Kim Caise, NBCT, M.Ed.
Connecting
Classrooms through
Global Projects
New and
Improved!
Participation
You are invited to participate in this
presentation by:
•Share comments in the chat
•Share links to your work
•Share your questions
•Share an answer to a question
•Share tweets with #kcaise and
#globaledcon
All of today’s content will be
available at
http://www.kimcaise.com.
Why Global Collaborative Projects?
Exposure to other cultures and
current events
Simulate authentic, meaningful
projects requiring team work and
collaboration
Increase student achievement
due to increased audience
http://www.kimcaise.com
Why Global Collaborative Projects?
http://www.kimcaise.com
1 in 5 jobs will involve international trade
90% world’s data that students and adults
are exposed to was generated in last two
years
1 week of New York Times contains more
knowledge than a person
living in 1800 experienced in a lifetime
Web Conferencing
http://www.kimcaise.com
Web Conferencing
Brief overview of web
conferencing/webcasti
ng
http://www.kimcaise.com
Web Conferencing
Brief overview of web
conferencing/webcasti
ng
Types of web
conferences with
students
http://www.kimcaise.com
Web Conferencing
Brief overview of web
conferencing/webcasti
ng
Types of web
conferences with
students
Web conferencing
projects and tools to
connect globally
http://www.kimcaise.com
Evolution of Web Conferencing
http://en.wikipedia.org/wiki/File:Medvedev_and_Vladimir_Yakunin.jpg
http://www.kimcaise.com
Mobility and Availability of Tools
http://www.kimcaise.com
Past Web Conference
Projects
http://www.kimcaise.com
Fourth Grade Open Mic
http://www.kimcaise.com
Fourth Grade Open Mic
Online Jeopardy
Competitions
http://www.kimcaise.com
Web Conferencing Equipment
http://www.kimcaise.com
Web Conferencing
Equipment
http://www.kimcaise.com
Web Conferencing
Equipment
http://www.kimcaise.com
Web Conferencing
Equipment
http://www.kimcaise.com
Web Conferencing
Equipment
http://www.kimcaise.com
Contestant Row
Class1Class2
Jeopardy Competition SetupJeopardy Competition Setup
Projector 1
Projector 2
JeopardyPPT
Class1Class2
Projector 2
JeopardyPPT
Contestant Row
Projector 1
Ellis Island Virtual Tour
http://www.kimcaise.com
Ellis Island Virtual Tour
http://www.kimcaise.com
Ellis Island Virtual Tour
Links: http://www.kimcaise.com
http://www.kimcaise.com
Google Lit Trips
http://www.kimcaise.com
Gamification Resources
Jane McGonigal - TED Talk http://www.kimcaise.com
K12 Online Conference
Kim Caise - Author
http://gamifi-ed.wikispaces.com/
Kim Caise - Author
Gamification
Minecraft Edu
http://www.kimcaise.com
Global Projects andGlobal Projects and
ExperiencesExperiences
Links: http://www.kimcaise.com
Projects by Jen
http://www.kimcaise.com
Civil War Sallie/Patriot Pete
http://www.kimcaise.com
21st
Century Schools
http://www.kimcaise.com
PBS LearningMedia
http://www.kimcaise.com
ePals
http://www.kimcaise.com
Iditarod Class Project/Information
http://www.kimcaise.com
Online Model United Nations
http://www.kimcaise.com
Discovery Education
http://www.kimcaise.com
Skype in the Classroom
http://www.kimcaise.com
Lincoln Memorial Panoramic Tour
http://www.kimcaise.com
Panoramic Virtual Field Trips
http://www.kimcaise.com
Book Giveaway
Click on hand
and look for
number next to
your name.
Links: http://www.kimcaise.com
Special thanks to Steve Hargadon and Blackboard
Collaborate for the use of this web conferencing room.
Inspiration
June 1, 2017 – Maker Ed/Maker Spaces
» 7pm EDT/6pm CDT
May 20, 2017 – Classroom 2.0 LIVE
12pm EDT/11am CDT
The Write Stuff
Schedule
Email: kcaise@gmail.com
Website: http://www.kimcaise.com
Feedback form: http://bit.ly/kcaisefeedback
LiveBinder: http://bit.ly/connectingclassroom
Kim Caise

Connecting Classrooms through Global Projects

Editor's Notes

  • #4 Invitation and ways to participate in the webinar
  • #11 Evolution of web conferencing reduce travel ROI cost effective measure cost of equipment
  • #12 As time progressed, cost decreased as mobility and use increased even cost decreased sitll unaffordable for most school districts tools have become more readily available and developed but there is still a challenge learned from previous experiences and developed curriculum to use the equipment with students
  • #31 Gamification gurus and resources
  • #32 Gamification gurus and resources
  • #33 Gamification gurus and resources