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UNIT 1: INTRODUCTION TO THE
WORLD OF RETAILING
1
LO1 HISTORY OF RETAIL,
LO2 RETAIL OVERVIEW AND PRESENT SCENARIO
LO3 CONCEPT AND FUNCTIONS PERFORMED BY RETAILERS
LO4 EMERGING TRENDS AND CAREER OPPORTUNITIES IN
RETAILING
LO5 THE BUYING PROCESS - NEED RECOGNITION, INFORMATION
SEARCH, EVALUATION OF ALTERNATIVES.
LO6 SOCIAL FACTORS INFLUENCING THE BUYING PROCESS
FAMILY, REFERENCE GROUPS AND CULTURE.
LO7 RETAILER CHARACTERISTICS
LO8 RETAIL FORMATS - STORE BASED, NON-STORE BASED,
WEB BASED VARIOUS FORMAT WITHIN STORE BASED
RETAILING E.G. SPECIALTY STORE, HYPER MARKET, AND
SUPERMARKET.
LO9 DRAW AN INSIGHT INTO DEVELOPING A SALES STRATEGY
AND PLAN AND IMPLEMENTING THE PLAN.
2
UNIT 1: Introduction to the World of Retailing
DEFINITION RETAIL AND
RETAILER, HISTORY OF
RETAIL
UNIT 1: Introduction to the World
of Retailing
1
Recall…. When is the last time you went to your
favorite retailer? What store was it? Is it a clothing
store, or is it a grocery store? Maybe you prefer to
shop online. Why?
Have you wondered about the journey those
products take before making it out to the shelves?
What is your definition the word “retail.”
Spend five minutes writing your responses to the following
questions
4
Before we define Retail & Retailer….let us
Reflect !!!
 Retailing – includes all the activities involved
in selling the goods&services to the final
consumer for personal,family, householduse
or for nonbusiness purpose .
 Retail – The word retail is derived from a
french word retaillier which means to cut off a
piece or to break bulk.
What is Retailing?
Understanding Retailing
Definition of Retail: sale of goods and services to the
public for consumption, covering a huge range of customer
needs
Design to create contact efficiency
Define target buyer segments, identify service outputs, and match
offerings to provide value to each target
Utilize structural differences among retailers that influence strategies
and results
94.5% of retail companies only have one location, and more
than one million have fewer than 100 employees
Examples of Retailers
 Retailers:
-Reliance Retail, KFC, McDonalds,
More,Subiksha,Spencers,VishalRetail,Bigbazar etc
 Firms that are retailers and wholesalers
that sell to other business as well as
consumers:
-Metro,Office Depot(Stationery products).
Evolution of Retail
Learning Outcomes: Evolution of Retail
1.2 Analyze the evolution of the retail industry
 1.2.1 Describe the overall change in the structure
of the retail industry over the past 60 years
 1.2.2 Discuss the role information systems have
played in the changing retail industry
 1.2.3 Explain why a willingness to adapt is
essential to a retailer's survival
Historical Changes in Retail
Pre-1800s: retail was made up of local merchants who
provided full service to customers (credit, repairs, etc.)
First department store was developed in 1800s, by the
1950s over 4,000 department stores operated, and by
1970s department stores closed and replaced with malls
1990s: Internet impacted retail industry, online shopping
became widely popular and still is to this day
Historical Changes in Retail
(Contd…)
Retail comes from the Old French word tailor, which
means "to cut a piece off, clip or to break bulk" in terms of
tailoring (1365). It was first recorded as a noun with the
meaning of a "sale in small quantities" in 1433.
The true department store in the world was founded in
Paris in 1852 by Aristide Boucicaut and was named Bon
Marche.
It was only after World war II that retailers began to
upgrade their services, facilities and merchandise
selection to offer a fascinating array of additional benefits
to consumers through organised retailing.
11
Information Systems in Retail
Frequently utilized information systems in retail:
Inventory management software: tracks
inventory levels, orders, sales, and deliveries
Customer Relationship Management: looks at
data about current and future customers in
hopes of retaining and building relationships
(personal profile/details, sales history,
communication, feedback)
Accounting Information Systems: system of
collecting, storing, and processing data used
by decision makers
Adaptation in Retail
Examples that failed to adapt and why:
Blockbuster Video: late fees led to its
demise, and they were too slow to adapt to
changes
Borders Bookstore: filed for bankruptcy in
2011 because they struggled to fill stores
with products consumers wanted
Toys R Us: had to lay off over 30,000
employees and sold 15% of toy market,
needing to make up for lost sales
Practice Question
As you consider those shifts also think about
how you, the consumer, has changed over time.
Do you shop differently then you used to a year
ago or even a decade ago?
What have been some of your biggest
influencing factors?
What has been a dramatic shift for you in retail?
RETAIL OVERVIEW AND
PRESENT SCENARIO
UNIT 1: Introduction to the World
of Retailing
2
 The market after 2021 has been an eye-
opening time for the Indian retail sector. The
industry saw a decline of 8.5% in FY 2021, but
it recovered in 2022 to reach $836 billion with
81.5% contribution from traditional retail.
However, the COVID-19 disruptions led to a
rapid increase in e-commerce and digital
adoption. Now, brands across segments are
concentrating on increased online presence
and direct sales as customers continue to
shop online.
16
 Quite interestingly, shoppers from Tier II and
Tier III cities make up over 61 percent of the
total market share in FY 2022 in comparison to
53.8 percent in FY 2021. While Tier I cities
have a lesser growth rate for e-commerce at
47.2 percent, tier II and III cities showcased
growth of 92.2 percent and 85.2 percent,
respectively. In 2023, tier II and III cities
dominance is likely to continue. Looking at the
way Indian retail industry is moving, 2023 will
be the year to watch.
17
Let us talk about trends
 Retailers are deluging the market in droves to invest in
cutting-edge technology and take advantage of the
chance to empower the gen-Z, tech-savvy, and millennial
consumer-driven market. A Forbes report says that global
AR/VR investment will most certainly reach $72.8 billion in
2024. Additionally, consumers will engage in more
conversational commerce, increasing the use of chatbots.
The chatbot industry is anticipated to reach a market
value of over $102 billion by 2026, with a CAGR of under
35%.
 Today’s consumers seek out white-glove customer care
and demand experiences going beyond the typical
shopping experience. According to various market
studies, 32% of customers are more willing to interact with
18
moments. Through experiential retail, companies can give
their customers unique and cutting-edge experiences —
both online and in-person.
 Retailers can use AR/VR technology to provide
immersive shopping experiences focusing on in-person
interactions, enhancing the relationship between the
brand and the consumer. Virtual navigation, virtual fitting
rooms, virtual shopping, and in-store displays are just a
few cutting-edge ways; businesses may make the most
of this technology that boosts contactless transactions
and encourages interaction.
19
 The world retailing industry is becoming increasingly
competitive, forcing companies to take an innovative
approach to attract consumers and encourage long-
term loyalty to the customers. Department stores, for
example, are increasing consumer footfalls by replacing
more expensive brand-name products with less
expensive private-label products. There are many
market segments that are fueling the growth of this
industry. The convenience store industry and the global
e-commerce industry are all expected to grow
significantly in the next few years especially in emerging
markets such as Latin America, the Middle East and
Asia.
20
 According to Yahoo Finance, the Indian online retail
market was valued at INR 4,822.80 billion in 2023. The
market is expected to grow to INR 15,159.11 billion by
2028, with a compound annual growth rate (CAGR) of
24.93% from 2024 to 2028.
 Deloitte India and the Shopping Centre Association of
India (SCAI) project that India's retail industry will grow
to $4.5 trillion by the end of the decade. As of 2022, the
Indian retail market is valued at around $1.3 trillion.
 According to BCG, India's retail market is expected to
reach $1.1–1.3 trillion by 2025, growing at a CAGR of 9–
11%. This growth is driven by factors such as
urbanization, income growth, and the rise of nuclear
21
 According to LinkedIn, the Indian retail industry is
undergoing a significant transformation in 2023. Digital
retail has become the focus, with e-commerce becoming
more popular due to its convenience and improved
internet accessibility.
22
CONCEPT AND
FUNCTIONS PERFORMED
BY RETAILERS
UNIT 1: Introduction to the World
of Retailing
3
How Retailers Add Value
 Breaking Bulk
-Buy it in quantities customers want
 Holding Inventory
-Buy it at a convenient place when you want it
 Providing Assortment
-Buy other products at the same time
 Offering Services
-See it before you buy, get credit, discount etc.
Smartwatch can
be bought on
credit or cash.
Smartwatch is
featured on floor
display
Smartwatch is offered
in
convenient locations in
quantities of one
Smartwatch is
developed in
several styles
How Retailers Add Value
Smartwatch is
developed at
manufacturer
The value of the product and service increases
as the retailer performs functions.
Manufacturer’s Perspective
The Four P’s of Marketing
Distribution
Retailers are part of the
distribution channel
Retailers are part of the
distribution channel Product
Price
Promotion
Distribution Channel
Distribution Channel
PPT 1-4
Accounting Finance
MIS
Operations
Marketing
Human Resources
Retailers are a Business Like Manufacturers
Decision Variables for Retailers
Customer Service
Store Design
and Display
Merchandise
Assortment
Communication
Mix
Location
Pricing
Retail
Strategy
Economic Significance of
Retailing
 Over 1lak cr in sales
 Employs 7% of population
-about the same as manufacturing and growing.
 Management training opportunities
 Entrepreneurial opportunities
Nature of Retail Industry is
Changing
Mom and Pop Store
To Today’s Retailer
RETAILING IS A HIGH TECH
INDUSTRY
- Selling Merchandise over the Internet eg: ebay etc.
- Using Internet to manage supply chains
- Analyze POS data to tailor assortments to stores
- Computer systems for merchandise planning
Retail Environment Differs Across the
Globe
US INDIA
Concentration High Medium
Store Size Big Small
Role of Low Low
Wholesaling
Efficiency High Low
EMERGING TRENDS AND
CAREER OPPORTUNITIES
IN RETAILING
UNIT 1: Introduction to the World
of Retailing
4
Types of Retail
The retail industry covers an enormous range
of consumer needs.
According to the National Retail Federation,
there are sixteen major segments in the
industry.
This diversity in size and earnings is reflected
in the range of different ownership and
management structures
Supply Chains
A supply chain is system of organizations, people,
activities, information, and resources that involve
transformation in an efficient, nimble, and seamless
way
Supplier: person providing service (domestic or
international)
Factory: supplier has raw materials made into products
Distribution Center: finished product goes here after
leaving factory
Regional Distribution Center: local to area with many
advantages
Challenges in Retailing
1.Inventory: having too much or too little can
affect reputation of retailer and perception of
consumer
2.Mobile Experience and Engagement: 90% of
customers use smartphones while shopping
3.Digital Disruption: 5 stages (need recognition,
information search, evaluating alternatives,
purchase decision, post-purchase evaluation)
Careers in Retail
Learning Outcomes: Careers in Retail
Recognize career opportunities available in the
retail businesses
 Identify key roles within retail businesses
 List some challenges of working in the retail field
 Categorize the general role requirements of a
retail manager
 Discuss the most valuable skills for a retail
manager to possess
Key Roles in a Retail Business
Industry offers diverse and unique career paths, and
main goal includes intersecting with marketing, finance,
technology, etc. fields
Entry level positions don’t require worker to supervise
other workers t same level
Intermediate management is HR, production, strategic,
marketing, and/or financial
Management comprises of planning, organizing,
staffing, etc.
Understanding Key Roles in a Retail
Business
Basic Functions:
Planning: what needs to happen in the future
Organizing: implementing pattern of
relationships
Staffing: job analysis, recruitment, hiring
people
Leading/directing: what needs to be done in
a situation
Controlling/monitoring: making adjustments
when needed
Motivating
Why Working In Retail Is Tough
Inventory levels and assortment: must have right amount
of product available at right times in right places
Mobile engagement and experience: 90% of consumers
use smartphones while shopping, mobile revenue expected
to be $520 million in 2024
Digital disruption: need recognition, information search,
evaluating alternatives, decision to purchase, post-purchase
evaluation
Socially conscious consumer: eco-friendly or “green”
products among millennials and younger
Retail Management
Requirements
Middle managers: excellent interpersonal skills relating to
communication, motivation, and mentoring
Front Line Management
Focus on controlling and directing specific employees
Skill Sets
Effective at communicating, observing/actively
listening, giving/receiving feedback, prioritizing
Responsibilities
Expertise required, tasked with hiring, assessing
performance, providing feedback, aligning teams, etc.
Retail Management
Requirements
Functional Management:
authority over organizational unit within
business, ongoing responsibilities
General Management:
focuses on entire business as a whole,
formatting policies, managing daily operations,
planning, managing cost revenue
Mintzberg’s Management Roles
Interpersonal:
 figurehead, leader, liaison
Informational:
 mentor, disseminator, spokesman
Decisional:
 entrepreneur, disturbance handler, resource
allocator, negotiator
Skills of a Retail Manager
Technical Skills:
Learned capacity in any given field of work, study, &
play
Management and communication skills
Programming, website maintenance, typing, writing,
giving presentations
Conceptual Skills:
Most relevant in upper-level thinking and broad
strategic situations
Ability to formulate ideas, generate values, policies,
mission statements, ethics
Abilities to communicate critical concepts
More Retail Management
Requirements
Defining Agendas
 Business application
know what will be discussed in meetings
Keeping minutes
verbatim record of what was discussed and made
available to public
Relevance to management
distributing in timely fashion, communication,
organization skills
Skills of a Retail Manager
(cont.)
Interpersonal Skills:
Leadership, manager vs. leader
Communication and interpersonal skills lie at
center of considerations
Experiential Learning:
The process is cyclical with no required
starting point or end
Learning through reflection, focus on learning
process for individual
Strategic Planning in Retail Management
Microenvironment vs.
Macroenvironment
Business management: art, science, and craft of
formulating, implementing, and evaluating
decisions that will enable an organization to
achieve its long-term objectives
Strategic planning: organization’s process of
defining strategy and making decisions to pursue
this strategy
Business environment: refers to factors and
forces that affect firm’s ability to build and
maintain successful customer relationships
Microenvironment vs. Macroenvironment
(cont.)
Micro: small forces within company that affect
ability to serve its customers
Anything in immediate environment (suppliers,
customers, competitors, stakeholders
Macro: larger societal forces that affect the
microenvironment
Outside of retailer’s control and of an
economic and industry viewpoint
Microenvironment vs. Macroenvironment
(cont. II)
Strategic Planning in Retail
Four key elements of strategic planning :
 strengths and weaknesses
 personal values of key implementers (internal)
 industry opportunities/threats &
 broader societal expectations (external)
Steps in strategic retail planning process
define business mission, conduct situation audit, identify strategic
opportunities, evaluate strategic alternatives, establish specific
objectives, develop retail mix, evaluate performance
The Retail Mix
Price: What is strategy for marketing?
Promotion: What tools will you use to influence
consumers purchase decision
Place: What are hours of operation, how many
employees are needed?
Product: What type do you intend to carry, what
is depth that you will carry in assortment?
Presentation: Will there be a free-standing
location?
Store Image: What is layout, graphics?
The Retailing Concept
Idea that examines the evolution of the transformation of
retail life cycle, suggesting new retailers will begin with low-
cost and low-margin operations
Barnes & Noble example:
Stage 1: began with variety of books in one location at
low cost
Stage 2: expanded to various locations, increasing sales,
brand image, value, and profit
Stage 3: established, opened new stores, greater profits
Stage 4: Amazon entered market, allowing customers to
browse books online and have them delivered
Quick Review
Key challenge in retail: Inventory
 Adequate inventory levels imperative to retailer
success
 Too much inventory leads to unproductive sales
and lost margin due to markdowns
 If it doesn’t support customer demand, lost sales
and negative image of retailer
The Retail Mix helps with strategic planning
Technology has transformed the industry in
many ways
CONSUMER BUYING PROCESS:
PROBLEM RECOGNITION, SEARCH
AND EVALUATION, PURCHASING
PROCESSES, POST-PURCHASE
BEHAVIOR.
UNIT 1: Introduction to the World
of Retailing
5
Understanding Consumer
Behavior
Consumer
behavior
consumers make purchase
decisions
consumers use and
dispose of product
= HOW
The Consumer
Decision-Making Process
The components
of the consumer decision-making
process
Consumer
Decision-Making Process
A five-step process used
by consumers when
buying goods or services.
Consumer
Decision-Making
Process
Consumer
Decision-Making Process
Postpurchase
Behavior
Purchase
Evaluation
of Alternatives
Information Search
Need Recognition
Cultural, Social,
Individual and
Psychological
Factors
affect
all steps
1. Need Recognition
Result of an imbalance between
actual and desired states.
Need
Recognition
1. Need Recognition
Marketing helps consumers recognize
an imbalance between
present status and preferred state.
Present
Status
Preferre
d State
Problem/Need Recognition
 Consumer recognizes a gap or discrepancy
between his/her current state and his/her
desired state.
Stimulus
Any unit of input affecting
one or more of the five senses:
sight
smell
taste
touch
hearing
Stimulus
Recognition of
Unfulfilled Wants
 When a current product
isn’t performing properly
 When the consumer is
running out of a product
 When another product seems
superior to the one currently
used
2. Information Search
Internal Information Search
 Recall information in memory
External Information search
 Seek information in outside
environment
 Nonmarketing controlled
 Marketing controlled
2. Information Search (Contd.)
 Deliberate attempt to gain knowledge
about a purchase decision; goal is to
reduce uncertainty.
 Internal search
 Retrieve information from long term
memory
 External search
 Gather information from external
sources, e.g., ads, media, friends, stores
Determinants of External
Search
External Information Searches
Need More
Information
More Risk
Less knowledge
Less product experience
High level of interest
Lack of confidence
Less Risk
More knowledge
More product experience
Low level of interest
Confidence in decision
Need Less
Information
3. Evaluation of Alternatives
and Purchase
Evoked Set
Purchase!
Analyze product
attributes
Rank attributes by
importance
Use cutoff criteria
3. Evaluation of Alternatives and
Purchase (Contd.)
 Occurs either separately or in conjunction with
information search.
 We rely on internal processes to help us
organize the evaluation process.
 Consideration (evoked set)
 Decision rules (heuristics)
Consideration Set
Decision Rules
 Strategies used by consumers to guide
decision making.
 Some decision rules use product
characteristics to guide decisions.
 Compensatory
 Noncompensatory
 Some decision rules rely on stored
information in consumers’ memories to
guide decisions.
Compensatory Decision Rule
 Select the best overall brand
 Consumer evaluates brand options in terms of
each relevant attribute and computes a weighted
or summated score for each brand. The
consumer chooses the brand with the highest
score.
 A compensatory model because a positive
score on one attribute can outweigh a negative
score on another attribute.
Noncompensatory Decision
Rules
 Conjunctive Decision Rule
 Consumer sets a minimum standard for each
attribute and if a brand fails to pass any standard,
it is dropped from consideration.
 Reduces a large consideration set to a
manageable size.
 Often used in conjunction with another
decision rule.
Noncompensatory Decision Rules
 Disjunctive Decision Rule
 Consumer sets a minimum acceptable
standard as the cutoff point for each attribute--
any brand that exceeds the cutoff point is
accepted.
 Reduces large consideration set to a more
manageable number of alternatives.
 Consumer may settle for the first
satisfactory brand as final choice or may use
another decision rule.
Noncompensatory Decision
Rules
 Lexicographic Decision Rule
 The consumer ranks the attributes according to
importance and then selects the brand that is
superior on the most important attribute.
 If one brand ranks sufficiently high on just one
attribute, it will be selected regardless of how it
scores on other attributes.
Affect-Referral Rule
 Synthesized decision rule
 Consumers maintain overall evaluations of
brands in their long term memories. Brands on
not evaluated on individual attributes but on the
highest perceived overall rating.
Frame of Reference
 Another way in which consumers evaluate
information is the frame of reference from
which s/he subjectively evaluates messages
related to a decision problem.
 “Percent lean” vs. “Percent fat”
 “Sale” vs. “Clearance”
Hypothetical Use of Popular Decision Rules in
Making a Decision to Purchase an Ultralight Laptop
DECISION RULE MENTAL STATEMENT
Compensatory
rule
“I selected the computer that came out best
when I balanced the good ratings against the
bad ratings.”
Conjunctive rule “I selected the computer that had no bad
features.”
Disjunctive rule “I picked the computer that excelled in at least
one attribute.”
Lexicographic
rule
“I looked at the feature that was most important
to me and chose the computer that ranked
highest on that attribute.”
Affect referral
rule
“I bought the brand with the highest overall
rating.”
Cognitive Dissonance
Cognitive
Dissonance
Inner tension that a
consumer experiences after
recognizing an
inconsistency between
behavior and values or
opinions.
4. Purchase Decision
5. Postpurchase Behavior
Consumers can reduce dissonance by:
 Seeking information that reinforces positive
ideas about the purchase
 Avoiding information that contradicts the
purchase decision
 Revoking the original decision by returning
the product
Marketing can minimize through:
Effective Communication
Follow-up
Guarantees
Warranties
Post-Purchase Evaluation
 Consumers evaluate purchases during
consumption process.
 Three possible outcomes.
 Postpurchase cognitive dissonance.
 Complaining behavior.
Outcomes
 Actual product performance matches
prepurchase expectations
 Neutral Feeling
Outcomes
 Actual product performance exceeds
prepurchase expectations.
 Positive disconfirmation of expectations
 Satisfaction
Outcomes
 Actual product performance is below
prepurchase expectations.
 Negative disconfirmation of expectations
 Dissatisfaction
A Continuum of Satisfaction
Dissatisfaction Delighted
Satisfaction
If dissatisfied….
 Alternative actions
 Do nothing
 Avoid seller/brand in the future
 Negative WOM to friends
 Seek redress of problem from seller
 Complain to outside agency
 PORTABILITY! (If possible)
Decision to complain...
 Is based on:
 Level of dissatisfaction
 Importance of decision/purchase
 Costs/benefits of actions
 Personal characteristics
 Attribution of blame
Managerial Implications Related to
Consumer Decision Making
 Understanding decision making process
enables marketers to assist consumers along
decision pathway.
 Offer products that meet needs/wants
 Advertising
 Making information available
 Making product available
 Follow-up sales calls, good service
Consumer Buying Decisions
and Consumer Involvement
Identify the types of consumer buying
decisions and discuss the significance a of
consumer involvement?
Consumer Buying Decisions
and Consumer Involvement
More
Involvement
Less
Involvement
Routine
Response
Behavior
Limited
Decision
Making
Extensive
Decision
Making
Five Factors Influencing Decisions
1. Level of consumer involvement
2. Length of time to make decision
3. Cost of good or service
4. Degree of information search
5. Number of alternatives considered
Continuum of Consumer Buying Decisions
Routine Response Behavior
 Little involvement in selection process
 Frequently purchased low cost goods
 May stick with one brand
 Buy first/evaluate later
 Quick decision
Limited Decision Making
 Low levels of involvement
 Low to moderate cost
goods
 Evaluation of a few
alternative brands
 Short to moderate time to
decide
Extensive Decision Making
 High levels of involvement
 High cost goods
 Evaluation of many brands
 Long time to decide
 May experience cognitive
dissonance
Factors Determining the Level of Consumer
Involvement
Situation
Social Visibility
Interest
Perceived Risk of
Negative Consequences
Previous Experience
Marketing Implications of Involvement
High-involvement
purchases require:
Extensive and informative
promotion to target market
Low-involvement
purchases require:
In-store promotion,
eye-catching package
design, and good displays.
Coupons, cents-off,
2-for-1 offers
Postpurchase Processes,
Customer Satisfaction, and
Customer Commitment
Postpurchase Consumer
Behavior
Class Discussion
Based on those characteristics that contribute
to postpurchase dissonance, discuss
several product purchases that are most
likely to results in dissonance and several
that will not create this effect.
Postpurchase Dissonance
 Postpurchase Dissonance: a consumer
reaction after making a difficult decision that
involves doubt and anxiety
 Probability of experiencing dissonance
increases based on:
 Degree of commitment or irrevocability
 Importance of the decision
 Difficulty in choosing
 Individual’s tendency to experience anxiety
Postpurchase Dissonance
 Approaches to reduce dissonance:
 Increase the desirability of the brand purchased
 Decrease the desirability of rejected brand
 Decrease the importance of the purchase
 Reverse the purchase decision (return before use)
Consumer Insight
 What ethical issues, if any, are there with state
lotteries encouraging counterfactual and
prefactual thinking about winning the lottery?
 Why is counterfactual thinking so common
among consumers (it is common)?
Disposition Alternatives
Expectations, Performance,
and Satisfaction
SOCIAL FACTORS INFLUENCING THE
BUYING PROCESS FAMILY,
REFERENCE GROUPS AND CULTURE
UNIT 1: Introduction to the World
of Retailing
6
Culture
The sum total of learned beliefs, values, and
customs that serve to regulate the consumer
behavior of members of a particular society.
113
Culture
 Culture offers order, direction, and guidance in
all phases of human problem solving: When to
eat, Where to eat, What to eat for each meal,
What to serve guests at a dinner party, picnic, or
wedding.
 Culture is a learned behavior.
114
Culture…
. . is adaptive, i.e. it changes as a society faces
new problems and opportunities...
. . . satisfies needs by providing norms (rules of
behavior)...
. . . provides values which delineate what is
right, good, and important to a society.
115
Characteristics of culture
 Culture is a learned response.
 Culture includes inculcated values.
 Culture is a social phenomenon.
 Culture is gratifying and continues for a long
time.
 Cultures are similar and yet different.
 Culture prescribes the ideal standards of
behavior.
116
117
Culture Includes:
 The Material Objects of a Society
 Ideas and Values
 Institutions
 Symbols
 The Ways We Dress, Think, Eat, and Spend Our
Leisure Tim
118
:::Beliefs:::
 Consist of the very large number of mental or
verbal statements that reflect a persons
particular knowledge and assessment of
something
 “I believe this is a good restaurant to eat”
 “I believe she is a nasty person”
119
:::Values:::
1) Values are also beliefs in a way but they differ
due to
2) They are relatively few in number
3) Serve as a guide for behavior
4) Difficult to change
5) Not tied to specific objects or situations
6) Widely accepted by society
120
The beliefs, values, customs…
Influence of culture
1. ON cultural values systems.
- Ethics-good, moral, immoral.
- Aesthetics-beautiful, ugly, pleasant, unpleasant.
- Doctrine- political, social, ideological
121
2-Culture exist & reveals at different levels.
 Supranational level- Reflects different
dimensions of multiple cultures/ different
society of nations
 National level- dimensions of culture of country
and national characters.
 Group level- Held with in a country with
various sub-divisions of the society like family,
reference group, & other closely held group.
122
Levels of Culture
Level 1: Cultural
differences that cross
national boundaries or can
be seen to be present in
more than one country
Level 2 : Unique to a
particular country
Level 3 : Basically
subcultures can also be
Families, shopping
groups, friendship groups
123
Group
National
Supranational
Forms of Cultural Learning
 Formal Learning: what the elder family
member teach the younger one how to
behave.
 Informal Learning: what the child learns
primarily by imitating the behavior of selected
others such as family, friend, or TV heroes.
 Technical Learning: In which teacher instruct
the child in an educational environment about
what should be done, how it should be done,
and why it should be done.
124
The Movement of Cultural Meaning
125
Issues in Culture
 Enculturation: the learning of one’s own culture.
 Acculturation: The learning of a new or foreign
culture.
 Language and symbols: Marketers must choose
appropriate symbols in advertising.
 Ritual: A ritual is a type of symbolic activity
consisting of a series of steps (multiple behavior)
occurring in a fixed sequence and repeated over
time.
 Rituals extend over the human life cycle
 Marketers realize that rituals often involve products.
126
127
Culture and Advertising
Is it the role of advertising to socialize readers
on how to dress, decorate their homes,
celebrate festivals and food for parties, etc.?
128
American Core
Values
 Achievement and
success
 Activity
 Efficiency and practicality
 Progress
 Material comfort
 Individualism
 Freedom
 External conformity
 Humanitarianism
 Youthfulness
 Fitness and health
129
Indian Core
Values
 Family orientation
 Saving orientation
 Festivities
 Shopping as a ritual
 Mythology
 Food Habits
Criteria for Value Selection
 The value must be pervasive.
 The value must be enduring.
 The value must be consumer-related.
130
Changing cultural trends in
Indian urban markets
 Achievement orientation
 Work Ethic
 Material Success
 Middle of the road approach to tradition
 Impulse Gratification
 Use of hi-tech products
131
132
133
Culture
The sum total of learned beliefs, values, and
customs that serve to regulate the consumer
behavior of members of a particular society.
134
Culture
 Culture offers order, direction, and guidance in
all phases of human problem solving: When to
eat, Where to eat, What to eat for each meal,
What to serve guests at a dinner party, picnic, or
wedding.
 Culture is a learned behavior.
135
Culture…
. . is adaptive, i.e. it changes as a society faces
new problems and opportunities...
. . . satisfies needs by providing norms (rules of
behavior)...
. . . provides values which delineate what is
right, good, and important to a society.
136
Characteristics of culture
 Culture is a learned response.
 Culture includes inculcated values.
 Culture is a social phenomenon.
 Culture is gratifying and continues for a long
time.
 Cultures are similar and yet different.
 Culture prescribes the ideal standards of
behavior.
137
138
Culture Includes:
 The Material Objects of a Society
 Ideas and Values
 Institutions
 Symbols
 The Ways We Dress, Think, Eat, and Spend Our
Leisure Tim
139
:::Beliefs:::
 Consist of the very large number of mental or
verbal statements that reflect a persons
particular knowledge and assessment of
something
 “I believe this is a good restaurant to eat”
 “I believe she is a nasty person”
140
:::Values:::
1) Values are also beliefs in a way but they differ
due to
2) They are relatively few in number
3) Serve as a guide for behavior
4) Difficult to change
5) Not tied to specific objects or situations
6) Widely accepted by society
141
The beliefs, values, customs…
Influence of culture
1. ON cultural values systems.
- Ethics-good, moral, immoral.
- Aesthetics-beautiful, ugly, pleasant, unpleasant.
- Doctrine- political, social, ideological
142
2-Culture exist & reveals at different levels.
 Supranational level- Reflects different
dimensions of multiple cultures/ different
society of nations
 National level- dimensions of culture of country
and national characters.
 Group level- Held with in a country with
various sub-divisions of the society like family,
reference group, & other closely held group.
143
Levels of Culture
Level 1: Cultural
differences that cross
national boundaries or can
be seen to be present in
more than one country
Level 2 : Unique to a
particular country
Level 3 : Basically
subcultures can also be
Families, shopping
groups, friendship groups
144
Group
National
Supranational
Forms of Cultural Learning
 Formal Learning: what the elder family
member teach the younger one how to
behave.
 Informal Learning: what the child learns
primarily by imitating the behavior of selected
others such as family, friend, or TV heroes.
 Technical Learning: In which teacher instruct
the child in an educational environment about
what should be done, how it should be done,
and why it should be done.
145
The Movement of Cultural Meaning
146
Issues in Culture
 Enculturation: the learning of one’s own culture.
 Acculturation: The learning of a new or foreign
culture.
 Language and symbols: Marketers must choose
appropriate symbols in advertising.
 Ritual: A ritual is a type of symbolic activity
consisting of a series of steps (multiple behavior)
occurring in a fixed sequence and repeated over
time.
 Rituals extend over the human life cycle
 Marketers realize that rituals often involve products.
147
148
Culture and Advertising
Is it the role of advertising to socialize readers
on how to dress, decorate their homes,
celebrate festivals and food for parties, etc.?
149
American Core
Values
 Achievement and
success
 Activity
 Efficiency and practicality
 Progress
 Material comfort
 Individualism
 Freedom
 External conformity
 Humanitarianism
 Youthfulness
 Fitness and health
150
Indian Core
Values
 Family orientation
 Saving orientation
 Festivities
 Shopping as a ritual
 Mythology
 Food Habits
Criteria for Value Selection
 The value must be pervasive.
 The value must be enduring.
 The value must be consumer-related.
151
Changing cultural trends in
Indian urban markets
 Achievement orientation
 Work Ethic
 Material Success
 Middle of the road approach to tradition
 Impulse Gratification
 Use of hi-tech products
152
153
154
RETAILER CHARACTERISTICS
UNIT 1: Introduction to the World
of Retailing
7
Retailers Characteristics
157
RETAIL FORMATS: STORE & NON
STORE RETAILING:
FRANCHISING,
UNCONVENTIONAL CHANNELS,
E-RETAILING
UNIT 1: Introduction to the World
of Retailing
8
159
Types of Retail Formats
160
Types of Store Retail
 Department Stores
 Specialist Stores
 Categories Killers
 Convenience Stores
 Supermarkets, Superstores and
Hypermarkets
 Catalogue Shops
 Discount Stores
 Factory Outlets
161
Department Stores
 A department store is a multi-level store (at one time six or
seven stories were common, but today there tend to be from
two to three stories).
 Department stores offers width and depth in the product
range so that almost every shopping need can be met.
 Department stores in principal cities around the world are
not only retailers; they also act as tourist attractions and
sources of entertainment.
162
Specialist Stores
 Specialist stores are smaller, in line with the size of
the product range offered.
 The majority of stores found in shopping centres or
central retail areas are specialist stores.
 Specialist store targets a narrowly defined customer
market segment.
163
Category Killers
 The term category killer, which originated in the
USA
 Category Killers is described as a large specialist
retailer that is typically found in an out-of town or
edge-of-town retail park or site.
164
Convenience Stores
Convenience Stores generally apply this criteria to this
format:
 self service.
 1,000-3,000 sq ft selling area.
 Parking facilities.
 Open 7 days a week.
 A wide range of goods.
165
Supermarkets, Superstores and
Hypermarkets
 Supermarkets, Superstores & Hypermarkets a store
concept imported from the USA in the twentieth century.
 It is based on principal method ‘every day goods'.
 Instead of requesting products over a counter, It allowed
the customer to get involved with the product prior to
purchase.
 The space and labour-saving factors allowed retailers to
offer a wider choice of product at lower prices.
166
 Supermarkets, superstores and hypermarkets can
be considered in the same 'family' of retail format, in
that the stores are self-service
167
Catalogue Stores
 In Catalogue Stores very little product
is displayed in the outlet in
comparison to the range as a whole.
 The catalogues are available for
customers to browse through.
 In today's era of flexible shopping
methods, the catalogue shop is a
cost-effective way.
 The format, however, introduces some
problems in terms of product
interaction and display, because of the
reliance on the catalogue for
representation rather than 'real'
168
Discount Stores
 A discount store is a retailer that sells merchandise
at a price level that is lower than 'typical high-street
stores'.
 Discount Stores uses an everyday low pricing
policy, where prices remain constantly low, rather
than a high-low pricing policy where prices only
drop at promotion times.
169
Factory Outlets
 Factory outlet retailers offer customers a range of seconds
quality and/or previous season's goods.
 Factory outlets gives manufacturers and retailers an
opportunity to sell off unwanted merchandise without
damaging the image of the main product or retail brand,
 It allows accessibility to customers who might not normally
be able to afford the brands.
170
Types of Non-Store Retail
 Mail Order
 Direct Selling
 Personal Retailing
 Telesales
 Internet Retailing
171
Mail Order
 Mail order retailers rely on
printed media as the basis for
their format.
 Catalogues are sent to
consumers who order from the
catalogue either by telephone,
by post or online.
172
Direct Selling
 Direct selling is the term used to describe one-
to-one proactive offers from producers to
consumers.
173
Personal Retailing
 Under Personal Retailing sellers not only earn
commission on sales, but also on the people they
persuade to join the organization.
174
Telesales & Telemarketing (or
Teleshopping)
175
Telesales & Telemarketing (or
Teleshopping)
TeleSales
 Product offerings are made by a personal telephone call from
a seller to a consumer.
 The telephone is a common method of consume response to
non-store retail offerings and so with call centers playing an
increasingly major part in many retail transactions.
Telemarketing
The products are advertised on the television. The price,
warranty, return policies, buying schemes, contact number etc.
are described at the end of the Ad. The consumers can place
order by calling the retailer’s number. The retailer then delivers
the product at the consumer’s doorstep.
 For example, Asian Skyshop.
176
Internet Retailing
 The internet provides a channel of discovery for the
consumer, and a way of providing home shopping
services for a wider target market for the retailer.
 The internet is also an efficient homeshopping device,
enabling time-poor or less mobile consumers to order and
take delivery of routinely purchased items such as basic
groceries and household items.
177
Automated Vending/Kiosks
Automated Vending/Kiosks: It is most
convenient to the consumers and offers
frequently purchased items round the clock,
such as drinks, candies, chips, newspapers, etc.
The success of non-store based retailing hugely
lies in timely delivery of appropriate product.
178
Service Based Retailing
 These retailers provide various services to the
end consumer. The services include banking,
car rentals, electricity, and cooking gas
container delivery.
 The success of service based retailer lies in
service quality, customization, differentiation
and timeliness of service, technological
upgradation, and consumer-oriented pricing.
179
FRANCHISING
Franchising is seen as both an expansion strategy as well as a
distribution strategy. Numerous companies that have successfully
exploited franchising as a distribution strategy in their home
market are adopting the same strategy to exploit opportunities
abroad also. Burger King, McDonalds and other US fast food
chains with operations in Latin America, India and European
countries are good examples of such firms. Another common form
of franchising is where the franchisor supplies an important
ingredient (part, material, etc.) for the finished product.
Example: Coca Cola and Pepsi foods have franchise
arrangement with their bottling units all over the world. They
supply the concentrated syrup to the bottlers. Similarly, in India
you can notice NIIT training centres all over India, which look
similar and provide the same training programmes with same fee
structure. All these training centres are the franchisees of NIIT.
180
FRANCHISING (Contd…)
Some of the major forms of franchising are: manufacturer-retailer
systems (such as automobile dealership), manufacturer-
wholesaler systems (such as soft drink company with its bottlers),
and service-retailer systems (such as fast food outlets).
Franchising is basically a specialized form of licensing in which
the franchiser not only sells intangible property (normally a
trademark) to the franchisee, but also insists that the franchisee
agree to abide by strict rules as how it does business. The
franchiser will also often assist the franchisee to run the business
on an ongoing basis.
While licensing works well for manufacturers, franchising is often
suited to the global expansion efforts of service and retailing.
Example: McDonald’s, Tricon Global Restaurants (the parent of
Pizza Hut, Kentucky Fried Chicken, and Taco Bell), and Hilton
Hotels have all used franchising to build a presence in foreign
181
FRANCHISING (Contd…)
There are different types of franchise systems:
_ Territorial franchise: This kind of franchise is for a very
specific geographical area with territorial override for the
franchisee.
_ Mobile franchise: The privilege to sell store merchandise
extends to many other areas.
_ Co-management: The franchiser and franchisee jointly
manage the franchise business, with more involvement in the
day-to-day affairs by the former.
_ Co-owned: Going against the tenet of the franchise system,
the franchiser has a greater stake in the business by jointly
owning it with the franchisee.
_ Lease: The involvement of the franchisee is limited only to the
extent of renting out the premises to the franchiser.
182
FRANCHISING (Contd…)
Advantages of Franchising
 The advantages of retail franchising are as follows:
 Your business is based on a proven idea. You can check how
successful other franchises are before committing yourself.
 You can use a recognised brand name and trademarks. You benefit
from any advertising or promotion by the owner of the franchise - the
“franchisor”.
 The franchisor gives you support - usually including training, help
setting up the business, a manual telling you how to run the business
and ongoing advice.
 You usually have exclusive rights in your territory. The franchisor won’t
sell any other franchises in the same region.
 Financing the business may be easier. Banks are sometimes more
likely to lend money to buy a franchise with a good reputation.
 Risk is reduced and is shared by the franchisor.
 If you have an existing customer base you will not have to invest time
183
Franchising Trends in India
Following are the franchising trends in India:
 The Education sector dominates the Indian franchising
scenario, although Retail is fast catching up.
 Most of the franchisors are relatively new and small.
 Several large Indian corporate houses are also going
the franchising way.
 Newer and innovative concepts being introduced.
 Substantial interest from international franchisors as well
as Indian business houses for master franchises.
 Franchising is now spread across the country, thereby
providing opportunities to entrepreneurs everywhere.
184
Retail Franchising within
India
 Grew initially in the apparel and footwear sectors has gradually
grown to cover a wide variety of sectors including food,
consumer durables, jewellery, books, home decor etc.
Two varieties of Retailers:
 The manufacturer-retailers-typically Product Distribution Franchises-
have been around for a while.
 The aggregators-typically Business Format Franchises-only now
beginning to show up
 Existent and likely to be successful only in smaller formats
 Substantial action also happening in non-metro locations.
 Thereby spreading organized retailing over a larger footprint
 Has had to contend with the peculiarities of the India real estate
markets
 Result-MG (Minimum Guarantee) has become the key driver
185
EMERGING TRENDS IN RETAIL
FORMATS (UNCONVENTIONAL
CHANNELS)
186
EMERGING TRENDS IN RETAIL
FORMATS (UNCONVENTIONAL
CHANNELS)
187
EMERGING TRENDS IN RETAIL
FORMATS (UNCONVENTIONAL
CHANNELS)
188
Purple Awards 2020 - 8th Mar, 2020 Blind Date for Dogs - 15th Feb, 2020
Children's Art Competition -15th - 16th Feb, 2020
EMERGING TRENDS IN RETAIL
FORMATS (UNCONVENTIONAL
CHANNELS)
189
EMERGING TRENDS IN RETAIL
FORMATS (UNCONVENTIONAL
CHANNELS)
1. Van/Mobile Van Retailing
 Static retailing
 Raving retailing
2. Conference/Party/Event/Festive Retailing
3. Distant Retailing a customer place the order from a remote location by
telephone, SMS, internet, pager etc, instead of visiting a store.
4. Forecourt Retailing
Example: Vishal Mega Mart has tied up with Hindustan Petroleum
Corporation Ltd (HPCL) for opening forecourt retail stores chain, which has
been branded as “Vishal Corner Mart”. Apollo Pharmacy had tied up and set
up ‘convenio’ stores at Indian Oil Corporation (IOC) petrol pump outlets for
supplying groceries and medicines.
5. Trade Parks
Example: India Exposition Mart set up by Handicraft Export Promotion
Council in Greater Noida, International Home Deco Park (IHDP) set up by a
group of private investors in Noida and World Trade Park coming up in
190
ELECTRONIC-RETAILING / (E-
RETAILING) / (E-TAILING) / ONLINE –
RETAILING
 E-tailing is the selling of retail goods on the
Internet.
 E-tailing is synonymous with business-to-
consumer (B2C) transaction.
 E-tailing has resulted in the development of e-
tail ware - software tools for creating online
Catalogs and managing the business connected
with doing e-tailing.
 In the year 2003, clothing and apparel segment
clocked online revenues to the tune of $ 3.6
billion.
191
Three types of online Retailing
Online retailing is classified into three main categories:
❖ Click: The businesses that operate only through the
online channel fall into this category. Prominent examples in
this category include: Dell, Amazon.com and e-Bay.
❖ Click and Brick: The businesses that use both the
online as well as the offline channel fall into this category.
Common example includes: Barnes and Noble’s.
❖ Brick and Mortar: This is the conventional mode of
retailing. The businesses that do not use the latest retailing
channels and still rely upon the conventional mode belong
to this category.
192
Online Retailing – Advantages
 No Real Estate Costs
 Easy and Comfortably
 Customer Interaction
 Mass Media
 Search Option
 User Friendly
 Effective Price Discrimination
 Customized Product Placement
 Global Reach
193

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Basics of Retail Management (MBA)_unit 1.pptx

  • 1. UNIT 1: INTRODUCTION TO THE WORLD OF RETAILING 1
  • 2. LO1 HISTORY OF RETAIL, LO2 RETAIL OVERVIEW AND PRESENT SCENARIO LO3 CONCEPT AND FUNCTIONS PERFORMED BY RETAILERS LO4 EMERGING TRENDS AND CAREER OPPORTUNITIES IN RETAILING LO5 THE BUYING PROCESS - NEED RECOGNITION, INFORMATION SEARCH, EVALUATION OF ALTERNATIVES. LO6 SOCIAL FACTORS INFLUENCING THE BUYING PROCESS FAMILY, REFERENCE GROUPS AND CULTURE. LO7 RETAILER CHARACTERISTICS LO8 RETAIL FORMATS - STORE BASED, NON-STORE BASED, WEB BASED VARIOUS FORMAT WITHIN STORE BASED RETAILING E.G. SPECIALTY STORE, HYPER MARKET, AND SUPERMARKET. LO9 DRAW AN INSIGHT INTO DEVELOPING A SALES STRATEGY AND PLAN AND IMPLEMENTING THE PLAN. 2 UNIT 1: Introduction to the World of Retailing
  • 3. DEFINITION RETAIL AND RETAILER, HISTORY OF RETAIL UNIT 1: Introduction to the World of Retailing 1
  • 4. Recall…. When is the last time you went to your favorite retailer? What store was it? Is it a clothing store, or is it a grocery store? Maybe you prefer to shop online. Why? Have you wondered about the journey those products take before making it out to the shelves? What is your definition the word “retail.” Spend five minutes writing your responses to the following questions 4 Before we define Retail & Retailer….let us Reflect !!!
  • 5.  Retailing – includes all the activities involved in selling the goods&services to the final consumer for personal,family, householduse or for nonbusiness purpose .  Retail – The word retail is derived from a french word retaillier which means to cut off a piece or to break bulk. What is Retailing?
  • 6. Understanding Retailing Definition of Retail: sale of goods and services to the public for consumption, covering a huge range of customer needs Design to create contact efficiency Define target buyer segments, identify service outputs, and match offerings to provide value to each target Utilize structural differences among retailers that influence strategies and results 94.5% of retail companies only have one location, and more than one million have fewer than 100 employees
  • 7. Examples of Retailers  Retailers: -Reliance Retail, KFC, McDonalds, More,Subiksha,Spencers,VishalRetail,Bigbazar etc  Firms that are retailers and wholesalers that sell to other business as well as consumers: -Metro,Office Depot(Stationery products).
  • 9. Learning Outcomes: Evolution of Retail 1.2 Analyze the evolution of the retail industry  1.2.1 Describe the overall change in the structure of the retail industry over the past 60 years  1.2.2 Discuss the role information systems have played in the changing retail industry  1.2.3 Explain why a willingness to adapt is essential to a retailer's survival
  • 10. Historical Changes in Retail Pre-1800s: retail was made up of local merchants who provided full service to customers (credit, repairs, etc.) First department store was developed in 1800s, by the 1950s over 4,000 department stores operated, and by 1970s department stores closed and replaced with malls 1990s: Internet impacted retail industry, online shopping became widely popular and still is to this day
  • 11. Historical Changes in Retail (Contd…) Retail comes from the Old French word tailor, which means "to cut a piece off, clip or to break bulk" in terms of tailoring (1365). It was first recorded as a noun with the meaning of a "sale in small quantities" in 1433. The true department store in the world was founded in Paris in 1852 by Aristide Boucicaut and was named Bon Marche. It was only after World war II that retailers began to upgrade their services, facilities and merchandise selection to offer a fascinating array of additional benefits to consumers through organised retailing. 11
  • 12. Information Systems in Retail Frequently utilized information systems in retail: Inventory management software: tracks inventory levels, orders, sales, and deliveries Customer Relationship Management: looks at data about current and future customers in hopes of retaining and building relationships (personal profile/details, sales history, communication, feedback) Accounting Information Systems: system of collecting, storing, and processing data used by decision makers
  • 13. Adaptation in Retail Examples that failed to adapt and why: Blockbuster Video: late fees led to its demise, and they were too slow to adapt to changes Borders Bookstore: filed for bankruptcy in 2011 because they struggled to fill stores with products consumers wanted Toys R Us: had to lay off over 30,000 employees and sold 15% of toy market, needing to make up for lost sales
  • 14. Practice Question As you consider those shifts also think about how you, the consumer, has changed over time. Do you shop differently then you used to a year ago or even a decade ago? What have been some of your biggest influencing factors? What has been a dramatic shift for you in retail?
  • 15. RETAIL OVERVIEW AND PRESENT SCENARIO UNIT 1: Introduction to the World of Retailing 2
  • 16.  The market after 2021 has been an eye- opening time for the Indian retail sector. The industry saw a decline of 8.5% in FY 2021, but it recovered in 2022 to reach $836 billion with 81.5% contribution from traditional retail. However, the COVID-19 disruptions led to a rapid increase in e-commerce and digital adoption. Now, brands across segments are concentrating on increased online presence and direct sales as customers continue to shop online. 16
  • 17.  Quite interestingly, shoppers from Tier II and Tier III cities make up over 61 percent of the total market share in FY 2022 in comparison to 53.8 percent in FY 2021. While Tier I cities have a lesser growth rate for e-commerce at 47.2 percent, tier II and III cities showcased growth of 92.2 percent and 85.2 percent, respectively. In 2023, tier II and III cities dominance is likely to continue. Looking at the way Indian retail industry is moving, 2023 will be the year to watch. 17
  • 18. Let us talk about trends  Retailers are deluging the market in droves to invest in cutting-edge technology and take advantage of the chance to empower the gen-Z, tech-savvy, and millennial consumer-driven market. A Forbes report says that global AR/VR investment will most certainly reach $72.8 billion in 2024. Additionally, consumers will engage in more conversational commerce, increasing the use of chatbots. The chatbot industry is anticipated to reach a market value of over $102 billion by 2026, with a CAGR of under 35%.  Today’s consumers seek out white-glove customer care and demand experiences going beyond the typical shopping experience. According to various market studies, 32% of customers are more willing to interact with 18
  • 19. moments. Through experiential retail, companies can give their customers unique and cutting-edge experiences — both online and in-person.  Retailers can use AR/VR technology to provide immersive shopping experiences focusing on in-person interactions, enhancing the relationship between the brand and the consumer. Virtual navigation, virtual fitting rooms, virtual shopping, and in-store displays are just a few cutting-edge ways; businesses may make the most of this technology that boosts contactless transactions and encourages interaction. 19
  • 20.  The world retailing industry is becoming increasingly competitive, forcing companies to take an innovative approach to attract consumers and encourage long- term loyalty to the customers. Department stores, for example, are increasing consumer footfalls by replacing more expensive brand-name products with less expensive private-label products. There are many market segments that are fueling the growth of this industry. The convenience store industry and the global e-commerce industry are all expected to grow significantly in the next few years especially in emerging markets such as Latin America, the Middle East and Asia. 20
  • 21.  According to Yahoo Finance, the Indian online retail market was valued at INR 4,822.80 billion in 2023. The market is expected to grow to INR 15,159.11 billion by 2028, with a compound annual growth rate (CAGR) of 24.93% from 2024 to 2028.  Deloitte India and the Shopping Centre Association of India (SCAI) project that India's retail industry will grow to $4.5 trillion by the end of the decade. As of 2022, the Indian retail market is valued at around $1.3 trillion.  According to BCG, India's retail market is expected to reach $1.1–1.3 trillion by 2025, growing at a CAGR of 9– 11%. This growth is driven by factors such as urbanization, income growth, and the rise of nuclear 21
  • 22.  According to LinkedIn, the Indian retail industry is undergoing a significant transformation in 2023. Digital retail has become the focus, with e-commerce becoming more popular due to its convenience and improved internet accessibility. 22
  • 23. CONCEPT AND FUNCTIONS PERFORMED BY RETAILERS UNIT 1: Introduction to the World of Retailing 3
  • 24. How Retailers Add Value  Breaking Bulk -Buy it in quantities customers want  Holding Inventory -Buy it at a convenient place when you want it  Providing Assortment -Buy other products at the same time  Offering Services -See it before you buy, get credit, discount etc.
  • 25. Smartwatch can be bought on credit or cash. Smartwatch is featured on floor display Smartwatch is offered in convenient locations in quantities of one Smartwatch is developed in several styles How Retailers Add Value Smartwatch is developed at manufacturer The value of the product and service increases as the retailer performs functions.
  • 26. Manufacturer’s Perspective The Four P’s of Marketing Distribution Retailers are part of the distribution channel Retailers are part of the distribution channel Product Price Promotion
  • 29. Decision Variables for Retailers Customer Service Store Design and Display Merchandise Assortment Communication Mix Location Pricing Retail Strategy
  • 30. Economic Significance of Retailing  Over 1lak cr in sales  Employs 7% of population -about the same as manufacturing and growing.  Management training opportunities  Entrepreneurial opportunities
  • 31. Nature of Retail Industry is Changing Mom and Pop Store To Today’s Retailer
  • 32. RETAILING IS A HIGH TECH INDUSTRY - Selling Merchandise over the Internet eg: ebay etc. - Using Internet to manage supply chains - Analyze POS data to tailor assortments to stores - Computer systems for merchandise planning
  • 33. Retail Environment Differs Across the Globe US INDIA Concentration High Medium Store Size Big Small Role of Low Low Wholesaling Efficiency High Low
  • 34. EMERGING TRENDS AND CAREER OPPORTUNITIES IN RETAILING UNIT 1: Introduction to the World of Retailing 4
  • 35. Types of Retail The retail industry covers an enormous range of consumer needs. According to the National Retail Federation, there are sixteen major segments in the industry. This diversity in size and earnings is reflected in the range of different ownership and management structures
  • 36. Supply Chains A supply chain is system of organizations, people, activities, information, and resources that involve transformation in an efficient, nimble, and seamless way Supplier: person providing service (domestic or international) Factory: supplier has raw materials made into products Distribution Center: finished product goes here after leaving factory Regional Distribution Center: local to area with many advantages
  • 37. Challenges in Retailing 1.Inventory: having too much or too little can affect reputation of retailer and perception of consumer 2.Mobile Experience and Engagement: 90% of customers use smartphones while shopping 3.Digital Disruption: 5 stages (need recognition, information search, evaluating alternatives, purchase decision, post-purchase evaluation)
  • 39. Learning Outcomes: Careers in Retail Recognize career opportunities available in the retail businesses  Identify key roles within retail businesses  List some challenges of working in the retail field  Categorize the general role requirements of a retail manager  Discuss the most valuable skills for a retail manager to possess
  • 40. Key Roles in a Retail Business Industry offers diverse and unique career paths, and main goal includes intersecting with marketing, finance, technology, etc. fields Entry level positions don’t require worker to supervise other workers t same level Intermediate management is HR, production, strategic, marketing, and/or financial Management comprises of planning, organizing, staffing, etc.
  • 41. Understanding Key Roles in a Retail Business Basic Functions: Planning: what needs to happen in the future Organizing: implementing pattern of relationships Staffing: job analysis, recruitment, hiring people Leading/directing: what needs to be done in a situation Controlling/monitoring: making adjustments when needed Motivating
  • 42. Why Working In Retail Is Tough Inventory levels and assortment: must have right amount of product available at right times in right places Mobile engagement and experience: 90% of consumers use smartphones while shopping, mobile revenue expected to be $520 million in 2024 Digital disruption: need recognition, information search, evaluating alternatives, decision to purchase, post-purchase evaluation Socially conscious consumer: eco-friendly or “green” products among millennials and younger
  • 43. Retail Management Requirements Middle managers: excellent interpersonal skills relating to communication, motivation, and mentoring Front Line Management Focus on controlling and directing specific employees Skill Sets Effective at communicating, observing/actively listening, giving/receiving feedback, prioritizing Responsibilities Expertise required, tasked with hiring, assessing performance, providing feedback, aligning teams, etc.
  • 44. Retail Management Requirements Functional Management: authority over organizational unit within business, ongoing responsibilities General Management: focuses on entire business as a whole, formatting policies, managing daily operations, planning, managing cost revenue
  • 45. Mintzberg’s Management Roles Interpersonal:  figurehead, leader, liaison Informational:  mentor, disseminator, spokesman Decisional:  entrepreneur, disturbance handler, resource allocator, negotiator
  • 46. Skills of a Retail Manager Technical Skills: Learned capacity in any given field of work, study, & play Management and communication skills Programming, website maintenance, typing, writing, giving presentations Conceptual Skills: Most relevant in upper-level thinking and broad strategic situations Ability to formulate ideas, generate values, policies, mission statements, ethics Abilities to communicate critical concepts
  • 47. More Retail Management Requirements Defining Agendas  Business application know what will be discussed in meetings Keeping minutes verbatim record of what was discussed and made available to public Relevance to management distributing in timely fashion, communication, organization skills
  • 48. Skills of a Retail Manager (cont.) Interpersonal Skills: Leadership, manager vs. leader Communication and interpersonal skills lie at center of considerations Experiential Learning: The process is cyclical with no required starting point or end Learning through reflection, focus on learning process for individual
  • 49. Strategic Planning in Retail Management
  • 50. Microenvironment vs. Macroenvironment Business management: art, science, and craft of formulating, implementing, and evaluating decisions that will enable an organization to achieve its long-term objectives Strategic planning: organization’s process of defining strategy and making decisions to pursue this strategy Business environment: refers to factors and forces that affect firm’s ability to build and maintain successful customer relationships
  • 51. Microenvironment vs. Macroenvironment (cont.) Micro: small forces within company that affect ability to serve its customers Anything in immediate environment (suppliers, customers, competitors, stakeholders Macro: larger societal forces that affect the microenvironment Outside of retailer’s control and of an economic and industry viewpoint
  • 53. Strategic Planning in Retail Four key elements of strategic planning :  strengths and weaknesses  personal values of key implementers (internal)  industry opportunities/threats &  broader societal expectations (external) Steps in strategic retail planning process define business mission, conduct situation audit, identify strategic opportunities, evaluate strategic alternatives, establish specific objectives, develop retail mix, evaluate performance
  • 54. The Retail Mix Price: What is strategy for marketing? Promotion: What tools will you use to influence consumers purchase decision Place: What are hours of operation, how many employees are needed? Product: What type do you intend to carry, what is depth that you will carry in assortment? Presentation: Will there be a free-standing location? Store Image: What is layout, graphics?
  • 55. The Retailing Concept Idea that examines the evolution of the transformation of retail life cycle, suggesting new retailers will begin with low- cost and low-margin operations Barnes & Noble example: Stage 1: began with variety of books in one location at low cost Stage 2: expanded to various locations, increasing sales, brand image, value, and profit Stage 3: established, opened new stores, greater profits Stage 4: Amazon entered market, allowing customers to browse books online and have them delivered
  • 56. Quick Review Key challenge in retail: Inventory  Adequate inventory levels imperative to retailer success  Too much inventory leads to unproductive sales and lost margin due to markdowns  If it doesn’t support customer demand, lost sales and negative image of retailer The Retail Mix helps with strategic planning Technology has transformed the industry in many ways
  • 57. CONSUMER BUYING PROCESS: PROBLEM RECOGNITION, SEARCH AND EVALUATION, PURCHASING PROCESSES, POST-PURCHASE BEHAVIOR. UNIT 1: Introduction to the World of Retailing 5
  • 58. Understanding Consumer Behavior Consumer behavior consumers make purchase decisions consumers use and dispose of product = HOW
  • 59. The Consumer Decision-Making Process The components of the consumer decision-making process
  • 60. Consumer Decision-Making Process A five-step process used by consumers when buying goods or services. Consumer Decision-Making Process
  • 61. Consumer Decision-Making Process Postpurchase Behavior Purchase Evaluation of Alternatives Information Search Need Recognition Cultural, Social, Individual and Psychological Factors affect all steps
  • 62. 1. Need Recognition Result of an imbalance between actual and desired states. Need Recognition
  • 63. 1. Need Recognition Marketing helps consumers recognize an imbalance between present status and preferred state. Present Status Preferre d State
  • 64. Problem/Need Recognition  Consumer recognizes a gap or discrepancy between his/her current state and his/her desired state.
  • 65.
  • 66.
  • 67. Stimulus Any unit of input affecting one or more of the five senses: sight smell taste touch hearing Stimulus
  • 68. Recognition of Unfulfilled Wants  When a current product isn’t performing properly  When the consumer is running out of a product  When another product seems superior to the one currently used
  • 69. 2. Information Search Internal Information Search  Recall information in memory External Information search  Seek information in outside environment  Nonmarketing controlled  Marketing controlled
  • 70. 2. Information Search (Contd.)  Deliberate attempt to gain knowledge about a purchase decision; goal is to reduce uncertainty.  Internal search  Retrieve information from long term memory  External search  Gather information from external sources, e.g., ads, media, friends, stores
  • 72. External Information Searches Need More Information More Risk Less knowledge Less product experience High level of interest Lack of confidence Less Risk More knowledge More product experience Low level of interest Confidence in decision Need Less Information
  • 73. 3. Evaluation of Alternatives and Purchase Evoked Set Purchase! Analyze product attributes Rank attributes by importance Use cutoff criteria
  • 74. 3. Evaluation of Alternatives and Purchase (Contd.)  Occurs either separately or in conjunction with information search.  We rely on internal processes to help us organize the evaluation process.  Consideration (evoked set)  Decision rules (heuristics)
  • 76. Decision Rules  Strategies used by consumers to guide decision making.  Some decision rules use product characteristics to guide decisions.  Compensatory  Noncompensatory  Some decision rules rely on stored information in consumers’ memories to guide decisions.
  • 77. Compensatory Decision Rule  Select the best overall brand  Consumer evaluates brand options in terms of each relevant attribute and computes a weighted or summated score for each brand. The consumer chooses the brand with the highest score.  A compensatory model because a positive score on one attribute can outweigh a negative score on another attribute.
  • 78. Noncompensatory Decision Rules  Conjunctive Decision Rule  Consumer sets a minimum standard for each attribute and if a brand fails to pass any standard, it is dropped from consideration.  Reduces a large consideration set to a manageable size.  Often used in conjunction with another decision rule.
  • 79. Noncompensatory Decision Rules  Disjunctive Decision Rule  Consumer sets a minimum acceptable standard as the cutoff point for each attribute-- any brand that exceeds the cutoff point is accepted.  Reduces large consideration set to a more manageable number of alternatives.  Consumer may settle for the first satisfactory brand as final choice or may use another decision rule.
  • 80. Noncompensatory Decision Rules  Lexicographic Decision Rule  The consumer ranks the attributes according to importance and then selects the brand that is superior on the most important attribute.  If one brand ranks sufficiently high on just one attribute, it will be selected regardless of how it scores on other attributes.
  • 81. Affect-Referral Rule  Synthesized decision rule  Consumers maintain overall evaluations of brands in their long term memories. Brands on not evaluated on individual attributes but on the highest perceived overall rating.
  • 82. Frame of Reference  Another way in which consumers evaluate information is the frame of reference from which s/he subjectively evaluates messages related to a decision problem.  “Percent lean” vs. “Percent fat”  “Sale” vs. “Clearance”
  • 83. Hypothetical Use of Popular Decision Rules in Making a Decision to Purchase an Ultralight Laptop DECISION RULE MENTAL STATEMENT Compensatory rule “I selected the computer that came out best when I balanced the good ratings against the bad ratings.” Conjunctive rule “I selected the computer that had no bad features.” Disjunctive rule “I picked the computer that excelled in at least one attribute.” Lexicographic rule “I looked at the feature that was most important to me and chose the computer that ranked highest on that attribute.” Affect referral rule “I bought the brand with the highest overall rating.”
  • 84. Cognitive Dissonance Cognitive Dissonance Inner tension that a consumer experiences after recognizing an inconsistency between behavior and values or opinions.
  • 86. 5. Postpurchase Behavior Consumers can reduce dissonance by:  Seeking information that reinforces positive ideas about the purchase  Avoiding information that contradicts the purchase decision  Revoking the original decision by returning the product Marketing can minimize through: Effective Communication Follow-up Guarantees Warranties
  • 87. Post-Purchase Evaluation  Consumers evaluate purchases during consumption process.  Three possible outcomes.  Postpurchase cognitive dissonance.  Complaining behavior.
  • 88. Outcomes  Actual product performance matches prepurchase expectations  Neutral Feeling
  • 89. Outcomes  Actual product performance exceeds prepurchase expectations.  Positive disconfirmation of expectations  Satisfaction
  • 90. Outcomes  Actual product performance is below prepurchase expectations.  Negative disconfirmation of expectations  Dissatisfaction
  • 91. A Continuum of Satisfaction Dissatisfaction Delighted Satisfaction
  • 92. If dissatisfied….  Alternative actions  Do nothing  Avoid seller/brand in the future  Negative WOM to friends  Seek redress of problem from seller  Complain to outside agency  PORTABILITY! (If possible)
  • 93. Decision to complain...  Is based on:  Level of dissatisfaction  Importance of decision/purchase  Costs/benefits of actions  Personal characteristics  Attribution of blame
  • 94. Managerial Implications Related to Consumer Decision Making  Understanding decision making process enables marketers to assist consumers along decision pathway.  Offer products that meet needs/wants  Advertising  Making information available  Making product available  Follow-up sales calls, good service
  • 95. Consumer Buying Decisions and Consumer Involvement Identify the types of consumer buying decisions and discuss the significance a of consumer involvement?
  • 96. Consumer Buying Decisions and Consumer Involvement More Involvement Less Involvement Routine Response Behavior Limited Decision Making Extensive Decision Making
  • 97. Five Factors Influencing Decisions 1. Level of consumer involvement 2. Length of time to make decision 3. Cost of good or service 4. Degree of information search 5. Number of alternatives considered
  • 98. Continuum of Consumer Buying Decisions
  • 99. Routine Response Behavior  Little involvement in selection process  Frequently purchased low cost goods  May stick with one brand  Buy first/evaluate later  Quick decision
  • 100. Limited Decision Making  Low levels of involvement  Low to moderate cost goods  Evaluation of a few alternative brands  Short to moderate time to decide
  • 101. Extensive Decision Making  High levels of involvement  High cost goods  Evaluation of many brands  Long time to decide  May experience cognitive dissonance
  • 102. Factors Determining the Level of Consumer Involvement Situation Social Visibility Interest Perceived Risk of Negative Consequences Previous Experience
  • 103. Marketing Implications of Involvement High-involvement purchases require: Extensive and informative promotion to target market Low-involvement purchases require: In-store promotion, eye-catching package design, and good displays. Coupons, cents-off, 2-for-1 offers
  • 106. Class Discussion Based on those characteristics that contribute to postpurchase dissonance, discuss several product purchases that are most likely to results in dissonance and several that will not create this effect.
  • 107. Postpurchase Dissonance  Postpurchase Dissonance: a consumer reaction after making a difficult decision that involves doubt and anxiety  Probability of experiencing dissonance increases based on:  Degree of commitment or irrevocability  Importance of the decision  Difficulty in choosing  Individual’s tendency to experience anxiety
  • 108. Postpurchase Dissonance  Approaches to reduce dissonance:  Increase the desirability of the brand purchased  Decrease the desirability of rejected brand  Decrease the importance of the purchase  Reverse the purchase decision (return before use)
  • 109. Consumer Insight  What ethical issues, if any, are there with state lotteries encouraging counterfactual and prefactual thinking about winning the lottery?  Why is counterfactual thinking so common among consumers (it is common)?
  • 112. SOCIAL FACTORS INFLUENCING THE BUYING PROCESS FAMILY, REFERENCE GROUPS AND CULTURE UNIT 1: Introduction to the World of Retailing 6
  • 113. Culture The sum total of learned beliefs, values, and customs that serve to regulate the consumer behavior of members of a particular society. 113
  • 114. Culture  Culture offers order, direction, and guidance in all phases of human problem solving: When to eat, Where to eat, What to eat for each meal, What to serve guests at a dinner party, picnic, or wedding.  Culture is a learned behavior. 114
  • 115. Culture… . . is adaptive, i.e. it changes as a society faces new problems and opportunities... . . . satisfies needs by providing norms (rules of behavior)... . . . provides values which delineate what is right, good, and important to a society. 115
  • 116. Characteristics of culture  Culture is a learned response.  Culture includes inculcated values.  Culture is a social phenomenon.  Culture is gratifying and continues for a long time.  Cultures are similar and yet different.  Culture prescribes the ideal standards of behavior. 116
  • 117. 117
  • 118. Culture Includes:  The Material Objects of a Society  Ideas and Values  Institutions  Symbols  The Ways We Dress, Think, Eat, and Spend Our Leisure Tim 118
  • 119. :::Beliefs:::  Consist of the very large number of mental or verbal statements that reflect a persons particular knowledge and assessment of something  “I believe this is a good restaurant to eat”  “I believe she is a nasty person” 119
  • 120. :::Values::: 1) Values are also beliefs in a way but they differ due to 2) They are relatively few in number 3) Serve as a guide for behavior 4) Difficult to change 5) Not tied to specific objects or situations 6) Widely accepted by society 120
  • 121. The beliefs, values, customs… Influence of culture 1. ON cultural values systems. - Ethics-good, moral, immoral. - Aesthetics-beautiful, ugly, pleasant, unpleasant. - Doctrine- political, social, ideological 121
  • 122. 2-Culture exist & reveals at different levels.  Supranational level- Reflects different dimensions of multiple cultures/ different society of nations  National level- dimensions of culture of country and national characters.  Group level- Held with in a country with various sub-divisions of the society like family, reference group, & other closely held group. 122
  • 123. Levels of Culture Level 1: Cultural differences that cross national boundaries or can be seen to be present in more than one country Level 2 : Unique to a particular country Level 3 : Basically subcultures can also be Families, shopping groups, friendship groups 123 Group National Supranational
  • 124. Forms of Cultural Learning  Formal Learning: what the elder family member teach the younger one how to behave.  Informal Learning: what the child learns primarily by imitating the behavior of selected others such as family, friend, or TV heroes.  Technical Learning: In which teacher instruct the child in an educational environment about what should be done, how it should be done, and why it should be done. 124
  • 125. The Movement of Cultural Meaning 125
  • 126. Issues in Culture  Enculturation: the learning of one’s own culture.  Acculturation: The learning of a new or foreign culture.  Language and symbols: Marketers must choose appropriate symbols in advertising.  Ritual: A ritual is a type of symbolic activity consisting of a series of steps (multiple behavior) occurring in a fixed sequence and repeated over time.  Rituals extend over the human life cycle  Marketers realize that rituals often involve products. 126
  • 127. 127
  • 128. Culture and Advertising Is it the role of advertising to socialize readers on how to dress, decorate their homes, celebrate festivals and food for parties, etc.? 128
  • 129. American Core Values  Achievement and success  Activity  Efficiency and practicality  Progress  Material comfort  Individualism  Freedom  External conformity  Humanitarianism  Youthfulness  Fitness and health 129 Indian Core Values  Family orientation  Saving orientation  Festivities  Shopping as a ritual  Mythology  Food Habits
  • 130. Criteria for Value Selection  The value must be pervasive.  The value must be enduring.  The value must be consumer-related. 130
  • 131. Changing cultural trends in Indian urban markets  Achievement orientation  Work Ethic  Material Success  Middle of the road approach to tradition  Impulse Gratification  Use of hi-tech products 131
  • 132. 132
  • 133. 133
  • 134. Culture The sum total of learned beliefs, values, and customs that serve to regulate the consumer behavior of members of a particular society. 134
  • 135. Culture  Culture offers order, direction, and guidance in all phases of human problem solving: When to eat, Where to eat, What to eat for each meal, What to serve guests at a dinner party, picnic, or wedding.  Culture is a learned behavior. 135
  • 136. Culture… . . is adaptive, i.e. it changes as a society faces new problems and opportunities... . . . satisfies needs by providing norms (rules of behavior)... . . . provides values which delineate what is right, good, and important to a society. 136
  • 137. Characteristics of culture  Culture is a learned response.  Culture includes inculcated values.  Culture is a social phenomenon.  Culture is gratifying and continues for a long time.  Cultures are similar and yet different.  Culture prescribes the ideal standards of behavior. 137
  • 138. 138
  • 139. Culture Includes:  The Material Objects of a Society  Ideas and Values  Institutions  Symbols  The Ways We Dress, Think, Eat, and Spend Our Leisure Tim 139
  • 140. :::Beliefs:::  Consist of the very large number of mental or verbal statements that reflect a persons particular knowledge and assessment of something  “I believe this is a good restaurant to eat”  “I believe she is a nasty person” 140
  • 141. :::Values::: 1) Values are also beliefs in a way but they differ due to 2) They are relatively few in number 3) Serve as a guide for behavior 4) Difficult to change 5) Not tied to specific objects or situations 6) Widely accepted by society 141
  • 142. The beliefs, values, customs… Influence of culture 1. ON cultural values systems. - Ethics-good, moral, immoral. - Aesthetics-beautiful, ugly, pleasant, unpleasant. - Doctrine- political, social, ideological 142
  • 143. 2-Culture exist & reveals at different levels.  Supranational level- Reflects different dimensions of multiple cultures/ different society of nations  National level- dimensions of culture of country and national characters.  Group level- Held with in a country with various sub-divisions of the society like family, reference group, & other closely held group. 143
  • 144. Levels of Culture Level 1: Cultural differences that cross national boundaries or can be seen to be present in more than one country Level 2 : Unique to a particular country Level 3 : Basically subcultures can also be Families, shopping groups, friendship groups 144 Group National Supranational
  • 145. Forms of Cultural Learning  Formal Learning: what the elder family member teach the younger one how to behave.  Informal Learning: what the child learns primarily by imitating the behavior of selected others such as family, friend, or TV heroes.  Technical Learning: In which teacher instruct the child in an educational environment about what should be done, how it should be done, and why it should be done. 145
  • 146. The Movement of Cultural Meaning 146
  • 147. Issues in Culture  Enculturation: the learning of one’s own culture.  Acculturation: The learning of a new or foreign culture.  Language and symbols: Marketers must choose appropriate symbols in advertising.  Ritual: A ritual is a type of symbolic activity consisting of a series of steps (multiple behavior) occurring in a fixed sequence and repeated over time.  Rituals extend over the human life cycle  Marketers realize that rituals often involve products. 147
  • 148. 148
  • 149. Culture and Advertising Is it the role of advertising to socialize readers on how to dress, decorate their homes, celebrate festivals and food for parties, etc.? 149
  • 150. American Core Values  Achievement and success  Activity  Efficiency and practicality  Progress  Material comfort  Individualism  Freedom  External conformity  Humanitarianism  Youthfulness  Fitness and health 150 Indian Core Values  Family orientation  Saving orientation  Festivities  Shopping as a ritual  Mythology  Food Habits
  • 151. Criteria for Value Selection  The value must be pervasive.  The value must be enduring.  The value must be consumer-related. 151
  • 152. Changing cultural trends in Indian urban markets  Achievement orientation  Work Ethic  Material Success  Middle of the road approach to tradition  Impulse Gratification  Use of hi-tech products 152
  • 153. 153
  • 154. 154
  • 155. RETAILER CHARACTERISTICS UNIT 1: Introduction to the World of Retailing 7
  • 157. 157
  • 158. RETAIL FORMATS: STORE & NON STORE RETAILING: FRANCHISING, UNCONVENTIONAL CHANNELS, E-RETAILING UNIT 1: Introduction to the World of Retailing 8
  • 159. 159
  • 160. Types of Retail Formats 160
  • 161. Types of Store Retail  Department Stores  Specialist Stores  Categories Killers  Convenience Stores  Supermarkets, Superstores and Hypermarkets  Catalogue Shops  Discount Stores  Factory Outlets 161
  • 162. Department Stores  A department store is a multi-level store (at one time six or seven stories were common, but today there tend to be from two to three stories).  Department stores offers width and depth in the product range so that almost every shopping need can be met.  Department stores in principal cities around the world are not only retailers; they also act as tourist attractions and sources of entertainment. 162
  • 163. Specialist Stores  Specialist stores are smaller, in line with the size of the product range offered.  The majority of stores found in shopping centres or central retail areas are specialist stores.  Specialist store targets a narrowly defined customer market segment. 163
  • 164. Category Killers  The term category killer, which originated in the USA  Category Killers is described as a large specialist retailer that is typically found in an out-of town or edge-of-town retail park or site. 164
  • 165. Convenience Stores Convenience Stores generally apply this criteria to this format:  self service.  1,000-3,000 sq ft selling area.  Parking facilities.  Open 7 days a week.  A wide range of goods. 165
  • 166. Supermarkets, Superstores and Hypermarkets  Supermarkets, Superstores & Hypermarkets a store concept imported from the USA in the twentieth century.  It is based on principal method ‘every day goods'.  Instead of requesting products over a counter, It allowed the customer to get involved with the product prior to purchase.  The space and labour-saving factors allowed retailers to offer a wider choice of product at lower prices. 166
  • 167.  Supermarkets, superstores and hypermarkets can be considered in the same 'family' of retail format, in that the stores are self-service 167
  • 168. Catalogue Stores  In Catalogue Stores very little product is displayed in the outlet in comparison to the range as a whole.  The catalogues are available for customers to browse through.  In today's era of flexible shopping methods, the catalogue shop is a cost-effective way.  The format, however, introduces some problems in terms of product interaction and display, because of the reliance on the catalogue for representation rather than 'real' 168
  • 169. Discount Stores  A discount store is a retailer that sells merchandise at a price level that is lower than 'typical high-street stores'.  Discount Stores uses an everyday low pricing policy, where prices remain constantly low, rather than a high-low pricing policy where prices only drop at promotion times. 169
  • 170. Factory Outlets  Factory outlet retailers offer customers a range of seconds quality and/or previous season's goods.  Factory outlets gives manufacturers and retailers an opportunity to sell off unwanted merchandise without damaging the image of the main product or retail brand,  It allows accessibility to customers who might not normally be able to afford the brands. 170
  • 171. Types of Non-Store Retail  Mail Order  Direct Selling  Personal Retailing  Telesales  Internet Retailing 171
  • 172. Mail Order  Mail order retailers rely on printed media as the basis for their format.  Catalogues are sent to consumers who order from the catalogue either by telephone, by post or online. 172
  • 173. Direct Selling  Direct selling is the term used to describe one- to-one proactive offers from producers to consumers. 173
  • 174. Personal Retailing  Under Personal Retailing sellers not only earn commission on sales, but also on the people they persuade to join the organization. 174
  • 175. Telesales & Telemarketing (or Teleshopping) 175
  • 176. Telesales & Telemarketing (or Teleshopping) TeleSales  Product offerings are made by a personal telephone call from a seller to a consumer.  The telephone is a common method of consume response to non-store retail offerings and so with call centers playing an increasingly major part in many retail transactions. Telemarketing The products are advertised on the television. The price, warranty, return policies, buying schemes, contact number etc. are described at the end of the Ad. The consumers can place order by calling the retailer’s number. The retailer then delivers the product at the consumer’s doorstep.  For example, Asian Skyshop. 176
  • 177. Internet Retailing  The internet provides a channel of discovery for the consumer, and a way of providing home shopping services for a wider target market for the retailer.  The internet is also an efficient homeshopping device, enabling time-poor or less mobile consumers to order and take delivery of routinely purchased items such as basic groceries and household items. 177
  • 178. Automated Vending/Kiosks Automated Vending/Kiosks: It is most convenient to the consumers and offers frequently purchased items round the clock, such as drinks, candies, chips, newspapers, etc. The success of non-store based retailing hugely lies in timely delivery of appropriate product. 178
  • 179. Service Based Retailing  These retailers provide various services to the end consumer. The services include banking, car rentals, electricity, and cooking gas container delivery.  The success of service based retailer lies in service quality, customization, differentiation and timeliness of service, technological upgradation, and consumer-oriented pricing. 179
  • 180. FRANCHISING Franchising is seen as both an expansion strategy as well as a distribution strategy. Numerous companies that have successfully exploited franchising as a distribution strategy in their home market are adopting the same strategy to exploit opportunities abroad also. Burger King, McDonalds and other US fast food chains with operations in Latin America, India and European countries are good examples of such firms. Another common form of franchising is where the franchisor supplies an important ingredient (part, material, etc.) for the finished product. Example: Coca Cola and Pepsi foods have franchise arrangement with their bottling units all over the world. They supply the concentrated syrup to the bottlers. Similarly, in India you can notice NIIT training centres all over India, which look similar and provide the same training programmes with same fee structure. All these training centres are the franchisees of NIIT. 180
  • 181. FRANCHISING (Contd…) Some of the major forms of franchising are: manufacturer-retailer systems (such as automobile dealership), manufacturer- wholesaler systems (such as soft drink company with its bottlers), and service-retailer systems (such as fast food outlets). Franchising is basically a specialized form of licensing in which the franchiser not only sells intangible property (normally a trademark) to the franchisee, but also insists that the franchisee agree to abide by strict rules as how it does business. The franchiser will also often assist the franchisee to run the business on an ongoing basis. While licensing works well for manufacturers, franchising is often suited to the global expansion efforts of service and retailing. Example: McDonald’s, Tricon Global Restaurants (the parent of Pizza Hut, Kentucky Fried Chicken, and Taco Bell), and Hilton Hotels have all used franchising to build a presence in foreign 181
  • 182. FRANCHISING (Contd…) There are different types of franchise systems: _ Territorial franchise: This kind of franchise is for a very specific geographical area with territorial override for the franchisee. _ Mobile franchise: The privilege to sell store merchandise extends to many other areas. _ Co-management: The franchiser and franchisee jointly manage the franchise business, with more involvement in the day-to-day affairs by the former. _ Co-owned: Going against the tenet of the franchise system, the franchiser has a greater stake in the business by jointly owning it with the franchisee. _ Lease: The involvement of the franchisee is limited only to the extent of renting out the premises to the franchiser. 182
  • 183. FRANCHISING (Contd…) Advantages of Franchising  The advantages of retail franchising are as follows:  Your business is based on a proven idea. You can check how successful other franchises are before committing yourself.  You can use a recognised brand name and trademarks. You benefit from any advertising or promotion by the owner of the franchise - the “franchisor”.  The franchisor gives you support - usually including training, help setting up the business, a manual telling you how to run the business and ongoing advice.  You usually have exclusive rights in your territory. The franchisor won’t sell any other franchises in the same region.  Financing the business may be easier. Banks are sometimes more likely to lend money to buy a franchise with a good reputation.  Risk is reduced and is shared by the franchisor.  If you have an existing customer base you will not have to invest time 183
  • 184. Franchising Trends in India Following are the franchising trends in India:  The Education sector dominates the Indian franchising scenario, although Retail is fast catching up.  Most of the franchisors are relatively new and small.  Several large Indian corporate houses are also going the franchising way.  Newer and innovative concepts being introduced.  Substantial interest from international franchisors as well as Indian business houses for master franchises.  Franchising is now spread across the country, thereby providing opportunities to entrepreneurs everywhere. 184
  • 185. Retail Franchising within India  Grew initially in the apparel and footwear sectors has gradually grown to cover a wide variety of sectors including food, consumer durables, jewellery, books, home decor etc. Two varieties of Retailers:  The manufacturer-retailers-typically Product Distribution Franchises- have been around for a while.  The aggregators-typically Business Format Franchises-only now beginning to show up  Existent and likely to be successful only in smaller formats  Substantial action also happening in non-metro locations.  Thereby spreading organized retailing over a larger footprint  Has had to contend with the peculiarities of the India real estate markets  Result-MG (Minimum Guarantee) has become the key driver 185
  • 186. EMERGING TRENDS IN RETAIL FORMATS (UNCONVENTIONAL CHANNELS) 186
  • 187. EMERGING TRENDS IN RETAIL FORMATS (UNCONVENTIONAL CHANNELS) 187
  • 188. EMERGING TRENDS IN RETAIL FORMATS (UNCONVENTIONAL CHANNELS) 188 Purple Awards 2020 - 8th Mar, 2020 Blind Date for Dogs - 15th Feb, 2020 Children's Art Competition -15th - 16th Feb, 2020
  • 189. EMERGING TRENDS IN RETAIL FORMATS (UNCONVENTIONAL CHANNELS) 189
  • 190. EMERGING TRENDS IN RETAIL FORMATS (UNCONVENTIONAL CHANNELS) 1. Van/Mobile Van Retailing  Static retailing  Raving retailing 2. Conference/Party/Event/Festive Retailing 3. Distant Retailing a customer place the order from a remote location by telephone, SMS, internet, pager etc, instead of visiting a store. 4. Forecourt Retailing Example: Vishal Mega Mart has tied up with Hindustan Petroleum Corporation Ltd (HPCL) for opening forecourt retail stores chain, which has been branded as “Vishal Corner Mart”. Apollo Pharmacy had tied up and set up ‘convenio’ stores at Indian Oil Corporation (IOC) petrol pump outlets for supplying groceries and medicines. 5. Trade Parks Example: India Exposition Mart set up by Handicraft Export Promotion Council in Greater Noida, International Home Deco Park (IHDP) set up by a group of private investors in Noida and World Trade Park coming up in 190
  • 191. ELECTRONIC-RETAILING / (E- RETAILING) / (E-TAILING) / ONLINE – RETAILING  E-tailing is the selling of retail goods on the Internet.  E-tailing is synonymous with business-to- consumer (B2C) transaction.  E-tailing has resulted in the development of e- tail ware - software tools for creating online Catalogs and managing the business connected with doing e-tailing.  In the year 2003, clothing and apparel segment clocked online revenues to the tune of $ 3.6 billion. 191
  • 192. Three types of online Retailing Online retailing is classified into three main categories: ❖ Click: The businesses that operate only through the online channel fall into this category. Prominent examples in this category include: Dell, Amazon.com and e-Bay. ❖ Click and Brick: The businesses that use both the online as well as the offline channel fall into this category. Common example includes: Barnes and Noble’s. ❖ Brick and Mortar: This is the conventional mode of retailing. The businesses that do not use the latest retailing channels and still rely upon the conventional mode belong to this category. 192
  • 193. Online Retailing – Advantages  No Real Estate Costs  Easy and Comfortably  Customer Interaction  Mass Media  Search Option  User Friendly  Effective Price Discrimination  Customized Product Placement  Global Reach 193