1. Brent Jackson presents on helping to increase girls' physical self-efficacy through the use of Teaching Games for Understanding (TGfU) and the Game Performance Assessment Instrument (GPAI) in physical education classes.
2. He discusses how traditional, behaviorist models of physical education are not motivating girls, but that TGfU and constructivist approaches show potential to better engage females.
3. Research was conducted using TGfU alone and with the addition of the GPAI at two schools, and results showed that both TGfU and the combination of TGfU and GPAI can positively impact girls' physical self-efficacy over time.
This presentation discusses the concept of Feedback in sport. The types of feedback, use for players and coaches, effects on athletic performance, importance and research in the area will all be covered.
Based upon the 2008 book by Conyne, Crowell & Newmeyer, called Group Techniques: How to Use Them More Purposefully, the presentation introduces the PGTM model (Purposeful Group Techniques Model) for selecting group interventions. Group leaders are challenged to know just how to deal with each situation until they gain experience and a lot of practice! This model helps group leaders to decide what to do, and the book includes a large number of actual techniques collected in the appendix for ease of use.
This presentation discusses the concept of Feedback in sport. The types of feedback, use for players and coaches, effects on athletic performance, importance and research in the area will all be covered.
Based upon the 2008 book by Conyne, Crowell & Newmeyer, called Group Techniques: How to Use Them More Purposefully, the presentation introduces the PGTM model (Purposeful Group Techniques Model) for selecting group interventions. Group leaders are challenged to know just how to deal with each situation until they gain experience and a lot of practice! This model helps group leaders to decide what to do, and the book includes a large number of actual techniques collected in the appendix for ease of use.
Early Childhood Educational Management: Managing change in curriculum in earl...Betty Teo
Research shows that play is important to children’s learning and teachers have important roles to play during children’s play. However, my anecdotal observations and experiences show that there are gaps between theories and practices among early childhood centers in Singapore with regards to allowing play in the curriculum. The purpose of this case evaluation study is to analyze the impact of early childhood principals’ leadership has on teachers’ implementation of play in early childhood education curriculum.
4. TEACHER INFLUENCE
Too many girls are not enjoying their Physical Education
experience and are dropping out of physical activity.
Dishman et al., 2004
Teaching models rooted in behaviorism are not working
for today’s students, in particular today’s female
students.
Constantinou, Manson, & Silverman, 2009
Teaching models framed in constructivism have the
potential to connect females to a successful experience
in PE.
Beveridge & Scruggs, 2000
Brent Jackson, 2015
6. TLC MATTERS
T – The role of the teacher is
significant.
L – The role of the learning
environment is significant.
C – The role of the curriculum is
significant.
Beveridge & Scruggs, 2000
Brent Jackson, 2015
8. What does that mean?
OUTCOME vs. PROCESS
The OUTCOME is decreased motivation.
Because the PROCESS ensures low (physical)
self-efficacy and competency.
“The definition of insanity is to do the same thing over and over again, expecting
different results.” Einstein
Brent Jackson, 2015
11. RESEARCH PROCESS
School A – TGfU
• TGfU VB, BB
• PSEQ 3x: Baseline, Post VB, Post BB
School B - TGfU and GPAI
• TGfU VB, BB
• GPAI
• PSEQ 3x: Baseline, Post VB, Post BB
Brent Jackson, 2015
12. WHY THE GPAI?
• Engagement potential
• Authentic assessment
• Assessment of learning
• Assessment for learning
• Assessment as learning
Brent Jackson, 2015
13. TGfU IS IMPACTFUL!
• Lower teacher expectations.
• Use optimally challenging
activities.
• Raise levels of success.
Brent Jackson, 2015
14. 3 POINTS
1. Competency + high self-efficacy =
motivation.
2. TGfU can positively affect physical
self-efficacy.
3. Using the GPAI can take the ability
to positively affect physical self-
efficacy to even greater heights.
Brent Jackson, 2015
15. Areas for Growth Limitations
Increased time frame
Cover all game types
Increase student experience
with GPAI
Expand research groups
Include boys
Include different socio-
economic groups
Isolate TGfU
More teacher participant
notes
Triangulate with PSEQ data
and researcher field notes
Narrow scope
Quasi-experimental
research design did not
allow for truly random
participant group
Only one assessment tool
Brent Jackson, 2015
17. References
Bandura, A. (1978). Self-efficacy: Toward a unifying theory of behavioral change. Advances in Behaviour Research and Therapy, 1, 139–
161. Retrieved from http://www.sciencedirect.com/science/article/pii/0146640278900097
Bandura, A. (2010). Self-Efficacy. In W. E. Weiner, Irving B.; Craighead (Ed.), The Corsini Encyclopedia of Psychology (4th ed., pp.
1534–1536). John Wiley & Sons.
Beveridge, S., & Scruggs, P. (2000). TLC for better PE: Girls and elementary physical education. Journal of Physical Education,
Recreation & Dance, 71(8), 22–27.
Brown, D., & Evans, J. (2004). Reproducing gender? Intergenerational links and the male PE teacher as a cultural conduit in teaching
physical education. Journal of Teaching in Physcial Education, (23), 48–70.
Cairney, J., Kwan, M. Y., Velduizen, S., Hay, J., Bray, S. R., & Faught, B. E. (2012). Gender, perceived competence and the enjoyment
of physical education in children: a longitudinal examination. The International Journal of Behavioral Nutrition and Physical Activity, 9(26),
1–8. doi:10.1186/1479-5868-9-26
Davis, B. (2009). EDCP501 [lecture notes]. Retrieved from https://connect.ubc.ca
Davis, B., Sumara, D., & Luce-Kapler, R. (2008). Engaging Minds. New York, N.Y.: Routledge.
Ennis, C. D. (1999). Creating a culturally relevant curriculum for disengaged Girls. Sport, Education and Society, 4(1), 31–49.
doi:10.1080/1357332990040103
Ericsson, K. Anders (1998). The Scientific Study of Expert Levels of Performance: general implications for optimal learning and creativity.
High Ability Studies, 9(1), 75-100. DOI: 10.1080/1359813980090106
Griffin, L., Butler, J., Lombardo, B., & Nastasi, R. (2003). An introduction to teaching games for understanding. Teaching Games for
Understanding in Physical Education and Sport, 1–9.
Griffin, L., & Patton, K. (2005). Two Decades of Teaching Games for Understanding: Looking at the Past, Present, and Future.In L.
Griffin & J. Butler (Eds.), Teaching Games for Understanding: theory, research, and practice. (pp. 1–17). Champaign, IL: Human Kinetics.
Harter, S. (1978). Effectance motivation reconsidered: toward a developmental model. Human Development, (1), 34–64.
Luke, M., & Sinclair, G. (1991). Gender differences in adolescents’ attitudes toward school physical education. Journal of Teaching in
Physical Education, (11), 31–46.
Pate, R. R., Ward, D. S., Saunders, R. P., Felton, G., Dishman, R. K., & Dowda, M. (2005). Promotion of physical activity among high-
school girls: a randomized controlled trial. American Journal of Public Health, 95(9), 1582–7. doi:10.2105/AJPH.2004.045807
Ross, P. E. (2006). The expert mind. Scientific American, 295(2), 64–71.
Schwartz, B. (2005). Barry Schwartz: The Paradox of Choice. [Video file]. Retrieved from
http://www.ted.com/talks/barry_schwartz_on_the_paradox_of_choice.html
Van Gyn, G. H., Higgins, J. W., Gaul, C. A., & Gibbons, S. (2000). Reversing the trend: girls’ participation in physical education.
Canadian Association for Health, Physical Education, Recreation and Dance, 66(1), 26–32.
Brent Jackson, 2015