After years of rumors and anticipation, Apple unveiled the Apple Watch at WWDC 2014. While the look of Watch grabbed everyone’s attention, Watch also left people wondering how Watch will actually work?
Our experts have dug into Apple’s Objective-C and Swift framework, Watchkit, since its beta release in November 2014. Here is everything you need to know about the anatomy of a WatchKit app in our version of Watchkit 101.
Learn more: http://www.solstice-mobile.com/blog/watchkit-101-everything-you-need-to-know-about-the-anatomy-of-apple-watchkit
Apple Watch: Everything You Need To Know As A MarketerInlight
This presentation provides an overview of the Apple Watch and information that will help you decide whether it should be part of your mobile or app strategy. We cover core watch features, the WatchKit API and key questions to think about before deciding to build an Apple Watch application.
How Apple Watch Will Change Human Behavior in 2015IsobarUS
Apple Watch is Apple's first foray into the wearable technology marketplace. It launches April 24, 2015 and is the first real test for how consumers will adopt the Internet of Things. These are our recommendations for brands considering dipping into the IoT with Apple Watch.
We are living in an era where data from multiple devices and connected objects and software systems are being intertwined to create a multitude of new services and performances– all without ruining the consumer experience.
If Apple Watch is successful, it will consolidate and standardize our expectations of wearable technology, in the same way that the iPhone did for the mobile market in 2007. This broad acceptance of the digitally-enhanced self will pave the way for other technologies that are still emerging at the fringes of the consumer domain.
Apple Watch: Everything You Need To Know As A MarketerInlight
This presentation provides an overview of the Apple Watch and information that will help you decide whether it should be part of your mobile or app strategy. We cover core watch features, the WatchKit API and key questions to think about before deciding to build an Apple Watch application.
How Apple Watch Will Change Human Behavior in 2015IsobarUS
Apple Watch is Apple's first foray into the wearable technology marketplace. It launches April 24, 2015 and is the first real test for how consumers will adopt the Internet of Things. These are our recommendations for brands considering dipping into the IoT with Apple Watch.
We are living in an era where data from multiple devices and connected objects and software systems are being intertwined to create a multitude of new services and performances– all without ruining the consumer experience.
If Apple Watch is successful, it will consolidate and standardize our expectations of wearable technology, in the same way that the iPhone did for the mobile market in 2007. This broad acceptance of the digitally-enhanced self will pave the way for other technologies that are still emerging at the fringes of the consumer domain.
50 Beautifully Designed Apple Watch AppsApteligent
See how companies are building great customer experiences using Apple’s latest technology, and prepare to be inspired. Get it here -> http://bit.ly/1CbcJAk
Time And Technology both do not wait for anyone... with enormous speed its increasing day by day.. with the advancement of technology, apple.inc have come up with a new one.. known as "The Apple Watch".
For specifications and advancements made, please refer to the presentation.
i hope this might make your time spent on it worth.
Apple iWatch is a smartwatch created by Apple Inc. and announced by Tim Cook on September 9, 2014. It is expected to have fitness tracking and health-oriented capabilities, as well as integration with iOS and existing Apple products and services. It is compatible with the iPhone 5 and later iPhone models running iOS 8.2. The device is scheduled to begin shipping in April 2015.
The TV is the design and media center of the hotel room. It’s the first thing your guests see and has the greatest impact on the overall impression of an establishment. This infographic looks at five key considerations for IT in delivering a superior guest experience with smart hospitality TVs.
50 Beautifully Designed Apple Watch AppsApteligent
See how companies are building great customer experiences using Apple’s latest technology, and prepare to be inspired. Get it here -> http://bit.ly/1CbcJAk
Time And Technology both do not wait for anyone... with enormous speed its increasing day by day.. with the advancement of technology, apple.inc have come up with a new one.. known as "The Apple Watch".
For specifications and advancements made, please refer to the presentation.
i hope this might make your time spent on it worth.
Apple iWatch is a smartwatch created by Apple Inc. and announced by Tim Cook on September 9, 2014. It is expected to have fitness tracking and health-oriented capabilities, as well as integration with iOS and existing Apple products and services. It is compatible with the iPhone 5 and later iPhone models running iOS 8.2. The device is scheduled to begin shipping in April 2015.
The TV is the design and media center of the hotel room. It’s the first thing your guests see and has the greatest impact on the overall impression of an establishment. This infographic looks at five key considerations for IT in delivering a superior guest experience with smart hospitality TVs.
The State of Passowrd Habits | InfographicBhavesh Patel
The Challenge to change the password behaviours was best illustrated by a January 2015 Harris Interactive survey of 2030 online consumers. It's hard to change bad habits. The same is true with passwords.
The Facebook EMEA Platform Team will recap and breakdown the biggest F8 announcements, and we will have the chance to hear and discuss what these advancements mean for the French ecosystem.
The Cloud Economy: 11 Essential Trends About How Companies Connect to Each Ot...Skyhigh Networks
The average company connects to 1,555 business partners via the cloud, and 29% of data is shared with high-risk partners. Find out more in the slide share below.
In the mobile world, you don't win the consumer on technology.
You win on better experiences. Learn how the top brands are positioning themselves to work like a startup.
As the world becomes more connected, security needs to be at the forefront of people’s minds as they use mobile devices to live every day life. Here are 5 things to consider when using your mobile device.
The Cybersecurity Information Sharing Act (CISA) would spur cyber threat information sharing in smart ways that protect and respect privacy. The bipartisan bill includes compromises from multiple stakeholders.
The experience of the mobile home screen being a bank of app icons that lead to independent destinations is dying. And that changes how we need to design and build digital products.
In this talk I show current trends and examples and explain what it means for User Experience Design and for businesses.
Apple Watch Development with Xamarin Watch KitTom Soderling
Dick Tracy ain’t got nothin’ on us. The Apple Watch is out in the wild and there’s never been a better time to start playing with the newest, and smallest iOS platform, WatchOS. Xamarin’s Watch Kit support was released in March of this year, and we’re going to spend some time looking at all the capabilities, what you need to know to start developing, and a glimpse at new features promised in the next release.
Presented by Tom Soderling at MN Enterprise Mobile Meetup, Aug. 20th, 2015
http://www.meetup.com/Minnesota-Enterprise-Mobile
Puppet Camp Sydney 2014 - Evolving Design Patterns in AWSjohnpainter_id_au
A view of the past, present and future roles and architectures of Puppet Enterprise in AWS. Based on real world enterprise examples this presentation gives a in-the-trenches view of 4 key architectural patterns for Puppet Enterprise in AWS.
Architecture and demo of native integration between Puppet Enterprise and AWS Autoscaling. Dynamic autoscaled nodes are automatically signed (programatically, NOT via auto sign), and groups assigned according to AWS native metadata. Nodes are then deregistered and remove from the master as autoscale/autoheal deregisters them.
Solution 1 - Multi Master
Solution 2 - Puppet Controlling AWS - Uplift of Puppet CloudPack to support AWS, Rackspace and Joyent.
Solution 3 - Masterless puppet via AWS S3 and local apply.
Solution 4 - Puppet Enterprise natively interfacing with AWS Autoscale via the Sourced Autoscale Broker.
Solution 5 - A Scale out architecture for autoscaled PaaS platforms with Puppet Enterprise providing a compliance tier.
Anubavam has developed hundreds of web and mobile applications in a large number of verticals for clients ranging from small and medium business to Fortune 500 companies.
Learn the best ASO practices and hacks with this App Store Optimization Guide. This ASO guide is a roadmap to understand App Store Optimization techniques including keyword research, deciding app title, app description, screenshots, understanding ratings and reviews and all other elements of the app store. This App Store Optimization Guide will surely help to boost your app's downloads to the sky if you follow the ASO techniques mentioned here.
If you develop apps or games with Unity, take advantage of Fire TV’s growing popularity to reach a whole new audience. This session will explore some of the considerations applicable when developing for streaming media devices, including Amazon’s Fire TV and Fire TV Stick. We’ll demonstrate how to account for the form factor (overscan, landscape, device and controller detection), and show you Unity makes it easy to create Fire TV apps and games.
Many companies still consider web and apps two totally separate silos with different POs, contents, dev teams, design principles etc. It doesn’t have to be like this. Hence, combining web and app development and operations in a smart way has become one of my favourite topics recently.
In May 2019 I got to share my views at the E-handelsskola organised by DIBS at Retail Experience Live exhibition in Sweden. I was asked to talk about progressive web apps but since I feel they are not a viable solution yet, I ended up telling why and what you should do instead.
This is an extended edition of the slides I used at the event.
This was my summary of what I would currently suggest by default:
- Maximise usage of web-based content inside your app
- Leverage app stores as a delivery channel
- Leverage native for special tech as needed (push, sensors, proper camera etc.)
- Be ready to pivot to PWA if that takes off
A product pitch presentation developed for class purposes on Logbar, a Japanese/American start-up with a focus on creating technology which will ease communication.
The data and pictures are both collected from different websites on Google and I do not assume the right to any. The slide expressing the break-even and timeline are fictitious and made for class purposes.
Jena Donlin, Product Marketing Manager at Appboy (soon to be Braze), discusses what Apple and Google's mobile OS updates mean for the future of mobile engagement
What are the main and also often underlooked differences between native app development and web technologies when building a mobile product? What is the current stare of technology in terms of combing both?
This talk, made with Iker Ortiz de Arri (@ikertxo), showcases benefits, drawbacks and similarities from an UX point of view. It also features PWA (progressive web apps), Android Instant Apps, React, and more.
Apple Watch - Jak tworzyć aplikacje na SmartWatcha z problemami wieku dziecię...Maciej Kołek
Prezentacja z kolejnego spotkania TipiUX - tym razem edycji Warszawskiej, gdzie opowiadałem o dobrych i złych stronach programowania aplikacji na platformę WatchOS.
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5. A P P L E W A T C H I S E M E R G I N G A S A P L A Y E R
Stainless steel or space black
stainless steel cases. Sapphire
crystal. A range of stylish bands
Anodized aluminum cases in silver or
space gray. Strengthened Ion-X glass.
Colorful, durable bands
18-karat gold cases in yellow or
rose. Sapphire crystal. Exquisitely
crafted bands and closures.
15. A N A T O M Y O F A P P L E W A T C H K I T
Apple WatchKit
16. A N A T O M Y O F A P P L E W A T C H K I T
Supports hierarchical or
page-based navigation
17. A N A T O M Y O F A P P L E W A T C H K I T
Hierarchical:
closely resembles iOS navigation where more complex
interactions are required
18. A N A T O M Y O F A P P L E W A T C H K I T
Page-based:
paginated interface where users can swipe horizontally
between pages of information
19. A N A T O M Y O F A P P L E W A T C H K I T
You can’t use the digital crown
for gestures and interactions
20. A N A T O M Y O F A P P L E W A T C H K I T - G L A N C E S
Glances
21. A N A T O M Y O F A P P L E W A T C H K I T - G L A N C E S
Glances: browsable collection of timely
and contextually relevant moments from
the wearer’s favorite apps
22. A N A T O M Y O F A P P L E W A T C H K I T - G L A N C E S
Accessible via swipe up gesture
23. A N A T O M Y O F A P P L E W A T C H K I T - G L A N C E S
Quick view of
your app’s most
important content
Accessible via swipe up gesture
24. A N A T O M Y O F A P P L E W A T C H K I T - G L A N C E S
Quick view of
your app’s most
important content
Not scrollable
Accessible via swipe up gesture
25. A N A T O M Y O F A P P L E W A T C H K I T - G L A N C E S
Quick view of
your app’s most
important content
Not scrollable
One per app
(but it’s optional)
Accessible via swipe up gesture
26. A N A T O M Y O F A P P L E W A T C H K I T - N O T I F I C A T I O N S
Notifications
27. A N A T O M Y O F A P P L E W A T C H K I T - N O T I F I C A T I O N S
Driven by
local or
remote
notifications
sent to
your iOS
application
28. A N A T O M Y O F A P P L E W A T C H K I T - N O T I F I C A T I O N S
Short look
interface &
Long look
interface
Driven by
local or
remote
notifications
sent to
your iOS
application
29. A N A T O M Y O F A P P L E W A T C H K I T - N O T I F I C A T I O N S
Driven by
local or
remote
notifications
sent to
your iOS
application
Short look
interface &
Long look
interface
Tapping in
the sash or
content area
launches your
WatchKit app
30. A N A T O M Y O F A P P L E W A T C H K I T - N O T I F I C A T I O N S
Driven by
local or
remote
notifications
sent to
your iOS
application
Short look
interface &
Long look
interface
Tapping in
the sash or
content area
launches your
WatchKit app
Reminder: iOS will
decide whether to push
notifications to your
watch or to your phone
31. A N A T O M Y O F A P P L E W A T C H K I T - D E S I G N
Design
32. A N A T O M Y O F A P P L E W A T C H K I T - D E S I G N
Keep designs
personal and
embrace simplicity
33. A N A T O M Y O F A P P L E W A T C H K I T - D E S I G N
Keep designs
personal and
embrace simplicity
This is not an iOS
application!
34. A N A T O M Y O F A P P L E W A T C H K I T - D E S I G N
Use black for your app’s
background color, so it
blends into the watch’s bezel
35. A N A T O M Y O F A P P L E W A T C H K I T - D E S I G N
The system font, San Francisco, was designed
for legibility. Use it whenever possible.
36. A N A T O M Y O F A P P L E W A T C H K I T - D E S I G N
Since space is at a
premium, incorporate
branding in a subtle
and unobtrusive way
37. Want to learn more?
Talk to our team today.
www.solstice-mobile.com
sales@solstice-mobile.com
866.380.8472