Apple Watch
GETTING STARTED
Agenda
• How it works?
• Things we should be aware of in app
development and UI / UX design
• watchOS 2.0
“Apple Watch represents a new chapter in the way people relate to
technology. It’s the most personal device Apple has ever designed,
and it enables new ways to receive information and to interact
with apps.”
How it works?
• This is not autonomic device
• No logic on the watch
• No direct connection to the internet
• What watchOS 2.0 will give us?
Hardware
You have access to… 0 of them.
linear actuator (taptic engine), heart rate sensor, force touch
sensor, accelerometer, gyroscope, microphone, loudspeaker -
so many to use…
…
“A WatchKit app complements your iOS app;
it does not replace it.”
“As a developer of third-party apps for Apple Watch, you
support these brief interactions by providing only the most
relevant information in the most straightforward way
possible.”
Notifications
Glances
• How it works?
• Things we should be aware of in app
development and UI / UX design
Navigation
• Page-based
• Hierarchical
Handoff
• Apple Watch uses Handoff to
convey information about the
wearer’s current activity to their
other devices.
UI Elements
Labels Images Groups
@2x
UI Elements
Buttons Switches Sliders
UI Elements
Date/Time
Labels
Menus Maps
Accelerometer
Security
HomeKit
Audio
Video
NSURLSession
Microphone
PassKitDigital Crown
Taptic Engine
Tomasz Szulc
@tomkowz
tomasz.szulc@blstream.com

Apple Watch - Getting Started