Case Study-ATVM(Automatic Ticket Vending Machines)
 Researchers + Railway authorities expected ATVMs
to be intuitively easy and less time taking to use
 According to an online source:
Personal experience at
Chennai Egmore railway
station.
Motivation
Problems with ATVMs
 No information about
where to start and
how to start.
 No initial information
about available
options regarding
ticketing.
1
Problems with ATVMs
 No cues or guidelines
to proceed further.
2
Problems with ATVMs
 Many operations to perform and many options
for each, all in a single screen.
3
Problems with ATVMs
 Widget for selection is confusing the user.
4
Problems with ATVMs
 The intended action of
the button is not clear.
 The buttons themselves
are intimidating.
5
Problems with ATVMs
 Screens hard to read in
the glare of daylight
6
Suggestions:
 For designers
 All details can be shown in one screen, but only One action
per screen
 More undo or back buttons for better navigation
 Cues at every screen to help the doing the task and navigation.
 For users
 The user has to approach the railway customer care for
sufficient understanding and training to use ATVMs.
 Railway authorities should also serve the customers who are in
need with instructions to use and demos at multiple counters.
Thank you…

ATVM - Case Study

  • 1.
    Case Study-ATVM(Automatic TicketVending Machines)  Researchers + Railway authorities expected ATVMs to be intuitively easy and less time taking to use  According to an online source:
  • 2.
    Personal experience at ChennaiEgmore railway station. Motivation
  • 3.
    Problems with ATVMs No information about where to start and how to start.  No initial information about available options regarding ticketing. 1
  • 4.
    Problems with ATVMs No cues or guidelines to proceed further. 2
  • 5.
    Problems with ATVMs Many operations to perform and many options for each, all in a single screen. 3
  • 6.
    Problems with ATVMs Widget for selection is confusing the user. 4
  • 7.
    Problems with ATVMs The intended action of the button is not clear.  The buttons themselves are intimidating. 5
  • 8.
    Problems with ATVMs Screens hard to read in the glare of daylight 6
  • 9.
    Suggestions:  For designers All details can be shown in one screen, but only One action per screen  More undo or back buttons for better navigation  Cues at every screen to help the doing the task and navigation.  For users  The user has to approach the railway customer care for sufficient understanding and training to use ATVMs.  Railway authorities should also serve the customers who are in need with instructions to use and demos at multiple counters.
  • 10.