This document discusses bringing personal devices to school (BYOD). It begins with an agenda for a meeting on BYOD and 21st century learning. It then discusses pedagogical approaches and challenges with online assessments. The benefits of BYOD are outlined, including choice, accessibility, preparation for future learning. Common myths about BYOD are debunked. Minimum device requirements, safety guidelines, and a draft 2014 timeline for rolling out BYOD are also summarized.
This document outlines Sunnyhills School's plan to implement a Bring Your Own Device (BYOD) program in 2015. It discusses the rationale for BYOD, including allowing student choice, preparing students for future environments, and developing digital fluency. Minimum device requirements and guidelines around safety, sharing, and ergonomics are provided. The school's journey with BYOD in 2014 is summarized, including positive parent feedback. A timeline for rolling out the full BYOD program in 2015 is presented.
This document outlines an agenda for a meeting to introduce a Bring Your Own Device (BYOD) trial at a school. The meeting will discuss 21st century learning, what BYOD is and its rationale, address common myths about BYOD, and provide details about a BYOD trial in two classrooms. The trial will allow students to bring their own internet-enabled devices to access online tools and apps for collaborative and self-directed learning. Guidelines are provided around device requirements, internet safety, and parental responsibilities.
Implementing Change discusses bring your own device (BYOD) programs in schools. It provides arguments for and against BYOD as well as details about challenges and strategies for implementation. The document outlines Eric Willard's pyramid for successful BYOD implementation, which emphasizes leadership, funding, technology planning, infrastructure development, and curriculum support. Early reviews of BYOD programs have been positive according to teachers participating, but challenges include network capacity, safety, and access inequities.
Building an Effective School BYOD PlanSam Gliksman
Schools are needing increasing amounts of expensive educational technology at a time when budgets are shrinking. Many have started to explore BYOD policies - Bring Your Own Device - as a practical solution to integrate cost effective technology into their educational programs.
With the convergence of widespread broadband and the growth of powerful, platform independent web based tools BYOD has finally arrived as an effective educational alternative to other plans that require expensive purchasing and maintenance. Viewed within a realistic perspective of both its benefits and limitations BYOD can provide a workable solution for the many schools seeking to upgrade their educational technology.
This document provides an introduction to BYOD (Bring Your Own Device) and describes MLP12C's journey with BYOD implementation. It discusses the context of digital learners today and how they are more technology-oriented. It then explains what BYOD is and provides two case studies on BYOD programs at schools in the US and Australia as examples. The document aims to outline considerations for adopting BYOD and how giving students access to their own mobile devices can help empower independent learning.
BYOD - Parent Information Evening 31st MarchRedBeach1194
This document outlines the strategic plan and agenda for a meeting about introducing Bring Your Own Device (BYOD) at Red Beach School. It discusses:
- The school's strategic plan for 2012-2014 which includes upgrading servers/switches and introducing ultra fast broadband and wireless internet.
- A 2014 pilot of BYOD in two Year 5/6 classrooms to get feedback before wider implementation.
- Why e-learning is important for 21st century learning and student demonstrations of current e-learning uses.
- What BYOD is, the rationale for introducing it, addressing myths, and minimum device requirements.
- Safety and security guidelines for tracking internet use, classroom management, and parental responsibilities.
- An open
Bring Your Own Device (BYOD) was being trialled at Fergusson Intermediate to improve student engagement and motivation by allowing students to use their personal electronic devices for learning purposes. The document discussed the rationale for BYOD, details of the room 5 trial, how BYOD could impact teaching and learning, device considerations, and answered frequently asked questions about monitoring, security, equity, and insurance issues. The school aimed to prepare students for digital citizenship and flexible learning environments they would encounter in the future.
This document outlines Sunnyhills School's plan to implement a Bring Your Own Device (BYOD) program in 2015. It discusses the rationale for BYOD, including allowing student choice, preparing students for future environments, and developing digital fluency. Minimum device requirements and guidelines around safety, sharing, and ergonomics are provided. The school's journey with BYOD in 2014 is summarized, including positive parent feedback. A timeline for rolling out the full BYOD program in 2015 is presented.
This document outlines an agenda for a meeting to introduce a Bring Your Own Device (BYOD) trial at a school. The meeting will discuss 21st century learning, what BYOD is and its rationale, address common myths about BYOD, and provide details about a BYOD trial in two classrooms. The trial will allow students to bring their own internet-enabled devices to access online tools and apps for collaborative and self-directed learning. Guidelines are provided around device requirements, internet safety, and parental responsibilities.
Implementing Change discusses bring your own device (BYOD) programs in schools. It provides arguments for and against BYOD as well as details about challenges and strategies for implementation. The document outlines Eric Willard's pyramid for successful BYOD implementation, which emphasizes leadership, funding, technology planning, infrastructure development, and curriculum support. Early reviews of BYOD programs have been positive according to teachers participating, but challenges include network capacity, safety, and access inequities.
Building an Effective School BYOD PlanSam Gliksman
Schools are needing increasing amounts of expensive educational technology at a time when budgets are shrinking. Many have started to explore BYOD policies - Bring Your Own Device - as a practical solution to integrate cost effective technology into their educational programs.
With the convergence of widespread broadband and the growth of powerful, platform independent web based tools BYOD has finally arrived as an effective educational alternative to other plans that require expensive purchasing and maintenance. Viewed within a realistic perspective of both its benefits and limitations BYOD can provide a workable solution for the many schools seeking to upgrade their educational technology.
This document provides an introduction to BYOD (Bring Your Own Device) and describes MLP12C's journey with BYOD implementation. It discusses the context of digital learners today and how they are more technology-oriented. It then explains what BYOD is and provides two case studies on BYOD programs at schools in the US and Australia as examples. The document aims to outline considerations for adopting BYOD and how giving students access to their own mobile devices can help empower independent learning.
BYOD - Parent Information Evening 31st MarchRedBeach1194
This document outlines the strategic plan and agenda for a meeting about introducing Bring Your Own Device (BYOD) at Red Beach School. It discusses:
- The school's strategic plan for 2012-2014 which includes upgrading servers/switches and introducing ultra fast broadband and wireless internet.
- A 2014 pilot of BYOD in two Year 5/6 classrooms to get feedback before wider implementation.
- Why e-learning is important for 21st century learning and student demonstrations of current e-learning uses.
- What BYOD is, the rationale for introducing it, addressing myths, and minimum device requirements.
- Safety and security guidelines for tracking internet use, classroom management, and parental responsibilities.
- An open
Bring Your Own Device (BYOD) was being trialled at Fergusson Intermediate to improve student engagement and motivation by allowing students to use their personal electronic devices for learning purposes. The document discussed the rationale for BYOD, details of the room 5 trial, how BYOD could impact teaching and learning, device considerations, and answered frequently asked questions about monitoring, security, equity, and insurance issues. The school aimed to prepare students for digital citizenship and flexible learning environments they would encounter in the future.
The document describes the existing technology infrastructure and resources at an elementary, middle, and high school, including servers, wireless access points, laptop and iPad carts, and other equipment. It then discusses moving to a "Bring Your Own Device" (BYOD) model, citing experts who believe BYOD is inevitable as the future of education technology. Recommendations are provided for expanding the use of iPad and laptop carts at the different school levels. Cost estimates and issues are addressed, with a plan to fully implement BYOD across all grade levels by August 2012 or January 2013.
Frog 13 - Microsoft - Innovative teaching and learning with BYODFrogEducation
Education continues to be the bell weather for innovation and opportunity to do things differently with technology. Consumerisation is driving change and consequently there is a demand for new ways of working, from BYOD to Flipped Classroom to MOOCs (Massive Open Online Courses).
Amongst this opportunity we need to ensure that technology is indeed going to serve teaching and learning appropriately; Teachers need to be trained on how to apply these innovations in and outside the classroom.
In this session, we will share our observations on what it means to introduce BYOD to your school, the challenges, the opportunities and how to bring this all together in a well formed teaching and learning package, where you are using Microsoft technologies and services (such as Windows 8 and Office 365).
This document discusses the current technology infrastructure and resources across elementary, middle, and high school levels. It includes a discussion of moving towards a BYOD (bring your own device) model and the challenges and benefits. A proposal is made to add additional iPad and laptop carts to provide a dual-platform approach and allow for a full BYOD implementation over the next year across all grade levels. The future plans outlined include continuing a hybrid approach, monitoring industry trends, and providing students resources to obtain their own devices and internet access.
How New technologies are changing how Young People learnMark S. Steed
This document summarizes a presentation given by Mark S. Steed on how new technologies are changing how young people learn. It discusses how technologies like mobile devices, iTextbooks, and collaborative tools are transforming learning and allowing it to take place anytime, anywhere. It also addresses how technologies can support creativity and collaborative learning. The presentation notes how structures like traditional school management models need to change to support new styles of learning. It emphasizes that educational priorities should inform technology strategies and investments. Areas to focus investment on include strong internet, robust wireless networks, media storage, and web-based learning platforms. Bring your own device policies and their challenges are also addressed.
The document discusses Bring Your Own Device (BYOD) programs in schools and 21st century learning. It describes today's digital native students and how they learn best through mobile, collaborative, connected, and multimedia experiences. BYOD allows personalized learning through student-owned devices and has benefits like engaged learning and cost effectiveness, but also challenges like different devices and platforms. The document provides examples of how teachers can implement BYOD and digital tools to support 21st century skills like critical thinking, collaboration, and communication.
The document discusses bringing your own device (BYOD) programs in schools. It provides context on BYOD, including definitions and reasons for BYOD programs such as leveraging students' personal devices and developing 21st century skills. The document also covers concerns with BYOD like equity issues and distractions. It then outlines different models of BYOD programs and their implications. Finally, it discusses the impact of pedagogy on device and software requirements for BYOD and important steps to implementing a BYOD program, such as defining goals, collaborative planning, and consultation.
Bring Your Own Device (BYOD) allows students and employees to use their personal mobile devices like smartphones, tablets, and laptops to actively participate in both in-class and outside classroom learning. BYOD provides a platform for connecting personal devices to a school or employer's network, enabling mobile learning opportunities both in and outside of the traditional classroom setting. BYOD policies permit the use of various personal electronic devices, including smartphones, tablets, e-readers, and laptops, to access educational resources and connect to institutional networks.
The document discusses strategies for managing a Bring Your Own Device (BYOD) classroom, including explaining what BYOD is, discussing classroom management options, and looking at examples of device-neutral tools. Some key points include setting clear expectations for appropriate device use, having backup plans if devices don't work, and using tools like QR codes, Kahoot, NearPod, and Socrative to engage students with their own devices in a managed way. The document provides guidance on communicating rules to students and parents and monitoring devices during class.
This document provides an overview of mobile devices and apps in education. It discusses the history of mobile technology in education and key statistics on device ownership. It also covers levels of support in higher education, mobile information literacy, identifying and evaluating apps, best practices for integrating mobile devices into teaching, and staying up to date in this area. The document aims to educate educators on effectively using mobile technologies for teaching and learning.
This document discusses legal issues around digital tools in schools. It argues that banning devices and websites is short-sighted and prevents maximizing educational outcomes. Instead, schools should teach students responsible use of digital tools to prepare them for the future. The production considered legal issues around copyright and student privacy. It concludes that stakeholders should have open discussions about embracing, rather than banning, digital tools to enhance learning.
This document outlines the concept of "Toolbelt Theory", which suggests that students should be taught to analyze tasks, environments, their own skills, and available tools to make their own decisions about which tools to use to complete tasks. The goal is to empower students by developing lifelong technology skills, limiting the impact of limitations, and preparing them for life outside of school. It provides examples of using various tools for reading, writing, displaying information, and spellchecking to demonstrate how students can develop their own "toolbelt" and learn to combine tools in "mash ups" to meet their individual needs.
This document provides 50 resources related to mobile learning (mLearning). It lists websites, blogs, articles, papers and other sources of information on topics like mobile learning applications, research, best practices, tutorials, news, and more. Many of the resources listed also contain case studies, videos, and other educational materials about leveraging mobile devices for teaching and learning.
Sorry you can't see the embedded video on slide 15, but it's me giving my students instructions while I am away. A great way to quickly communicate with students and your supplywhen you're absent!
The document discusses exploiting learner mobile devices for teaching and learning opportunities. It notes that most learners now have mobile phones or smartphones and use them frequently. While there are some concerns about devices being distracting or privacy issues, there are also opportunities to make materials mobile-friendly and encourage flexible and creative learning. Some specific strategies mentioned include using polling apps, videos, and images in the classroom as well as managing device use through clear rules.
The document discusses how technology is important for students with disabilities to access education and develop skills, as tools like interactive whiteboards, adaptive keyboards, and handheld devices can help special education students learn, organize their work, and gain experience that may benefit their future careers. It emphasizes the need for collaboration between technology specialists, teachers, and coordinators to integrate appropriate technologies into the classroom in a way that supports students' individualized education programs.
Part of a presentation given by Mark S. Steed, Principal of Berkhamsted School to headteachers at a meeting of the GSA East at New Hall School, Chelmsford on Thursday 6th July, 2013
District Administration Magazine - Dec 2014 Feature - SimmonsMarc Simmons, EdD
1) Schools are using mobile device management (MDM) software to take control of devices from teachers and students, allowing a focus on learning. Some schools bundle devices and content with MDM software into a single package.
2) MDM software allows schools to customize apps, content, and security settings on devices. It also helps schools track licensing and app usage.
3) Schools supporting bring-your-own devices (BYOD) can manage instructional software through virtual containers and cloud-based systems, while still using MDM to control security settings.
This document outlines plans for a Bring Your Own Device (BYOD) trial at Towradgi Public School in 2016. Key points include:
- The BYOD trial will allow students in grades 3-6 to bring their own iPad or Android device to school. Minimum requirements are outlined.
- Devices will be used to support a shift toward self-directed, flexible learning where students can select tools that best meet their needs. Google Drive will be used for collaboration and file storage.
- Concerns about BYOD are addressed, like safety and myths that it will lead to uncontrolled internet use or require standardization of apps. Cyber safety training and guidelines for device use are discussed.
- A parent
The document outlines Towradgi Public School's plan to implement a Bring Your Own Device (BYOD) program starting in 2016, including an introduction to BYOD, addressing myths about BYOD, minimum device requirements, safety guidelines, and information for parents, with the goal of empowering students to take responsibility for their learning through flexible use of technology.
Digital access at wvss – parent information eveningSteveRauh
This document outlines a school's plan to provide all students with digital access through a 1:1 initiative using personal devices. It discusses shifting instruction to leverage technology for deeper learning. Teachers are seen using various apps and digital tools to provide feedback and engage students. Safety, etiquette, and parental support are also covered. The goal is to prepare students for future careers and lives with technology skills in a caring environment.
Mid Calder Primary School is implementing a new Anytime, Anywhere Learning (AAL) program that allows students to use their own digital devices to support learning both in school and at home. The school aims to prepare students for future jobs and technologies through this initiative. Each class has access to laptops, netbooks, and iPads to enhance learning. The benefits of the Bring Your Own Device program include developing responsible digital citizenship skills, personalized learning, and improved home-school connections. The school has addressed parental concerns by emphasizing that device use is optional and that school technologies will still be available. A trial of the program is underway with uptake rates ranging from 12% to 65% across grades.
The document describes the existing technology infrastructure and resources at an elementary, middle, and high school, including servers, wireless access points, laptop and iPad carts, and other equipment. It then discusses moving to a "Bring Your Own Device" (BYOD) model, citing experts who believe BYOD is inevitable as the future of education technology. Recommendations are provided for expanding the use of iPad and laptop carts at the different school levels. Cost estimates and issues are addressed, with a plan to fully implement BYOD across all grade levels by August 2012 or January 2013.
Frog 13 - Microsoft - Innovative teaching and learning with BYODFrogEducation
Education continues to be the bell weather for innovation and opportunity to do things differently with technology. Consumerisation is driving change and consequently there is a demand for new ways of working, from BYOD to Flipped Classroom to MOOCs (Massive Open Online Courses).
Amongst this opportunity we need to ensure that technology is indeed going to serve teaching and learning appropriately; Teachers need to be trained on how to apply these innovations in and outside the classroom.
In this session, we will share our observations on what it means to introduce BYOD to your school, the challenges, the opportunities and how to bring this all together in a well formed teaching and learning package, where you are using Microsoft technologies and services (such as Windows 8 and Office 365).
This document discusses the current technology infrastructure and resources across elementary, middle, and high school levels. It includes a discussion of moving towards a BYOD (bring your own device) model and the challenges and benefits. A proposal is made to add additional iPad and laptop carts to provide a dual-platform approach and allow for a full BYOD implementation over the next year across all grade levels. The future plans outlined include continuing a hybrid approach, monitoring industry trends, and providing students resources to obtain their own devices and internet access.
How New technologies are changing how Young People learnMark S. Steed
This document summarizes a presentation given by Mark S. Steed on how new technologies are changing how young people learn. It discusses how technologies like mobile devices, iTextbooks, and collaborative tools are transforming learning and allowing it to take place anytime, anywhere. It also addresses how technologies can support creativity and collaborative learning. The presentation notes how structures like traditional school management models need to change to support new styles of learning. It emphasizes that educational priorities should inform technology strategies and investments. Areas to focus investment on include strong internet, robust wireless networks, media storage, and web-based learning platforms. Bring your own device policies and their challenges are also addressed.
The document discusses Bring Your Own Device (BYOD) programs in schools and 21st century learning. It describes today's digital native students and how they learn best through mobile, collaborative, connected, and multimedia experiences. BYOD allows personalized learning through student-owned devices and has benefits like engaged learning and cost effectiveness, but also challenges like different devices and platforms. The document provides examples of how teachers can implement BYOD and digital tools to support 21st century skills like critical thinking, collaboration, and communication.
The document discusses bringing your own device (BYOD) programs in schools. It provides context on BYOD, including definitions and reasons for BYOD programs such as leveraging students' personal devices and developing 21st century skills. The document also covers concerns with BYOD like equity issues and distractions. It then outlines different models of BYOD programs and their implications. Finally, it discusses the impact of pedagogy on device and software requirements for BYOD and important steps to implementing a BYOD program, such as defining goals, collaborative planning, and consultation.
Bring Your Own Device (BYOD) allows students and employees to use their personal mobile devices like smartphones, tablets, and laptops to actively participate in both in-class and outside classroom learning. BYOD provides a platform for connecting personal devices to a school or employer's network, enabling mobile learning opportunities both in and outside of the traditional classroom setting. BYOD policies permit the use of various personal electronic devices, including smartphones, tablets, e-readers, and laptops, to access educational resources and connect to institutional networks.
The document discusses strategies for managing a Bring Your Own Device (BYOD) classroom, including explaining what BYOD is, discussing classroom management options, and looking at examples of device-neutral tools. Some key points include setting clear expectations for appropriate device use, having backup plans if devices don't work, and using tools like QR codes, Kahoot, NearPod, and Socrative to engage students with their own devices in a managed way. The document provides guidance on communicating rules to students and parents and monitoring devices during class.
This document provides an overview of mobile devices and apps in education. It discusses the history of mobile technology in education and key statistics on device ownership. It also covers levels of support in higher education, mobile information literacy, identifying and evaluating apps, best practices for integrating mobile devices into teaching, and staying up to date in this area. The document aims to educate educators on effectively using mobile technologies for teaching and learning.
This document discusses legal issues around digital tools in schools. It argues that banning devices and websites is short-sighted and prevents maximizing educational outcomes. Instead, schools should teach students responsible use of digital tools to prepare them for the future. The production considered legal issues around copyright and student privacy. It concludes that stakeholders should have open discussions about embracing, rather than banning, digital tools to enhance learning.
This document outlines the concept of "Toolbelt Theory", which suggests that students should be taught to analyze tasks, environments, their own skills, and available tools to make their own decisions about which tools to use to complete tasks. The goal is to empower students by developing lifelong technology skills, limiting the impact of limitations, and preparing them for life outside of school. It provides examples of using various tools for reading, writing, displaying information, and spellchecking to demonstrate how students can develop their own "toolbelt" and learn to combine tools in "mash ups" to meet their individual needs.
This document provides 50 resources related to mobile learning (mLearning). It lists websites, blogs, articles, papers and other sources of information on topics like mobile learning applications, research, best practices, tutorials, news, and more. Many of the resources listed also contain case studies, videos, and other educational materials about leveraging mobile devices for teaching and learning.
Sorry you can't see the embedded video on slide 15, but it's me giving my students instructions while I am away. A great way to quickly communicate with students and your supplywhen you're absent!
The document discusses exploiting learner mobile devices for teaching and learning opportunities. It notes that most learners now have mobile phones or smartphones and use them frequently. While there are some concerns about devices being distracting or privacy issues, there are also opportunities to make materials mobile-friendly and encourage flexible and creative learning. Some specific strategies mentioned include using polling apps, videos, and images in the classroom as well as managing device use through clear rules.
The document discusses how technology is important for students with disabilities to access education and develop skills, as tools like interactive whiteboards, adaptive keyboards, and handheld devices can help special education students learn, organize their work, and gain experience that may benefit their future careers. It emphasizes the need for collaboration between technology specialists, teachers, and coordinators to integrate appropriate technologies into the classroom in a way that supports students' individualized education programs.
Part of a presentation given by Mark S. Steed, Principal of Berkhamsted School to headteachers at a meeting of the GSA East at New Hall School, Chelmsford on Thursday 6th July, 2013
District Administration Magazine - Dec 2014 Feature - SimmonsMarc Simmons, EdD
1) Schools are using mobile device management (MDM) software to take control of devices from teachers and students, allowing a focus on learning. Some schools bundle devices and content with MDM software into a single package.
2) MDM software allows schools to customize apps, content, and security settings on devices. It also helps schools track licensing and app usage.
3) Schools supporting bring-your-own devices (BYOD) can manage instructional software through virtual containers and cloud-based systems, while still using MDM to control security settings.
This document outlines plans for a Bring Your Own Device (BYOD) trial at Towradgi Public School in 2016. Key points include:
- The BYOD trial will allow students in grades 3-6 to bring their own iPad or Android device to school. Minimum requirements are outlined.
- Devices will be used to support a shift toward self-directed, flexible learning where students can select tools that best meet their needs. Google Drive will be used for collaboration and file storage.
- Concerns about BYOD are addressed, like safety and myths that it will lead to uncontrolled internet use or require standardization of apps. Cyber safety training and guidelines for device use are discussed.
- A parent
The document outlines Towradgi Public School's plan to implement a Bring Your Own Device (BYOD) program starting in 2016, including an introduction to BYOD, addressing myths about BYOD, minimum device requirements, safety guidelines, and information for parents, with the goal of empowering students to take responsibility for their learning through flexible use of technology.
Digital access at wvss – parent information eveningSteveRauh
This document outlines a school's plan to provide all students with digital access through a 1:1 initiative using personal devices. It discusses shifting instruction to leverage technology for deeper learning. Teachers are seen using various apps and digital tools to provide feedback and engage students. Safety, etiquette, and parental support are also covered. The goal is to prepare students for future careers and lives with technology skills in a caring environment.
Mid Calder Primary School is implementing a new Anytime, Anywhere Learning (AAL) program that allows students to use their own digital devices to support learning both in school and at home. The school aims to prepare students for future jobs and technologies through this initiative. Each class has access to laptops, netbooks, and iPads to enhance learning. The benefits of the Bring Your Own Device program include developing responsible digital citizenship skills, personalized learning, and improved home-school connections. The school has addressed parental concerns by emphasizing that device use is optional and that school technologies will still be available. A trial of the program is underway with uptake rates ranging from 12% to 65% across grades.
Mid Calder Primary School is introducing an Anytime, Anywhere Learning (AAL) program that allows students to use their own devices to support learning. The school provides laptops, netbooks, and iPads for in-class use. AAL will give students access to a secure network and resources from home. Potential benefits include developing digital skills, personalized learning, and improved home-school connections. Teachers and students have addressed concerns about device safety, appropriate use, and including students without devices. An initial trial indicates overall interest from 46% of students.
This document outlines the strategic plan for Red Beach School over the next 3 years. It focuses on developing resilience and life-long learning, effective communication, and celebrating learning and community. Specific strategic priorities include linking resilience to life-long learning, empowering e-learning to support collaborative teaching, and improving learning outcomes for priority groups. The goal is to help students learn how to learn, be effective communicators, and achieve personal excellence.
1. The document discusses key factors to consider when selecting devices for a 1:1 program, including pedagogy, stakeholder views, and learning spaces.
2. It emphasizes starting with understanding the school's pedagogical approach and values around teaching and learning. Device selection should enhance and align with this.
3. The views of administrators, teachers, technicians, students, and parents should also be considered through surveys and focus groups.
4. Existing and potential physical and virtual learning spaces must be examined to see how devices can enhance learning in these spaces and be supported by them.
5. By analyzing these three data sets together, a school can make the best decision matching devices to their
Brown Elementary School wants to improve its use of technology in the classroom while also teaching digital citizenship. The school needs to educate teachers, students, and families about being safe online and using technology responsibly. Its goals are to get more devices for classrooms, discuss responsible online behavior, get funding for website filters, and make digital citizenship a school rule. Teachers will provide lesson plans for safe online assignments, have student monitors, and communicate with parents about classroom technology use.
This document discusses Gardenvale Primary School's "Bring Your Own Device" (BYOD) policy, which allows students to bring their personal electronic devices to school for educational purposes. It provides several reasons for implementing a BYOD policy, including equipping students with 21st century skills, improving engagement, increasing access to information, and saving costs compared to providing devices for all students. The document also describes Lenovo laptop options that are suitable for BYOD and notes that Edunet can help schools set up an online portal for parents to purchase devices that meet the school's requirements. Edunet offers several payment options, including an upfront payment plan or a 12-month financing plan through Zip Money.
Future of Technology in Education and How Can Pakistan Take Advantage.anusha khan
Have described what sorts of technologies can actually make difference to how students learn and the entire education process. Also, have shared one single mistake people make while adapting technology.
The document outlines Garrett Middle School's BYOD (Bring Your Own Device) pilot program. It defines BYOD as allowing students and teachers to bring their personal electronic devices to school for educational purposes. The goals of the program are to promote higher-order thinking, engagement, collaboration, access to technology, and integration into the curriculum. The document provides details on participating classrooms, appropriate device use, WiFi access instructions, and addresses common questions about responsibility, support, and printing from personal devices at school.
The document summarizes the Hour of Code, an annual global event that introduces students to computer science through fun, one-hour tutorials. Last year, over 15 million students in 170 countries participated in the Hour of Code. The event aims to make computer science accessible to all students regardless of background and to increase participation by girls and underrepresented minorities. Teachers are encouraged to sign up their classrooms and help spread computer science education.
This document summarizes key points from a presentation about using technology to help learners with additional support needs achieve their full potential. It discusses how technology can help learners become successful learners, confident individuals, responsible citizens, and effective contributors as outlined in Scotland's curriculum. The presentation emphasizes that every learner should have access to assistive technologies and support to use them effectively. It provides an overview of the services and resources available from CALL Scotland to help learners and educators.
This document discusses Mid Calder Primary School's implementation of Anytime, Anywhere Learning (AAL) and a Bring Your Own Device (BYOD) program. It provides details on the technology resources available at the school and outlines the benefits of AAL and BYOD. It also describes the school's process for developing the program, including brainstorming concerns and solutions, creating a responsible use contract, and sharing plans with the Parent Council. The goal is for students to use technology to personalize their learning while developing responsible digital citizenship skills.
eCLASS is Gwinnett County Public Schools' digital learning initiative that encompasses online resources, content, and applications. It aims to enhance student engagement and teaching. As an extension of eCLASS, BYOD (Bring Your Own Device) allows limited student access to the school network using personal devices for educational purposes. Teachers will integrate devices into lessons for activities like accessing online content and collaborating. Strict network filtering and security protocols are in place. Students are responsible for their devices but cannot charge them at school. A permission form is required for participation.
Valley School is implementing a Bring Your Own Device (BYOD) program to maximize digital learning opportunities. Over 70% of New Zealand schools currently use digital devices in classrooms, which has shown positive effects on student achievement. The BYOD program will allow students to use their own devices like Chromebooks and iPads to access educational apps and tools. Intensive digital citizenship training will be provided to teach students effective and safe device use. While devices are encouraged, they are not required as classroom sets will also be available.
This document provides information about a school's plan to implement a 1-to-1 device initiative using Chromebooks. It discusses the school's vision of developing learners who can access knowledge anywhere and empowering students as self-managed learners. The document outlines the research and consultation process undertaken to date, including surveying parents and forming a technology task force. It describes how Chromebooks and GAFE (Google Apps for Education) will facilitate personalized and collaborative learning both in and outside the classroom. Next steps include finalizing the plan based on parent feedback and providing workshops to support digital citizenship and the new teaching practices enabled by 1-to-1 devices.
Bring your own device (BYOD) refers to a teaching model where students bring a personally-owned device, such as a tablet or laptop, to school for educational purposes. The document discusses Everglade School's BYOD program, including what devices students can bring, how the devices will be used in class, how they will be secured, and responsibilities of students and parents regarding the upkeep and use of personal devices at school.
Alford Elementary is introducing a Bring Your Own Device (BYOD) program for 3rd, 4th, and 5th grade students. The BYOD program allows students to use their personal electronic devices like tablets, laptops, and smartphones on the school's wireless network for educational purposes under teacher supervision. Some key points of the BYOD program include that internet access is monitored, the school has some devices available, not all websites may work on all devices, and students are responsible for keeping their devices safe and charged.
The document promotes the Hour of Code, a one-hour introductory computer science activity for students during Computer Science Education Week from December 9-15, 2013. The goal is for 10 million students of all ages and abilities to participate. No prior experience is needed for students or teachers. A variety of one-hour tutorials will be available online and can be done on computers, tablets, smartphones, or without devices. The document provides information for teachers on organizing an Hour of Code event and expanding computer science learning opportunities beyond the initial activity.
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
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2. Agenda of Meeting 7pm-8.30pm
• 21st Century Learning
–
–
–
–
Pedagogy
7.15 Demonstration of Student Collaboration
Students Learning
SAMR Model
• Bring Your Own Device (BYOD)
–
–
–
–
–
–
What is BYOD?
Rationale/Myths
2013 Trial
Device Requirements
Security/Safety Guidelines
2014 Draft Timeline
• Question and Answer Time
3. Pedagogy
• “The curriculum encourages all students
to reflect on their own learning processes
and to learn how to learn.”
The New Zealand Curriculum
• Individual learners are empowered to take
increasingly more responsibility for their
learning
4. Pedagogy
• Students are able to select their choice of
learning tool from within a flexible learning
environment to best meet their learning needs
• We have already seen a shift in the learning
from having class sets of laptops in trolleys, to
laptops within classrooms and this year
through the BYOD trial
• Having devices in classrooms allows
seamless integration of ICT across the
curriculum
5. Flexible Learning Environments
• Relating to Others
• Thinking
• Participating and Contributing
• Managing Self
• Using Language, Symbols and
Text
6. NCEA/NZQA
• NCEA/NZQA is changing.
In 6-10 years all assessments will be
online.
We want our students to succeed in the
21st century environment that is being
developed.
Dr Karen Poutasi, Chief Executive
• .https://groups.google.com/forum/#!topic/mle-reference-group/IN6-UkvHUro
7. 21st Century Fluencies
• Learners need to develop 21st century
fluencies
Image from the 21st Century Fluency Project
8. Google Apps/Teacher Dashboard
• Google Apps is an easy-to-use online word processor,
spread sheet and presentation editor
• Enables students to create, store and share
documents instantly and securely, and collaborate
online in real time.
• You can create new documents from scratch or upload
existing documents, spread sheets and presentations
• There’s no software to download, and all your work is
stored safely online and can be accessed from any
computer or student owned device. This will be the
standard web platform with Teacher Dashboard to
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19. The Big Question
• How can we afford to sustain the level of
technology needed to support this
direction in learning?
• BYOD supports our pedagogical direction
24. BYOD Rationale
• Choice
– Learners are diverse. Learning styles and
preferences vary and we wish to recognise
this by allowing learners to choose the device
and applications most suitable for them.
• Anywhere / Anytime
– Teaching and learning occurs inside and
outside the classroom. We want to empower
learners to utilise tools for learning no matter
where they are.
25. BYOD Rationale
• Personalised
– By having our own devices we can each have
the tools, shortcuts, widgets and add-ons that
are the most relevant to us. Our desktops and
browsers are the way we want them.
• Preparing for the future
– Our students will move into BYOD
environments at intermediate, college,
university, work place.
26. BYOD Rationale
• Flexible Learning
– The nature of learning is changing. No longer
do we sit in rows and listen to the teacher. We
are creating flexible learning environments
that facilitate collaborative and individual
learning.
• Digital Fluency
– We are empowering teachers and students to
become digitally fluent and responsible users
of technology.
27. BYOD Myth 1
• BYOD deepens the digital divide
– “Students who do not have personal
technology devices have greater access to
school-owned technology tools when students
who bring their own devices to school are no
longer competing for that access.”
http://neal.school.nz/community/news/7-myths-about-byod-debunked
28. BYOD Myth 2
• BYOD will result in students engaging in
dangerous activities
– Our students are living in a digital world with
ubiquitous access to technology. “Without
BYOD, at the end of each school day,
students leave school and immediately turn
on their devices and explore the web, often
unsupervised”. We need to prepare them for
the digital world in which they live.
http://neal.school.nz/community/news/7-myths-about-byod-debunked
29. BYOD Myth 3
• BYOD will necessitate the standardisation
of apps and software across all devices
– Students are not widgets and don’t have to
use the same tools and do things in the same
way. When teachers work with students to
understand learning goals, they challenge
students with ways to meet them, which
enables real learning to take place.
http://neal.school.nz/community/news/7-myths-about-byod-debunked
30. Trial
• Rooms 5 and 7 trialed BYOD for two terms in
2013
• Results overall were positive
• Trial review results in pdf format are located at
http://www.sunnyhills.school.nz/e-learning
31. Trial
• Parents didn’t need to buy a device – children
brought what they already have
• Classes already had a range of equipment
including
– Laptops
– iPads
– Desktops
32. Minimum Device Requirements
• Battery Life – 5-6 hours to get through a school
day without recharging
• Weight – Light enough for your child to carry easily
• Wireless Access – must have wireless access to
internet
• Must be able to save to the device either via hard
drive or SD Card/USB device
• Laptops – must have up-to-date anti-virus
software
• No gaming hardware such as PSPs or “phones”
• Parents responsibility to make sure device meets
minimum requirements
33. Future Considerations
• Farm Cove Intermediate
– Working closely with Pakuranga College
regarding BYOD requirements
• Pakuranga College
– Website has recommendations as to device
requirements
– http://www.pakuranga.school.nz/assets/documents
– http://www.pakuranga.school.nz/assets/documents
34. Cloud Based Applications
• Your child will develop a digital toolkit
whereby they will choose which tool to use
for the particular purpose
• There are a vast amount of free tools online
such as Glogster (online poster), ThingLink
(interactive online photo), Animoto (video
slideshows), Prezi (presentations) etc
35. iPad Apps
• A list of recommended apps is on our
website
(http://www.sunnyhills.school.nz/elearning)
• Paid apps are entirely optional NOT a
necessity
36. Tracking Internet Activity
• The school has invested in a WatchGuard
system which tracks all internet activity on
your child’s device
38. Safety Guidelines
• Lockable storage cupboards are provided
in each classroom
-
Children need to be responsible for their own
devices. Other schools have found children
lose their jumpers but never their ‘device’.
• Classroom Culture
-
Expectations will be set as part of the
classroom culture i.e. devices should be kept
in school bags before and after school
- Classroom treaty includes ‘online’
39. Safety Guidelines
• Sunnyhills School holds no responsibility
for any loss or damage that might occur
• Parental Responsibilities
Parents are responsible for
- insurance for their device (check with your
insurance provider accordingly)
- naming equipment
- sending a device that meets minimum
requirements
• Child Responsibility
- charging device at home
- responsible for device at school
40. Safety Guidelines
• How do I keep my child safe going to school?
• We recommend devices are kept in bags out
of sight, just as you would with any
equipment such as sports gear, musical
instruments etc
• Children should be walking to school with an
adult/small groups or the walking school bus.
41. Sharing
• Your child may be involved in collaborative
group work, which could mean, whilst in that
group, your child will be in charge of his/her
device, and with your child’s permission
another child could work on the device with
your child.
• We want to promote a ‘share the screen’
environment
42. Ergonomics
• Screen time
– 20 minutes then a break looking out window
for 1-2 minutes
• Sitting properly with good back and chair
support
• Still investigating
best practise with
touch technology
44. 2014 Draft Timeline
• Term 1
– Agreement Forms sent out in Week 1
– Start early term 1 - classes staggered
– Not in week 1
– Term 1 has camp for year 6 in week 4,
swimming sports, N4L etc
• Term 2
– Aim to be fully functional