The document summarizes a report for an automatic plant watering system project using Arduino. It includes an introduction that outlines the project objectives, timeline and use of Arduino hardware and software. It then describes the problem statement, design specifications, circuit layout, engineering calculations to determine optimal watering thresholds, and conclusions. The system is programmed to automatically water plants based on soil moisture readings to solve the problem of regular watering needs.
The aim of this experiment is to measurement linear thermal along z direction conductivity and to investigate and verify Fourierโs Law for linear heat conduction along z direction and we proved that K is inversely proportional with ฮT, and we have many errors in our experiment that made the result not clear.
A basic information About The radial Heat Conduction and calculations on -The WL 372 experimental unit done by student (Diyar Zeki) in energy engineering department in Duhok Polytechnic university (Technical College Engineering).
The aim of this experiment is to measurement linear thermal along z direction conductivity and to investigate and verify Fourierโs Law for linear heat conduction along z direction and we proved that K is inversely proportional with ฮT, and we have many errors in our experiment that made the result not clear.
A basic information About The radial Heat Conduction and calculations on -The WL 372 experimental unit done by student (Diyar Zeki) in energy engineering department in Duhok Polytechnic university (Technical College Engineering).
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Watering is the most important cultural practice and most labor intensive task in daily greenhouse operation. Watering systems ease the burden of getting water to plants when they need it. Knowing when and how much to water is two important aspects of watering process. To make the gardener works easily, the automatic plant watering system is created. There have a various type using automatic watering system that are by using sprinkler system, tube, nozzles and other. This system uses Arduino UNO board, which consists of ATmega328 microcontroller. It is programmed in such a way that it will sense the moisture level of the plants and supply the water if required. This type of system is often used for general plant care, as part of caring for small and large gardens. Normally, the plants need to be watered twice daily, morning and evening. So, the microcontroller has to be coded to water the plants in the greenhouse about two times per day. However for most people it becomes challenging to keep them healthy and alive. This system automation is designed to be assistive for the University Park. This system hopes that through this prototype people will enjoy having plants without the challenges related to absent or forgetfulness. Yin Yin Nu | San San Lwin | Win Win Maw ""Automatic Plant Watering System using Arduino UNO for University Park"" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-3 | Issue-4 , June 2019, URL: https://www.ijtsrd.com/papers/ijtsrd23714.pdf
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Our smart home automation kit provides smartphone application based solutions for control &
energy optimization in industry, commercial buildings & homes. The kit requires a Arduino
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required to transmit and receive data, relays are required to control the AC loads, ULN2003 IC
is used to drive the relays, an Android smartphone with the Smart Home Automation
application installed is required to control the AC loads fixed in the switch board and a power
supply of 12 V is required to power up the relays and Arduino requires the power supply of 7
V. If the DPDT (Double Pole Double Throw) switches are used then the kit can be made to
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Smart appliances with multimedia capability have been emerging into our daily life. Smart appliances include washing
machine, television, refrigerator etc. In this modern era, human being is used to intouch with this technology or we can say it as
internet of things (IoT). As we look around ourselves we see modernization with superior technology, for example cell phones,
kitchen, appliances and many more. It uses fast advance of computing technology and the wide use of the Internet, smart home is
one of the most prominent areas of intelligent appliances. Kitchen is one of the places where such intelligent appliances are mostly
used. Existing systems used high technology that increases its complexity. The products currently available are expensive so the
user has to buy the whole costly refrigerator. The Smart Refrigerator module is designed that modifies any existing normal
refrigerator into a smart refrigerator which is cost effective, using various sensors.
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When prototyping an idea, itโs important to choose components that will help prove the concept, allow the design to be evaluated and give a basis from which the final product can be derived. There are many options for hardware to use in prototypes, from the costly, proprietary packages like National Instruments to the low-cost and open source options like Arduino, and the multilingual, mid-cost solutions like Phidgets.
Different projects have different requirements, but Phidgets safely falls in the middle of the two extremes providing easy integration and cost-effectiveness. However, both National Instruments and Arduino type products can be useful depending on your goal.
Automatic Plant Watering System using Arduino UNO for University Parkijtsrd
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Watering is the most important cultural practice and most labor intensive task in daily greenhouse operation. Watering systems ease the burden of getting water to plants when they need it. Knowing when and how much to water is two important aspects of watering process. To make the gardener works easily, the automatic plant watering system is created. There have a various type using automatic watering system that are by using sprinkler system, tube, nozzles and other. This system uses Arduino UNO board, which consists of ATmega328 microcontroller. It is programmed in such a way that it will sense the moisture level of the plants and supply the water if required. This type of system is often used for general plant care, as part of caring for small and large gardens. Normally, the plants need to be watered twice daily, morning and evening. So, the microcontroller has to be coded to water the plants in the greenhouse about two times per day. However for most people it becomes challenging to keep them healthy and alive. This system automation is designed to be assistive for the University Park. This system hopes that through this prototype people will enjoy having plants without the challenges related to absent or forgetfulness. Yin Yin Nu | San San Lwin | Win Win Maw ""Automatic Plant Watering System using Arduino UNO for University Park"" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-3 | Issue-4 , June 2019, URL: https://www.ijtsrd.com/papers/ijtsrd23714.pdf
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ย
Our smart home automation kit provides smartphone application based solutions for control &
energy optimization in industry, commercial buildings & homes. The kit requires a Arduino
Uno R3 having ATMega328 microcontroller for processing, Bluetooth module HC-06 is
required to transmit and receive data, relays are required to control the AC loads, ULN2003 IC
is used to drive the relays, an Android smartphone with the Smart Home Automation
application installed is required to control the AC loads fixed in the switch board and a power
supply of 12 V is required to power up the relays and Arduino requires the power supply of 7
V. If the DPDT (Double Pole Double Throw) switches are used then the kit can be made to
work manually as well as remotely.
Furthermore, the system can be improved for the door control, the temperature detection, the
light dimmer control etc. Similarly, the application can be improved for voice recognition. The
Smart Home Automation can be improved for receiving and sending signal through ESP8266
Wi-Fi module and can be controlled through mobile or computer via web.
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Over the last decade many researchers have taken advantage of the technology boom related to the launch of the Arduino platform to make their own datalogging devices. Many of these developments ended with the first functional prototypes in which multiple electronic boards are mixed by wiring/soldering and then used in datalogging activities. In this study we present a new, simple, robust, and expandable datalogger board based on makerโs community integrations. Our datalogger board extends previous work in this area as we designed an Arduino Mega 2560 derivative integrated board that is compatible with existing developments but was also designed and implemented considering requirements such as low power consumption, expandability, and integration. Different tests were made so reliability in low temperatures and low energy needs are satisfied. Is expected that the scientific community can add this board to their tool set, as this board solves the energy problem and present an easy transition from handmade logger integrations.
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1. AUTOMATIC PLANT WATERING SYSTEM
(ARDUINO)
Report for ZKT 223 Engineering Design Project
Akmal Hafizi bin Annuar
(148208)
July 2021
Universiti Sains Malaysia
2. 2
Abstract
ZKT 223 Engineering Design Project:
Automatic Plant Watering System (Arduino)
The report of ZKT 233 project begins with the introduction, overview, objectives and the
whole timeline of the project. The problem statements of the project are simply to
comprehend and to brainstorm for the lines of codes and for the development of the product
successfully. The project proposed and reported is an automated plant watering system using
Arduino devices. Both the design specifications and the financial requirements are clearly
reported. The report also includes all the layout drawings of both the circuit and the physical
product. The engineering calculation and analysis are presented thoroughly in the report. The
details of the fabrication are explained in a step-by-step manner. All in all, the result is
achieved successfully with the utilisation of an LCD screen to display the soil moisture and
with the working function of the soil moisture sensor, the relay and the vertical pump.
Eventually, the demonstration and testing are done accordingly. To conclude, the ZKT 233
project has given the benefit of the opportunity in designing and devising a product through
the engineering approach in practicality.
3. 3
Table of Content
Introduction 4
Problem Definition 7
Embodiment of Design 11
Prototyping 20
Conclusion 27
References 27
Appendices 29
4. 4
1.0 INTRODUCTION
1.1 Overview of the Project
The project determinedly solves the problems surrounding daily struggles
through the application of electronics and software computations to creating
new useful products. In particular, the development of the automatic plant
watering system using Arduino software and hardware. The objectives are
intended for students to acquire skills and knowledge in a variety of contexts.
For instance, the analytical skills required using technology to solve
engineering design problem, and also the entrepreneurial skills and attributes
being learnt in the fabrication of a product.
1.2 Design Objectives
The automated plant watering system is opted as the product of the project to
set out in meeting the rubricsโthe ZKT 233 project requires the use of relay
switch among other requirements such as the use of IoT (Internet of things)
technology, if possible. The particular automated system is preferred for its
appealing feature in promoting convenience through automation in the field of
gardening. This particular preference meets another objective of the project,
whereby, not only does it incorporate the compulsory Arduino IDE coding of
the soil sensor and the vertical water pump, but also the learning of coding the
LCD display in integrating it with the former hardware devices. On the whole,
the product developed meets the necessities of the rubrics alongside with the
determination to building a product of automated system through the use of
Arduino hardware and software.
1.3 Scopes of Project
This project proposes an automated plant watering system through the
application of Arduino software and hardware with entrepreneurial skills and
attributes injected with it. It is essentially a system that measures the soil
moisture using Arduino soil moisture sensor and activates the vertical water
pump to automatically water the plant at a certain moisture threshold coded in
5. 5
the Arduino IDE. The codes are entirely developed through the software
Arduino IDE. The hardware consists of partially the Arduino and of general
electronics. The product is built with the economic attributes in mind and with
a reasonable quality. The automated system accompanying the plant in
watering it automatically is rather a conveniently hand-held product with an
easy-to-carry weight and fit-on-table size. The problems of creating a product
of an automated system are identified through the method of problem
identification. The process of design embodiment consists of layout design
and the necessary coding as well as a bit of analysis throughout the project.
The detail design includes the design, drawings, and assembly as well as the
cost analysis. The prototyping provides the details of fabrication and finally
the product testing result.
1.4 Significance of the Project
At the end of the project, it will influence positively to the students. The
significance is in terms of the practicality of syllabuses and the exposure to the
outlook of job prospect of an engineer. The mechanism is by way of the
process of applying the syllabuses to the design and development of X all the
way to the actual product completely built. In virtue of the problem statement,
the project gives the possibility to an X device with maker-culture and
tinkering attributes infused alongside with it.
1.5 Project Planning
Table 1 shows the plan of the project throughout the semester.
Table 1. Project plan.
7. 7
2.0 PROBLEM DEFINITION
2.1 Problem Statement
This project intends to tackle on daily struggles through the application of
electronics and software computations to creating new useful products. The
product developed is an automated plant watering system. The system is
proposed on one basic problem statementโto innovate from the daunting
problem of gardening and that is having to water the plant regularly.
Methodically, the project imposes challenges in comprehending of the
involved coding, the brainstorming of product design, and also the
procurement of components and the testing involved to making sure the
components function properly. Consequently, several researches are made to
learn related structures of codes pertaining to the design bases. Besides,
sketches and drafts were drawn to visualize the physical parameters and the
ergonomic factors of the final product. And, on the same note, purchase were
made for the involved components, as well as testing is done to each
component prior to the assembly process.
2.2 Product Design Specification
2.2.1 Product Identification
Performance
The product is programmed to perform the act of plant watering autonomously
and thus offers its selling feature in putting off the need of every avid
gardening enthusiasts to water their plants regularly. The Arduino IDE
programming involved is devised in such a way that the system is in loop and
continuous so long as there is a power supply.
Economy
According to the research made mostly on the Internet, the suitable price for
the product is reasonably within the range of RM30.00 and RM60.00. If the
product is managed to be sold at the price range given, it may yield a much
higher chance of customers buying the product.
8. 8
Target Production Cost
The target production cost is about RM55 or so. The particular cost only
covers the cost of materials to making up the product, excluding the tools
needed in the process.
Product Life Span
It is estimated that the product will last in the market for approximately 7
years (on some circumstances, except for the plants). This is for the reason of
the normal reliability of the electronic components used to make up the
product.
Competition
Competition is expected to come from the experts in the maker-culture and the
tinkering community where they are potentially capable of producing a better
product.
Size and Weight
The product is of fit-on-table size and is of easy-to-carry weightโwith an
approximate dimension of about 300x150x150 mm total in volume or so.
Materials
Besides the plant and its pot involved in this automated system, the main
materials are economically the plastic corrugated board and the essential
electronics components.
Appearance
The product is rather of boxy in dimension or in appearance, and it is basically
a platform that houses the electronics components and the water tank in place
for the plant in a pot.
Quality and Reliability
9. 9
The quality is reasonable to the price given to the product. The reliability is
guaranteed as the components involved are not too complex, and is basically
of Arduino-level reliability so long as it is deemed as a tinkering activity and
product.
2.2.2 Physical Descriptions
The product is basically a device made out of Arduino that complements an
indoor plantโby which it performs an autonomous watering onto the plant it
is installed with. The soil moisture sensor is the main component to its feature
of watering the plant. Special feature of the product is it comes with an LCD
screen that displays live soil moisture. The whole Arduino hardware system
and the water tank are housed inside a housing designed using the plastic
corrugated board. The whole components including the water pump inside the
tank, the relay switch and the LCD screen are all placed compacted in the
designated housing or platform that is meant to be located just next to any
indoor plant it is installed to. Hence, with an approximate total volume of
300x150x150 mm, the whole product is of easy-to-carry weight and of fit-on-
table size.
The electronics are powered by a 9V battery or can also be powered by USB
cable connected to USB port of any laptop or devices. The sources supply
power to the pre-programmed Arduino board that incorporates all the
components. The soil moisture sensor is the main sensor that which sends
measurements to the LCD screen to display them and then to the relay for a
certain threshold for the relay to switch on the vertical water pumpโ
eventually watering the plant accordingly when needed.
2.2.3 Manufacturing Specifications
Arduino Board
Arduino products are the main components of the project. Arduino products
allow the tinkering process of this project to creating a tangible object that
works on some electronics and programming to solve daily problems. The
10. 10
hardware use to provide the platform for the programing and circuitry is the
Arduino board. The software used to program the product is Arduino IDE.
Electronics Components
Electronics components are the second in importance for the product. They
connect and complete the circuit the Arduino board needs to function the soil
moisture sensor and the LCD screen via the breadboard and also with the relay
switch. The electronics components include a use of sensor, vertical water
pump, LCD screen, relay switch, 220-ohm resistors, rotary switch and
connecting wires.
Plastic Corrugated Board
Plastic corrugated board generally has low electrical and thermal conductivity.
To a certain extent, it has a good strength-to-weight ratio as it is often used as
a storage. Plastic corrugated board also is quite an absorber of shock or some
sort of an impact. It is certainly of good durability, low cost and easy to
manufacture. Thus, plastic corrugated board is opted as the main material for
the development of the housing for the electronics components, the plantโs pot
and the water tank.
2.2.4 Financial Requirements
Table 2 tabulates the financial requirements of the project including the tools
needed.
Table 2. Financial requirements of the project.
No. Item
Price per
unit (RM)
Quantity
Total Price
(RM)
1 Arduino board 24.90 1 24.90
2 220 Ohm resistor 0.05 8 0.40
3 9V battery 15.90 2 31.80
4 Connecting wires 5.90 set 5.90
11. 11
5 Multimeter 25.90 1 25.90
6 Soldering iron 20.90 1 20.90
7 Breadboard 4.90 1 4.90
8 Glue gun 10.90 1 10.90
9
Indoor plant (with
pot)
9.90 1 9.90
10 Soil moisture sensor 3.70 1 3.70
11 Rotary switch 0.30 1 0.30
12 LCD screen 7.90 1 7.90
13 Relay switch 2.90 1 2.90
14 Vertical water pump 5.60 1 5.60
15 Crocodile clip wires 4.70 set 4.70
16 Water tube 2.90 2 5.80
17
Plastic corrugated
board
2.95 4 11.80
TOTAL (RM) 178.20
3.0 EMBODIMENT OF DESIGN
3.1 Layout Drawing
Figure 1 shows the technical drawing of the proposed housing designed to house the
electronics and the water tank of the autonomous systemโby using FreeCAD
software.
12. 12
Figure 1. Technical drawing of the proposed housing for the autonomous system.
Figure 2, Figure 3, Figure 4 and Figure 5 show the 3D rendering of the product by
using FreeCAD softwareโof the orthographic view and from the top, front and right
view, respectively.
13. 13
Figure 2. 3D rendering of the product (orthographic view).
14. 14
Figure 3. 3D rendering of the product (top view).
Figure 4. 3D rendering of the product (front view).
15. 15
Figure 5. 3D rendering of the product (right view).
Figure 6 shows the layout drawing of the Arduino system circuit.
16. 16
Figure 6. Circuit layout of the Arduino system.
3.2 Engineering Calculation & Analysis
3.2.1 Determination of the Watering Interval
When it comes to devising an autonomous plant watering system, we need to
know at what threshold of a soil moisture level marks the need of the plant to
be watered. The method implemented is in such a way that two soil moisture
measurements are made at 24 hours interval and then the rate of soil moisture
loss is determined to analytically justify the determination of an optimal
17. 17
threshold value for autonomous watering by the system. The calculation
involved is as follows:
On the 12th
June 2021 at 0100 hours, the plant is completely watered and the
soil moisture reading is,
๐ ๐๐๐ ๐๐๐๐ ๐ก๐ข๐๐ = 150 ฮฉ
In the next 24 hours, on the 13th
June 2021 at 0100 hours, after 24 hours of
being watered, the soil moisture reading increases to (gets more drought),
๐ ๐๐๐ ๐๐๐๐ ๐ก๐ข๐๐ = 310 ฮฉ
It follows that, the difference in the soil moisture within 24 hours is,
ฮ ๐ ๐๐๐ ๐๐๐๐ ๐ก๐ข๐๐ = 310 ฮฉ โ 150 ฮฉ = 160 ฮฉ
Hence, the rate of change of the soil moisture (getting more drought),
๐๐๐ก๐ ๐๐ ๐๐๐๐ข๐โ๐ก =
160 ฮฉ
24 โ๐๐ข๐๐
= 6.67 ฮฉ ๐๐๐ โ๐๐ข๐
Therefore, it is obtained that the plant used in this project (Ficus Elatica sp.)
has an empirical drought rate of 6.67 ฮฉ per hour. Note that the measurements
of the drought rate or the soil moisture level are defined as the soilโs capacity
to conduct electricity in the presence of water given at any arbitrary amount of
the latter. In other words, soil resistance increases with drought.
Now, we further assume that a 12-hour interval of plant-watering would be
optimal for this project. With that, to determine the optimal drought level of
the plantโs soil as the particular threshold for watering to be initiated, the
drought rate is multipli.ed by 12 hours and then the product is summed up
with the previous soil moisture level of fully-watered condition.
Mathematically,
18. 18
6.67 ฮฉ ๐๐๐ โ๐๐ข๐ ร 12 โ๐๐ข๐๐ = 80.04 ฮฉ
And, the optimal drought level for watering is at the above amount plus with
the most moist level, as such,
๐โ๐๐๐ โ๐๐๐ ๐ฃ๐๐๐ข๐ = 150 ฮฉ + 80.04 ฮฉ = 230.04 ฮฉ
Therefore, the threshold value to be coded in the Arduino IDE coding as the
optimal level for watering to be initiated is at 230.04 ฮฉโor rather, rounding it
up, at 250 ฮฉ.
However, it is worth to note that there are many factors affecting the reading
of the soil moisture sensorโsuch as, the depth of the sensor being poked and
placed into the soil, the condition of the sensor rods, and some other more
sensitive and difficult to control factors.
For example, Figure 7 and Figure 8 below show one arbitrary set of
measurements made by using the soil moisture sensor through Arduino IDE
codingโobserve the drop in resistance in Figure 8 after the plant is watered as
recorded by sensor, as compared to that of in Figure 7 before watering.
Figure 7. Readings of the soil moisture sensor before watering the plant.
19. 19
As observed, the readings are within the range of about 500 ฮฉ to 600 ฮฉ,
before watering the plant or when the soil is very drought.
Figure 8. Readings of the soil moisture sensor after watering the plant.
After watering the plant, the readings of the soil moisture sensor has dropped
to about 400 ฮฉ. In other words, the soil conducts electricity better in the
presence of more water and thus the soil electrical resistance is significantly
reduced.
3.2.2 Arduino IDE Programming
The programming is done via Arduino IDE and it comprises of lines of codes
mainly for the soil moisture sensor, the vertical water pump and the LCD
screen. Presented below are the lines of codes:
#include <LiquidCrystal.h>
LiquidCrystal lcd(12,11,5,4,3,2);
int sensorValue = A0;
int pinRelay = 9;
int val;
void setup() {
lcd.begin(16,2);
lcd.print(โSoil Moistureโ);
Serial.begin(9600);
pinMode(9,OUTPUT);
20. 20
pinMode(A0,INPUT);
}
void loop() {
val = analogRead(A0);
Serial.println(val);
delay(1);
lcd.setCursor(0,1);
lcd.print(val);
if(val > 250){
digitalWrite(9,LOW);
delay(3000);
digitalWrite(9,HIGH);
delay(10000);
}
else{
digitalWrite(9,HIGH);
delay(3000);
}
}
4.0 PROTOTYPING
4.1 Fabrication Details
The fabrication works start with the plastic corrugated board being cut
according to the dimension designed in the FreeCAD software.
Figure 9. The cutting of the board according to the FreeCAD design.
21. 21
In reference, Figure 10 shows the process of designing the system housing
using the 3D rendering and the technical drawing features in FreeCAD
software.
Figure 10. The design of the system housing using FreeCAD software.
Then, after each and every piece of the FreeCAD design part is cut out and
dimensioned from the plastic corrugated board, the parts are assembled
accordingly using glue gun.
Figure 11. The parts of the housing from the board are assembled via gluing.
Figure 12 below shows the completely assembled housing as per designed in
the FreeCAD software.
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Figure 12. Complete assembled parts making up the housing as per designed.
Next, the other fabrication involved is the soldering of the connecting wires to
the LCD screen. The wiring of the LCD screen to the Arduino board is
comparatively the most complex and most sensitive as opposed to the other
components set up.
Figure 13. Soldering of the connecting wires to the LCD screen.
Figure 14 shows the complete circuit with all components involved to devising
the automated plant watering system. Observed are the central breadboard, the
soil moisture sensor, the LCD screen and the accompanying rotary switch, the
relay switch connecting the external 9V source and the vertical water pump,
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and most importantly the Arduino board powering and regulating all the
programmed electronics from its complemented Arduino IDE software.
Figure 14. A complete circuit of the automated plant watering system.
Finally, Figure 15 shows the whole circuit components being placed in the
fabricated housing along with the water tankโall placed together next to the
subject indoor plant, for the testing and inspection.
Figure 15. The finished fabrication of the automated plant watering system.
4.2 Result
As for the result, the coding in Arduino IDE works well as it is intended to be
when tested with and without the housing. The fabrication of the housing and
some finalised touch-up of the electronics components are successfully done
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with little to no error. Figure 16 below shows the product being run and
performing its functionโwatering the plant autonomously based on the soil
moisture level.
Figure 16. The product is run and tested.
The product can be powered via USB cabble or via 9V battery. As shown
above, the product is run and tested and basically all of its functions work well
as expected. So basically the system waters the plant from the readings of the
soil moisture level from the sensor stick in the pot.
Figure 17. The circuit of the product.
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As shown above in Figure 17, the breadboard is basically the central circuitry
for all the components. It connects all the main components used in this
projectโLCD screen, rotary switch, relay switch, the soil moisture sensor.
Fundamentally, the whole system works in such a way that the Arduino board
receives readings of soil moisture level from the sensor in the pot and at a
certain threshold value, the Arduino board sends signal to the relay switch to
close its circuit and thus powering the vertical water pump to water the plant
via the tube.
The special feature added to the system is the LCD screen where it displays
the live soil moisture level read by the sensor in the pot. Both the coding of the
watering system and of LCD screen display make up half of the lines of codes
each.
Figure 18. LCD screen display of the soil moisture level.
As per designed, the housing houses the water tank as well in the back of it. A
vertical water pump is used in this project to pump the water to the pot via a
tube from the water tank, or rather the water container. As mentioned, the
whole pump system is connected via the relay switch and an external power
source in incorporating it to the Arduino system.
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Figure 19. The housing part of the water container with a water pump.
And finally, as shown in Figure 20, the watering of the plant by the system
autonomously when the sensor reads the threshold value and accordingly
sends the signal to the Arduino board to start pumping the water via the relay
switch as per coded in the Arduino IDE.
Figure 20. Water pumped via the tube from the water container to the soil pot.
All in all, the sensor, the LCD display, and the relay switch and the pump
work well as it is devised to be in making up the whole product as an
autonomous plant watering system by using Arduino.
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5.0 CONCLUSION
In conclusion, the project meets the objectives. Firstly, the electronics knowledge and
skills are learnt and acquired in a very practical manner. Secondly, the knowledge and
skills of using both the Arduino IDE programming software and the Arduino board
are possessed through the hands-on experience. Lastly, the desired engineering design
process skills are successfully applied and learnt. The project does resolve the
problem statement it is meant to addressโto innovate from the daunting problem of
gardening and that is having to water the plant regularly. The project or the system of
the product brings forth the solution to the problem statement by providing an
automated system that performs the watering of plant based on the soil moisture of the
plant. The product constantly runs and measures the soil moisture level and only at a
certain threshold value does the system initiate its watering feature system. All in all,
the project has given the benefit of the opportunity in designing and devising a
product through the engineering design process.
6.0 REFERENCES
[1] ElectronicsForu. Automated Plant Watering System.
<https://www.electronicsforu.com/electronics-projects/hardware-diy/automatic-plant-
watering-system>
[2] Youtube. Viral Science: Arduino Soil Moisture Sensor Relay Control.
<https://www.youtube.com/watch?v=Ta4eHHiX4-s>
[3] Viral Science. Arduino Soil Moisture Sensor Relay Control.
<https://www.viralsciencecreativity.com/post/arduino-soil-moisture-sensor-relay-
control>
[4] Arduino. Soil Sensor.
<https://www.arduino.cc/reference/en/libraries/soilsensor/>
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[5] Arduino Project Hub. Automatic Watering System for Plants.
<https://create.arduino.cc/projecthub/lc_lab/automatic-watering-system-for-my-
plants-b73442>
[6] Intructables Circuits. Arduino Soil Moisture Sensor.
<https://www.instructables.com/Arduino-Soil-Moisture-
Sensor/#:~:text=Connect%20the%20two%20pins%20from,m%20interested%20in%2
0Analog%20Data).>
[7] Instructables Circuits. Automatically Water Your Small Indoor Plant Using
Arduino + Pump. <https://www.instructables.com/Automatically-water-your-small-
indoor-plant-using-/>
[8] Youtube. Wojciech Niedbala: Arduino Plant Watering System (Simple).
<https://www.youtube.com/watch?v=Y73twlAdcLs>
[9] Random Nerd Tutorials. Guide for Relay Module with Arduino.
<https://randomnerdtutorials.com/guide-for-relay-module-with-arduino/>
[10] Arduino Project Hub. How To Use A Soil Moisture Sensor.
<https://create.arduino.cc/projecthub/MisterBotBreak/how-to-use-a-soil-moisture-
sensor-ce769b>