The document summarizes a workshop that uses the D4 curriculum development approach to address metrics related to teaching excellence and learning gain. The workshop walks participants through the four stages of the D4 approach: Discover, Dream, Design, and Deliver. In the Discover stage, participants share experiences of great learning. In the Dream stage, they envision ideal graduate attributes. In the Design stage, they map skills development or plan learning activities. Finally, in the Deliver stage, participants reflect and create action plans. The presenters analyze strengths of the approach such as being experiential, positively framed, and structured to promote holistic, team-based curriculum design and action toward goals like attainment, retention, and employability
The 7 Cs of Learning Design - presented at the Fourth International Conference of E-Learning and Distance Learning - Riyadh, Saudi Arabia - February - March 2015
UC&R East Midlands event slides 8th June 2010 'Teaching and learning - addres...marienicholson1
Slides from UC&R East Midlands section event 'Skills for Success! Study Skills in Higher Education' 8th June 2010 - 'Teaching and learning - addressing the gaps' - Sandy Gilkes
This slide tackles the steps, guidelines, and parts of an online lesson. A checklist is provided to assess whether the online lesson conform to quality standards.
Presentation by Martin Hagan (St Mary's University College, Belfast) at a Higher Education Academy teacher education event in July 2014. For further details of this event and links to related materials see http://bit.ly/1mqhzHS.
This is a brief presentation on Outcome Based Education. Through this presentation we look at:
1. What is Outcome Based Education?
2. Goal of Outcome Based Education
3. The problems with the Traditional Education System
4. Why Outcome Based Education?
5. Differences between Traditional Education System & OBE
6. History of Outcome Based Education
7. Principles of Outcome Based Education
8. Challenges with Outcome Based Education
9. Solution for Challenges with Outcome Based Education
A brief presentation comparing how instructional design differs from designing lessons as a teacher. Although the two fields share some things - and it would be good for each to know something about the other field - they have different skills and goals.
Presented online to a converged class at NJIT; video available at http://relayfiles.njit.edu/Converge/lipuma-4-8-15.mp4
Inside in-service teacher training (RISE)David Evans
In this study, we examine in-service teacher training to improve the quality of education in low and middle income countries. We propose an instrument to more consistently capture elements of the program.
This work is joint with Anna Popova and Violeta Arancibia.
Activities using e-Tools and Classroom Observation - Projectsslideshowproject
Self-Regulated Learning in Action!
International Teacher and Teacher Educator Training (E1)
Athens 6-8 November 2019
SLIDEshow Erasmus+ Project
Training Venue Doukas School
https://www.slideshowproject.eu/
Curriculum design, employability and digital identityJisc
From Jisc's student experience experts group meeting in Birmingham on 21 April 2016.
https://www.jisc.ac.uk/events/student-experience-experts-group-meeting-20-apr-2016
The 7 Cs of Learning Design - presented at the Fourth International Conference of E-Learning and Distance Learning - Riyadh, Saudi Arabia - February - March 2015
UC&R East Midlands event slides 8th June 2010 'Teaching and learning - addres...marienicholson1
Slides from UC&R East Midlands section event 'Skills for Success! Study Skills in Higher Education' 8th June 2010 - 'Teaching and learning - addressing the gaps' - Sandy Gilkes
This slide tackles the steps, guidelines, and parts of an online lesson. A checklist is provided to assess whether the online lesson conform to quality standards.
Presentation by Martin Hagan (St Mary's University College, Belfast) at a Higher Education Academy teacher education event in July 2014. For further details of this event and links to related materials see http://bit.ly/1mqhzHS.
This is a brief presentation on Outcome Based Education. Through this presentation we look at:
1. What is Outcome Based Education?
2. Goal of Outcome Based Education
3. The problems with the Traditional Education System
4. Why Outcome Based Education?
5. Differences between Traditional Education System & OBE
6. History of Outcome Based Education
7. Principles of Outcome Based Education
8. Challenges with Outcome Based Education
9. Solution for Challenges with Outcome Based Education
A brief presentation comparing how instructional design differs from designing lessons as a teacher. Although the two fields share some things - and it would be good for each to know something about the other field - they have different skills and goals.
Presented online to a converged class at NJIT; video available at http://relayfiles.njit.edu/Converge/lipuma-4-8-15.mp4
Inside in-service teacher training (RISE)David Evans
In this study, we examine in-service teacher training to improve the quality of education in low and middle income countries. We propose an instrument to more consistently capture elements of the program.
This work is joint with Anna Popova and Violeta Arancibia.
Activities using e-Tools and Classroom Observation - Projectsslideshowproject
Self-Regulated Learning in Action!
International Teacher and Teacher Educator Training (E1)
Athens 6-8 November 2019
SLIDEshow Erasmus+ Project
Training Venue Doukas School
https://www.slideshowproject.eu/
Curriculum design, employability and digital identityJisc
From Jisc's student experience experts group meeting in Birmingham on 21 April 2016.
https://www.jisc.ac.uk/events/student-experience-experts-group-meeting-20-apr-2016
This presentation was delivered on the 11th June 2010 as part of a workshop for Economics in the University of Ulster
It included an overview of the work of the Viewpoints project (helping Ulster staff with curriculum design) and an interactive workshop to let staff redesign their assessment and feedback strategy for a course.
Identifying and changing key curriculum design practicesJisc
Examining the process of how institutions identify and then seek to change the curriculum design processes and practices. (This session complements the main conference session on curriculum design).
Jisc conference 2011
Viewpoints Assessment and Feedback workshops at the Ulster eLearning Conference 2010 - helping practitioners creatively reflect on their assessment and feedback practice, considering the student perspective.
This presentation was delivered on the 13th May 2010 at a University of Ulster revalidation away day for the Business school. It included an overview of the work of the Viewpoints project (helping Ulster staff with curriculum design) and an interactive workshop to let staff plan their assessment and feedback strategy for a course.
This presentation is part of an interactive workshop session delivered at the 3rd CAMEL meeting between University of Ulster, University of Strathclyde and Open University. It gives a taster of the Viewpoints Information Skills and Assessment and Feedback workshop sessions.
A short presentation delivered as part of an interactive workshop session, at the CAMEL meeting between University of Ulster, Strathclyde and Open University. It demonstrates how the workshop session would work, using the Assessment and Feedback and Information Skills strands
Embedding design thinking VALA Conference June 11-12 2015Adrian Bertolini
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In this lightening talk we will reflect on the use of social media for learning, some of the
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Programme Leaders: co-creating support through community development, Neil FordSEDA
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activity using the author's own theory - people, place, compassion, power or PPCP (Dyer, 2022).
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1. Using the D4 Curriculum Development Approach
to address TEF metrics
Liz Bennett and Sue Folley: University of Huddersfield
SEDA Spring Teaching Learning and Assessment Conference 2017:
The quest for teaching excellence and learning gain: issues, resolutions and possibilities.
2. Format of the session:
Introduction
to the D4
workshops
Task 1:
Discover
Task 2:
Dream
Explanation
of Design
and Deliver
Phases
Analysis of
the
Approach
Plenary
3. Introduction to the D4 Workshops
Originally a University Strategic Project around Developing Digital Literacies in Staff
Approach used to encourage the ‘late majority’ (Rogers, 1983)
Later developed to focus on other key issues, attainment, employability, retention
4. Aims of the D4 Workshops:
To provide a starting point, and space for discussions about course/module design
To introduce the participants to a range of curriculum design tools (including
Appreciative Inquiry and Course Design cards) and understanding of the topic.
To create a personal/course team action plan
To be aware of range of further reading and further support available
7. Split into groups as instructed.
In your group, reflect on the question ‘What examples of great learning have you experienced in
your professional life?’
Think about:
o What happened?
o What did you do to make that happen?
o What did others do to contribute to that experience
o How did that experience feel?
Discuss your stories and write down some of the characteristics of what makes a great learning
experience and agree on one person to share these with the whole group later. (10 mins)
Feedback to whole group some of the characteristics of the learning experience (10 mins)
Task 1 – the Discover Stage
Discover
Dream
Design
Deliver
8. Still in your small groups you are going to create a vision of what the desirable attributes a student
graduating from your course/University are.
Think about: How you want your course/module to enable graduates to:
- Work effectively with others
- Meet employer’s expectations
- Work with professional bodies (if appropriate)
- Be adaptable and agile to work and learn in a variety of contexts
- To be able to work in a digital world
Draw a mind map or other diagram to represent the ideal graduate attributes. (10 mins)
Feedback to whole group and distil into a list of themes
Task 2 – the Dream Stage
Discover
Dream
Design
Deliver
9. Task 3 – the Design Stage
Discover
Dream
Design
Deliver
This is stage is tricky. We want staff to design something but this takes a long time to work
through and refine.
The cards are used to stimulate thinking with ideas.
There is a danger that we just use the cards for audit, and this isn’t design, but often you start
from an audit process to move forward.
• For D4A: Attainment, we ask them to identify 3 areas that they want to develop;
• For D4R: Retention, we ask them to map the student’s journey over the first 12 months of
their course;
• For D4E: Employability, we ask them to map the skills that are developed across the 3 years of
the degree;
• For D4L: Active Learning we ask them to design a single learning activity.
11. Task 3 for D4A: Curriculum Design for Attainment
12. Task 3: D4E – Curriculum Design for
Employability
Discover
Dream
Design
Deliver
These cards and the stickers are used to colour code these activities on a mapping
sheet for the course
Bennett & Folley (2016)
13. Task 3 for D4R – Curriculum Design for Retention
14. Task 4: Delivery Stage -
All the D4 Workshops
Discover
Dream
Design
Deliver
Reflecting on all the tasks done in this workshop, note any changes you would like to make to your
module and then please complete your action plan template including anything you have decided
needs to take happen or be discussed, such as:
- What have you learned from the activity design stage that you could adapt or use in your course?
- What staff development do you need to undertake?
- Do you need to arrange any discussions with the course leader or other staff to take any of your
ideas forward?
- Write down a list of actions with names of who is responsible for taking them forward and
timescales
19. Analysis of the D4 Approach: its strengths
• Experiential;
• Positively framed;
• Structured with flow between the stages.
• Efficient;
• Facilitated;
• Embedded;
• Discipline-based;
• Holistic (not siloed);
• Space for critique;
• Team based dialogue, unfreezing change;
• Action orientated;
• Resources and tools;
• Manage upwards.
• Sharing of ‘good practice’
21. Your Feedback of the D4 Approach
Discussion in groups:
1. To what extent do you agree
with our analysis of the
strengths of this approach?
2. How could the approach be
improved further?
3. How it might be used in your
context?
Experiential
Positively framed
Structuredwithflow
Efficient
Facilitated
Embedded
Discipline-based
Holistic(not siloed)
Space for critique;
Teambaseddialogue, unfreezingchange,;
Actionorientated;
Toolsand resources;
Manage upwards;
Sharing of ‘good practice
22. Resources:
Full resources including workshop plans, presentation slides and printable copies
of the cards are available at:
http://ipark.hud.ac.uk (in the training & development folder) or shortened url
is: http://goo.gl/e3hBAM
Liz Bennett: e.Bennett@hud.ac.uk @LizBennett1
Sue Folley: s.folley@hud.ac.uk @SueFolley
Editor's Notes
Liz
Materials
Copies of the cards, A4 sheets, action planning, evaluation sheet
Liz
Experiential – working through the first 2 stages or a 4 stage process.
So we move into the workshop now and you will do 2 stages and then we will describe the 3rd and 4th stages
Sue
Sue:
Last point – make the point that we have to be realistic of what we can achieve in 2 hours – and that most curriculum design processes last 2 or more full days – so this can only be the start point for your ongoing discussion and work in this area.
Sue
Sue
Liz
Sue to collate
Sue to explain
Liz to collate list
Design Task
Liz
Liz
Use the cards which take a dimension of employability and consider where it fits on your programme.
Just use the Learner Engagement Cards.
We need an example for them of what the final thing may look like – applied to a different learning activity.
They can use their own example instead of the poster one. Learning activity – keep it focussed on this
Sue
sue
Liz
Efficient – working in several course teams gets groups out of stuck behaviours/cultures, as they put on an externally facing persona!
Different challenges depending on the group eg if voluntary participation then often challenging to get the whole team together, if at an away day then there is more resistance, challenge to deal with, however both have evaluated positively and have resulted in action plans and people staying on task for the whole 2.5 hours.