I lead a team of 5 Product Designers. We build platforms and solutions for online and in-person learning experiences.
I talk about wow we paused all work for 2 weeks across all teams to get back to the basics.
Why we needed to do it, what we did, and what we learned as a design team.
Roles of Product Owners in Agile TeamsAaron Medina
Roles of Product Owner in Agile Teams
Product Owner in a Nutshell
Superpowers of a Product Owner
Challenges of a Product Owner
How to be the Unbreakable Product Owner
A Selectively Scrappy Approach to ResearchOps (Megan Blocker at DesignOps Sum...Rosenfeld Media
Megan Blocker: "A Selectively Scrappy Approach to ResearchOps"
DesignOps Summit 2018 • November 7-8, 2018 • New York, NY
http://www.designopssummit.com
Vydia Dinamani & Heather Samarin "Moving into Management Leadership" Producti...Productized
In this session, learn how to leverage your everyday product management skills to get noticed and get promoted. Vidya & Heather are product executives that have hired and promoted dozens of product managers all the way to VP of Product.
They’ll share how to apply key product skills to how you work, communicate and show-up every day if you’re interested in being considered for management.
jQuery Austin 2013 - Building a Development CultureMonika Piotrowicz
From jQuery Austin, held September 10-11 2013, my talk on creating a stronger developer process and culture to support dev learning and strengthen creative influence
Fostering The Third Way - Your DevOps DojoDevOpsDays DFW
In the DevOps Handbook, Gene Kim introduces the Third Way - The Technical Practices of Continual Learning. Enter the DevOps Dojo - an immersive environment where whole teams come together to learn and practice their skills while solving real business problems.
Joel Tosi and Dion Stewart say teams learn better in the immersive eco-system of Dojos than they do using traditional forms of training. They explain why and how Dojos help teams bond around product, foster rapid experimentation, and reframe small failures as learning.
In this session, we will frame the need for dojos. From there we will walk attendees through the dojo format, including things they need to think about when creating their own. We wrap up with simple calls to actions for people to take to bring learning forward.
Come to this session not only to learn about what works in creating a Dojo but also how Dojos help upskill your teams and support the cultural DevOps change.
Bjorn Edwin - Start Your Own DevOps Dojo in 8 Simple StepsDevOpsDays DFW
arget, Verizon, Capital One, Walmart and other giant enterprises have been creating Dojos (immersive learning environments) to facilitate their DevOps adoption. Today, DevOps Dojos may be the best way to help your organization in its journey towards doing DevOps the right way. The DevOps Dojos we have created for our enterprise clients have enabled them to accelerate their software delivery. Based on these experiences, we would like to share how you can start a successful Dojo in 8 simple steps. These steps are industry, domain and technology agnostic.
If you are a leader, manager or engineer who is passionate about bringing the Dojo concept to your organization, this talk will give you the 8 steps you need to follow to design, build and grow your own DevOps Dojo.
The 8 steps are as follows:
Assess the current state of DevOps tools and pipelines.
Identify and build the first and most common delivery pipeline and create a plan for the remaining pipelines.
Determine types of masters, types of coaches and physical space needs.
Adjust teams, players and technical practices as needed.
Design schedules, timelines, curriculum topics, labs and activities.
Make Dojo delivery and execution fun so learning becomes both rewarding and inevitable.
Share ongoing support and updates.
Grow in-house expertise, community and events. Bonus: Typical challenges you may face and how to avoid them
Roles of Product Owners in Agile TeamsAaron Medina
Roles of Product Owner in Agile Teams
Product Owner in a Nutshell
Superpowers of a Product Owner
Challenges of a Product Owner
How to be the Unbreakable Product Owner
A Selectively Scrappy Approach to ResearchOps (Megan Blocker at DesignOps Sum...Rosenfeld Media
Megan Blocker: "A Selectively Scrappy Approach to ResearchOps"
DesignOps Summit 2018 • November 7-8, 2018 • New York, NY
http://www.designopssummit.com
Vydia Dinamani & Heather Samarin "Moving into Management Leadership" Producti...Productized
In this session, learn how to leverage your everyday product management skills to get noticed and get promoted. Vidya & Heather are product executives that have hired and promoted dozens of product managers all the way to VP of Product.
They’ll share how to apply key product skills to how you work, communicate and show-up every day if you’re interested in being considered for management.
jQuery Austin 2013 - Building a Development CultureMonika Piotrowicz
From jQuery Austin, held September 10-11 2013, my talk on creating a stronger developer process and culture to support dev learning and strengthen creative influence
Fostering The Third Way - Your DevOps DojoDevOpsDays DFW
In the DevOps Handbook, Gene Kim introduces the Third Way - The Technical Practices of Continual Learning. Enter the DevOps Dojo - an immersive environment where whole teams come together to learn and practice their skills while solving real business problems.
Joel Tosi and Dion Stewart say teams learn better in the immersive eco-system of Dojos than they do using traditional forms of training. They explain why and how Dojos help teams bond around product, foster rapid experimentation, and reframe small failures as learning.
In this session, we will frame the need for dojos. From there we will walk attendees through the dojo format, including things they need to think about when creating their own. We wrap up with simple calls to actions for people to take to bring learning forward.
Come to this session not only to learn about what works in creating a Dojo but also how Dojos help upskill your teams and support the cultural DevOps change.
Bjorn Edwin - Start Your Own DevOps Dojo in 8 Simple StepsDevOpsDays DFW
arget, Verizon, Capital One, Walmart and other giant enterprises have been creating Dojos (immersive learning environments) to facilitate their DevOps adoption. Today, DevOps Dojos may be the best way to help your organization in its journey towards doing DevOps the right way. The DevOps Dojos we have created for our enterprise clients have enabled them to accelerate their software delivery. Based on these experiences, we would like to share how you can start a successful Dojo in 8 simple steps. These steps are industry, domain and technology agnostic.
If you are a leader, manager or engineer who is passionate about bringing the Dojo concept to your organization, this talk will give you the 8 steps you need to follow to design, build and grow your own DevOps Dojo.
The 8 steps are as follows:
Assess the current state of DevOps tools and pipelines.
Identify and build the first and most common delivery pipeline and create a plan for the remaining pipelines.
Determine types of masters, types of coaches and physical space needs.
Adjust teams, players and technical practices as needed.
Design schedules, timelines, curriculum topics, labs and activities.
Make Dojo delivery and execution fun so learning becomes both rewarding and inevitable.
Share ongoing support and updates.
Grow in-house expertise, community and events. Bonus: Typical challenges you may face and how to avoid them
Be In A Band Not An Orchestra: How To Grow Agile TeamsMatt Walton
Why you want your team to feel like they are in a band, not an orchestra. Matt Walton's Mind The Product Presentation on growing agile teams at FutureLearn.
Blog version here: https://www.mindtheproduct.com/2017/04/band-not-orchestra-grow-agile-product-team/
Today, we are expected to be both fast and flexible. We need to react to changes at a moment’s notice and always be ready to pivot our course of action.
Understanding how we need to change, and why, comes from creative activities like user research. But working fast can make it hard to find the time for this kind of creative work.
That’s where design sprints come in. These concentrated bursts of team collaboration mean getting together for days or a week to focus on a specific design challenge. Design sprints are intense, but are usually very productive.
But what happens if your team is remote?
In this free webinar, designer Laïla von Alvensleben from the design agency Hanno shares her insights on conducting design sprints with a remote team. Her advice is based on years of research and practical experience with clients like Über and Lenovo.
We know remote design can be daunting, so we’ve brought Laïla to the spotlight to ease our fears and show us how to have speed, quality design and a distributed team.
Marty is a battle-scarred Scrum Master emerging victorious at the end of a long journey of agile discovery and adaptation. Marty vividly remembers everything from kicking off the 1st team, to the pain of working with 5 teams on the same backlog, then his first encounter with The Professor, right down to the launch of the 15th team and the delivery of the system.
The Professor is the agile coach who taught him how to time travel and how to create his first Future Team: effecting Forward Planning as a new way of agile planning at product portfolio level.
This is based on a real project, a 4 years programme of work that started with 1 team and grew to 15 teams, having 150+ business and technical people delivering a very complex and highly connected system.
Follow our hero through his journey and find out how he and the teams have adapted the agile planning concepts to work at programme level.
"Everything is a product" by Mike Belsito Productized
The Product Manager is the person responsible for overseeing how products are developed, launched, and brought to the marketplace.
In his PRODUCTIZED, talk Mike Belsito helps product people better understand how to learn from each other — and is based on the upcoming book, “Everything is a Product” written by Mike Belsito and Paul McAvinchey.
Why so many Agile projects are failing? Have we looked at what our teams are missing. Are we learning quickly? Have we deployed the growth mindset/ Agile Mindset.
Communicating and Establishing DesignOps as a New Function (Brennan Hartich a...Rosenfeld Media
Brennan Hartich: "Communicating and Establishing DesignOps as a New Function"
DesignOps Summit 2018 • November 7-8, 2018 • New York, NY
http://www.designopssummit.com
Agile respectively Scrum offers a model to learn on an individual and group/team level. It misses methods to learn on an organizational level. The talk explains how tacit knowledge is transformed into explicit knowledge, what Ikujiro Nonaka's und Hirotaka Takeuchi's knowledge spiral is and how to get from an individual and team level learning to organizational learning
- What is growth hacking? (We hear a lot in Asia and it seems there are no standard answer, why?)
- Recent trends of growth hacking
- How techniques, mindset, and tools have changed in the past 3-4 years?
- What type of personality / experience / skills one needs to have to become a great growth hacker?
ALPHA Camp has been building a holistic learning ecosystem for talents to grow.
We have helped 140+ alumni to work in startups in Silicon Valley, Singapore, Taiwan China and other countries.
To further extend the network of learning and advising for the startup talents in our communities, we are inviting a series of startup experts from different fields to share the experience and give the audience advices.
This time, we team up with TSS (Taiwan Startup Stadium), an organization that trains and consults early stage startups to apply for international accelerators, to put together this webinar for the teams and talents in the community.
Think Different: Visualization Tools for TestersTechWell
Traditional processes have required testers to create a large amount of documentation in the form of test plans, test cases, and test reports. It’s time to think differently. Creating test artifacts in the “old school” textual style takes too much time away from actual testing. Besides, text is boring and uses only the left side of your brain. Visual images—charts, graphs, and diagrams—engage your right brain for more thinking power. The old saying “A picture is worth a thousand words” is really true! Pascal Dufour shows how you can employ visualizations—mind maps, drawings, dashboards, charts, and other graphics—to improve clarity and guide your team to create lightweight testware artifacts. Find out how visualization helps you more easily and more quickly understand information—enabling and improving team decision making, collaboration, and agility. Join Pascal to see how visual tools, often very basic and simple, can help you think different—and perform better.
Building Agile Teams in a Global EnvironmentTechWell
Many organizations use teams spread worldwide to develop valuable business applications. These organizations expect the teams to work as one harmonious unit without missing a beat—or should we say, a story point. A few organizations do it well; many not so well. Betsy Kauffman and Oscar Rodriquez share their experiences in working with globally distributed teams, discussing team models implemented in many organizations. They discuss how to transition from a model that may not be optimal (developers onshore and testing offshore) to a model where teams work together to deliver high quality working software regardless of their location. Along the way, explore “non-negotiables” and sustainable software engineering practices, i.e., DevOps and managing/maintaining solid team health, needed for building strong teams. Leave with a set of guiding principles you can implement day one that encompass agile leadership qualities, common sprint cadences, and “rules” to build strong successful teams.
Be In A Band Not An Orchestra: How To Grow Agile TeamsMatt Walton
Why you want your team to feel like they are in a band, not an orchestra. Matt Walton's Mind The Product Presentation on growing agile teams at FutureLearn.
Blog version here: https://www.mindtheproduct.com/2017/04/band-not-orchestra-grow-agile-product-team/
Today, we are expected to be both fast and flexible. We need to react to changes at a moment’s notice and always be ready to pivot our course of action.
Understanding how we need to change, and why, comes from creative activities like user research. But working fast can make it hard to find the time for this kind of creative work.
That’s where design sprints come in. These concentrated bursts of team collaboration mean getting together for days or a week to focus on a specific design challenge. Design sprints are intense, but are usually very productive.
But what happens if your team is remote?
In this free webinar, designer Laïla von Alvensleben from the design agency Hanno shares her insights on conducting design sprints with a remote team. Her advice is based on years of research and practical experience with clients like Über and Lenovo.
We know remote design can be daunting, so we’ve brought Laïla to the spotlight to ease our fears and show us how to have speed, quality design and a distributed team.
Marty is a battle-scarred Scrum Master emerging victorious at the end of a long journey of agile discovery and adaptation. Marty vividly remembers everything from kicking off the 1st team, to the pain of working with 5 teams on the same backlog, then his first encounter with The Professor, right down to the launch of the 15th team and the delivery of the system.
The Professor is the agile coach who taught him how to time travel and how to create his first Future Team: effecting Forward Planning as a new way of agile planning at product portfolio level.
This is based on a real project, a 4 years programme of work that started with 1 team and grew to 15 teams, having 150+ business and technical people delivering a very complex and highly connected system.
Follow our hero through his journey and find out how he and the teams have adapted the agile planning concepts to work at programme level.
"Everything is a product" by Mike Belsito Productized
The Product Manager is the person responsible for overseeing how products are developed, launched, and brought to the marketplace.
In his PRODUCTIZED, talk Mike Belsito helps product people better understand how to learn from each other — and is based on the upcoming book, “Everything is a Product” written by Mike Belsito and Paul McAvinchey.
Why so many Agile projects are failing? Have we looked at what our teams are missing. Are we learning quickly? Have we deployed the growth mindset/ Agile Mindset.
Communicating and Establishing DesignOps as a New Function (Brennan Hartich a...Rosenfeld Media
Brennan Hartich: "Communicating and Establishing DesignOps as a New Function"
DesignOps Summit 2018 • November 7-8, 2018 • New York, NY
http://www.designopssummit.com
Agile respectively Scrum offers a model to learn on an individual and group/team level. It misses methods to learn on an organizational level. The talk explains how tacit knowledge is transformed into explicit knowledge, what Ikujiro Nonaka's und Hirotaka Takeuchi's knowledge spiral is and how to get from an individual and team level learning to organizational learning
- What is growth hacking? (We hear a lot in Asia and it seems there are no standard answer, why?)
- Recent trends of growth hacking
- How techniques, mindset, and tools have changed in the past 3-4 years?
- What type of personality / experience / skills one needs to have to become a great growth hacker?
ALPHA Camp has been building a holistic learning ecosystem for talents to grow.
We have helped 140+ alumni to work in startups in Silicon Valley, Singapore, Taiwan China and other countries.
To further extend the network of learning and advising for the startup talents in our communities, we are inviting a series of startup experts from different fields to share the experience and give the audience advices.
This time, we team up with TSS (Taiwan Startup Stadium), an organization that trains and consults early stage startups to apply for international accelerators, to put together this webinar for the teams and talents in the community.
Think Different: Visualization Tools for TestersTechWell
Traditional processes have required testers to create a large amount of documentation in the form of test plans, test cases, and test reports. It’s time to think differently. Creating test artifacts in the “old school” textual style takes too much time away from actual testing. Besides, text is boring and uses only the left side of your brain. Visual images—charts, graphs, and diagrams—engage your right brain for more thinking power. The old saying “A picture is worth a thousand words” is really true! Pascal Dufour shows how you can employ visualizations—mind maps, drawings, dashboards, charts, and other graphics—to improve clarity and guide your team to create lightweight testware artifacts. Find out how visualization helps you more easily and more quickly understand information—enabling and improving team decision making, collaboration, and agility. Join Pascal to see how visual tools, often very basic and simple, can help you think different—and perform better.
Building Agile Teams in a Global EnvironmentTechWell
Many organizations use teams spread worldwide to develop valuable business applications. These organizations expect the teams to work as one harmonious unit without missing a beat—or should we say, a story point. A few organizations do it well; many not so well. Betsy Kauffman and Oscar Rodriquez share their experiences in working with globally distributed teams, discussing team models implemented in many organizations. They discuss how to transition from a model that may not be optimal (developers onshore and testing offshore) to a model where teams work together to deliver high quality working software regardless of their location. Along the way, explore “non-negotiables” and sustainable software engineering practices, i.e., DevOps and managing/maintaining solid team health, needed for building strong teams. Leave with a set of guiding principles you can implement day one that encompass agile leadership qualities, common sprint cadences, and “rules” to build strong successful teams.
United Nation Organization is an international organization which was established in order to stop war between countries and to set up a platform for dialogue after world war II
The united nations-general assembly - ALL ABOUT THE GENERAL ASSEMBLY OF THE UNtanushseshadri
The united nations-general assembly
The united nations-general assembly
The united nations-general assembly
The united nations-general assembly
SORRY I DIDNT HAVE TIME TO DO IT ON THE OTHER ORGANS
ALL ABOUT THE GENERAL ASSEMBLY OF THE UN
IT'S FUNCTIONS ETC
This ppt is on UNO(United Nations Organisation). It inculdes many organiszations that work under UNO and it also includes the relation between India and UNO. This ppt also includes a small quiz with which you can test what you have learnt.
Introduction to the work of the Security Council from the Security Council Practices and Charter Research Branch, Security Council Affairs Division, Department of Political Affairs, United Nations. Presentation given in August 2012.
The General Assembly of United Nation. It is related to subject of Political Science. And related to the legal field. Written by SONAM HASSIM, 4th year student of B.A.LL.B(H).
Construction industry disputes are frequently arbitrated rather than litigated.This presents general information and common considerations when considering the use and application of arbitration to resolve construction and design deficiency claims. From a Hawaii business focus.
New York Bestseller Jake Knapp’s book, Sprint, explores how companies and teams can replicate Google’s sprint process to solve a problem within five days.
So how does a design sprint actually work, and how can you use a sprint to devise effective solutions in such a short period of time?
Enhance your productivity through design sprints, you’ll learn:
- What is a Design Sprint
- Design sprint case studies and success stories
- How you can run a design sprint effectively
A brief and visual introduction to the Agile.
Learn the Agile mindset and the big 3 (Extreme Programming, Scrum, and Kanban). Be able to whiteboard a simple view of how each one works to get things done and make things happen.
This presentation was given in late 2018 to the Artiman Ventures portfolio of companies by Managing Partner, Bennett King. This presentation is an overview of the steps that startups can do to become more design-driven, keeping their customers at the center of the product design/development process.
Design driven companies are outperforming their competition, but what does it mean to be design driven? Design driven companies are moving past just UX, UI and product and are using design thinking and design methods in everything from organization, to strategy, to sales operations. At Konrad+King we see the key to being design driven is to keep the customer involved in every decision. In this presentation we will talk about the things you can do to become a design-driven company and ways that you can bring the voice of the user in throughout the development process.
Agile Development Methodologies for Highly Regulated OrganizationsCelerity
Celerity hosted a NYC lunch event featuring Agile experts Todd Florence and Mike Huber. Discussion touched on Agile implementation, scaling Agile frameworks, and making Agile methodology work in highly regulated organizations.
The Secret, Yet Obvious, Ingredient to Sustainable AgilityAhmed Sidky
This was a presentation I gave at Ciklum in Kiev, Ukraine and at ScrumTrek in Moscow, Russia. The presentation discuss the notion of Agile and agility and then talks about what people should do to have sustainable agile. They key to sustainable agile is education. By educated, and changing the mindset of everyone in the company, then you will have sustainable agility. However, if you just focus on strategy, structure, and processes, but don't change the mindset and culture and habits of people it will not be sustainable. The presentation introduces the learning roadmap developed by the International Consortium for Agile (ICAgile) as a path organizations should pursue to engage their people in a common educational journey about agile and agility not Scrum or any particular process.
The International Consortium for Agile (ICAgile) accredits training organizations, corporations, academic institutes and government entities, thereby providing their members with over 20 knowledge-based and competency-based certifications to pursue, based on the ICAgile Learning Roadmap created by experts from around the world.
ICAgile is the only certification and accreditation body to offer knowledge-based and competency-based certifications in every discipline needed to sustain agility in an organization. ICAgile has engaged over 40 International Agile gurus and experts to create the most comprehensive agile learning roadmap.
ICAgile's Learning Roadmap is intentionally designed to focus on the education of agile not on any particular flavor or methodology of agile to ensure that every organization, can utilize the educational roadmap as it matures and customizes it agile processes and practices. ICAgile’s Learning Roadmap includes over 20 different certifications covering the disciplines of Agile Executive Leadership, Agile Coaching and Facilitation, Agile Enterprise Coaching, Agile Project Management and Governance, Agile Value Management and Business Analysis, Agile Software Design and Programming, and Agile Testing.
Digital Marketing (DMK201 at www.OnlinePIU.com) - Lecture 3: Planning for Dig...Ryan Busch
Lecture 3: Planning for Digital Marketing
Learning Objectives:
•Assess the relationships among a digital marketing plan, traditional marketing plan, and business plan.
•Explain the importance of situational analysis within marketing planning.
•Create SMART objectives for a digital marketing plan.
In reaction to the current climate, many organisations have pushed pause on workplace learning programmes. But in reality, we cannot afford to put capability building on hold. Businesses are facing company-wide transformations or at a very minimum, re-skilling at business unit level in order to rebound and thrive in ever-changing markets.
Research shows that companies with effective capability-building programmes as an integral part of business transformation projects have higher rates of success than companies without. So how do you equip your marketing, sales and product management teams to maximise their commercial capabilities for a sustainable competitive advantage?
Becoming agile with Peapod Labs Sr. Product OwnerPromotable
What is Agile and what does it have to do with Product Management? We always hear companies use jargon like Agile. We know it's important, however many people don't understand what it is, when or why to use it and how to get started implementing Agile into your company's processes.
Takeways:
What is Agile? A mindset, not just a process
How to get started?
Development Cycle: From Project to Backlog
Agile Product Development Live cycle
Building an Agile Mindset into a Company’s Transformation.
About the Instructor: Rodrigue Carneiro is a Senior Product Manager at Peapod Digital Labs. He was previously a Sr. Product Manager at Ahold Delhaize, a large European company with a total of 21 brands with 6500 stores. Including Peapod Digital Labs, Food Lion, and Giant grocery stores.
Saison 3 : Josiane se retrouve confrontée à une demande de mise en place de SAFe. Avec l'aide de Bob, l'éponge agile, saura-t-elle trouver son chemin et préserver son esprit agile ?
The Design Sprints are a 2-5 days process for answering critical business questions through design, prototyping, and testing ideas with customers.
In this keynote I present you the Google Venture Design Sprints Methodology.
Product Managers are the visionaries for both identifying solutions, and innovating for the next big thing. But how does one jump from “I have an idea” to “go live”? There’s lots in between.
By putting you in real-world scenarios, this deck was created for a Hearst-wide division workshop that helped various teams through how they can break down their idea into actionable next steps by borrowing agile methodologies.
From team-of-one to team-of-ten: growing a design team in a product-driven ...Franco Papeschi
This talk presents a series of challenges and opportunities that are emerging for design leaders, managers (and their teams) in a context where startups and established companies are changing their organisations to be lean, modular, product-driven and customer-centric.
It consolidates learnings both from my experience in creating a design team in a eduTech company, and from a collection of case studies and opinions gathered among other design managers in agencies and companies: culture, process, cross-team collaboration, accountability, impact on the company are some of the key topics of discussion.
This is a common slide deck from a series of different talks, at UX Scotland '15 and UXPA 2015.
Similar to Bryan Berger on Distraction Free Design Sprints at Design Driven NYC (20)
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Dive into the innovative world of smart garages with our insightful presentation, "Exploring the Future of Smart Garages." This comprehensive guide covers the latest advancements in garage technology, including automated systems, smart security features, energy efficiency solutions, and seamless integration with smart home ecosystems. Learn how these technologies are transforming traditional garages into high-tech, efficient spaces that enhance convenience, safety, and sustainability.
Ideal for homeowners, tech enthusiasts, and industry professionals, this presentation provides valuable insights into the trends, benefits, and future developments in smart garage technology. Stay ahead of the curve with our expert analysis and practical tips on implementing smart garage solutions.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
2. GENERAL ASSEMBLY
Who am I?
I’m Bryan Berger,
Product Design Lead at General Assembly.
I lead a team of 5 Product Designers. We build
platforms and solutions for online and in-person
learning experiences.
Previously:
I’ve worked in UI/UX, Product Design and Web Development with companies such as:
IAC, Philips, Fox Sports, Ford, NASCAR and Ogilvy & Mather.
3. GENERAL ASSEMBLY
We offer both online and in-person education programs
that prepare students for a career in design, data,
marketing, and technology. We also work with employers
to help source, assess, and transform their talent.
ATLANTA HONG KONG LA NYC LONDON
By the end of this year, we’ll have 25 campuses around the world and over 25,000 graduates.
5. GENERAL ASSEMBLY
So, what is this talk about?
How we paused all work for 2 weeks across all teams.
Why we needed to do it, what we did, and what we learned as a design team.
6. GENERAL ASSEMBLY
The Setting
▸I’ve been at GA for about a year
▸I’ve hired 3 new designers so far
▸We recently hired an amazing new Chief Product Officer
▸Our Product Team has been through some restructuring
▸We are in a growth stage and becoming more global
▸We have some foundational design improvements to consider
7. GENERAL ASSEMBLY
Why, stop everything and focus?
1. We started to hit the limits of our current solutions
2. Optimize team efficiency & design impact
3. Fix broken processes and sunset old cluttered systems
4. Shed light on things that have been overlooked
5. New courses, classes, formats
To deconstruct our current way of doing things & support a mode of growth
9. GENERAL ASSEMBLY
First things first, knock down the Silos
1. Silos are destructive
2. They resist change
3. They promote one-off solutions
4. Scalability isn’t top of mind
5. They burn people out
It was obvious. In order to
sustain our growth the silos had
to go
11. GENERAL ASSEMBLY
How did we approach it?
GET
ALIGNED
1
GET BUY IN
4
SET
EXPECTATIONS
2
PRE-PLAN
3
MAKE IT
REAL
5
12. GENERAL ASSEMBLY
Step 1: Get Aligned
The Product Design focus was to position
ourselves to be more effective.
We had an off site and performed a SWOT
analysis of our team to identify what we were
going to tackle.
There were 2 clear problems we needed to
address.
13. GENERAL ASSEMBLY
Step 1 (cont): Get Aligned on the Objectives
Design standards
▸ The state of our frontend became unmanageable and chaotic
▸ Patterns that champion reusability, consistency, and efficiency across products and teams
▸ A single styleguide helps our production cycle
▸ Speak the same language across design and engineering
Service design
▸ Our service graph had become so complex, no one really knew how it all worked
▸ Blueprint and visualize all digital and physical interactions
▸ Our customer line of visibility was often skewed
▸ Our back-stage, sometimes disjointed processes were affecting customers
▸ To unlock the true power of our user-data
15. GENERAL ASSEMBLY
Step 2: Set expectations
1. Outline the schedule
2. Be realistic
3. Stop all other work...
4. Address ambiguity up front
5. Review the plan of attack
Rally the team!
17. GENERAL ASSEMBLY
Step 3: Pre plan
1. Define the Epics up front
2. Define roles & responsibilities
3. Split the team & share decision making
4. Define success criteria & our DoD
5. Budget for any materials or offsite time
6. Build in critique time
7. Stub out a place for documentation
a. Final artifacts on Confluence
b. Working docs on Drive
▸Standard Design Sprint stuff
18. GENERAL ASSEMBLY
Step 4: Get buy in
1. Get Executive buy-in on the ROI impact of
each objective
2. Roll up to Product wide “Themes”
3. Create a dashboard for transparency (JIRA)
4. Include Stakeholders (let them know that
they will be heard)
19. GENERAL ASSEMBLY
Step 5: Make it real
1. Work towards a concrete outcome
a. Documentation
b. Prototypes
c. Opportunities
d. Research
e. Diagrams
f. Concepts
g. etc...
Be actionable after the 2 week sprint is over
31. GENERAL ASSEMBLY
Learnings
▸It's extremely inefficient to achieve growth & future goals without the
foundational pieces in place
▸Teams can now visualize the complexity and work to simplify it
▸We stubbed out a huge chunk of our Pattern Library
▸We identified key areas for additional research within our ecosystem
▸We have actionable roadmaps to tackle each initiative in order to,
keep the momentum going.
32. GENERAL ASSEMBLY
Learnings (cont) - The Distraction Free Design Sprint
▸Empower your team
▸Huge moral boosting capability
▸Draft a design team charter
▸Pair new hires with veterans
▸Cross-product design collaboration is very powerful
▸Make research insights accessible to everyone
▸Frame Stakeholder discussions on the present
(it’s easier to work with wish lists if we understand the facts first)
I’m going to talk to you guys a bit about the most recent Product Team Sprint we had at General Assembly and why I think it was extremely useful
Expand on
Hackathon Community Site - NY Hackathons
Mentoring and Judging with Adobe
Expand on the mode of growth we are in now.
We’ve grown very quickly, and have always kept brand and design at the core of everything.
We work with all teams across the company and value consistent design
Relatability to previous work?
Ask Audience a Question:
Has anyone ever wanted to just stop and get back to basics? But it’s a challenge to escape the day-to-day demands of the business?
Painting the picture.
We needed the full support of the Product team (roughly 75 people)
We are striving for design to impact every part of the digital and physical experience at GA.
GA is on the road to growth and maturity, it’s the decisions we make now that set is up for the successful trajectory
To sustain and continue to provide the best value to our customers we need to make those decisions now
A design sprint to work on the most important design blockers and inefficiencies
To make the most effective use of 2-weeks, or 1 sprint’s worth of time.
Align on the work that needed to be done. Align to team OKRs (Objectives & Key Results)
Set clear goals and reiterate them multiple times. Make sure people are listening
Breakdown the Epics, Stories, and tasks logically to meet the expectations.
Get executive and director level support on this change in rhythm and workflow
Make the outcome worthwhile and actionable to benefit the whole
Alignment
We had a product leadership offsite to discuss our strengths, weaknesses, and opportunity areas
Data is everywhere, yet you need a lot of it to paint a truthful picture
This is a Design team’s dream.
The time to think long term and strategically about how our end-user is interfacing with our collection of products and services.
Overseer: Will scope out initial work requirements, manage time, conversations, and the overall sprint process
Lead: The decider that will assure that decisions stick and momentum is maintained
Team: The core working team tasked to push forward on all objectives and deliverables for an initiative. The Lead is also a member
Consultants: anyone we need time from outside design
Impact of design patterns = lets us prototype & test ideas 10x faster
Themes like efficiency, reusability, refining our customer lens
Development of the Service Blueprint
Reinforce the Customer Lens: We broke our company down into customer environments, stages, and dimensions
Refinements and Adjustments as we learned
Take it digital to move faster and get feedback
Audit
Audit
Patterns ecosystem
Library
(before and after)
Describe key learnings
Perspectives
A Charter is the collective vision of what Design is at your company. What the mission and impact of the team will be
It can do wonders in setting up your business to be successful and to keep design central to the decision making process