Augmented reality (AR) combines real-world and computer-generated data. Most AR research focuses on digitally processing video imagery and augmenting it with computer graphics. AR systems must combine real and virtual aspects, be interactive in real-time, and be registered in three dimensions. Unlike virtual reality, AR users are aware they are in the real world. Current uses of AR include first down lines in football broadcasts and head-up displays in vehicles. Future applications could include AR for education, medicine, gaming, and anywhere information could be instantly overlaid on a real-world view. Continued AR research aims to instantly retrieve and display data related to a user's real-world view, with many potential applications.