Chimera Entertainment is an independent game studio based in Munich that focuses on cross-platform development. The document discusses Chimera's use of the Unity game engine to develop games like Train Your Brain with Dr Kawashima for multiple platforms including PC, Mac, iOS, and Android from a single codebase. It also outlines some of Unity's capabilities for cross-platform development and deployment to browsers, desktop, mobile and consoles.
Introduction to Virtual Reality (VR) for Business - WorkshopPaolo Tosolini
This is the slide deck I used for a 1.5h workshop and hands-on exercise at the #SMILELondon event 2016. The content includes:
- Basic terminology
- Types of VR content
- Hardware
- Business case studies
- Hands-on exercise (building a VR tour using photospheres)
It is a seminar presentation on a technology called Virtual reality. It key features are what is virtual reality, its history and evolution, its types, devices that are used for Virtual reality and where virtual reality is applicable.
Augmented Reality (AR) experiences are becoming increasingly popular within mobile applications. This presentation will demonstrate how developers can add powerful camera-view AR features to their Android applications using the Wikitude API, without having to deal with any of the complexities of device positioning, orientation or camera UI.
Introduction to Virtual Reality (VR) for Business - WorkshopPaolo Tosolini
This is the slide deck I used for a 1.5h workshop and hands-on exercise at the #SMILELondon event 2016. The content includes:
- Basic terminology
- Types of VR content
- Hardware
- Business case studies
- Hands-on exercise (building a VR tour using photospheres)
It is a seminar presentation on a technology called Virtual reality. It key features are what is virtual reality, its history and evolution, its types, devices that are used for Virtual reality and where virtual reality is applicable.
Augmented Reality (AR) experiences are becoming increasingly popular within mobile applications. This presentation will demonstrate how developers can add powerful camera-view AR features to their Android applications using the Wikitude API, without having to deal with any of the complexities of device positioning, orientation or camera UI.
This is a presentation which takes you through the wonderful world of virtual reality. This is a short presentation and is ready for you to present in every situation.
Virtual reality has emerged as an effective and popular marketing opportunity for brands eager to form an intimate connection with their audience. Learn a little bit more about the innovative new technology.
This power point presentation is about the future technology.
Effect of virtual reality in todays world.
Here now we are gona show u whats gona be in our future.
Description of innovative device VeloPlay - a technical solution that helps you get fit and have fun while you use an excercise bike. A user of VeloPlay feels like he/she is riding a bike in a competition. It is made by using special software which creates a virtual reality where the user is perceiving this reality through special glasses (3D-effect is achieved here) . The key point is that user's success in vurtual competition depends on his/her real physical efforts.
UCSF Mission Hall - BIM & Virtual Reality - Jason Halaby - WRNS StudioJason Halaby
How is virtual reality is changing the way we design and construct buildings? This presentation illustrates the use of VR and BIM in the design and construction of UCSF Mission Hall, and looks at how VR can be implemented in the design process, and benefits over traditional modes of architectural representation.
Oculus Connect 2014 - The value of VR for professional applicationsSebastien Kuntz
VR has been used by professionals for the last 20 years because it saves lives, time and money. Long before the Oculus Rift, engineers have used VR to design and prototype cars, planes, boats, and more. Virtual supermarkets are created to study the impact of a store layout and product packaging. Training simulations are used by a wide variety of professionals like firefighters and surgeons. Therapists use VR to treat phobias in a controlled environment. We will go through all these applications (and many more) and see why VR is an invaluable tool for life.
In this intermediate-level session, learn about computer vision simulation with Unity from Dan, Russell and Maurice, developers at Luminar Technologies. Follow their journey planning, building, and extending an R&D platform centered around perception software, including why they chose Unity, how they utilized new 2018 features, and what they learned along the way. Thispresentation will start with a high-level overview and then dive into a specific use case – demonstrating their proprietary lidar sensor.
Daniel Mullins - Luminar Technologies
Russell Craig - Luminar Technologies
Maurice Allen - Luminar Technologies
This talk was given by Jörg von Frantzius, Systems Architect at Aperto, at Magnolia Conference 2015 in Basel.
Your site visitors aren't all the same, and you want to target your content to visitor segments: be it for cross- or up-selling, or simply showing the content that matters the most to your visitors. Magnolia provides great concepts to leverage your specific sources of user data for that purpose.
Learn how to integrate external user data into Magnolia using Custom Traits, so you can easily target your content to Segments, and preview targeted results without hassles using Personas. Jörg will also demonstrate how content targeting can be achieved on the level of individual page components as opposed to whole pages, substantially reducing content maintenance for Personalization in Magnolia.
Last year, Nurun and Walmart Canada launched the first responsively designed enterprise e-commerce website created for a large Canadian retailer. Built on a new platform with the Play Framework, Scala and Akka at its core, this foundation has proven itself in terms of flexibility, developer productivity, performance and scalability. We’ll share some of the insights we’ve gained in creating a best of breed solution that scales to Walmart’s needs—now and into the future.
When you need to react quickly to competitive threats, but your existing architecture is anything but nimble, what do you do?
In this presentation, you will hear the story of how Walmart Canada revitalized its aging architecture with a microservices model built for speed and performance - that efficiently leveraged its JVM infrastructure - to achieve major e-commerce success in just 12 months:
Conversions up 20%
Mobile orders up 98%
No downtime during Black Friday or Boxing Day
This webinar is based off Kevin Webber’s highly successful Gartner session, Lessons Learned: Revitalizing Walmart's Aging Architecture For Web Scale, and will include added content.
Unity 3d is a popular game engine used to design games for mobiles,xbox etc.
It was developed by unity technologies and it was useful to those who want to start game designing
Revitalizing Walmart's Aging Architecture for Web ScaleKevin Webber
Learn how Walmart embraced the concepts of reactive programming, microservices, and domain-driven design to achieve results impossible only a decade ago.
This is a presentation which takes you through the wonderful world of virtual reality. This is a short presentation and is ready for you to present in every situation.
Virtual reality has emerged as an effective and popular marketing opportunity for brands eager to form an intimate connection with their audience. Learn a little bit more about the innovative new technology.
This power point presentation is about the future technology.
Effect of virtual reality in todays world.
Here now we are gona show u whats gona be in our future.
Description of innovative device VeloPlay - a technical solution that helps you get fit and have fun while you use an excercise bike. A user of VeloPlay feels like he/she is riding a bike in a competition. It is made by using special software which creates a virtual reality where the user is perceiving this reality through special glasses (3D-effect is achieved here) . The key point is that user's success in vurtual competition depends on his/her real physical efforts.
UCSF Mission Hall - BIM & Virtual Reality - Jason Halaby - WRNS StudioJason Halaby
How is virtual reality is changing the way we design and construct buildings? This presentation illustrates the use of VR and BIM in the design and construction of UCSF Mission Hall, and looks at how VR can be implemented in the design process, and benefits over traditional modes of architectural representation.
Oculus Connect 2014 - The value of VR for professional applicationsSebastien Kuntz
VR has been used by professionals for the last 20 years because it saves lives, time and money. Long before the Oculus Rift, engineers have used VR to design and prototype cars, planes, boats, and more. Virtual supermarkets are created to study the impact of a store layout and product packaging. Training simulations are used by a wide variety of professionals like firefighters and surgeons. Therapists use VR to treat phobias in a controlled environment. We will go through all these applications (and many more) and see why VR is an invaluable tool for life.
In this intermediate-level session, learn about computer vision simulation with Unity from Dan, Russell and Maurice, developers at Luminar Technologies. Follow their journey planning, building, and extending an R&D platform centered around perception software, including why they chose Unity, how they utilized new 2018 features, and what they learned along the way. Thispresentation will start with a high-level overview and then dive into a specific use case – demonstrating their proprietary lidar sensor.
Daniel Mullins - Luminar Technologies
Russell Craig - Luminar Technologies
Maurice Allen - Luminar Technologies
This talk was given by Jörg von Frantzius, Systems Architect at Aperto, at Magnolia Conference 2015 in Basel.
Your site visitors aren't all the same, and you want to target your content to visitor segments: be it for cross- or up-selling, or simply showing the content that matters the most to your visitors. Magnolia provides great concepts to leverage your specific sources of user data for that purpose.
Learn how to integrate external user data into Magnolia using Custom Traits, so you can easily target your content to Segments, and preview targeted results without hassles using Personas. Jörg will also demonstrate how content targeting can be achieved on the level of individual page components as opposed to whole pages, substantially reducing content maintenance for Personalization in Magnolia.
Last year, Nurun and Walmart Canada launched the first responsively designed enterprise e-commerce website created for a large Canadian retailer. Built on a new platform with the Play Framework, Scala and Akka at its core, this foundation has proven itself in terms of flexibility, developer productivity, performance and scalability. We’ll share some of the insights we’ve gained in creating a best of breed solution that scales to Walmart’s needs—now and into the future.
When you need to react quickly to competitive threats, but your existing architecture is anything but nimble, what do you do?
In this presentation, you will hear the story of how Walmart Canada revitalized its aging architecture with a microservices model built for speed and performance - that efficiently leveraged its JVM infrastructure - to achieve major e-commerce success in just 12 months:
Conversions up 20%
Mobile orders up 98%
No downtime during Black Friday or Boxing Day
This webinar is based off Kevin Webber’s highly successful Gartner session, Lessons Learned: Revitalizing Walmart's Aging Architecture For Web Scale, and will include added content.
Unity 3d is a popular game engine used to design games for mobiles,xbox etc.
It was developed by unity technologies and it was useful to those who want to start game designing
Revitalizing Walmart's Aging Architecture for Web ScaleKevin Webber
Learn how Walmart embraced the concepts of reactive programming, microservices, and domain-driven design to achieve results impossible only a decade ago.
Building a Reactive RESTful API with Akka Http & SlickZalando Technology
Dan Persa, Senior Software Engineer at Zalando
Dan Persa has been a software engineer at Zalando since 2013 and is a member of the Fashion Store team, which is responsible for Zalando’s core ecommerce business. He loves Java and Scala and more recently has been exploring Go and Node.js. He’s a big fan of Clean Code and Software Craftsmanship. In addition to coding, he enjoys mentoring new developers, organizing coder dojos and reading groups and giving tech talks. In his free time he likes to take photos and dance salsa.
tech.zalando.com
An explanation of eCommerce Trends for 2015. Discussion of eCommerce on Mobile, Responsive Design, UPS and FedEx Dimensional Weight Changes, and advice for eCommerce Startups. Presented at #TechCampMemphis 2014 on November 1st, 2014.
An introduction to eCommerce Platforms for non-technical people. Ben explains some of the key trends in the eCommerce platform and online retail space.
Hit by a Cyberattack: lesson learned. When you get hacked, how did it happen and what do you do? Rough side notes of a presentation for IFE, 8 december 2015.
At Wire in UI we have everything custom, today I would bring up two topics:
Custom animation’s timings on UIViews
Custom styling for the user interface
A new world of smart internet.Also known as virtual worlds, the 3D Internet is a powerful new way for you to reach consumers, business customers, co-workers, partners, and students. It combines the immediacy of television, the versatile content of the Web, and the relationship-building strengths of social networking sites like Face book . Yet unlike the passive experience of television, the 3D Internet is inherently interactive and engaging. Virtual worlds provide immersive 3D experiences that replicate (and in some cases exceed) real life.
MAXON CINEMA 4D RELEASE 17 AVAILABLE NOW!
Powerful new features like the Take System, optimized motion tracking, completely reworked spline tools and connectivity to the Houdini Engine will be presented at the IBC 2015 in Amsterdam.
Friedrichsdorf, 2. September 2015: Today MAXON announces the immediate availability of Cinema 4D Release 17 (R17), the newest version of its leading 3D software solution for motion graphics, visual effects, visualization and rendering. With outstanding new features for modeling, sculpting, animation and rendering, this new release will help users achieve an even more efficient workflow. The new Take System offers functions above and beyond those of any conventional render layer system and the Houdini Engine connectivity, the versatile Color Chooser and updated import and export functions with new data exchange features all combine to dramatically increase production pipeline performance. Innovative sculpting functions, expanded motion tracking features and completely reworked spline tools enhance the design process for modeling, sculpting and animation for even better results.
Slides from UX@Vitra presentation around Experience Continuum at Microsoft. The slides address Windows Presentation Foundation (WPF), Silverlight and Microsoft Surface.
SpaceTime is a unique XR collaboration platform that allows project developers anywhere in the world to access 3D data and collaborate on projects along a timeline using both AR and VR devices and various telecommunications options.
Metaverse Game Development How do entrepreneurs instantly launch a metaverse...Andrew Miller
Clone Scripts is the software, which is the exact copy of the original metaverse platform and is filled with all the features and functionalities of the original software.
AWS re:Invent 2016: Powering the Next Generation of Virtual Reality with Veri...Amazon Web Services
In six months, Verizon has built a best-in-class Augmented Reality and Virtual Reality (AR/VR) platform that streams HD video and game experiences using Amazon EC2 GPU Accelerated instances and CloudFront. Verizon will share their reference architecture and configuration best practices that enabled them to develop a massively scalable VR architecture that scales to support for 100K simultaneous HD video streams to customers around the globe.
How ABB shapes the future of industry with Microsoft HoloLens and Unity - Uni...Unity Technologies
It's high time for augmented reality to be brought to a wider audience. In ABB, we know that it is not just a gimmick any more. However, with every innovative technology comes new challenges. In these slides, we show how to overcome them and deliver valuable products with Hololens and Unity.
Speakers:
Maciej Włodarczyk - ABB
Rafał Kielar - ABB
Watch the session on YouTube: https://youtu.be/QFsj8Pi_3Ho
Christine Perey (Perey Research & Consulting) A Survey of Commercial Enterpri...AugmentedWorldExpo
Prior to May 2015, there were only a few authoring and publishing platform options that appealed to enterprise Augmented Reality developers. When, as a result of the acquisition of Metaio, the attractive options declined the windows of opportunity for innovation and expansion of new, alternate enterprise AR authoring, publishing and management tools opened wide. Today there are nearly 20 commercially-viable software solutions for enterprise AR experience authoring, publishing and management.
During this session we will provide a taxonomy for different enterprise AR authoring tools and compare the features of ten platforms optimized for developers seeking to streamline experience production pipelines and integrate AR into enterprise content management and IT systems.
Augmented World Expo (AWE) is back for its seventh year in our largest conference and expo featuring technologies giving us superpowers: augmented reality (AR), virtual reality (VR) and wearable tech. Join over 4,000 attendees from all over the world including a mix of CEOs, CTOs, designers, developers, creative agencies, futurists, analysts, investors, and top press in a fantastic opportunity to learn, inspire, partner, and experience first hand the most exciting industry of our times. See more at http://AugmentedWorldExpo.com
Similar to Cross platform development with Unity 3D (20)
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
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Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
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Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
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2. Chimera Entertainment is a creative and independent development studio for digital entertainment software in Munich. The company was founded in 2006 with the support of the production house remote control productions. 2 AboutChimera| Company History | Key Kompetences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies andPlatforms | Choosing an Engine | Unity 3D | Cross- andMultiplatformdevelopment AboutChimera
3. 3 AboutChimera| Company History| Key Kompetences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies andPlatforms | Choosing an Engine | Unity 3D | Cross- andMultiplatformdevelopment Company History
7. 6 AboutChimera | Company History | Key Kompetences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies andPlatforms | Choosing an Engine | Unity 3D | Cross- andMultiplatformdevelopment Train your Brain with Dr. Kawashima Release:2009 Publisher: BBG Entertainment / Koch Media Genre:Denksport Platform: PC/ MAC Engine: Unity 3D
8. 7 AboutChimera | Company History | Key Kompetences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies andPlatforms | Choosing an Engine | Unity 3D | Cross- andMultiplatformdevelopment WARSTORY: Europe in Flames Release:2010 Publisher: Bigpoint Genre:Real-time Strategy/ MMO Platform: Browser Engine: Microsoft Silverlight
9. 8 AboutChimera | Company History | Key Kompetences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies andPlatforms | Choosing an Engine | Unity 3D | Cross- andMultiplatformdevelopment Demolition Dash Release:2011 Publisher: dreamfab Genre:Endless running game Platform: iOS Engine: Unity 3D
10. AboutChimera | Company History | Key Kompetences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies andPlatforms| Choosing an Engine | Unity 3D | Cross- andMultiplatformdevelopment Technologies andPlatforms 9
35. Asset ServerIntertwined game engine and development environment enables straightforward worklow for artists and programmers
36. Free License Workstation License 13 AboutChimera | Company History | Key Kompetences Windchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash Technologies andPlatforms | Choosing an Engine | Unity 3D | Cross- andMultiplatformdevelopment Unity 3D Modules iOS (Pro) Android (Pro) Asset Server UnityMac, PC, Webplayer Unity Pro Per project/ platformlicense PS3 Wii Xbox