This project charter outlines the scope, objectives, timeline, and team for an upcoming project. It will serve as a reference throughout the project. The charter includes identifying the challenge, goals and scope of the project. It lists the core team members and defines meetings to occur over a 16 week period from August to November. This involves initial research, validation of findings, and iterative deep dives to co-create solutions with the work team.
Expedition Innovation Conference: Innovation Places, Spaces And Methodsagchute
This presentation at an Internation Conferences details how an organization can create a vision, design an innovation program and build a global network of Innovation Centres.
Expedition Innovation Conference: Innovation Places, Spaces And Methodsagchute
This presentation at an Internation Conferences details how an organization can create a vision, design an innovation program and build a global network of Innovation Centres.
Evaluating Communication Programmes, Products and Campaigns: Training workshopGlenn O'Neil
A one day workshop on evaluating communication programmes, products and campaigns. The main steps and methods are covered with real life examples given. This workshop was originally conducted by Glenn O'Neil of Owl RE for Gellis Communications in Brussels in October
Many UX designers have a blind spot when it comes to creating useful, usable content. If our goal is a great experience for users, then UX designers need to go beyond creating page templates and interaction models and focus on content strategy.
This workshop used the familiar UX design process to talk about how content strategy contributes to activities and deliverables.
I have included an Outcome-Based Canvas or A3 for your review. After completing this outline, it reminded me of Hoshin planning and Toyota Kata. However, it gives me a stronger feeling that we are looking at the soft side, the behaviors of the process more than the typical Lean methods. A description on how to complete this canvas can be found on the blog post, applying Expectations of Customer Behavior: http://business901.com/blog1/mapping-expectations-of-customer-behavior/.
Evaluating Communication Programmes, Products and Campaigns: Training workshopGlenn O'Neil
A one day workshop on evaluating communication programmes, products and campaigns. The main steps and methods are covered with real life examples given. This workshop was originally conducted by Glenn O'Neil of Owl RE for Gellis Communications in Brussels in October
Many UX designers have a blind spot when it comes to creating useful, usable content. If our goal is a great experience for users, then UX designers need to go beyond creating page templates and interaction models and focus on content strategy.
This workshop used the familiar UX design process to talk about how content strategy contributes to activities and deliverables.
I have included an Outcome-Based Canvas or A3 for your review. After completing this outline, it reminded me of Hoshin planning and Toyota Kata. However, it gives me a stronger feeling that we are looking at the soft side, the behaviors of the process more than the typical Lean methods. A description on how to complete this canvas can be found on the blog post, applying Expectations of Customer Behavior: http://business901.com/blog1/mapping-expectations-of-customer-behavior/.
1. PROJECT CHARTER
This charter serves as a focus point/ reference for the future of the project, throughout the project.
It includes, scope, objectives, participants in the project, and a preliminary definition of roles and
responsibilities.
1: PROJECT + CLIENT 6: TEAM MEMBERS 7: MEETINGS
Project Name|
Client/Division| Core Team Members
Project Duration|
2: PROBLEM / OPPORTUNITY
State the challenge
3: PROJECT GOALS & SCOPE
Identify the goals and scope of the project Interlocks to other
Departments
4: ASSUMPTIONS/CONSTRAINTS 8. TIME LINE
What are the assumptions and constraints August September October November
What are the risks to the project w1 w2 w3 w4 w5 w6 w7 w8 w9 w 10 w 11 w 12 w 13 w 14 w 15 w 16
Immersion & Kick-Off (1.5)
M
Team formation, project charter, staff
and work team meetings
Research Initial Mapping (2.5)
M
Observational research, one on one interviews,
work flow analysis, user need identification
Validation (1)
M
5: QUALITY INDICATORS
Session with work team to validate high level map
and start to identify opportunity areas. Exec check in
Research & Co-creation (10)
What we will measure to gage improvement….
Research & Research & Research & Research & Research &
Co-creation Co-creation Co-creation Co-creation Co-creation
M M M M M
Based on the discoveries from the initial mapping and validation phase we will plan a series of iterative deep-dives to gather
information and co-create solutions around unmet needs. The number and length of these deep-dives will depend on the
needs uncovered. The work team will meet at least once during each deep-dive for a co-creation session.
Final Deliverable (1)
M
M Work Team Meeting
Executive Check-in