1
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Gamification : Gamification:
5,000 hours of learning
Bernardo Crespo
Twitter: @b_crespo
#GWC14
Madrid, 6 noviembre 2013
2
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
BBVA Game
Setting up a platform to educate
customers on how to use our
transactional website. And it
works!
2011
2014
3 years of learning
You are
here
3
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Our approach
http://youtu.be/OsaJoNYmoeM
4
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
End 2010 / Beginning 2011
Source: Google Trends / “Gamification” / http://www.google.es/trends/explore#q=gamification%2C%20&cmpt=q
Gamification: PBL Points
Badges
Leaderboards
5
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Our goal
The challenge
• Contribution to our
Digitalization goal.
• Main goal. Engagement
on actual users.
• Secondary Goal. User
Acquisition.
The use of Gamification techniques as a means to enhance business goals.
11
22
33
POINTS
BADGES
LEADERBOARDS
Challenges
+ Rewards
6
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Is everyone a gamer?
66% 33%
7
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
19%
0-20 20-30
años
30-45 >6045-59
2% 23%48% 8%
71%
Is everyone a gamer?
8
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Is gamification about fun?
Makes bbva.es more
enjoyable…
Source: Opinator – YoY April 2014
Keeps my curiosity…
I value your rewards…
Overall satisfaction with bbva.es…
Overall satisfaction with game…
7.95
7.40
7.13
8.03
7.24
29,767
29,709
29,683
29,672
29,637
9
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
How do we keep the “flow”?
PASSION
Source: Adapted form Flow: The Psychology of Optimal Experience , Mihaly Csikszentmihalyi.
CHALLENGE
SKILL
Anxiety
Boredom
10
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
> 80% automated
direct
communications
How do we keep the “flow”?
11
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
How to measure Gamification?
Game metrics
There is no magic formula.
Web metrics Biz Metrics
KPIs KSIs
12
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
¿Cómo se mide Gamification?
No existe una fórmula mágica
User activity
Return Frequencychallenges
sections
redemption
User acquisition
Traffic channels
CTR + Logins
rewards
Virality
KPIs KSIs
margin
ROI
frequency
+ a lot of curiosity
Video views
13
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
One “game” fits all?
Achievers
Source: Adapted form Richard Bartle:
Interacting
Acting
Players
Killers
ExplorersSocializers
World
14
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
videos
Hiring new products
Social challenges
data qualification
transactions
Friends
Quiz
logon
permanency
goals
games
One “game” fits all?
15
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
How to Sell Gamification To Your
CEO?
Biz Metrics
KSIs
16
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
No way using Gamification awards
Fuente: http://www.gamification.co/2012/10/31/spanish-bank-bbva-embraces-gamification-with-online-game/
http://www.forrester.com/Case+Study+BBVA+Drives+Online+Banking+Use+With+Game+Mechanics/fulltext/-/E-RES101441?docid=101441
http://my.gartner.com/portal/server.pt?open=512&objID=202&&PageID=5553&mode=2&in_hi_userid=2&cached=true&resId=2355215&ref=AnalystProfile
17
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
201,639 Game users
> 1 MM Video views
50% Spanish villages playing
BBVA game NOW
NOW
18
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
3x ClickOpen email
2x Overall satisfaction BBVA.es
#2 Bank by Social Media audience. Spain.
24x Video views [first 12 months]
NOW
19
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Has this game an
ending?
20
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Has this game an ending?
“Time is a
game played
beautifully by
children.”
Heráclito
21
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
There is no ending for emotions
22
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
BBVA Game
Creamos una plataforma donde
enseñamos a mejorar el uso de
BBVA.es entre los clientes BBVA.
Gamification funciona!
LigaBBVAgame.com
2011
2014
Usted
está
aquí
3 years of learning
Taking advantage of our learning to
adapt BBVA game to an acquisition
tool.
23
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Gami-acquisition
24
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Will see how it works.
25
GWC Gamification 5.000 horas de Aprendizaje – mayo 2014
Bernardo Crespo
Twitter: @b_crespo
#GWC14
Thanks a lot /
Muchas
Gracias.
Gamification: 5,000
hours of learning

GWC14: Bernardo Crespo - "5000 hours of learning"

  • 1.
    1 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Gamification : Gamification: 5,000 hours of learning Bernardo Crespo Twitter: @b_crespo #GWC14 Madrid, 6 noviembre 2013
  • 2.
    2 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 BBVA Game Setting up a platform to educate customers on how to use our transactional website. And it works! 2011 2014 3 years of learning You are here
  • 3.
    3 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Our approach http://youtu.be/OsaJoNYmoeM
  • 4.
    4 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 End 2010 / Beginning 2011 Source: Google Trends / “Gamification” / http://www.google.es/trends/explore#q=gamification%2C%20&cmpt=q Gamification: PBL Points Badges Leaderboards
  • 5.
    5 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Our goal The challenge • Contribution to our Digitalization goal. • Main goal. Engagement on actual users. • Secondary Goal. User Acquisition. The use of Gamification techniques as a means to enhance business goals. 11 22 33 POINTS BADGES LEADERBOARDS Challenges + Rewards
  • 6.
    6 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Is everyone a gamer? 66% 33%
  • 7.
    7 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 19% 0-20 20-30 años 30-45 >6045-59 2% 23%48% 8% 71% Is everyone a gamer?
  • 8.
    8 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Is gamification about fun? Makes bbva.es more enjoyable… Source: Opinator – YoY April 2014 Keeps my curiosity… I value your rewards… Overall satisfaction with bbva.es… Overall satisfaction with game… 7.95 7.40 7.13 8.03 7.24 29,767 29,709 29,683 29,672 29,637
  • 9.
    9 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 How do we keep the “flow”? PASSION Source: Adapted form Flow: The Psychology of Optimal Experience , Mihaly Csikszentmihalyi. CHALLENGE SKILL Anxiety Boredom
  • 10.
    10 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 > 80% automated direct communications How do we keep the “flow”?
  • 11.
    11 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 How to measure Gamification? Game metrics There is no magic formula. Web metrics Biz Metrics KPIs KSIs
  • 12.
    12 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 ¿Cómo se mide Gamification? No existe una fórmula mágica User activity Return Frequencychallenges sections redemption User acquisition Traffic channels CTR + Logins rewards Virality KPIs KSIs margin ROI frequency + a lot of curiosity Video views
  • 13.
    13 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 One “game” fits all? Achievers Source: Adapted form Richard Bartle: Interacting Acting Players Killers ExplorersSocializers World
  • 14.
    14 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 videos Hiring new products Social challenges data qualification transactions Friends Quiz logon permanency goals games One “game” fits all?
  • 15.
    15 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 How to Sell Gamification To Your CEO? Biz Metrics KSIs
  • 16.
    16 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 No way using Gamification awards Fuente: http://www.gamification.co/2012/10/31/spanish-bank-bbva-embraces-gamification-with-online-game/ http://www.forrester.com/Case+Study+BBVA+Drives+Online+Banking+Use+With+Game+Mechanics/fulltext/-/E-RES101441?docid=101441 http://my.gartner.com/portal/server.pt?open=512&objID=202&&PageID=5553&mode=2&in_hi_userid=2&cached=true&resId=2355215&ref=AnalystProfile
  • 17.
    17 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 201,639 Game users > 1 MM Video views 50% Spanish villages playing BBVA game NOW NOW
  • 18.
    18 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 3x ClickOpen email 2x Overall satisfaction BBVA.es #2 Bank by Social Media audience. Spain. 24x Video views [first 12 months] NOW
  • 19.
    19 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Has this game an ending?
  • 20.
    20 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Has this game an ending? “Time is a game played beautifully by children.” Heráclito
  • 21.
    21 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 There is no ending for emotions
  • 22.
    22 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 BBVA Game Creamos una plataforma donde enseñamos a mejorar el uso de BBVA.es entre los clientes BBVA. Gamification funciona! LigaBBVAgame.com 2011 2014 Usted está aquí 3 years of learning Taking advantage of our learning to adapt BBVA game to an acquisition tool.
  • 23.
    23 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Gami-acquisition
  • 24.
    24 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Will see how it works.
  • 25.
    25 GWC Gamification 5.000horas de Aprendizaje – mayo 2014 Bernardo Crespo Twitter: @b_crespo #GWC14 Thanks a lot / Muchas Gracias. Gamification: 5,000 hours of learning