This document provides instructions for setting up an environment for Android development. It outlines the requirements which include Java SDK version 1.6 or higher, the Android SDK, and Eclipse IDE with the ADT plugin. It then describes downloading and installing the Java SDK, Eclipse IDE, and Android SDK. The final steps involve configuring the Eclipse IDE for Android development by integrating the Android SDK. This allows a developer to be ready to create and build Android applications.
This document provides instructions for installing the Java Development Kit (JDK), Android SDK, Eclipse, and Android Development Tools (ADT) plugin to set up an Android development environment. It also demonstrates creating a basic "Hello World" Android project in Eclipse called "HelloAndroid" that displays plain text.
Introduction_to_android_and_android_studioAbdul Basit
This document provides an introduction to Android and Android Studio. It discusses what Android is, its operating system components, versions and features. It also describes Android Studio as the IDE for developing Android apps, outlining its tools and how to install, create, code and deploy an Android app. The document serves as a high-level overview of getting started with Android development.
Android Tutorial | Android App Development | Android Tutorial For Beginners |...Edureka!
This Edureka Android Tutorial will help you learn the basics of Android App development. It is ideal for both beginners and professionals who want to brush up the basics of Android. This tutorial provides knowledge on the following topics:
1. Evolution of Android
2. Introduction to Android
3. Android Architecture
4. Android Features
5. Android Installation
6. Activity Life Cycle
7. Android Layouts
8. Manifest
9. Demo - Activity life cycle, Layouts, Intents
The document provides 6 steps to install the Android SDK:
1. Install the JDK if not already available from Oracle
2. Download and install Eclipse Classic from the Eclipse website
3. Download the SDK starter package from the Android developer website
4. Install the ADT plugin for Eclipse from the provided repository URL
5. Configure the ADT plugin by selecting the downloaded SDK location
6. Set up and install recommended SDK platforms and tools using the Android SDK and AVD Manager launched from Eclipse
Methods to set up android app development environmentastoria0128
The Goal of mobilepundits in this slide is to give an information that how to set up Android app development environment to build a successful Android application. The intended audience for this information is beginner level developer with basic knowledge of Android app development environment.
This document provides instructions for setting up an Android development environment. It explains that Java is required to build Android apps and provides links to download the Java JRE or JDK. It also discusses installing either the Eclipse IDE with the Android Development Tools plugin or Android Studio as an integrated development environment. Steps are outlined for installing the Android SDK and creating a virtual device for testing apps. The document aims to guide readers through setting up the necessary tools and creating a simple "Hello World" Android app.
Starting Native Development on Google GlassLance Nanek
This document discusses native development for Google Glass. It covers the Glass hardware, UI based on timeline cards and menus, the Mirror API, and the native SDK. It provides information on setting up the development environment in Eclipse, connecting Glass in debug mode, and creating new projects. It also discusses starting apps by voice, using voice input, and the Glass Development Kit (GDK) including the Card class. More advanced topics covered include gestures, sensors, publishing to the My Glass Console, and contextual voice commands.
This document provides instructions for setting up an environment for Android development. It outlines the requirements which include Java SDK version 1.6 or higher, the Android SDK, and Eclipse IDE with the ADT plugin. It then describes downloading and installing the Java SDK, Eclipse IDE, and Android SDK. The final steps involve configuring the Eclipse IDE for Android development by integrating the Android SDK. This allows a developer to be ready to create and build Android applications.
This document provides instructions for installing the Java Development Kit (JDK), Android SDK, Eclipse, and Android Development Tools (ADT) plugin to set up an Android development environment. It also demonstrates creating a basic "Hello World" Android project in Eclipse called "HelloAndroid" that displays plain text.
Introduction_to_android_and_android_studioAbdul Basit
This document provides an introduction to Android and Android Studio. It discusses what Android is, its operating system components, versions and features. It also describes Android Studio as the IDE for developing Android apps, outlining its tools and how to install, create, code and deploy an Android app. The document serves as a high-level overview of getting started with Android development.
Android Tutorial | Android App Development | Android Tutorial For Beginners |...Edureka!
This Edureka Android Tutorial will help you learn the basics of Android App development. It is ideal for both beginners and professionals who want to brush up the basics of Android. This tutorial provides knowledge on the following topics:
1. Evolution of Android
2. Introduction to Android
3. Android Architecture
4. Android Features
5. Android Installation
6. Activity Life Cycle
7. Android Layouts
8. Manifest
9. Demo - Activity life cycle, Layouts, Intents
The document provides 6 steps to install the Android SDK:
1. Install the JDK if not already available from Oracle
2. Download and install Eclipse Classic from the Eclipse website
3. Download the SDK starter package from the Android developer website
4. Install the ADT plugin for Eclipse from the provided repository URL
5. Configure the ADT plugin by selecting the downloaded SDK location
6. Set up and install recommended SDK platforms and tools using the Android SDK and AVD Manager launched from Eclipse
Methods to set up android app development environmentastoria0128
The Goal of mobilepundits in this slide is to give an information that how to set up Android app development environment to build a successful Android application. The intended audience for this information is beginner level developer with basic knowledge of Android app development environment.
This document provides instructions for setting up an Android development environment. It explains that Java is required to build Android apps and provides links to download the Java JRE or JDK. It also discusses installing either the Eclipse IDE with the Android Development Tools plugin or Android Studio as an integrated development environment. Steps are outlined for installing the Android SDK and creating a virtual device for testing apps. The document aims to guide readers through setting up the necessary tools and creating a simple "Hello World" Android app.
Starting Native Development on Google GlassLance Nanek
This document discusses native development for Google Glass. It covers the Glass hardware, UI based on timeline cards and menus, the Mirror API, and the native SDK. It provides information on setting up the development environment in Eclipse, connecting Glass in debug mode, and creating new projects. It also discusses starting apps by voice, using voice input, and the Glass Development Kit (GDK) including the Card class. More advanced topics covered include gestures, sensors, publishing to the My Glass Console, and contextual voice commands.
Building your Own Mobile Enterprise Application: It’s Not as Hard as You Migh...Jason Conger
This document discusses various options for building mobile enterprise applications, including developing native applications, using HTML5, PhoneGap, Xamarin, and the Citrix Mobile SDK. It provides pros and cons of each approach and examples of how they work. Developing truly native applications may be best but is also most difficult, while tools like PhoneGap, Xamarin, and the Citrix SDK allow developing cross-platform applications by wrapping or compiling to native code but have limitations compared to native development. Detection of mobile devices connecting remotely is also discussed.
This document provides instructions for installing the Android SDK and creating a basic "StockTicker" application in Android. It outlines downloading and configuring the Eclipse IDE, Android SDK, and ADT plugin. It then explains creating a new Android project, describing the basic project structure and architecture of the StockTicker app, which will include a Home Screen widget powered by a service provider. The document aims to guide a user through getting set up with the Android development environment and building their first simple app.
Android 6.0 Marshmallow - Everything you need to know !Edureka!
This document discusses features introduced in Android 6.0 Marshmallow. It covers Data Binding, which provides a mechanism for linking UI layouts to data sources. It also discusses Android Percent Layout for setting child view dimensions as percentages. Additionally, it covers Runtime Permissions, which allow apps to request permissions at runtime instead of install time. App Linking and Direct Share are also new sharing features introduced in Android M.
This document discusses Android development and provides an agenda covering topics like the Android SDK, Android Studio, core concepts of the SDK API, architecture patterns for Android apps, agile development practices like test-driven development, and frameworks for building games. It also briefly outlines Android history and market share as well as the Android Native Development Kit for building performance-critical parts of apps in C/C++.
Utilize Tools that Provides you a commanding as well as integrated surroundings for development of Android Apps. Also design the interface as well as perform testing on different functionalities.
This document discusses mobile application development tools and processes. It provides information on native and web-based mobile application types. It also describes several multi-platform tools for developing mobile apps, including RhoMobile, PhoneGap, Appcelerator, MoSync and WidgetPad. The document outlines the Android application development process, covering tools like ADT Bundle and Android Studio as well as debugging, testing, and publishing apps. It provides guidance on creating Android Virtual Devices and running apps on real devices.
The document discusses building mobile applications for Android. It provides an overview of Android including its open source nature, architecture, application components like activities and services, and the basic lifecycle of an Android activity. It also outlines the steps needed to prepare for Android development, including downloading the necessary tools and SDKs.
The document provides an overview of different technology domains - UI/UX, Web Development, Android, Flutter, and Cloud & DevOps. For each domain, speakers discuss why it is important, how to get started, recommended roadmaps and resources, tips for staying motivated, and future career opportunities. The document concludes with a poll asking audience members which domain attracts them the most.
Android is an open source software stack that includes an operating system, middleware and key applications for mobile devices. The Android SDK provides tools for developing Android applications using Java. To get started, developers install the Android SDK and Eclipse IDE, then configure the Android path in Eclipse. They can then create a basic "Hello World" Android project that displays text on an emulator. The structure of an Android project includes folders for source code, resources like images and layouts, and the AndroidManifest file.
This document outlines an agenda for a mobile development camp workshop on Android development. The agenda includes introductions to Android architecture, building blocks like activities and intents, and best practices. It provides overviews and definitions of key Android concepts like the Dalvik VM, application lifecycles, and using intents to navigate between activities. Attendees will learn how to build their first basic Android application.
This document provides an overview of Android and how to get started developing Android applications. It discusses what Android is, Google's plans for Android, why developers should use Android, the Android platform including hardware, operating system, and network connectivity. It also covers getting the prerequisites like Java, Eclipse, and the Android SDK installed and configured, creating a "Hello World" Android project, understanding the code structure, and an overview of the Android manifest file and XML layouts.
This document provides an introduction to Android programming, covering Moore's law and mobile device hardware capabilities, the Android software development checklist, basics of the Android graphical user interface, getting started with Android code, and running your first "Hello World" Android app. Key topics include the ingredients needed for an Android app, using XML to define app layout and components, implementing activities and handling events, and describing the app in the Android manifest file.
The document provides an overview of the Android operating system, including its architecture, development tools, and application lifecycle. It describes Android's core components like the Linux kernel, libraries, Dalvik virtual machine, and application framework. It also covers the anatomy of application development using the Android SDK, emulator, and debugging tools like DDMS. In conclusion, it discusses Android's potential beyond mobile devices.
This document provides an overview of Android Studio, the new integrated development environment (IDE) for Android development based on IntelliJ IDEA. Some key points covered include performance improvements over Eclipse for build times, new features like the Gradle build system and improved stability. Tips are also provided on differences between Eclipse and Android Studio workflows and how to set up libraries and dependencies using Gradle. The future of Android development is discussed, noting that ant support is being discontinued while Eclipse ADT will still be supported, but Gradle is positioned as the future build system, despite it not yet being fully complete.
The Android emulator allows developers to test Android applications without using physical devices. It simulates key aspects of an Android device including hardware, software, and various form factors. The emulator runs on the computer and displays an emulated Android device that developers can interact with. It supports running multiple emulated Android devices at once with varying configurations defined through Android Virtual Devices (AVDs). The emulator and AVDs allow easy prototyping and testing of Android applications across different device profiles before releasing to physical hardware.
Google Glass is the next generation wearable smart device. This presentation explains some important aspects to be see understood before diving into program for Google Glass. What is the technologies used in it, how to approach as a developer are discussed. When comes to Google GLASS development there are 2 major approaches. 1 st is Native Glass app development and the other one is Glassware development. Take an overall idea about the glassware with the help of the architecture diagram of how it works.
This document provides an introduction to developing mobile apps using Flutter. It discusses what Flutter is, its advantages over native and hybrid development. It covers the basic widgets in Flutter like Scaffold, AppBar, body and buttons. It demonstrates how to create a simple BMI calculator app as an example. Finally, it outlines the steps to learning mobile app development with Flutter, including improving architecture and adding features like camera, geolocation and APIs.
Android is an open-source, Linux-based operating system designed for touchscreen devices. It includes an operating system, middleware, and key applications. Android apps are developed using Java and available in the Google Play Store. The Android platform allows apps to run across various hardware configurations and has an intuitive touch interface that responds to user input. It supports wireless communication technologies and multiple programming languages. Some advantages are customization ability and access to many apps. Disadvantages include needing an internet connection and potential for malware and privacy issues. Android's success stems from its open source nature, support from the Open Handset Alliance, large developer community, and built-in services.
The document discusses setting up the Android SDK and creating a basic "Hello World" PhoneGap application. It covers installing the Android SDK, Eclipse IDE, Android Development Tools (ADT) plugin, and PhoneGap. It then demonstrates creating an Android virtual device, new PhoneGap project, and editing the index.html file to display "Hello World" when run on the emulator.
This document provides tips for effectively using PowerPoint in presentations. It recommends starting with a solid content outline before designing slides. Slides should have sparse content with no more than 8 lines of text per slide. Text should use high contrast colors and a large font size for readability. Transitions and animations should generally be avoided. Presenters should rehearse and focus on engaging the audience rather than relying on the slides. PowerPoint should enhance but not replace an oral presentation.
While the basics of deployment are simple, in reality, deployment is a complicated process. The goal of a deployment is “Making an application available to end users”. This means that for the end user to open the browser and hit “www.xebia.com”, the application must be fully functional behind the scenes to serve the request. Let’s follow the end user’s browser request and see what components it hits; First it hits a firewall, then an http server, another firewall, the application server and finally the application running in the application server which uses a database to retrieve some data. In total there are 5 components involved to get the application successfully available. We need to not only configure all 5 components but also place some data on some of those components and make sure they are (re-)started in the correct order to get the pretty picture to the end-user. Thus in a nutshell the application deployment consists of installing the application, configuring resources, configuring middleware components, starting/stopping components, maintaining the correct order and repeating the same steps with different configurations across DTAP environments. Most of the times we tend to do this process manually. The manual process as the name suggests is usually time consuming, not predictable and un-reliable. This causes frustrations for, and between, developers and deployers, not supporting the business needs and therefore too expensive. This session would explore ways to automate the deployment process in order to make it repeatable, defect free, less taxing and less expensive.
Building your Own Mobile Enterprise Application: It’s Not as Hard as You Migh...Jason Conger
This document discusses various options for building mobile enterprise applications, including developing native applications, using HTML5, PhoneGap, Xamarin, and the Citrix Mobile SDK. It provides pros and cons of each approach and examples of how they work. Developing truly native applications may be best but is also most difficult, while tools like PhoneGap, Xamarin, and the Citrix SDK allow developing cross-platform applications by wrapping or compiling to native code but have limitations compared to native development. Detection of mobile devices connecting remotely is also discussed.
This document provides instructions for installing the Android SDK and creating a basic "StockTicker" application in Android. It outlines downloading and configuring the Eclipse IDE, Android SDK, and ADT plugin. It then explains creating a new Android project, describing the basic project structure and architecture of the StockTicker app, which will include a Home Screen widget powered by a service provider. The document aims to guide a user through getting set up with the Android development environment and building their first simple app.
Android 6.0 Marshmallow - Everything you need to know !Edureka!
This document discusses features introduced in Android 6.0 Marshmallow. It covers Data Binding, which provides a mechanism for linking UI layouts to data sources. It also discusses Android Percent Layout for setting child view dimensions as percentages. Additionally, it covers Runtime Permissions, which allow apps to request permissions at runtime instead of install time. App Linking and Direct Share are also new sharing features introduced in Android M.
This document discusses Android development and provides an agenda covering topics like the Android SDK, Android Studio, core concepts of the SDK API, architecture patterns for Android apps, agile development practices like test-driven development, and frameworks for building games. It also briefly outlines Android history and market share as well as the Android Native Development Kit for building performance-critical parts of apps in C/C++.
Utilize Tools that Provides you a commanding as well as integrated surroundings for development of Android Apps. Also design the interface as well as perform testing on different functionalities.
This document discusses mobile application development tools and processes. It provides information on native and web-based mobile application types. It also describes several multi-platform tools for developing mobile apps, including RhoMobile, PhoneGap, Appcelerator, MoSync and WidgetPad. The document outlines the Android application development process, covering tools like ADT Bundle and Android Studio as well as debugging, testing, and publishing apps. It provides guidance on creating Android Virtual Devices and running apps on real devices.
The document discusses building mobile applications for Android. It provides an overview of Android including its open source nature, architecture, application components like activities and services, and the basic lifecycle of an Android activity. It also outlines the steps needed to prepare for Android development, including downloading the necessary tools and SDKs.
The document provides an overview of different technology domains - UI/UX, Web Development, Android, Flutter, and Cloud & DevOps. For each domain, speakers discuss why it is important, how to get started, recommended roadmaps and resources, tips for staying motivated, and future career opportunities. The document concludes with a poll asking audience members which domain attracts them the most.
Android is an open source software stack that includes an operating system, middleware and key applications for mobile devices. The Android SDK provides tools for developing Android applications using Java. To get started, developers install the Android SDK and Eclipse IDE, then configure the Android path in Eclipse. They can then create a basic "Hello World" Android project that displays text on an emulator. The structure of an Android project includes folders for source code, resources like images and layouts, and the AndroidManifest file.
This document outlines an agenda for a mobile development camp workshop on Android development. The agenda includes introductions to Android architecture, building blocks like activities and intents, and best practices. It provides overviews and definitions of key Android concepts like the Dalvik VM, application lifecycles, and using intents to navigate between activities. Attendees will learn how to build their first basic Android application.
This document provides an overview of Android and how to get started developing Android applications. It discusses what Android is, Google's plans for Android, why developers should use Android, the Android platform including hardware, operating system, and network connectivity. It also covers getting the prerequisites like Java, Eclipse, and the Android SDK installed and configured, creating a "Hello World" Android project, understanding the code structure, and an overview of the Android manifest file and XML layouts.
This document provides an introduction to Android programming, covering Moore's law and mobile device hardware capabilities, the Android software development checklist, basics of the Android graphical user interface, getting started with Android code, and running your first "Hello World" Android app. Key topics include the ingredients needed for an Android app, using XML to define app layout and components, implementing activities and handling events, and describing the app in the Android manifest file.
The document provides an overview of the Android operating system, including its architecture, development tools, and application lifecycle. It describes Android's core components like the Linux kernel, libraries, Dalvik virtual machine, and application framework. It also covers the anatomy of application development using the Android SDK, emulator, and debugging tools like DDMS. In conclusion, it discusses Android's potential beyond mobile devices.
This document provides an overview of Android Studio, the new integrated development environment (IDE) for Android development based on IntelliJ IDEA. Some key points covered include performance improvements over Eclipse for build times, new features like the Gradle build system and improved stability. Tips are also provided on differences between Eclipse and Android Studio workflows and how to set up libraries and dependencies using Gradle. The future of Android development is discussed, noting that ant support is being discontinued while Eclipse ADT will still be supported, but Gradle is positioned as the future build system, despite it not yet being fully complete.
The Android emulator allows developers to test Android applications without using physical devices. It simulates key aspects of an Android device including hardware, software, and various form factors. The emulator runs on the computer and displays an emulated Android device that developers can interact with. It supports running multiple emulated Android devices at once with varying configurations defined through Android Virtual Devices (AVDs). The emulator and AVDs allow easy prototyping and testing of Android applications across different device profiles before releasing to physical hardware.
Google Glass is the next generation wearable smart device. This presentation explains some important aspects to be see understood before diving into program for Google Glass. What is the technologies used in it, how to approach as a developer are discussed. When comes to Google GLASS development there are 2 major approaches. 1 st is Native Glass app development and the other one is Glassware development. Take an overall idea about the glassware with the help of the architecture diagram of how it works.
This document provides an introduction to developing mobile apps using Flutter. It discusses what Flutter is, its advantages over native and hybrid development. It covers the basic widgets in Flutter like Scaffold, AppBar, body and buttons. It demonstrates how to create a simple BMI calculator app as an example. Finally, it outlines the steps to learning mobile app development with Flutter, including improving architecture and adding features like camera, geolocation and APIs.
Android is an open-source, Linux-based operating system designed for touchscreen devices. It includes an operating system, middleware, and key applications. Android apps are developed using Java and available in the Google Play Store. The Android platform allows apps to run across various hardware configurations and has an intuitive touch interface that responds to user input. It supports wireless communication technologies and multiple programming languages. Some advantages are customization ability and access to many apps. Disadvantages include needing an internet connection and potential for malware and privacy issues. Android's success stems from its open source nature, support from the Open Handset Alliance, large developer community, and built-in services.
The document discusses setting up the Android SDK and creating a basic "Hello World" PhoneGap application. It covers installing the Android SDK, Eclipse IDE, Android Development Tools (ADT) plugin, and PhoneGap. It then demonstrates creating an Android virtual device, new PhoneGap project, and editing the index.html file to display "Hello World" when run on the emulator.
This document provides tips for effectively using PowerPoint in presentations. It recommends starting with a solid content outline before designing slides. Slides should have sparse content with no more than 8 lines of text per slide. Text should use high contrast colors and a large font size for readability. Transitions and animations should generally be avoided. Presenters should rehearse and focus on engaging the audience rather than relying on the slides. PowerPoint should enhance but not replace an oral presentation.
While the basics of deployment are simple, in reality, deployment is a complicated process. The goal of a deployment is “Making an application available to end users”. This means that for the end user to open the browser and hit “www.xebia.com”, the application must be fully functional behind the scenes to serve the request. Let’s follow the end user’s browser request and see what components it hits; First it hits a firewall, then an http server, another firewall, the application server and finally the application running in the application server which uses a database to retrieve some data. In total there are 5 components involved to get the application successfully available. We need to not only configure all 5 components but also place some data on some of those components and make sure they are (re-)started in the correct order to get the pretty picture to the end-user. Thus in a nutshell the application deployment consists of installing the application, configuring resources, configuring middleware components, starting/stopping components, maintaining the correct order and repeating the same steps with different configurations across DTAP environments. Most of the times we tend to do this process manually. The manual process as the name suggests is usually time consuming, not predictable and un-reliable. This causes frustrations for, and between, developers and deployers, not supporting the business needs and therefore too expensive. This session would explore ways to automate the deployment process in order to make it repeatable, defect free, less taxing and less expensive.
The document summarizes the business collaboration platform SharePoint, including its history and key capabilities. It evolved from portal server software in 2001 to include social and community features by 2010. Key capabilities mentioned include sites, composites, communities, insights, content management, and search functions. Workflow and content approval processes are integrated.
How Capgemini Built a Pan-European Tax Messaging System Using Oracle Fusion M...Capgemini
Capgemini discusses the architecture for a system built on Oracle Fusion Middleware for the UK tax agency to manage processes spanning international user groups and an array of enterprise systems.
In this presentation, learn how Oracle Business Process Management 12c and Oracle SOA Suite 12c solutions help consolidate role-based workflow, systems integration, decision logic, large-batch processing, and real-time messaging into simple-to-manage composite services deployed using a continuous build system.
Learn how Oracle Application Development Framework, Java, and Oracle Database are used to provide custom presentation and data services, and listen to the speaker’s experiences working with Oracle JDeveloper and the wider development platform.
First presented at Oracle OpenWorld 2015.
http://www.capgemini.com/oracle
Presentation from my WJAX 2010 talk about modern Java Enterprise Architectures. Talks about dynamic changes to systems and approaches like Java, Java EE, OSGi, Cloud, Spring.
This document provides an overview of middleware and client-server computing models for mobile applications. It discusses different client-server models including client-server, client-agent-server, and client-intercept-server. It also describes key components of web services including XML, SOAP, WSDL, and UDDI. The document uses examples to explain how WSDL defines web services operations and messages.
Integrate Office365 with On-premise ERPEdwin Kanis
This presentation, held for the SharePoint Saturday event in The Netherlands (2013) is about integrating your ERP system with Office365 with demo's of specific use cases for user and data sync.
Android is an open source software platform that includes an operating system, middleware and key applications. It is based on Linux and developed by Google. Developers write managed code using Java-like language and Google libraries. The architecture includes application, framework, and Android runtime layers. Key framework components include activity manager, resource manager and location manager. Developing Android apps requires knowledge of Java, XML, Android SDK and Eclipse IDE. Important tools include aapt, adb and dx. Application fundamentals include activities, services, broadcast receivers, content providers and intents. Activities present a visual UI, services run in the background, and broadcast receivers receive system broadcasts. The activity lifecycle includes active, paused and stopped states.
Wireless local area networks (WLANs) use either radio frequency or infrared transmission to connect devices within a local coverage area and provide internet access through an access point. There are two main network architectures - infrastructure networks with an access point that controls communication, and ad-hoc networks that allow direct communication between nodes without infrastructure. IEEE 802.11 standards define the physical and media access control layers for wireless LANs and allow them to integrate with wired Ethernet networks through bridges.
Even for JavaScript software developers well-versed in Agile practices, using test-driven development in Node.js and Express can be challenging. In this presentation, I identify solutions to some of the most significant challenges to using TDD with Express, including mocking data in MongoDB / Mongoose, using promises to control asynchronous testing in Mocha with Chai, and separating concerns to write robust and enduring test suites.
This document summarizes a presentation about the new features in Microsoft SharePoint 2010. It introduces the speaker and provides an agenda that covers SharePoint 2010 workloads, the evolution of SharePoint, software requirements, and what's new. Key new features discussed include the ribbon UI, improved integration with Office clients, enhanced social collaboration features like tagging and activity feeds, improved workflows, business connectivity services, and development improvements. The document provides an overview of the major new capabilities and architectural changes in SharePoint 2010.
Middleware is software that connects applications running on different operating systems and networks. It provides services that allow applications to communicate with each other by hiding the complexity of the operating systems and networks. Common types of middleware include remote procedure calls, message-oriented middleware, object request brokers, and transaction processing monitors. Middleware is used by many large companies like IBM and Oracle and provides benefits such as increased flexibility, reduced costs, and improved management of IT services.
Modern Architects are faced with the daunting challenge of mapping out the future while caring for the present application portfolio. Join Salesforce Enterprise Architects as they describe a fresh approach to Roadmapping that balances legacy and next-generation technologies, all within a business-focused context.
Layer between OS and distributed applications,Hides complexity and heterogeneity of distributed system ,Bridges gap between low-level OS communications and programming language abstractions,Provides common programming abstraction and infrastructure for distributed applications.
The document discusses retailers and how they contribute value through both products and services. Retailers are not just stores like Walmart and Target, but also businesses providing consumer services like Redbox and hotels. Retailers work in the supply chain between manufacturers, wholesalers, and consumers. They engage in activities like vertical integration by operating warehouses and backward integration by taking on some wholesaling and manufacturing roles. Apple is used as an example of backward integration through manufacturing oversight and forward integration by operating their own retail stores. The importance of retailers is discussed as making consumers' lives easier by providing a variety of products and services in one location.
The document provides instructions on creating a "Hello World" Android application using Eclipse. It describes installing the Android SDK and ADT plugin, creating an Android Virtual Device (AVD), and generating a new Android project in Eclipse. The key steps are to install at least one Android platform, create an AVD specifying a target platform, and generate a new project specifying an application name, package, and activity class.
This document provides instructions for setting up an Android development environment. It discusses downloading the Android SDK and required software like Java, Eclipse, and the Android Development Tools plugin. It also provides steps to create an Android Virtual Device for testing applications. The setup process involves installing packages in the Android SDK Manager, configuring Eclipse, and generating an emulator for running Android apps.
The document discusses the course Mobile Application Development. It provides details about the course teacher, outcomes, textbooks, and configuration of the Android development environment. The key topics covered are the Android SDK, Android Virtual Devices, emulators, Dalvik Virtual Machines, and steps to install Android Studio and SDK.
This document provides an overview of setting up the development environment and creating a "Hello World" Android application. It discusses installing the Java Development Kit (JDK), Eclipse IDE, Android SDK, and Android Development Tools (ADT) plugin. It then demonstrates creating a new Android project called "Hello World", configuring it to run on an emulator, and analyzing the basic project structure and components. The key steps are to create an Android Virtual Device (AVD), set up a run configuration, and run the app. The project contains source code, resources, manifest file, and other files for a simple activity displaying "Hello World".
Day: 2 Environment Setup for Android Application DevelopmentAhsanul Karim
The document provides an overview of setting up the development environment for Android application development. It discusses installing the Java Development Kit (JDK), Eclipse IDE, Android SDK, and ADT plugin. It then demonstrates creating a "Hello World" Android app in Eclipse to introduce application structure, components, and the building blocks of an Android app.
The document discusses the history and development of the Android operating system. It describes how Android was founded in 2003 by Andy Rubin and was later acquired by Google in 2005. It provides an overview of Android versions from 1.0 to the current version, the open source nature of Android, and the tools and languages used to develop Android applications like Java and XML. It also summarizes the process for submitting an Android app to the Google Play store.
Getting started with android dev and test perspectiveGunjan Kumar
The presentation covers basic intro to Android, how to get started with development, including instructions on setup, common UI usages like menus, dialogs; details on services like Sensors, Location and Google Maps
It also covers ideas on how to test including details on shell and installation instructions without using Eclipse
The document provides information about setting up the Android development environment using Eclipse. It discusses downloading the Android SDK starter package, installing the ADT plugin for Eclipse, and adding Android platforms and components to the SDK using the Android SDK and AVD Manager. The typical layout of the Eclipse IDE for Android development is shown, including the ADT plugin extensions. Steps for creating an Android Virtual Device for use with the emulator are also outlined.
This for developers who have not yet attempted the Android SDK.
This will give the needed clarity by giving the much needed initial push to setup your Windows development environment and build a sample Android application.
This document provides an overview of Android including:
- Android is an open source software stack that includes an operating system, middleware, and key applications for mobile devices.
- It discusses advantages like always being with the user and having internet access, and disadvantages like limited screen size and battery life.
- The history of Android is outlined, from its founding in 2003 to recent versions like Lollipop in 2014.
- Core components of Android like the Linux kernel, libraries, framework, applications, architecture, and Open Handset Alliance are briefly described.
Android is an open-source operating system for mobile devices that includes Java APIs for application development. It is led by Google as part of the Open Handset Alliance. Teaching Android engages students by introducing them to a popular platform using Java skills. Creating a basic "Hello World" Android app involves setting up the development environment, creating a project in Eclipse, and running the app in an emulator or on a device.
This document provides an introduction to the Android platform, including:
- Android is an open-source, Linux-based operating system used for mobile devices. It includes features like integrated apps, SDK for developing apps, and customization options.
- The Android software stack consists of the Linux kernel, native libraries, Android runtime including the Dalvik VM, application framework, and applications.
- The document outlines how to set up the Android development environment in Eclipse, including installing the SDK, ADT plugin, and creating an Android Virtual Device for testing apps.
- It describes the basic components of an Android app - activities, services, content providers, and broadcast receivers.
- Steps are provided for
This document provides an overview of Android development. It outlines the Android platforms, Google Play, system architecture, installation requirements, and IDE. It discusses creating a "Hello World" project using Model-View-Controller. It also covers the Android Debug Bridge, activities, fragments, and differences between native, web and hybrid apps. Key topics include Android versions, top 5 phones, publishing apps, and using emulators and the Android Virtual Device Manager.
This document provides an overview of setting up the Android development environment and creating basic Android projects. It discusses downloading the necessary software including the Java Development Kit, Eclipse IDE, and Android SDK. It also explains how to install the Android Developer Tools plugin for Eclipse. The document demonstrates how to create a simple "Hello World" project and tabbed application. It discusses accessing sensors on Android devices like GPS and accelerometers. Finally, it covers using local SQLite and remote databases to store and access data.
This document provides an overview of setting up the Android development environment and creating basic Android projects. It discusses downloading the necessary software including the Java Development Kit, Eclipse IDE, and Android SDK. It also explains how to install the Android Developer Tools plugin for Eclipse. The document demonstrates how to create a simple "Hello World" project and tabbed application. It discusses accessing sensors on Android devices like GPS and accelerometers. Finally, it covers using local SQLite and remote databases to store and access data.
This document provides steps to set up the Android development environment including installing Java, the Android SDK, Eclipse IDE, and the ADT plugin. It then demonstrates creating a simple "Hello World" Android app project in Eclipse. Key steps include downloading and configuring the Java JDK, Android SDK, and Eclipse IDE. The AndroidManifest.xml file declares app components like activities. The tutorial creates an Android Virtual Device for testing and explains the project file structure before running the sample app.
The slides from the Java Meetup which was held in 12th of March 2015 at WSO2 Inc. Sri Lanka. Introduction to Android Development. By : Kasun Delgolla, Chathura Dilan And Inosh Perera, Engineers @ WSO2.
Java is used for Android application development because it was chosen as the primary development language for the Android platform. Developers write Java code that interacts with the Android API and compiles into DEX code to run on the Dalvik Virtual Machine. The key components of an Android application are activities, services, broadcast receivers, and content providers which are declared in the AndroidManifest.xml file. The application code, resources, and manifest are bundled into an APK file that can be installed and run on Android devices.
This document provides an overview of Android programming. It defines Android as an open-source operating system and development platform for mobile devices. Key points covered include Android's version history, core features and capabilities, the software stack and development framework, important terminology, and application fundamentals. Native Android applications like email, SMS, and maps are also briefly mentioned.
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
Introducing Milvus Lite: Easy-to-Install, Easy-to-Use vector database for you...Zilliz
Join us to introduce Milvus Lite, a vector database that can run on notebooks and laptops, share the same API with Milvus, and integrate with every popular GenAI framework. This webinar is perfect for developers seeking easy-to-use, well-integrated vector databases for their GenAI apps.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.