Sample Classroom
          Randy
 Games
                        by       Tudy
                       randytudy@gmail.com




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IX
‘A baker used to send the cakes he had not sold to his old mother.
He always asked his apprentice to deliver the cakes on his way home.

After a while, the baker started to suspect that the apprentice was
eating some of the cakes, so he started to write the number of cakes
on the box.

One day the apprentice ate a third of the cakes and corrected the
number on the box by adding only one line.

How many cakes were in the box when the apprentice left the
bakery?’ HOW DID HE DO IT?
Connect 9 Dots

You may have seen this puzzle where you have to connect 9 dots
with 4 straight lines, without lifting the pen from the paper or
going back on yourself — it's a traditional ‘thinking outside the
box’ puzzle.
Crossing the Bridge

Alice, Brian, Carol and David are on an outdoors team building course.
They have to cross a bridge in 17 minutes.

The bridge will collapse if there are more than two people on it at the
same time. It is dark and it is too dangerous to cross the bridge without
a torch. There is only one torch.

Alice can cross the bridge in 1 minute. The others are wounded or
injured to varying degrees which means that it takes:

Brian 2 minutes to cross the bridge;
Carol 5 minutes to cross the bridge;
David 10 minutes to cross the bridge.

If there is more than one person on the bridge, the bridge can only be
crossed at the speed of the slowest person. How can they cross the
bridge in 17 minutes?
Trapped!
This puzzle is a great exercise for developing creative thinking.
A man is trapped in a room which is completely bare except for
a fire alarm which could have been used to draw attention to his
plight if it were not for the fact that the fire alarm’s cable had
been cut leaving two lengths of cable dangling from the ceiling.
If he can bring the ends of the cables together, he could repair
the connection and raise the alarm. Unfortunately, the cables
are situated so that he cannot reach one cable while still holding
the other. He only has the resources you would normally expect
to find in a pocket. How does he solve the problem?
Time Capsule

This is a good exercise for practicing reaching consensus
and for team members to understand each others' values.

Have each member of the team list five items that they feel
should be included in a time capsule that will be opened
by another civilization in five thousand years' time.

Each member of the team should then explain the reasons
for their choice. The team then reaches consensus on
which five objects should be included in the time capsule.
Ask each team to write their final choice of items on a
flipchart and discuss and defend their choices with the
whole group.
Spelling Objects

This is a good exercise for developing teams and
reinforcing a subject.

Divide the participants into groups of 4—6 people and give
each group a word of about ten letters (e.g. LEADERSHIP)
that is relevant to the subject.

The groups have to ‘spell’ the word using objects that they
have on their person or have brought with them. The
initial letter of each object should be the same as one of
the letters in the word. For example, a Loop, Earring,
Apple, Disk, Etching, Ring, Snack, Hat, Ink and a Pen
spells out LEADERSHIP.
Wordhunt
This is another creativity exercise. The group
is given a letter — such as ‘S’ — and they are
asked to write down as many words, which
begin with that letter, as they can think of in
five minutes. Names and place names are
allowed.

Classroom games

  • 1.
    Sample Classroom Randy Games by Tudy randytudy@gmail.com VISIT THESE SITES http://christianbestgiftideas.blogspot.com/ http://beststocktradingphilippines.blogspot.com/ http://howiloveandenjoymyteachingjob.blogspot.com/
  • 2.
    IX ‘A baker usedto send the cakes he had not sold to his old mother. He always asked his apprentice to deliver the cakes on his way home. After a while, the baker started to suspect that the apprentice was eating some of the cakes, so he started to write the number of cakes on the box. One day the apprentice ate a third of the cakes and corrected the number on the box by adding only one line. How many cakes were in the box when the apprentice left the bakery?’ HOW DID HE DO IT?
  • 3.
    Connect 9 Dots Youmay have seen this puzzle where you have to connect 9 dots with 4 straight lines, without lifting the pen from the paper or going back on yourself — it's a traditional ‘thinking outside the box’ puzzle.
  • 4.
    Crossing the Bridge Alice,Brian, Carol and David are on an outdoors team building course. They have to cross a bridge in 17 minutes. The bridge will collapse if there are more than two people on it at the same time. It is dark and it is too dangerous to cross the bridge without a torch. There is only one torch. Alice can cross the bridge in 1 minute. The others are wounded or injured to varying degrees which means that it takes: Brian 2 minutes to cross the bridge; Carol 5 minutes to cross the bridge; David 10 minutes to cross the bridge. If there is more than one person on the bridge, the bridge can only be crossed at the speed of the slowest person. How can they cross the bridge in 17 minutes?
  • 5.
    Trapped! This puzzle isa great exercise for developing creative thinking. A man is trapped in a room which is completely bare except for a fire alarm which could have been used to draw attention to his plight if it were not for the fact that the fire alarm’s cable had been cut leaving two lengths of cable dangling from the ceiling. If he can bring the ends of the cables together, he could repair the connection and raise the alarm. Unfortunately, the cables are situated so that he cannot reach one cable while still holding the other. He only has the resources you would normally expect to find in a pocket. How does he solve the problem?
  • 6.
    Time Capsule This isa good exercise for practicing reaching consensus and for team members to understand each others' values. Have each member of the team list five items that they feel should be included in a time capsule that will be opened by another civilization in five thousand years' time. Each member of the team should then explain the reasons for their choice. The team then reaches consensus on which five objects should be included in the time capsule. Ask each team to write their final choice of items on a flipchart and discuss and defend their choices with the whole group.
  • 7.
    Spelling Objects This isa good exercise for developing teams and reinforcing a subject. Divide the participants into groups of 4—6 people and give each group a word of about ten letters (e.g. LEADERSHIP) that is relevant to the subject. The groups have to ‘spell’ the word using objects that they have on their person or have brought with them. The initial letter of each object should be the same as one of the letters in the word. For example, a Loop, Earring, Apple, Disk, Etching, Ring, Snack, Hat, Ink and a Pen spells out LEADERSHIP.
  • 8.
    Wordhunt This is anothercreativity exercise. The group is given a letter — such as ‘S’ — and they are asked to write down as many words, which begin with that letter, as they can think of in five minutes. Names and place names are allowed.