“We teach through a re-arrangement of the raw reality:
a specimen, a manageable sample of a whole…
when the direct experience cannot be used properly
in its natural setting.”
-Edgar Dale
EXAMPLE OF CONTRIVED EXPERIENCES
 Mock up
 Models
 Specimen
 Artifacts
 Simulation
 Games
 Is an ‘’edited” copies of reality and are
used as substitutes for real thing.
 Is a reproduction of a real thing in a
small scale, or a large scale, or exact
size-but made of synthetic materials.
 Is an arrangement of a real device or
associated devices, displayed in such a
way that representation of reality is
created.
 Is any individual or item considered
typical of a group class or whole. It is
simply part of a whole thing.
 Displayed in a museum or objects
displayed in exhibits or preserved insects
specimen in science.
 Is a representation of manageable real
event in which the learner is an active
participant engaged in learning a
behavior or in applying previously
acquired skills or knowledge.
 Forms of physical exercise taught to
children at school
 GAMES- are played to win
 SIMULATION- need not have a winner
1. Overcome limitations of space and time,
2. To “edit” reality for us to be able to
focus on parts or a process of a system
that intend to study,
3. To overcome difficulties of size,
4. To understand the inaccessible, and
5. Help the learners understand
abstractions.
Cynthiaagunat

Cynthiaagunat

  • 2.
    “We teach througha re-arrangement of the raw reality: a specimen, a manageable sample of a whole… when the direct experience cannot be used properly in its natural setting.” -Edgar Dale
  • 3.
    EXAMPLE OF CONTRIVEDEXPERIENCES  Mock up  Models  Specimen  Artifacts  Simulation  Games
  • 4.
     Is an‘’edited” copies of reality and are used as substitutes for real thing.
  • 5.
     Is areproduction of a real thing in a small scale, or a large scale, or exact size-but made of synthetic materials.
  • 7.
     Is anarrangement of a real device or associated devices, displayed in such a way that representation of reality is created.
  • 9.
     Is anyindividual or item considered typical of a group class or whole. It is simply part of a whole thing.
  • 11.
     Displayed ina museum or objects displayed in exhibits or preserved insects specimen in science.
  • 13.
     Is arepresentation of manageable real event in which the learner is an active participant engaged in learning a behavior or in applying previously acquired skills or knowledge.
  • 15.
     Forms ofphysical exercise taught to children at school
  • 16.
     GAMES- areplayed to win  SIMULATION- need not have a winner
  • 18.
    1. Overcome limitationsof space and time, 2. To “edit” reality for us to be able to focus on parts or a process of a system that intend to study, 3. To overcome difficulties of size, 4. To understand the inaccessible, and 5. Help the learners understand abstractions.