SlideShare a Scribd company logo
C R E A T I N G I N N O V A T I V E
I N T E R F A C E S U S I N G
D E S I G N T H I N K I N G
Demian Borba
Design Thinker, Developer Evangelist
@demianborba
• Graduated in Industrial Design (CEFET-PR)
• Graduated in Computer Science (UFAL)
• Crazy about Design, UX, Business and Technology
• Former Professor at University of California San Diego (UCSD)
• Working with Interactive Media for over 15 years
• Founder of Action Creations, interactive agency in California
• Developer Evangelist, 90% #upintheair (Americas+Asia+Europe)
• Created the Tech Centers in Universities
• Created the project Design Thinking Now
A B O U T
M E
dborba.com html5test.com
www.phonegapbootcamp.io
D E S I G N
T H I N K I N G
Experience Design Thinking in 20 hours and
learn how to bring innovation to your company.
A M A Z I N G U X
F I C T I O N
R E A L I T Y
H O W C A N W E
I N N O V A T E ?
I N N O V A T I O N
TECHNOLOGY R&D
(PRODUCTS, PROCESSES)
INNOVATION
FUNNEL
INNOVATION
MANAGEMENT
PROBLEM
SOLVING
SUGGESTIONS
CONTINUOUS
IMPROVEMENT
W A T E R F A L L
REQUIREMENTS
DESIGN
IMPLEMENTATION
VERIFICATION
MAINTENANCE
?
S C R U M ?
D E S I G N
T H I N K I N G
E N D R E S U L T
V I A B I L I T Y
Capable of becoming actual, useful, practicable
Business
D E S I R A B I L I T Y
The quality of being desirable
Human Values
F E A S I B I L I T Y
The state or degree of being easily or conveniently done
Technology
T E A M
Science!
Medicine!
Engineering!
Administration!
Design!
...
C H A L L E N G E
Desenvolver uma embalagem que crie
uma excelente experiência para
o consumidor das películas ToNails.
D E S I G N
E M P A T H Y
OBSERVE
INTERVIEW
EXPERIENCE
E X T R E M E
U S E R S
Source: Design Thinking Bootcamp (IntoActions 2013)
Source: Design Thinking Bootcamp (IntoActions 2013)
C U R I O U S
K I D
D E F I N E
PoV = persona + need + insight
I N N O V A T I O N
TECHNOLOGY R&D
(PRODUCTS, PROCESSES)
INNOVATION
FUNNEL
INNOVATION
MANAGEMENT
PROBLEM
SOLVING
SUGGESTIONS
CONTINUOUS
IMPROVEMENT
H U M A N C E N T E R E D
D E S I G N
PROBLEM
DEFINITION
TONS OF INNOVATION
OPPORTUNITIES
PROBLEM
SOLVING
COMPETITIVE
ADVANTAGE
+ =
INNOVATION STARTS AND ENDS WITH PEOPLE
PoV = user + needs + insight
Design Thinking is more PROBLEM FINDING than PROBLEM SOLVING
N E E D S I N S I G H T S+
Needs + Insights = Meaningful Challenge
[ persona ] needs [ need ]
because [ insight ]
PERSONA + NEED + INSIGHT
emotions
depth
surprise
interview findings
observations
contradictions
can be used in the solution
F O R M U L A
I D E A T E
QUANTITY, not quality
P R O T O T Y P E
“Fail often to succeed sooner.” - IDEO
time spent on a project
costformistakes/changes
PROTOTYPE
fail & learn here
TOO LATE
EXTREME PROTOTYPING
T E S T
T E S T
LET PEOPLE USE YOUR PROTOTYPES
EXPERIMENT TO FIND BALANCE
OBSERVE THE EXPERIENCE (FILM IT)
SHORT VIDEO DEMOS
CONNECT WITH YOUR USERS
DON’T FALL IN LOVE WITH IDEAS
T R U S T
T H E
P R O C E S S
T R U S T
T H E
P R O C E S S
#1
INTRO
#2
#3
#4
#5
#6
www.designthinkingnow.com
W H A T A R E Y O U
W A I T I N G F O R ?
M U I T O
O B R I G A D O
Demian Borba
Design Thinker, Developer Evangelist
@demianborba

More Related Content

What's hot

Designing Mobile Interfaces - Goodpatch Workshop SF
Designing Mobile Interfaces - Goodpatch Workshop SFDesigning Mobile Interfaces - Goodpatch Workshop SF
Designing Mobile Interfaces - Goodpatch Workshop SFBoris Friedrich Milkowski
 
2016-04-30 01 Samuel Thibault. A look into the human-centered design approach...
2016-04-30 01 Samuel Thibault. A look into the human-centered design approach...2016-04-30 01 Samuel Thibault. A look into the human-centered design approach...
2016-04-30 01 Samuel Thibault. A look into the human-centered design approach...
Омские ИТ-субботники
 
Design thinking and innovation at apple
Design thinking and innovation at apple Design thinking and innovation at apple
Design thinking and innovation at apple
Wei Li
 
Design for Startups
Design for StartupsDesign for Startups
Design for Startups
Pek Pongpaet
 
Working With Generation Y
Working With Generation YWorking With Generation Y
Working With Generation Y
siddiqaa
 
Right From The Start
Right From The StartRight From The Start
Right From The Startsiddiqaa
 
Product Management for Web Development Teams
Product Management for Web Development TeamsProduct Management for Web Development Teams
Product Management for Web Development Teams
Justin Meats
 
Design Thinking & Agile Innovation Workshop
Design Thinking & Agile Innovation WorkshopDesign Thinking & Agile Innovation Workshop
Design Thinking & Agile Innovation Workshop
Josef Scherer
 
Design thinking & lean startup
Design thinking & lean startupDesign thinking & lean startup
Design thinking & lean startup
Remko Vermeulen
 
Working With Gen Y - AIChE STS
Working With Gen Y - AIChE STSWorking With Gen Y - AIChE STS
Working With Gen Y - AIChE STSsiddiqaa
 
How to make VR a Reality for Everyone
How to make VR a Reality for EveryoneHow to make VR a Reality for Everyone
How to make VR a Reality for Everyone
Adrian Popovici
 
Before Start Designing
Before Start DesigningBefore Start Designing
Before Start Designing
Dewey Hsu
 
Hacking UX: Product Design Thinking for Techies
Hacking UX: Product Design Thinking for TechiesHacking UX: Product Design Thinking for Techies
Hacking UX: Product Design Thinking for Techies
Melissa Ng
 
Polymathic (Learning) Experience Design
Polymathic (Learning) Experience DesignPolymathic (Learning) Experience Design
Polymathic (Learning) Experience Design
Sean Bengry
 
How to run a pop-up lab : Innovation through rapid R&D (Emerce Retail, Holland)
How to run a pop-up lab: Innovation through rapid R&D (Emerce Retail, Holland)How to run a pop-up lab: Innovation through rapid R&D (Emerce Retail, Holland)
How to run a pop-up lab : Innovation through rapid R&D (Emerce Retail, Holland)
Fergus Roche
 
How Innovative Are You: Psychological Tests and Experiments
How Innovative Are You: Psychological Tests and ExperimentsHow Innovative Are You: Psychological Tests and Experiments
How Innovative Are You: Psychological Tests and Experiments
Lydia Lim 林映均
 
Lean startup & Design Thinking
Lean startup & Design ThinkingLean startup & Design Thinking
Lean startup & Design Thinking
Manik Choudhary
 
Designing Mobile Interfaces
Designing Mobile Interfaces Designing Mobile Interfaces
Designing Mobile Interfaces
Boris Friedrich Milkowski
 
No One Team Should Have All That Power (Expanded Version)
No One Team Should Have All That Power (Expanded Version)No One Team Should Have All That Power (Expanded Version)
No One Team Should Have All That Power (Expanded Version)
Monet Spells
 

What's hot (20)

Designing Mobile Interfaces - Goodpatch Workshop SF
Designing Mobile Interfaces - Goodpatch Workshop SFDesigning Mobile Interfaces - Goodpatch Workshop SF
Designing Mobile Interfaces - Goodpatch Workshop SF
 
2016-04-30 01 Samuel Thibault. A look into the human-centered design approach...
2016-04-30 01 Samuel Thibault. A look into the human-centered design approach...2016-04-30 01 Samuel Thibault. A look into the human-centered design approach...
2016-04-30 01 Samuel Thibault. A look into the human-centered design approach...
 
Design thinking and innovation at apple
Design thinking and innovation at apple Design thinking and innovation at apple
Design thinking and innovation at apple
 
Design for Startups
Design for StartupsDesign for Startups
Design for Startups
 
Working With Generation Y
Working With Generation YWorking With Generation Y
Working With Generation Y
 
Right From The Start
Right From The StartRight From The Start
Right From The Start
 
Product Management for Web Development Teams
Product Management for Web Development TeamsProduct Management for Web Development Teams
Product Management for Web Development Teams
 
Design Thinking & Agile Innovation Workshop
Design Thinking & Agile Innovation WorkshopDesign Thinking & Agile Innovation Workshop
Design Thinking & Agile Innovation Workshop
 
Design thinking & lean startup
Design thinking & lean startupDesign thinking & lean startup
Design thinking & lean startup
 
Working With Gen Y - AIChE STS
Working With Gen Y - AIChE STSWorking With Gen Y - AIChE STS
Working With Gen Y - AIChE STS
 
How to make VR a Reality for Everyone
How to make VR a Reality for EveryoneHow to make VR a Reality for Everyone
How to make VR a Reality for Everyone
 
Before Start Designing
Before Start DesigningBefore Start Designing
Before Start Designing
 
Empathy building platform
Empathy building platformEmpathy building platform
Empathy building platform
 
Hacking UX: Product Design Thinking for Techies
Hacking UX: Product Design Thinking for TechiesHacking UX: Product Design Thinking for Techies
Hacking UX: Product Design Thinking for Techies
 
Polymathic (Learning) Experience Design
Polymathic (Learning) Experience DesignPolymathic (Learning) Experience Design
Polymathic (Learning) Experience Design
 
How to run a pop-up lab : Innovation through rapid R&D (Emerce Retail, Holland)
How to run a pop-up lab: Innovation through rapid R&D (Emerce Retail, Holland)How to run a pop-up lab: Innovation through rapid R&D (Emerce Retail, Holland)
How to run a pop-up lab : Innovation through rapid R&D (Emerce Retail, Holland)
 
How Innovative Are You: Psychological Tests and Experiments
How Innovative Are You: Psychological Tests and ExperimentsHow Innovative Are You: Psychological Tests and Experiments
How Innovative Are You: Psychological Tests and Experiments
 
Lean startup & Design Thinking
Lean startup & Design ThinkingLean startup & Design Thinking
Lean startup & Design Thinking
 
Designing Mobile Interfaces
Designing Mobile Interfaces Designing Mobile Interfaces
Designing Mobile Interfaces
 
No One Team Should Have All That Power (Expanded Version)
No One Team Should Have All That Power (Expanded Version)No One Team Should Have All That Power (Expanded Version)
No One Team Should Have All That Power (Expanded Version)
 

Viewers also liked

Game Release Timer
Game Release TimerGame Release Timer
Game Release Timer
O_Holmes
 
Film 4 production company- Research
Film 4 production company- ResearchFilm 4 production company- Research
Film 4 production company- Researchrhirhi3337
 
Coasting in a Northern Clime, day 4:...
Coasting in a Northern Clime, day 4:...Coasting in a Northern Clime, day 4:...
Coasting in a Northern Clime, day 4:...
wretchedglut7388
 
BRAPPS: Como o Facebook pode potencializar sua Startups - Wesley Barbosa
BRAPPS: Como o Facebook pode potencializar sua Startups - Wesley BarbosaBRAPPS: Como o Facebook pode potencializar sua Startups - Wesley Barbosa
BRAPPS: Como o Facebook pode potencializar sua Startups - Wesley Barbosa
Brapps Brasil
 
Research on the Film4 Production Company
Research on the Film4 Production CompanyResearch on the Film4 Production Company
Research on the Film4 Production Companyrhirhi3337
 
Film 4 production company- Information
Film 4 production company- InformationFilm 4 production company- Information
Film 4 production company- Informationrhirhi3337
 
Gabor Event Services: Conferences, National Launches and Tours
Gabor Event Services: Conferences, National Launches and ToursGabor Event Services: Conferences, National Launches and Tours
Gabor Event Services: Conferences, National Launches and Tours
Fraser D. Sullivan, MBA
 
Fire Practicum
Fire Practicum Fire Practicum
Fire Practicum
cwhoyt
 
WHMIS Training - SickKids Foundation
WHMIS Training - SickKids FoundationWHMIS Training - SickKids Foundation
WHMIS Training - SickKids Foundation
mollysmithSKF
 
BRAPPS: Growth Hacking Mobile - Saulo Arruda [Jera]
BRAPPS: Growth Hacking Mobile - Saulo Arruda [Jera]BRAPPS: Growth Hacking Mobile - Saulo Arruda [Jera]
BRAPPS: Growth Hacking Mobile - Saulo Arruda [Jera]
Brapps Brasil
 
BRAPPS: Publishers Mobile: Vantagem ou Cilada? - Orlando Fonseca Jr. [Imgnati...
BRAPPS: Publishers Mobile: Vantagem ou Cilada? - Orlando Fonseca Jr. [Imgnati...BRAPPS: Publishers Mobile: Vantagem ou Cilada? - Orlando Fonseca Jr. [Imgnati...
BRAPPS: Publishers Mobile: Vantagem ou Cilada? - Orlando Fonseca Jr. [Imgnati...
Brapps Brasil
 
BRAPPS: Como montar um dream team para sua startup
BRAPPS: Como montar um dream team para sua startup BRAPPS: Como montar um dream team para sua startup
BRAPPS: Como montar um dream team para sua startup
Brapps Brasil
 

Viewers also liked (15)

Game Release Timer
Game Release TimerGame Release Timer
Game Release Timer
 
Film 4 production company- Research
Film 4 production company- ResearchFilm 4 production company- Research
Film 4 production company- Research
 
SelfServiceHolds
SelfServiceHoldsSelfServiceHolds
SelfServiceHolds
 
Coasting in a Northern Clime, day 4:...
Coasting in a Northern Clime, day 4:...Coasting in a Northern Clime, day 4:...
Coasting in a Northern Clime, day 4:...
 
BRAPPS: Como o Facebook pode potencializar sua Startups - Wesley Barbosa
BRAPPS: Como o Facebook pode potencializar sua Startups - Wesley BarbosaBRAPPS: Como o Facebook pode potencializar sua Startups - Wesley Barbosa
BRAPPS: Como o Facebook pode potencializar sua Startups - Wesley Barbosa
 
Harish_resume
Harish_resumeHarish_resume
Harish_resume
 
Research on the Film4 Production Company
Research on the Film4 Production CompanyResearch on the Film4 Production Company
Research on the Film4 Production Company
 
Film 4 production company- Information
Film 4 production company- InformationFilm 4 production company- Information
Film 4 production company- Information
 
Gabor Event Services: Conferences, National Launches and Tours
Gabor Event Services: Conferences, National Launches and ToursGabor Event Services: Conferences, National Launches and Tours
Gabor Event Services: Conferences, National Launches and Tours
 
Innerbody
InnerbodyInnerbody
Innerbody
 
Fire Practicum
Fire Practicum Fire Practicum
Fire Practicum
 
WHMIS Training - SickKids Foundation
WHMIS Training - SickKids FoundationWHMIS Training - SickKids Foundation
WHMIS Training - SickKids Foundation
 
BRAPPS: Growth Hacking Mobile - Saulo Arruda [Jera]
BRAPPS: Growth Hacking Mobile - Saulo Arruda [Jera]BRAPPS: Growth Hacking Mobile - Saulo Arruda [Jera]
BRAPPS: Growth Hacking Mobile - Saulo Arruda [Jera]
 
BRAPPS: Publishers Mobile: Vantagem ou Cilada? - Orlando Fonseca Jr. [Imgnati...
BRAPPS: Publishers Mobile: Vantagem ou Cilada? - Orlando Fonseca Jr. [Imgnati...BRAPPS: Publishers Mobile: Vantagem ou Cilada? - Orlando Fonseca Jr. [Imgnati...
BRAPPS: Publishers Mobile: Vantagem ou Cilada? - Orlando Fonseca Jr. [Imgnati...
 
BRAPPS: Como montar um dream team para sua startup
BRAPPS: Como montar um dream team para sua startup BRAPPS: Como montar um dream team para sua startup
BRAPPS: Como montar um dream team para sua startup
 

Similar to BRAPPS: Criando Interfaces Inovadoras usando Design Thinking - Demian Borba [BlackBerry]

Designing & Driving UX Careers
Designing & Driving UX CareersDesigning & Driving UX Careers
Designing & Driving UX Careers
Ian Swinson
 
Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...
Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...
Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...
Rosenfeld Media
 
EIA2019Italy - Design Thinking & Paper Prototyping - Ali El Amrani
EIA2019Italy - Design Thinking & Paper Prototyping - Ali El AmraniEIA2019Italy - Design Thinking & Paper Prototyping - Ali El Amrani
EIA2019Italy - Design Thinking & Paper Prototyping - Ali El Amrani
European Innovation Academy
 
Prioritisation & Discovery vs Delivery with Welcome & Lenses PMs
Prioritisation & Discovery vs Delivery with Welcome & Lenses PMsPrioritisation & Discovery vs Delivery with Welcome & Lenses PMs
Prioritisation & Discovery vs Delivery with Welcome & Lenses PMs
Product School
 
UX South Africa 2014 - Keynote
UX South Africa 2014 - KeynoteUX South Africa 2014 - Keynote
UX South Africa 2014 - Keynote
Phil Barrett
 
Building a Gamification Design team (a fast review)
Building a Gamification Design team (a fast review)Building a Gamification Design team (a fast review)
Building a Gamification Design team (a fast review)
Alireza Ranjbar SHourabi
 
Work with PFB Worldwide
Work with PFB Worldwide Work with PFB Worldwide
Work with PFB Worldwide
Leadzpipe
 
Event Design - Art with a Strategy
Event Design - Art with a StrategyEvent Design - Art with a Strategy
Event Design - Art with a Strategy
Hilary Howes, CMG
 
Design Thinking Now - Fits
Design Thinking Now - FitsDesign Thinking Now - Fits
Design Thinking Now - Fits
Demian Borba
 
Agile digital enterprise framework v1.4
Agile digital enterprise framework v1.4Agile digital enterprise framework v1.4
Agile digital enterprise framework v1.4
Pierre E. NEIS
 
Designers Are From Mars, Engineers Are From Venus
Designers Are From Mars, Engineers Are From VenusDesigners Are From Mars, Engineers Are From Venus
Designers Are From Mars, Engineers Are From Venus
Motivate Design
 
Design Thinking (A Social Innovator's Toolkit)
Design Thinking (A Social Innovator's Toolkit)Design Thinking (A Social Innovator's Toolkit)
Design Thinking (A Social Innovator's Toolkit)
Ramneek Kalra
 
Fintech Belgium Summit 2017 - Societal Impact - Anais Digital by Reynald Le...
Fintech Belgium Summit 2017 -  Societal Impact - Anais Digital  by Reynald Le...Fintech Belgium Summit 2017 -  Societal Impact - Anais Digital  by Reynald Le...
Fintech Belgium Summit 2017 - Societal Impact - Anais Digital by Reynald Le...
FinTech Belgium
 
Introduction to Design Thinking
Introduction to Design ThinkingIntroduction to Design Thinking
Introduction to Design Thinking
Operational Excellence Consulting
 
How to be an Intraprenuer
How to be an IntraprenuerHow to be an Intraprenuer
How to be an Intraprenuer
Cody Littlewood
 
How to Succeed as a Product Manager by Disney Product Manager
How to Succeed as a Product Manager by Disney Product ManagerHow to Succeed as a Product Manager by Disney Product Manager
How to Succeed as a Product Manager by Disney Product Manager
Product School
 
MURAL Webinar: How Design Sprints Can Be Reformatted For Any Workshop/Meeting
MURAL Webinar: How Design Sprints Can Be Reformatted For Any Workshop/MeetingMURAL Webinar: How Design Sprints Can Be Reformatted For Any Workshop/Meeting
MURAL Webinar: How Design Sprints Can Be Reformatted For Any Workshop/Meeting
MURAL
 
Introduction to Design & Prototyping
Introduction to Design & PrototypingIntroduction to Design & Prototyping
Introduction to Design & Prototyping
Ryo Lu
 
An Introduction to Design Thinking with Sprint 52 Co-Founder
An Introduction to Design Thinking with Sprint 52 Co-FounderAn Introduction to Design Thinking with Sprint 52 Co-Founder
An Introduction to Design Thinking with Sprint 52 Co-Founder
Product School
 
WTF is Experience Design
WTF is Experience DesignWTF is Experience Design
WTF is Experience Design
Eddie Gomez
 

Similar to BRAPPS: Criando Interfaces Inovadoras usando Design Thinking - Demian Borba [BlackBerry] (20)

Designing & Driving UX Careers
Designing & Driving UX CareersDesigning & Driving UX Careers
Designing & Driving UX Careers
 
Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...
Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...
Designing and Driving UX Careers: A Framework for Empowering UX Teams (Ian Sw...
 
EIA2019Italy - Design Thinking & Paper Prototyping - Ali El Amrani
EIA2019Italy - Design Thinking & Paper Prototyping - Ali El AmraniEIA2019Italy - Design Thinking & Paper Prototyping - Ali El Amrani
EIA2019Italy - Design Thinking & Paper Prototyping - Ali El Amrani
 
Prioritisation & Discovery vs Delivery with Welcome & Lenses PMs
Prioritisation & Discovery vs Delivery with Welcome & Lenses PMsPrioritisation & Discovery vs Delivery with Welcome & Lenses PMs
Prioritisation & Discovery vs Delivery with Welcome & Lenses PMs
 
UX South Africa 2014 - Keynote
UX South Africa 2014 - KeynoteUX South Africa 2014 - Keynote
UX South Africa 2014 - Keynote
 
Building a Gamification Design team (a fast review)
Building a Gamification Design team (a fast review)Building a Gamification Design team (a fast review)
Building a Gamification Design team (a fast review)
 
Work with PFB Worldwide
Work with PFB Worldwide Work with PFB Worldwide
Work with PFB Worldwide
 
Event Design - Art with a Strategy
Event Design - Art with a StrategyEvent Design - Art with a Strategy
Event Design - Art with a Strategy
 
Design Thinking Now - Fits
Design Thinking Now - FitsDesign Thinking Now - Fits
Design Thinking Now - Fits
 
Agile digital enterprise framework v1.4
Agile digital enterprise framework v1.4Agile digital enterprise framework v1.4
Agile digital enterprise framework v1.4
 
Designers Are From Mars, Engineers Are From Venus
Designers Are From Mars, Engineers Are From VenusDesigners Are From Mars, Engineers Are From Venus
Designers Are From Mars, Engineers Are From Venus
 
Design Thinking (A Social Innovator's Toolkit)
Design Thinking (A Social Innovator's Toolkit)Design Thinking (A Social Innovator's Toolkit)
Design Thinking (A Social Innovator's Toolkit)
 
Fintech Belgium Summit 2017 - Societal Impact - Anais Digital by Reynald Le...
Fintech Belgium Summit 2017 -  Societal Impact - Anais Digital  by Reynald Le...Fintech Belgium Summit 2017 -  Societal Impact - Anais Digital  by Reynald Le...
Fintech Belgium Summit 2017 - Societal Impact - Anais Digital by Reynald Le...
 
Introduction to Design Thinking
Introduction to Design ThinkingIntroduction to Design Thinking
Introduction to Design Thinking
 
How to be an Intraprenuer
How to be an IntraprenuerHow to be an Intraprenuer
How to be an Intraprenuer
 
How to Succeed as a Product Manager by Disney Product Manager
How to Succeed as a Product Manager by Disney Product ManagerHow to Succeed as a Product Manager by Disney Product Manager
How to Succeed as a Product Manager by Disney Product Manager
 
MURAL Webinar: How Design Sprints Can Be Reformatted For Any Workshop/Meeting
MURAL Webinar: How Design Sprints Can Be Reformatted For Any Workshop/MeetingMURAL Webinar: How Design Sprints Can Be Reformatted For Any Workshop/Meeting
MURAL Webinar: How Design Sprints Can Be Reformatted For Any Workshop/Meeting
 
Introduction to Design & Prototyping
Introduction to Design & PrototypingIntroduction to Design & Prototyping
Introduction to Design & Prototyping
 
An Introduction to Design Thinking with Sprint 52 Co-Founder
An Introduction to Design Thinking with Sprint 52 Co-FounderAn Introduction to Design Thinking with Sprint 52 Co-Founder
An Introduction to Design Thinking with Sprint 52 Co-Founder
 
WTF is Experience Design
WTF is Experience DesignWTF is Experience Design
WTF is Experience Design
 

More from Brapps Brasil

BRAPPS: Segurança no iPhone/iOS - Pedro Franceschi [Pagar.me]
BRAPPS: Segurança no iPhone/iOS - Pedro Franceschi [Pagar.me]BRAPPS: Segurança no iPhone/iOS - Pedro Franceschi [Pagar.me]
BRAPPS: Segurança no iPhone/iOS - Pedro Franceschi [Pagar.me]
Brapps Brasil
 
BRAPPS: Falando sobre Startup... se você for louco o bastante! Luiz Felipe Ba...
BRAPPS: Falando sobre Startup... se você for louco o bastante! Luiz Felipe Ba...BRAPPS: Falando sobre Startup... se você for louco o bastante! Luiz Felipe Ba...
BRAPPS: Falando sobre Startup... se você for louco o bastante! Luiz Felipe Ba...
Brapps Brasil
 
BRAPPS: Produzindo apps Android de alta qualidade Neto Marins [Google]
BRAPPS: Produzindo apps Android de alta qualidade Neto Marins [Google]BRAPPS: Produzindo apps Android de alta qualidade Neto Marins [Google]
BRAPPS: Produzindo apps Android de alta qualidade Neto Marins [Google]
Brapps Brasil
 
BRAPPS: Como o mobile vai transformar o ecommerce para sempre. - Ricardo Jord...
BRAPPS: Como o mobile vai transformar o ecommerce para sempre. - Ricardo Jord...BRAPPS: Como o mobile vai transformar o ecommerce para sempre. - Ricardo Jord...
BRAPPS: Como o mobile vai transformar o ecommerce para sempre. - Ricardo Jord...
Brapps Brasil
 
BRAPPS: Segurança e Mobilidade - Roberto Braga [Ipe]
BRAPPS: Segurança e Mobilidade - Roberto Braga [Ipe]BRAPPS: Segurança e Mobilidade - Roberto Braga [Ipe]
BRAPPS: Segurança e Mobilidade - Roberto Braga [Ipe]
Brapps Brasil
 
BRAPPS: Pensar Como Growth Hacker - Joel Goyette [Better Doctor]
BRAPPS: Pensar Como Growth Hacker - Joel Goyette [Better Doctor]BRAPPS: Pensar Como Growth Hacker - Joel Goyette [Better Doctor]
BRAPPS: Pensar Como Growth Hacker - Joel Goyette [Better Doctor]
Brapps Brasil
 
BRAPPS: Programa de Preferred Market Developer do Facebook - Wesley Barbosa
BRAPPS: Programa de Preferred Market Developer do Facebook - Wesley Barbosa BRAPPS: Programa de Preferred Market Developer do Facebook - Wesley Barbosa
BRAPPS: Programa de Preferred Market Developer do Facebook - Wesley Barbosa
Brapps Brasil
 
BRAPPS: Economia da Recomendação: Impactos e estratégias de sucesso para n...
BRAPPS: Economia da Recomendação: Impactos e estratégias de sucesso para n...BRAPPS: Economia da Recomendação: Impactos e estratégias de sucesso para n...
BRAPPS: Economia da Recomendação: Impactos e estratégias de sucesso para n...
Brapps Brasil
 
BRAPPS: Internet of Things, M2M e aplicativos mobile: Tendências, oportunidad...
BRAPPS: Internet of Things, M2M e aplicativos mobile: Tendências, oportunidad...BRAPPS: Internet of Things, M2M e aplicativos mobile: Tendências, oportunidad...
BRAPPS: Internet of Things, M2M e aplicativos mobile: Tendências, oportunidad...
Brapps Brasil
 
BRAPPS: Lean UX para aplicativos mobile - Bernard Luna [Videolog]
BRAPPS: Lean UX para aplicativos mobile - Bernard Luna [Videolog]BRAPPS: Lean UX para aplicativos mobile - Bernard Luna [Videolog]
BRAPPS: Lean UX para aplicativos mobile - Bernard Luna [Videolog]
Brapps Brasil
 
BRAPPS: Desenvolvimento de games mobile - André Santee
BRAPPS: Desenvolvimento de games mobile - André SanteeBRAPPS: Desenvolvimento de games mobile - André Santee
BRAPPS: Desenvolvimento de games mobile - André Santee
Brapps Brasil
 
BRAPPS: Beacons e as possibilidades para o marketing one-to-one - Léo Gmeiner
BRAPPS: Beacons e as possibilidades para o marketing one-to-one - Léo GmeinerBRAPPS: Beacons e as possibilidades para o marketing one-to-one - Léo Gmeiner
BRAPPS: Beacons e as possibilidades para o marketing one-to-one - Léo Gmeiner
Brapps Brasil
 

More from Brapps Brasil (12)

BRAPPS: Segurança no iPhone/iOS - Pedro Franceschi [Pagar.me]
BRAPPS: Segurança no iPhone/iOS - Pedro Franceschi [Pagar.me]BRAPPS: Segurança no iPhone/iOS - Pedro Franceschi [Pagar.me]
BRAPPS: Segurança no iPhone/iOS - Pedro Franceschi [Pagar.me]
 
BRAPPS: Falando sobre Startup... se você for louco o bastante! Luiz Felipe Ba...
BRAPPS: Falando sobre Startup... se você for louco o bastante! Luiz Felipe Ba...BRAPPS: Falando sobre Startup... se você for louco o bastante! Luiz Felipe Ba...
BRAPPS: Falando sobre Startup... se você for louco o bastante! Luiz Felipe Ba...
 
BRAPPS: Produzindo apps Android de alta qualidade Neto Marins [Google]
BRAPPS: Produzindo apps Android de alta qualidade Neto Marins [Google]BRAPPS: Produzindo apps Android de alta qualidade Neto Marins [Google]
BRAPPS: Produzindo apps Android de alta qualidade Neto Marins [Google]
 
BRAPPS: Como o mobile vai transformar o ecommerce para sempre. - Ricardo Jord...
BRAPPS: Como o mobile vai transformar o ecommerce para sempre. - Ricardo Jord...BRAPPS: Como o mobile vai transformar o ecommerce para sempre. - Ricardo Jord...
BRAPPS: Como o mobile vai transformar o ecommerce para sempre. - Ricardo Jord...
 
BRAPPS: Segurança e Mobilidade - Roberto Braga [Ipe]
BRAPPS: Segurança e Mobilidade - Roberto Braga [Ipe]BRAPPS: Segurança e Mobilidade - Roberto Braga [Ipe]
BRAPPS: Segurança e Mobilidade - Roberto Braga [Ipe]
 
BRAPPS: Pensar Como Growth Hacker - Joel Goyette [Better Doctor]
BRAPPS: Pensar Como Growth Hacker - Joel Goyette [Better Doctor]BRAPPS: Pensar Como Growth Hacker - Joel Goyette [Better Doctor]
BRAPPS: Pensar Como Growth Hacker - Joel Goyette [Better Doctor]
 
BRAPPS: Programa de Preferred Market Developer do Facebook - Wesley Barbosa
BRAPPS: Programa de Preferred Market Developer do Facebook - Wesley Barbosa BRAPPS: Programa de Preferred Market Developer do Facebook - Wesley Barbosa
BRAPPS: Programa de Preferred Market Developer do Facebook - Wesley Barbosa
 
BRAPPS: Economia da Recomendação: Impactos e estratégias de sucesso para n...
BRAPPS: Economia da Recomendação: Impactos e estratégias de sucesso para n...BRAPPS: Economia da Recomendação: Impactos e estratégias de sucesso para n...
BRAPPS: Economia da Recomendação: Impactos e estratégias de sucesso para n...
 
BRAPPS: Internet of Things, M2M e aplicativos mobile: Tendências, oportunidad...
BRAPPS: Internet of Things, M2M e aplicativos mobile: Tendências, oportunidad...BRAPPS: Internet of Things, M2M e aplicativos mobile: Tendências, oportunidad...
BRAPPS: Internet of Things, M2M e aplicativos mobile: Tendências, oportunidad...
 
BRAPPS: Lean UX para aplicativos mobile - Bernard Luna [Videolog]
BRAPPS: Lean UX para aplicativos mobile - Bernard Luna [Videolog]BRAPPS: Lean UX para aplicativos mobile - Bernard Luna [Videolog]
BRAPPS: Lean UX para aplicativos mobile - Bernard Luna [Videolog]
 
BRAPPS: Desenvolvimento de games mobile - André Santee
BRAPPS: Desenvolvimento de games mobile - André SanteeBRAPPS: Desenvolvimento de games mobile - André Santee
BRAPPS: Desenvolvimento de games mobile - André Santee
 
BRAPPS: Beacons e as possibilidades para o marketing one-to-one - Léo Gmeiner
BRAPPS: Beacons e as possibilidades para o marketing one-to-one - Léo GmeinerBRAPPS: Beacons e as possibilidades para o marketing one-to-one - Léo Gmeiner
BRAPPS: Beacons e as possibilidades para o marketing one-to-one - Léo Gmeiner
 

BRAPPS: Criando Interfaces Inovadoras usando Design Thinking - Demian Borba [BlackBerry]

  • 1. C R E A T I N G I N N O V A T I V E I N T E R F A C E S U S I N G D E S I G N T H I N K I N G Demian Borba Design Thinker, Developer Evangelist @demianborba
  • 2. • Graduated in Industrial Design (CEFET-PR) • Graduated in Computer Science (UFAL) • Crazy about Design, UX, Business and Technology • Former Professor at University of California San Diego (UCSD) • Working with Interactive Media for over 15 years • Founder of Action Creations, interactive agency in California • Developer Evangelist, 90% #upintheair (Americas+Asia+Europe) • Created the Tech Centers in Universities • Created the project Design Thinking Now A B O U T M E
  • 3.
  • 6. D E S I G N T H I N K I N G
  • 7. Experience Design Thinking in 20 hours and learn how to bring innovation to your company.
  • 8. A M A Z I N G U X F I C T I O N
  • 9.
  • 10.
  • 11.
  • 12.
  • 13. R E A L I T Y
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. H O W C A N W E I N N O V A T E ?
  • 21. I N N O V A T I O N TECHNOLOGY R&D (PRODUCTS, PROCESSES) INNOVATION FUNNEL INNOVATION MANAGEMENT PROBLEM SOLVING SUGGESTIONS CONTINUOUS IMPROVEMENT
  • 22. W A T E R F A L L REQUIREMENTS DESIGN IMPLEMENTATION VERIFICATION MAINTENANCE ?
  • 23. S C R U M ?
  • 24. D E S I G N T H I N K I N G
  • 25.
  • 26.
  • 27. E N D R E S U L T V I A B I L I T Y Capable of becoming actual, useful, practicable Business D E S I R A B I L I T Y The quality of being desirable Human Values F E A S I B I L I T Y The state or degree of being easily or conveniently done Technology
  • 28. T E A M Science! Medicine! Engineering! Administration! Design! ...
  • 29.
  • 30. C H A L L E N G E Desenvolver uma embalagem que crie uma excelente experiência para o consumidor das películas ToNails. D E S I G N
  • 31. E M P A T H Y
  • 32.
  • 33.
  • 34.
  • 35.
  • 37. E X T R E M E U S E R S Source: Design Thinking Bootcamp (IntoActions 2013)
  • 38. Source: Design Thinking Bootcamp (IntoActions 2013)
  • 39. C U R I O U S K I D
  • 40.
  • 41.
  • 42.
  • 43. D E F I N E PoV = persona + need + insight
  • 44. I N N O V A T I O N TECHNOLOGY R&D (PRODUCTS, PROCESSES) INNOVATION FUNNEL INNOVATION MANAGEMENT PROBLEM SOLVING SUGGESTIONS CONTINUOUS IMPROVEMENT
  • 45. H U M A N C E N T E R E D D E S I G N PROBLEM DEFINITION TONS OF INNOVATION OPPORTUNITIES PROBLEM SOLVING COMPETITIVE ADVANTAGE + = INNOVATION STARTS AND ENDS WITH PEOPLE PoV = user + needs + insight
  • 46. Design Thinking is more PROBLEM FINDING than PROBLEM SOLVING N E E D S I N S I G H T S+ Needs + Insights = Meaningful Challenge
  • 47. [ persona ] needs [ need ] because [ insight ] PERSONA + NEED + INSIGHT emotions depth surprise interview findings observations contradictions can be used in the solution F O R M U L A
  • 48.
  • 49.
  • 50.
  • 51.
  • 52. I D E A T E QUANTITY, not quality
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58. P R O T O T Y P E “Fail often to succeed sooner.” - IDEO
  • 59. time spent on a project costformistakes/changes PROTOTYPE fail & learn here TOO LATE
  • 60.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66.
  • 67. T E S T
  • 68. T E S T LET PEOPLE USE YOUR PROTOTYPES EXPERIMENT TO FIND BALANCE OBSERVE THE EXPERIENCE (FILM IT) SHORT VIDEO DEMOS CONNECT WITH YOUR USERS DON’T FALL IN LOVE WITH IDEAS
  • 69. T R U S T T H E P R O C E S S
  • 70. T R U S T T H E P R O C E S S
  • 71.
  • 72.
  • 73.
  • 74.
  • 75.
  • 77.
  • 78. W H A T A R E Y O U W A I T I N G F O R ?
  • 79. M U I T O O B R I G A D O Demian Borba Design Thinker, Developer Evangelist @demianborba