This critical journal summarizes the development and teacher review of three mathematics edutainment games for Android. The games were developed using the ADDIE model and focus on different mathematical concepts and theories. Teachers believed the games were well-designed and could positively impact students' interest and learning outcomes. However, they suggested adjusting some contexts to match students' ages and including summaries and rewards within each level. Overall, the teachers felt the games showed promise for engaging students in learning mathematics but recommended further testing the games' effectiveness on student interest, cognitive skills, and achievement.