This document discusses a case study about Codemasters, a British video game developer and publisher. It provides background information on Codemasters, established in 1986, and their focus on sports simulator games. It then describes a scenario where Codemasters launched budget games to reduce piracy in 1980. While games like Dizzy series and stimulator series were hits, profits were low due to the low price. To increase profits, Bruce Eversis, the marketing head, decided to raise prices of games from €1.99 to €2.99. Despite the price increase, market share and profits increased for Codemasters due to advertisements about the price rise in gaming magazines. Questions related to the case study on demand, elasticity, and