This document provides an overview of C# programming basics including:
1. Design environments like Visual Studio for creating C# projects
2. Key C# language components like variables, character constants, arithmetic operators
3. Examples of simple C# programs that demonstrate using the above components
4. Exercises for readers to practice creating C# programs using menus, numbers, etc.
Computer science class 12 project on Super Market BillingHarsh Kumar
Certificate
--Declaration
--Acknowledgement
--Hardware and software requirements
--Classes and function used
--Header files used
--Files generated
--Working description
--Coding
--Output screen
--Bibliography
Computer science class 12 project on Super Market BillingHarsh Kumar
Certificate
--Declaration
--Acknowledgement
--Hardware and software requirements
--Classes and function used
--Header files used
--Files generated
--Working description
--Coding
--Output screen
--Bibliography
PT1420: File Access and Visual Basic
Page 1
This lab examines how to work with a file by writing Visual Basic code. Read the following
programming problem prior to completing the lab.
Write and design a simple program that will take 3 pieces of data and write it to a file. Create
variables and set them equal to the appropriate values:
Declare string firstName = “xxx”
Declare string lastName = “xxx”
Declare integer age = your age
Write this information to a file called myRecords.txt. Next, read this information from
the file and print it to the screen.
Step 1: Create a new Visual Basic workspace and add the following code:
Module Module1
Sub Main()
Dim firstName As String = "XXXX"
Dim lastName As String = "XXX"
Dim age As Integer = ####
Dim writer As System.IO.StreamWriter = System.IO.File.CreateText("myRecords.txt")
writer.WriteLine(firstName & " " & lastName & " " & age)
writer.Close()
Dim reader As System.IO.StreamReader = System.IO.File.OpenText("myRecords.txt")
Dim myInfo As String = reader.ReadLine()
Console.WriteLine(myInfo)
PT1420: File Access and Visual Basic
Page 2
reader.Close()
'this causes a pause so you can see your program
Console.Write("Press enter to continue...")
Console.ReadLine()
End Sub
End Module
Your module looks like this:
PT1420: File Access and Visual Basic
Page 3
Step 2: Change the values of the variables to your records. Your module looks like this:
Step 3: Run your program so that it works properly. Your output might look as follows:
PT1420: File Access and Visual Basic
Page 4
Step 4: Locate the .txt file in the bin\debug folder, and view your .txt file. Your output might
look as follows:
PT1420: File Access and Visual Basic
Page 5
Step 5: Submit the Visual Basic code as a compressed (zipped) folder using the following steps:
a. Open Windows Explorer --> Start --> All Programs --> Accessories --> Windows Explorer.
Your Windows Explorer might look as follows:
...
C is a structured programming language. It is considered a high-level language because it allows the programmer to concentrate on the problem at hand and not worry about the machine that the program will be using. That is another reason why it is used by software developers whose applications have.
Software engineering modeling lab lectures
engineering+ education purpose
This series of lectures was prepared for the third class of software engineering / Aliraqia University/ Baghdad/ Iraq.
In prepared these lectures, I depend on the YouTube to make it, the programs of the lectures are designed and executed by vb.net, discussions are also found here
These lectures are not finished yet, i will improve it in the future
Forgive me for anything wrong by mistake, I wish you can profit from these lectures
My regard
Marwa Moutaz/ M.Sc. studies of Communication Engineering / University of Technology/ Bagdad / Iraq.
cpp-streams.ppt,C++ is the top choice of many programmers for creating powerf...bhargavi804095
C++ is the top choice of many programmers for creating powerful and scalable applications. From operating systems to video games, C++ is the proven language for delivering high-performance solutions across a range of industries.
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Adapted from Harris & Harris Digital Design and Computer Arch.docxnettletondevon
Adapted from Harris & Harris “Digital Design and Computer Architecture” resources
EECE 343 Advanced Logic Design
Assignment 1
Introduction
In this assignment, you will design a simple digital circuit called a full adder. Along the way,
you will learn to use the Altera field-programmable gate array (FPGA) tools to enter a schematic,
simulate your design, and download your design onto a chip.
After completing the assignment, you are required to turn in something from each part. Refer to
the “Deliverables” section at the end of this handout before beginning the assignment.
Note:
For additional information about how to use Quartus II, refer to the following tutorials on
BbLearn under the tutorials section:
• Getting Started with DE series boards
• Quartus II Introduction
• ModelSim GUI Introduction
• Using ModelSim
• DE2_Pin Table
Background: Adders
An adder, not surprisingly, is a circuit whose output is the binary sum of its inputs. Since adders
are needed to perform arithmetic, they are an essential part of any computer. The full adder will
be an integral part of the microprocessor that you design in later assignments.
A full adder has three inputs (A, B, Cin) and two outputs (S, Cout), as shown in Figure 1. Inputs A
and B each represent 1-bit binary numbers that are being added, and S represents a bit of the
resulting sum.
A B
S
C
out
C
in+
Figure 1. Full adder
The Cin (carry in) and Cout (carry out) signals are used when adding numbers that are more than
one bit long. To understand how these signals are used, consider how you would add the binary
numbers 101 and 001 by hand:
1
101
+ 001
110
As with decimal addition, you first add the two least significant bits. Since 1+1=10 (in binary),
you place a zero in the least significant bit of the sum and carry the 1. Then you add the next
two bits with the carry, and place a 1 in the second bit of the sum. Finally, you add the most
significant bits (with no carry) and get a 1 in the most significant bit of the sum.
When a sum is performed using full adders, each adder handles a single column of the sum.
Figure 2 shows how to build a circuit that adds two 3-digit binary numbers using three full
adders. The Cout for each bit is connected to the Cin of the next most significant bit. Each bit of
the 3-bit numbers being added is connected to the appropriate adder’s inputs and the three sum
outputs (S2:0) make up the full 3-bit sum result.
S
2
A
1
B
1
S
1
A
0
B
0
S
0
C
1
C
0
C
out +++
A
2
B
2
C
in
Figure 2. 3-bit adder
Note that the rightmost Cin input is unnecessary, since there can never be a carry into the first
column of the sum. This would allow us to use a half adder for the first bit of the sum. A half
adder is similar to a full adder, except that it lacks a Cin and is thus simpler to implement. To
save you design time, however, you will only build a full adder in.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
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This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
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2. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
1
3. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
2
Table of Contents
1.Design environment... 5
2.Visual Studio 2012 ..........................................................................................6
3.Character constants ...............................................................................................9
Example.......................................................................................................................9
4.Arithmetic Operators 10
Example.....................................................................................................................10
5.Variables 11
6.Code 12
6.Log in 13
7.Code 13
8.Code 16
9.Exercise 17
10.References (APA) 18
4. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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Table of Figure
Figure 1 -1 Visual Studio 2010..........................................................................................5
Figure 1 -2 New project..................................................................................................5
Figure 1 -3 windows from...............................................................................................6
Figure 1 -4 Toolbox........................................................................................................7
Figure 1 -5 properties ....................................................................................................8
Figure 0 -1 APPmVP6 ...................................................................................................12
Figure 0 -1 Log in.........................................................................................................13
Figure 0-1 New window...............................................................................................14
Figure 0 -2 window Name ............................................................................................15
Figure 0 -3 widow C# ..................................................................................................15
5. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
4
Design environment
Variables
Simple program of C#
Character constants
Arithmetic Operators
Exerciser
Define the Primitive Tool box and properties of visual studio.
list the types of data and how to use
list the types of Tool box and properties and how to use.
Create a micro program of C#.
Analysis the code of C#.
Objective of this chapter student will be able to:
Lesson Content:
6. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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1.Design environment
Start a subscription from Visual Studio 2012 or Visual Studio2010. Go to the File
menu and choose New Project
(Visual Studio2010)
This window will also allow you to change the name of the program and
Figure1-1Visual Studio 2010
Figure 1-2 New project
7. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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the path to save it, and then press OK
2.Visual Studio 2012
Figure 1-3 windows from
8. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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After pressing OK, the following window will appear for the first project
Window (1:)
The tools that include the Clear wares are called the two
programs
Figure 1-4 Toolbox
9. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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Window 2
Which will put in place the tools needed to build the project as well as
possible.
Figure 1-5 properties
10. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
9
3.Character constants
Character literals are included in single quotes. For example, 'x' can be
stored in a simple variable of char type. A literal character can be a
regular character (such as 'x'), an escape sequence (such as ' t'), or a
generic character (such as ' u02C0'). There are some characters in C #
when preceded by a backslash. They have a special meaning and are
used to represent such as the new font ( n) or the tab ( t). The
following is a list of some of these escape sequence codes:
Escape sequence Meaning
character
' ' character
" " character
? ? character
a Alert or bell
b Backspace
f Form feed
n Newline
r Carriage return
t Horizontal tab
Table 0-1 Character literals
// private void button1_Click(object sender, EventArgs e)
11. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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4.Arithmetic Operators
Following table shows all the arithmetic operators supported by C#.
Assume variable A holds 10 and variable B holds 20 then:
Operator Description Example
+ Adds two operands A + B = 30
- Subtracts second operand from the first A - B = -10
* Multiplies both operands A * B = 200
/ Divides numerator by de-numerator B / A = 2
% Modulus Operator and remainder of after an integer
division
B % A = 0
++ Increment operator increases integer value by one A++ = 11
-- Decrement operator decreases integer value by one A-- = 9
Table 0-1 Arithmetic Operators
Example
x = int.Parse(textBox1.Text);
y = int.Parse(textBox2.Text);
r = x * y;
textBox3.Text = r.ToString();
12. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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5.Variables
Program (1) A new project was established
File -> New -> Project
1- Button:
Name: button1 Text: ok
2- Button:
Name: button2 Text: Close
1- textBox1:
Name: Name. Text
2- textBox1:
Name: phone. Text
13. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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1- Label1:
For = Name
Name: Name. Text
Text: Name
2- Label2:
For = phone
Text: phone.
6.Code
Double-click on button ok Then write the code inside the button
Double-click on button Close Then write the code inside the button
MessageBox.Show(" Name =" + Name. Text + " phone =" + phone. Text);
Close ();
Figure 0-1 APPmVP6
14. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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6.Log in
1- Button:
Name: button1 Text: ok
2- Button:
Name: button2 Text:
Close
1- textBox1:
Name: User Name
2- textBox1:
Name: password
7.Code
Double-click on button ok Then write the code inside the button
Figure 0-1 Log in
if (textBox1.Text == "123" && textBox2.Text == "123")
{
window sig = new window();
sig.Show();
}
else
{
MessageBox.Show("Please Check your username or password");
15. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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Double-click on button Close Then write the code inside the button
Figure 0-1 New window
New window was created
windows forma Application > ADD> window form
Close ();
16. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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Window Name > ADD
*You can add any name
1- linkLabel1:
Name: C#
Link:
http://www.ttcollege.edu.sa/
-2 pictureBox1
Figure0-2 window Name
Figure 0-3 widow C#
17. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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8.Code
Double-click on linkLabel1 Then write the code inside the linkLabel1
System.Diagnostics.Process.Start("http://www.ttcollege.edu.sa/");
18. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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9.Exercise
1- Create a new project in visual studio and demonstrate the use of menu strips, menu bars,
context menus, and status bar.
………………………………………………………………………………………………………………
………………………………………………………………………………………………………………
2- Create a new project in visual studio and demonstrate the program
that collects two numbers.
………………………………………………………………………………………………………………
………………………………………………………………………………………………………………
19. Chapter 2Unit: 1 C# language componentsBasics of C# Programming
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10.References (APA)
Hejlsberg, A., Torgersen, M., Wiltamuth, S., & Golde, P. (2010). C# Programming language.
Addison-Wesley Professional.
Obasanjo, D. (2002). A comparison of Microsoft’s C# programming language to Sun
Microsystem’s Java programming language.
Marshall, D. (2005). Programming Microsoft Visual C# 2005 Core Reference. Microsoft Press.