The document provides instructions for designing characters for a stop-motion claymation project. It outlines 5 steps: 1) gather materials, 2) review character sketches, 3) form pipe cleaner skeletons over 6 inches tall, 4) sculpt details onto the skeleton with clay, and 5) review to ensure the characters match original sketches. Examples are given of both poorly and well-designed characters, advising to keep it simple and able to stand alone without supports.
Character design is central to the animation process. Here are few of the steps that you and they can take together to make sure that your characters become everything you need them to be.
Character design is central to the animation process. Here are few of the steps that you and they can take together to make sure that your characters become everything you need them to be.
This workshop presents an accessible framework for understanding sketching to help communication, understanding, and problem solving -- particularly during a design process that includes multiple roles (that don't always speak the same language).
I propose, not only that sketching helps bridge gaps in communication and get to a deeper level of understanding, but also that every kind of sketching activity falls into one of three categories; thinking, talking, and showing.
In this workshop, for each type of sketching we cover:
- Who it helps
- What it is
- When it can help
- Why you don't need to "know how to draw" to use it
- How to be prepared to use it
You don’t even need to know how to “draw” to learn and apply the methods covered here. After attending this session you will be more comfortable with and better prepared to recognize opportunities where sketching can be used to increase communication and understanding with clients, stakeholders, coworkers, as well as all by yourself, as you work through problems and come up with solutions.
Reinvent The Wheel: Sketching Your Own Design ProcessChristopher Fahey
It's the start of a new project. You've got requirements, guidelines, data, research. Now what? Like an artist staring at a blank canvas, information architects often don't know where to begin. Instead of following a rigid methodology or waiting for the perfect idea to appear out of the blue, learn to continually invent new tools and techniques to foster real user experience innovation.
This workshop presents an accessible framework for understanding sketching to help communication, understanding, and problem solving -- particularly during a design process that includes multiple roles (that don't always speak the same language).
I propose, not only that sketching helps bridge gaps in communication and get to a deeper level of understanding, but also that every kind of sketching activity falls into one of three categories; thinking, talking, and showing.
In this workshop, for each type of sketching we cover:
- Who it helps
- What it is
- When it can help
- Why you don't need to "know how to draw" to use it
- How to be prepared to use it
You don’t even need to know how to “draw” to learn and apply the methods covered here. After attending this session you will be more comfortable with and better prepared to recognize opportunities where sketching can be used to increase communication and understanding with clients, stakeholders, coworkers, as well as all by yourself, as you work through problems and come up with solutions.
Reinvent The Wheel: Sketching Your Own Design ProcessChristopher Fahey
It's the start of a new project. You've got requirements, guidelines, data, research. Now what? Like an artist staring at a blank canvas, information architects often don't know where to begin. Instead of following a rigid methodology or waiting for the perfect idea to appear out of the blue, learn to continually invent new tools and techniques to foster real user experience innovation.
Purpose1. To identify how you view leadership2. To exp.docxamrit47
Purpose
1. To identify how you view leadership
2. To explore your perceptions of different aspects of leadership
Directions
1. Consider for a moment your own impressions of the word leadership. Based on your experiences with leaders in your lifetime, what is leadership?
2. Using the scale below, indicate the extent to which you agree or disagree with the following statements about leadership.
2. Sum scores on items 2, 8, 14, and 20 (ability emphasis)
3. Sum scores on items 3, 9, 15, and 21 (skill emphasis)
4. Sum scores on items 4, 10, 16, and 22 (behavior emphasis)
5. Sum scores on items 5, 11, 17, and 23 (relationship emphasis)
6. Sum scores on items 6, 12, 18, and 24 (process emphasis)
Total Scores
1. Trait emphasis: ___________
2. Ability emphasis: ___________
3. Skill emphasis: ___________
4. Behavior emphasis: ___________
5. Relationship emphasis: ___________
6. Process emphasis: ___________
Scoring Interpretation
The scores you received on this questionnaire provide information about how you define and view leadership. The emphasis you give to the various dimensions of leadership has implications for how you approach the leadership process. For example, if your highest score is for trait emphasis, it suggests that you emphasize the role of the leader and the leader’s special gifts in the leadership process. However, if your highest score is for relationship emphasis, it indicates that you think leadership is centered on the communication between leaders and followers, rather than on the unique qualities of the leader. By comparing your scores, you can gain an understanding of the aspects of leadership that you find most important and least important. The way you think about leadership will influence how you practice leadership.
FAS 110CL Final Project
The project will be based on Anna in the Tropics (pages 450-480 in your textbook.) You will choose one
of the following jobs to fulfill: director, actor, designer, or administrator.
Below are complete guidelines for each job. Remember, choose something that plays to your skill set or
to skills that you wish to improve upon. If you have absolutely no ability to draw, you may still be able to
design a costume through a collage rendering. Do not let your inexperience discourage you from trying
something new!
Director
Your job is to write a director’s concept for Anna in the Tropics addressing the following questions:
What themes are present in Anna and the Tropics? How do you plan to highlight those themes?
What is the mood/atmosphere of this piece? How do you plan to create that mood/atmosphere?
What artifacts in the characters’ lives might be part of the physical environment? In what ways is
the environment personalized? Is one character’s point of view more important than another’s in
determining the details of the physical environment? Does someone seem to own or dominate
the space?
What are the ...
A straightforward way of demonstrating how artists use overlapping via foreground, middle ground, and background to create space and perspective in two-dimensional artworks. Best suited for elementary and middle school students, this presentation utilizes illustrations, photographs, and paintings to identify and define foreground, middle ground, and background.
This is a math and visual-arts integrated project. Using their knowledge of fractions, students create a Mondrian-inspired artwork. Students attach their artwork to a Makey Makey controller, and play a game on Scratch about fractions using their artwork.
Game Link: https://goo.gl/8hQB6X
Video of Game and Makey Makey in action: https://youtu.be/tiPQ1gUmfdc
Makey makey fraction game controllers
Download these directions and controllers
Hook a controller up to a Makey Makey
Go to https://goo.gl/xsfCaX
Play the fraction game!
How to Create Map Views in the Odoo 17 ERPCeline George
The map views are useful for providing a geographical representation of data. They allow users to visualize and analyze the data in a more intuitive manner.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
4. Examples of Poorly Designed Characters These characters have a lot of detail. However, in a very quick stop-motion animation a lot of these details will be confusing to the viewer. Try to keep your characters simple. Also, remember for this project we are creating NEW characters; not reproductions of current characters. Image source: http://www.slideshare.net/shines/claymation-instructions-for-the-classroom
5. Examples of Poorly Designed Characters This character is not covered with clay. He is also very small. He is not very detailed. This character does not show a lot of fore-thought. Image source: http://www.slideshare.net/shines/claymation-instructions-for-the-classroom
6. Examples of Poorly Designed Characters This character is very sloppily put together. It cannot stand on its own and must be affixed to a platform. This character looks as if the artist did not care about the project. Image source: http://www.slideshare.net/shines/claymation-instructions-for-the-classroom
7. Examples of Poorly Designed Characters This character is one that already exists. So, while it has an overall neat design etc. it would not be acceptable for this project. Also, this character cannot stand on its own, and has to be propped up against a cup. You need for your characters to be able to stand on their own. Image source: http://www.slideshare.net/shines/claymation-instructions-for-the-classroom
8. Examples of Well Designed Characters This character stands on its own and is easy to view. This means that the viewer can instantly recognize what the character is meant to represent. The design demonstrates a lot of prior thinking about the ultimate creation. Image source: http://www.slideshare.net/shines/claymation-instructions-for-the-classroom
9. Examples of Well Designed Characters This character is a little bit sloppy, but has overall good design. The character can stand on its own and is easy to read. Image source: http://www.slideshare.net/shines/claymation-instructions-for-the-classroom