Discusses having RN nursing students use Second Life to apply theory, work with support groups, and assess/treat an avatar patient, from a conference at the from a conference at the Best Practices, Allied Health, May 7, 2008 in Renton, WA, USA.
Dementia caregiving as a public health priority: how iGeriCare.ca can help?
The Public Health Agency of Canada's National Dementia Strategy identifies that caregivers face significant physical, mental, and financial impacts as a result of caring for a person living with dementia. Caregivers experience high levels of stress and are at a higher risk of injury and depression. As an essential part of the care team, supports must be provided to improve the quality of life for both the person living with dementia and the caregiver as well. The need for evidence-based caregiver education has been identified by national and provincial dementia strategies and the Health Quality Ontario Standard for dementia.
iGeriCare was developed by experts in geriatrics, mental health, and e-learning at McMaster University to provide evidence-based dementia education for informal family caregivers of persons living with dementia. The free, open-access web-based program allows caregivers to access resources from their own homes, at their own pace with the ability to easily share the experience with other family members and caregivers. iGeriCare's features include ten multi-media lessons, curated resources, and is host to live, online events where viewers can interact directly with experts in dementia and geriatrics. Since July 2018, over 90,000 visitors have come to the site to experience the lessons, live events, and explore the resources.
Join Drs. Anthony Levinson and Richard Sztramko as they discuss why dementia, caregiver wellness, and brain health are important public health issues. Learn about the evidence regarding the effectiveness of web-based caregiver education. Explore iGeriCare's features and hear about how the program was designed, developed, and implemented and the results of the qualitative research performed to date.
Recorded on December 12, 2019.
5R review framework: Supporting the ePortfolio transition. Angela HansenePortfolios Australia
The University of the Sunshine Coast (USC) adopted Pebble Pad as the University-wide electronic portfolio (eportfolio)
platform in 2013. USC successfully implemented Pebble Pad into its repertoire of Educational Learning Technologies through
a three-phase process: feasibility study, early adopters phase and an institution-wide e Portfolio Implementation Project
(2012-2015). Since the conclusion of this project, USC has faced a range of contextual changes and challenges. This paper will
examine the undertakings and learnings in the post-project phase – Readjustment, Rebuilding, Responsiveness, Reflective
and Refocus. The Readjustment required in the transition from strategic project to the operational phase; Rebuilding from a
single point of support model; Responsiveness demonstrated in the variety of support models to build individual and team
capacity; Reflective evaluation and refocus in the next stages of planning to improve student outcomes. Practical solutions to
these common contextual changes and challenges for institution will be supported by examples from USC.
Biographies: Angela Hansen is an Educational Designer with the University of the Sunshine Coast’s Centre for Support and
Advancement of Learning and Teaching (C~SALT). Angela has experience for 13 years, as a teacher within Queensland State
Schools in Early Childhood and Primary classrooms and in the higher education sector, as a sessional academic in the School
of Education. In her current role, Angela provides learning and teaching support to academics to design curriculum and utilise educational technologies that enhance the student experience across a variety of teaching and learning environments.
She has also been part of a research project (2015/16) that investigated the use of Pebble+ within the Occupational Therapy
curriculum at USC. Teagan Williams is an Educational Technologies and Environments Support Officer for the Centre for Support and Advancement of Learning and Teaching (C~SALT). Teagan has been working at the University of the Sunshine Coast
for 14 years in varying roles supporting both students and academics. In her current role, Teagan provides functional support.
Discusses having RN nursing students use Second Life to apply theory, work with support groups, and assess/treat an avatar patient, from a conference at the from a conference at the Best Practices, Allied Health, May 7, 2008 in Renton, WA, USA.
Dementia caregiving as a public health priority: how iGeriCare.ca can help?
The Public Health Agency of Canada's National Dementia Strategy identifies that caregivers face significant physical, mental, and financial impacts as a result of caring for a person living with dementia. Caregivers experience high levels of stress and are at a higher risk of injury and depression. As an essential part of the care team, supports must be provided to improve the quality of life for both the person living with dementia and the caregiver as well. The need for evidence-based caregiver education has been identified by national and provincial dementia strategies and the Health Quality Ontario Standard for dementia.
iGeriCare was developed by experts in geriatrics, mental health, and e-learning at McMaster University to provide evidence-based dementia education for informal family caregivers of persons living with dementia. The free, open-access web-based program allows caregivers to access resources from their own homes, at their own pace with the ability to easily share the experience with other family members and caregivers. iGeriCare's features include ten multi-media lessons, curated resources, and is host to live, online events where viewers can interact directly with experts in dementia and geriatrics. Since July 2018, over 90,000 visitors have come to the site to experience the lessons, live events, and explore the resources.
Join Drs. Anthony Levinson and Richard Sztramko as they discuss why dementia, caregiver wellness, and brain health are important public health issues. Learn about the evidence regarding the effectiveness of web-based caregiver education. Explore iGeriCare's features and hear about how the program was designed, developed, and implemented and the results of the qualitative research performed to date.
Recorded on December 12, 2019.
5R review framework: Supporting the ePortfolio transition. Angela HansenePortfolios Australia
The University of the Sunshine Coast (USC) adopted Pebble Pad as the University-wide electronic portfolio (eportfolio)
platform in 2013. USC successfully implemented Pebble Pad into its repertoire of Educational Learning Technologies through
a three-phase process: feasibility study, early adopters phase and an institution-wide e Portfolio Implementation Project
(2012-2015). Since the conclusion of this project, USC has faced a range of contextual changes and challenges. This paper will
examine the undertakings and learnings in the post-project phase – Readjustment, Rebuilding, Responsiveness, Reflective
and Refocus. The Readjustment required in the transition from strategic project to the operational phase; Rebuilding from a
single point of support model; Responsiveness demonstrated in the variety of support models to build individual and team
capacity; Reflective evaluation and refocus in the next stages of planning to improve student outcomes. Practical solutions to
these common contextual changes and challenges for institution will be supported by examples from USC.
Biographies: Angela Hansen is an Educational Designer with the University of the Sunshine Coast’s Centre for Support and
Advancement of Learning and Teaching (C~SALT). Angela has experience for 13 years, as a teacher within Queensland State
Schools in Early Childhood and Primary classrooms and in the higher education sector, as a sessional academic in the School
of Education. In her current role, Angela provides learning and teaching support to academics to design curriculum and utilise educational technologies that enhance the student experience across a variety of teaching and learning environments.
She has also been part of a research project (2015/16) that investigated the use of Pebble+ within the Occupational Therapy
curriculum at USC. Teagan Williams is an Educational Technologies and Environments Support Officer for the Centre for Support and Advancement of Learning and Teaching (C~SALT). Teagan has been working at the University of the Sunshine Coast
for 14 years in varying roles supporting both students and academics. In her current role, Teagan provides functional support.
Customers; without whom the business can't survive. In today's world it is very important fact that how we maintain relationship with customer. Higher customer base made the relationship difficult and new technology of V- CRM came to existence. It defines the easy and effective way to maintain the customer relation and reduces the churn rate.
AVATAR is a two year European Multilateral project under the Lifelong learning programme 2007-2013, Sub programme Comenius aimed at teaching secondary school teacher to use virtual worlds in education.
AVATAR multi-actors include seven organizations from six EU countries: (Coordinator) Consorzio FOR.COM (Italy), FH Joanneum University of Applied Sciences (Austria), Burgas Free University (Bulgaria), University of Southern Denmark (Denmark), Universidad Nacional de Educaciòn a Distancia (Spain), University of Hertfordshire Higher Education Corporation (UK), SOPHia In Action Consulting (Italy)
For more information see http://www.avatarproject.eu
Presentation from a panel discussion on the business case for HR in the virtual world at a Human Resources seminar in Boston in January 2009. Panelists were from Duke CE, Duke, IBM, and the Stockholm School of Economics. Please note that part of the panel discussion included a tour to various places in SL.
Snail farming is today a lucrative business - A Foolproof Investment with Substantial Profits. Even if the economy caused the shrinking of the labor market, there are still ways and opportunities for successful and profitable investments. Touchstone Snails provides self-employment opportunities for people seeking consistent revenue and an alternative, but profitable job. Touchstone Snails thanks to its hands-on experience and high quality academic knowledge, provides comprehensive services to anyone wishing to invest in snail farming. Our company’s snail-farming professionals, with world-class expertise and experience, regularly visit our associate snail farmers to provide them with consultation and support for properly and efficiently managing their state-of-the-art snail farms.
Learn more about Monty C. M. Metzger at http://blog.monty.de/keynote-speaker
Contact me at monty (at) aheadoftime (dot) de
This is presentation by Monty Metzger, CScout @ Siemens Global Web Conference. May 2007.
Brands in Social Virtual Worlds - Subtle Alchemy or Dangerous Chemistry?Gary Hayes
A presentation at the Online Social Networking and Business Collaboration World 2007 (http://www.acevents.com.au/connect07/programme.html)
Sydney December 2007
• how to integrate your brand into social virtual worlds such as Second Life
• how to grow community and connect with inhabitants
• the future of the metaverse
Gary Hayes, Head of Virtual Worlds, Project Factory
A detailed presentation given at the Online Social Networking and Business Collaboration conference in Sydney in November 2008 - on how to engage with shared social worlds - this includes locative games as well as traditional online game worlds and social 3D web based worlds. Specific focus on the networking elements and how this dictates the types of advertising and collaborative marketing.
Digital Worlds: Social, Virtual, Mobile
• Meet generation V
• What are the opportunities for enterprise, marketers and government?
• The psychological implications of virtual interaction
• What are the mobility limitations of virtual worlds?
Gary Hayes, Director LAMP, Head of Virtual Worlds, The Project Factory
Laurel Papworth, Director & Social Networks Strategist,
World Communities
Paul Salvati, Director,
Virtual Business Incubator Framework for Enriching Innovation Ecosystem 2013Vasily Ryzhonkov
The main purpose of this work is to find possible solutions for overcoming challenges of existing business incubation models. The end goal is to provide practitioners with the model of economic development tool which will help them to build new generation of business incubators, e.g. to guide management teams, policy makers, entrepreneurs and educators in establishing a successful business incubation program (BIP). Eventually the model intends to expand the limits of existing business incubation models.
Lights, Camera, Action! Engaging students in digital video productionChris Willmott
Slides from a talk given at the Enhancing Student Learning conference in Durham (UK), July 2015.
This is a lightly revised version of a presentation listed here previously.
Customers; without whom the business can't survive. In today's world it is very important fact that how we maintain relationship with customer. Higher customer base made the relationship difficult and new technology of V- CRM came to existence. It defines the easy and effective way to maintain the customer relation and reduces the churn rate.
AVATAR is a two year European Multilateral project under the Lifelong learning programme 2007-2013, Sub programme Comenius aimed at teaching secondary school teacher to use virtual worlds in education.
AVATAR multi-actors include seven organizations from six EU countries: (Coordinator) Consorzio FOR.COM (Italy), FH Joanneum University of Applied Sciences (Austria), Burgas Free University (Bulgaria), University of Southern Denmark (Denmark), Universidad Nacional de Educaciòn a Distancia (Spain), University of Hertfordshire Higher Education Corporation (UK), SOPHia In Action Consulting (Italy)
For more information see http://www.avatarproject.eu
Presentation from a panel discussion on the business case for HR in the virtual world at a Human Resources seminar in Boston in January 2009. Panelists were from Duke CE, Duke, IBM, and the Stockholm School of Economics. Please note that part of the panel discussion included a tour to various places in SL.
Snail farming is today a lucrative business - A Foolproof Investment with Substantial Profits. Even if the economy caused the shrinking of the labor market, there are still ways and opportunities for successful and profitable investments. Touchstone Snails provides self-employment opportunities for people seeking consistent revenue and an alternative, but profitable job. Touchstone Snails thanks to its hands-on experience and high quality academic knowledge, provides comprehensive services to anyone wishing to invest in snail farming. Our company’s snail-farming professionals, with world-class expertise and experience, regularly visit our associate snail farmers to provide them with consultation and support for properly and efficiently managing their state-of-the-art snail farms.
Learn more about Monty C. M. Metzger at http://blog.monty.de/keynote-speaker
Contact me at monty (at) aheadoftime (dot) de
This is presentation by Monty Metzger, CScout @ Siemens Global Web Conference. May 2007.
Brands in Social Virtual Worlds - Subtle Alchemy or Dangerous Chemistry?Gary Hayes
A presentation at the Online Social Networking and Business Collaboration World 2007 (http://www.acevents.com.au/connect07/programme.html)
Sydney December 2007
• how to integrate your brand into social virtual worlds such as Second Life
• how to grow community and connect with inhabitants
• the future of the metaverse
Gary Hayes, Head of Virtual Worlds, Project Factory
A detailed presentation given at the Online Social Networking and Business Collaboration conference in Sydney in November 2008 - on how to engage with shared social worlds - this includes locative games as well as traditional online game worlds and social 3D web based worlds. Specific focus on the networking elements and how this dictates the types of advertising and collaborative marketing.
Digital Worlds: Social, Virtual, Mobile
• Meet generation V
• What are the opportunities for enterprise, marketers and government?
• The psychological implications of virtual interaction
• What are the mobility limitations of virtual worlds?
Gary Hayes, Director LAMP, Head of Virtual Worlds, The Project Factory
Laurel Papworth, Director & Social Networks Strategist,
World Communities
Paul Salvati, Director,
Virtual Business Incubator Framework for Enriching Innovation Ecosystem 2013Vasily Ryzhonkov
The main purpose of this work is to find possible solutions for overcoming challenges of existing business incubation models. The end goal is to provide practitioners with the model of economic development tool which will help them to build new generation of business incubators, e.g. to guide management teams, policy makers, entrepreneurs and educators in establishing a successful business incubation program (BIP). Eventually the model intends to expand the limits of existing business incubation models.
Lights, Camera, Action! Engaging students in digital video productionChris Willmott
Slides from a talk given at the Enhancing Student Learning conference in Durham (UK), July 2015.
This is a lightly revised version of a presentation listed here previously.
Developing a Virtual Environment for Discharge Planning after Stroke :A Preliminary Study
Interactive Technologies and Games (ITAG) Conference 2014
Health, Disability and Education
Dates: Thursday 16 October 2014 - Friday 17 October 2014
Location: The Council House, NG1 2DT, Nottingham, UK
Presentation as part of the SUNY Remote Teaching Clinic - The Remote Teaching Clinic is designed to help you temporarily deliver your face-to-face instructional materials at a distance. The free webinars in this clinic will provide you with the information and skills you need to teach anywhere.
Virtual Operating Room for Collaborative Training of Surgical NursesMikhail Fominykh
Conference presentation: Nils Fredrik Kleven, Ekaterina Prasolova-Førland, Mikhail Fominykh, Arne Hansen, Guri Rasmussen, Lisa Millgård Sagberg, and Frank Lindseth: "Virtual Operating Room for Collaborative Training of Surgical Nurses," in Nelson Baloian, Frada Burstein, Hiroaki Ogata, Flavia Santoro, and Gustavo Zurita Eds., the 20th International Conference on Collaboration and Technology (CRIWG), Santiago, Chile, September 7–10, 2014, Springer, ISBN: 978-3-319-10165-1, pp. 223–238. doi>10.1007/978-3-319-10166-8_20
Slides by Ekaterina Prasolova-Førland
The Future of Medical Education From Dreams to Reality (VR, AR, AI)SeriousGamesAssoc
With three decades of e-learning experience, Dr. Levy will present innovations in technology-enhanced education from the past, present, and into the future. He will highlight some of his medical education inventions and advances including some of the first laser discs, CD-ROMs, online case-based education, 3-D anatomical and procedural animations, robotic-assisted surgery, and virtual reality surgical simulation. He will describe the role of artificial intelligence and machine learning in medical education and clinical decision support and some future work in augmented reality. It is true that what were once dreams are now reality, but there are certainly more dreams to come.
Similar to Altruistic avatars: Virtual Patients (20)
Adv. biopharm. APPLICATION OF PHARMACOKINETICS : TARGETED DRUG DELIVERY SYSTEMSAkankshaAshtankar
MIP 201T & MPH 202T
ADVANCED BIOPHARMACEUTICS & PHARMACOKINETICS : UNIT 5
APPLICATION OF PHARMACOKINETICS : TARGETED DRUG DELIVERY SYSTEMS By - AKANKSHA ASHTANKAR
- Video recording of this lecture in English language: https://youtu.be/lK81BzxMqdo
- Video recording of this lecture in Arabic language: https://youtu.be/Ve4P0COk9OI
- Link to download the book free: https://nephrotube.blogspot.com/p/nephrotube-nephrology-books.html
- Link to NephroTube website: www.NephroTube.com
- Link to NephroTube social media accounts: https://nephrotube.blogspot.com/p/join-nephrotube-on-social-media.html
These simplified slides by Dr. Sidra Arshad present an overview of the non-respiratory functions of the respiratory tract.
Learning objectives:
1. Enlist the non-respiratory functions of the respiratory tract
2. Briefly explain how these functions are carried out
3. Discuss the significance of dead space
4. Differentiate between minute ventilation and alveolar ventilation
5. Describe the cough and sneeze reflexes
Study Resources:
1. Chapter 39, Guyton and Hall Textbook of Medical Physiology, 14th edition
2. Chapter 34, Ganong’s Review of Medical Physiology, 26th edition
3. Chapter 17, Human Physiology by Lauralee Sherwood, 9th edition
4. Non-respiratory functions of the lungs https://academic.oup.com/bjaed/article/13/3/98/278874
The Gram stain is a fundamental technique in microbiology used to classify bacteria based on their cell wall structure. It provides a quick and simple method to distinguish between Gram-positive and Gram-negative bacteria, which have different susceptibilities to antibiotics
These lecture slides, by Dr Sidra Arshad, offer a quick overview of the physiological basis of a normal electrocardiogram.
Learning objectives:
1. Define an electrocardiogram (ECG) and electrocardiography
2. Describe how dipoles generated by the heart produce the waveforms of the ECG
3. Describe the components of a normal electrocardiogram of a typical bipolar lead (limb II)
4. Differentiate between intervals and segments
5. Enlist some common indications for obtaining an ECG
6. Describe the flow of current around the heart during the cardiac cycle
7. Discuss the placement and polarity of the leads of electrocardiograph
8. Describe the normal electrocardiograms recorded from the limb leads and explain the physiological basis of the different records that are obtained
9. Define mean electrical vector (axis) of the heart and give the normal range
10. Define the mean QRS vector
11. Describe the axes of leads (hexagonal reference system)
12. Comprehend the vectorial analysis of the normal ECG
13. Determine the mean electrical axis of the ventricular QRS and appreciate the mean axis deviation
14. Explain the concepts of current of injury, J point, and their significance
Study Resources:
1. Chapter 11, Guyton and Hall Textbook of Medical Physiology, 14th edition
2. Chapter 9, Human Physiology - From Cells to Systems, Lauralee Sherwood, 9th edition
3. Chapter 29, Ganong’s Review of Medical Physiology, 26th edition
4. Electrocardiogram, StatPearls - https://www.ncbi.nlm.nih.gov/books/NBK549803/
5. ECG in Medical Practice by ABM Abdullah, 4th edition
6. Chapter 3, Cardiology Explained, https://www.ncbi.nlm.nih.gov/books/NBK2214/
7. ECG Basics, http://www.nataliescasebook.com/tag/e-c-g-basics
CDSCO and Phamacovigilance {Regulatory body in India}NEHA GUPTA
The Central Drugs Standard Control Organization (CDSCO) is India's national regulatory body for pharmaceuticals and medical devices. Operating under the Directorate General of Health Services, Ministry of Health & Family Welfare, Government of India, the CDSCO is responsible for approving new drugs, conducting clinical trials, setting standards for drugs, controlling the quality of imported drugs, and coordinating the activities of State Drug Control Organizations by providing expert advice.
Pharmacovigilance, on the other hand, is the science and activities related to the detection, assessment, understanding, and prevention of adverse effects or any other drug-related problems. The primary aim of pharmacovigilance is to ensure the safety and efficacy of medicines, thereby protecting public health.
In India, pharmacovigilance activities are monitored by the Pharmacovigilance Programme of India (PvPI), which works closely with CDSCO to collect, analyze, and act upon data regarding adverse drug reactions (ADRs). Together, they play a critical role in ensuring that the benefits of drugs outweigh their risks, maintaining high standards of patient safety, and promoting the rational use of medicines.
263778731218 Abortion Clinic /Pills In Harare ,sisternakatoto
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Basavarajeeyam is a Sreshta Sangraha grantha (Compiled book ), written by Neelkanta kotturu Basavaraja Virachita. It contains 25 Prakaranas, First 24 Chapters related to Rogas& 25th to Rasadravyas.
Title: Sense of Smell
Presenter: Dr. Faiza, Assistant Professor of Physiology
Qualifications:
MBBS (Best Graduate, AIMC Lahore)
FCPS Physiology
ICMT, CHPE, DHPE (STMU)
MPH (GC University, Faisalabad)
MBA (Virtual University of Pakistan)
Learning Objectives:
Describe the primary categories of smells and the concept of odor blindness.
Explain the structure and location of the olfactory membrane and mucosa, including the types and roles of cells involved in olfaction.
Describe the pathway and mechanisms of olfactory signal transmission from the olfactory receptors to the brain.
Illustrate the biochemical cascade triggered by odorant binding to olfactory receptors, including the role of G-proteins and second messengers in generating an action potential.
Identify different types of olfactory disorders such as anosmia, hyposmia, hyperosmia, and dysosmia, including their potential causes.
Key Topics:
Olfactory Genes:
3% of the human genome accounts for olfactory genes.
400 genes for odorant receptors.
Olfactory Membrane:
Located in the superior part of the nasal cavity.
Medially: Folds downward along the superior septum.
Laterally: Folds over the superior turbinate and upper surface of the middle turbinate.
Total surface area: 5-10 square centimeters.
Olfactory Mucosa:
Olfactory Cells: Bipolar nerve cells derived from the CNS (100 million), with 4-25 olfactory cilia per cell.
Sustentacular Cells: Produce mucus and maintain ionic and molecular environment.
Basal Cells: Replace worn-out olfactory cells with an average lifespan of 1-2 months.
Bowman’s Gland: Secretes mucus.
Stimulation of Olfactory Cells:
Odorant dissolves in mucus and attaches to receptors on olfactory cilia.
Involves a cascade effect through G-proteins and second messengers, leading to depolarization and action potential generation in the olfactory nerve.
Quality of a Good Odorant:
Small (3-20 Carbon atoms), volatile, water-soluble, and lipid-soluble.
Facilitated by odorant-binding proteins in mucus.
Membrane Potential and Action Potential:
Resting membrane potential: -55mV.
Action potential frequency in the olfactory nerve increases with odorant strength.
Adaptation Towards the Sense of Smell:
Rapid adaptation within the first second, with further slow adaptation.
Psychological adaptation greater than receptor adaptation, involving feedback inhibition from the central nervous system.
Primary Sensations of Smell:
Camphoraceous, Musky, Floral, Pepperminty, Ethereal, Pungent, Putrid.
Odor Detection Threshold:
Examples: Hydrogen sulfide (0.0005 ppm), Methyl-mercaptan (0.002 ppm).
Some toxic substances are odorless at lethal concentrations.
Characteristics of Smell:
Odor blindness for single substances due to lack of appropriate receptor protein.
Behavioral and emotional influences of smell.
Transmission of Olfactory Signals:
From olfactory cells to glomeruli in the olfactory bulb, involving lateral inhibition.
Primitive, less old, and new olfactory systems with different path
Flu Vaccine Alert in Bangalore Karnatakaaddon Scans
As flu season approaches, health officials in Bangalore, Karnataka, are urging residents to get their flu vaccinations. The seasonal flu, while common, can lead to severe health complications, particularly for vulnerable populations such as young children, the elderly, and those with underlying health conditions.
Dr. Vidisha Kumari, a leading epidemiologist in Bangalore, emphasizes the importance of getting vaccinated. "The flu vaccine is our best defense against the influenza virus. It not only protects individuals but also helps prevent the spread of the virus in our communities," he says.
This year, the flu season is expected to coincide with a potential increase in other respiratory illnesses. The Karnataka Health Department has launched an awareness campaign highlighting the significance of flu vaccinations. They have set up multiple vaccination centers across Bangalore, making it convenient for residents to receive their shots.
To encourage widespread vaccination, the government is also collaborating with local schools, workplaces, and community centers to facilitate vaccination drives. Special attention is being given to ensuring that the vaccine is accessible to all, including marginalized communities who may have limited access to healthcare.
Residents are reminded that the flu vaccine is safe and effective. Common side effects are mild and may include soreness at the injection site, mild fever, or muscle aches. These side effects are generally short-lived and far less severe than the flu itself.
Healthcare providers are also stressing the importance of continuing COVID-19 precautions. Wearing masks, practicing good hand hygiene, and maintaining social distancing are still crucial, especially in crowded places.
Protect yourself and your loved ones by getting vaccinated. Together, we can help keep Bangalore healthy and safe this flu season. For more information on vaccination centers and schedules, residents can visit the Karnataka Health Department’s official website or follow their social media pages.
Stay informed, stay safe, and get your flu shot today!
Ozempic: Preoperative Management of Patients on GLP-1 Receptor Agonists Saeid Safari
Preoperative Management of Patients on GLP-1 Receptor Agonists like Ozempic and Semiglutide
ASA GUIDELINE
NYSORA Guideline
2 Case Reports of Gastric Ultrasound
2. • Discuss the use of 3D virtual worlds for Clinical
Simulation
• Describe the process involved in recruiting,
training and working with volunteers in the 3D
virtual world
• Feedback mechanisms for students and
volunteers
• Results from exploratory study of volunteers
experience
3. What are 3D virtual worlds?
• 3D social networking multi user environment
(MUVE)
• Learner control - Users create a digital
representation of self (avatar)
• Immersive - immersed in the environment, subjective
feeling of presence and social presence,
• Sharable user generated digital contents
• Viewer required or web interface
(de Frietas 2008)
4. Users create avatars
Digital representation driven by humans
(Blascovich and Bailenson 2011).
Pictures Andy Whiteford
5. WHY?
• Learn diagnostic history taking
• No space in CSL lab
• Part time students - competing demands
on time
• Difficult to ensure 'protected learning
time' in clinical area
• Already using VW for PBL scenario
6. Solution
• Practise in class when able - scripted
patient
• nurse (student) - student (simulating
patient) –
• Remote practise in 3D virtual world lab
with scripted patient - nurse (student) -
student (simulating patient)
• Remote practise via automated bot -
http://bit.ly/9m8v5A
• Remote practise with remote
7. An exploratory study to determine volunteers experience of engaging
in sharing their real life health history with nurses in a virtual world
8 Volunteers – 4 in the pilot
Age range 32 – 74
All male
8. Ethical challenges
• To pay or not to pay, that is the
question?
• Are they volunteering?
• Keeping safe in the 3D virtual world
10. Practical challenges
• Must have access to computers that can
run the virtual world to teach volunteers
• You must know how to use the 3D VW
• Create simple guide or video
• Volunteers must have home access to a
newish computer and broadband (so must
you)!
• Provide headsets for voice
11. • Take volunteer history – remove diagnostic
indicators
• Ensure student/volunteer available
• Provide support via private instant Message
• Feedback from volunteer to student via voice
• Feedback to you – refine scenario
Setting up the scenario
12. Student feedback
Did this session feel any more authentic than your previous scripted session which was
played by an actor ? If so why?
Student 1: “It was good to speak to a patient with real
symptoms and able to take a real history. There were no
scripted answers. Also he had a number of problems which
is good as patients in hospitals can be complex”
Student 2: “I can see where this could be an issue for others,
but having experienced both a facilitator and a practice
patient I find no difference in authenticity. When I’m taking
a history in second life, it is easy for me to immerse myself
in the experience”
13. Virtual Patient Feedback
Anonymity
“I think generally, unless you are seeing the
student face to face, that this kind of technique
works better anonymously”
14. Immersion/Presence
Important area was authentic, however all would have
preferred consulting room as opposed to ward area
“It added to the realism of the situation It could be
adapted to a Health Visitors room or a GP’s surgery
depending on the student cohort”
15. Avatar identity
Embodiment
• Volunteer - All commented that they did not change
their avatar.
• However, noted that they did not look like default
avatars
• Nurse – no requirement for nurse to be in uniform,
could not remember what the nurse was wearing
16. Feelings about sharing history
“Enjoyed being involved, no
problem sharing health history”
“Happy to help, no qualms at all.
No different to going to a new
nurse”
18. Support
“Important that Module Leader available to trouble
shoot any student or volunteer issues”
“To facilitate any queries with use of SL or
dialogue with student. Important to reflect what
happens in real lab”
19. Time to get comfy with 3D VW
• Average = 4 hours
•Volunteers practise on their own
and together by distance with or
without module leader
20. What happened next
Recruited more volunteers – including
international from within the VW
Increased diversity of disorders
Volunteers for inter-professional
scenarios and collaboration with
international colleagues
Students are given feedback at the end
of the session – include feedback
after reflection
21. References
• Blascovich, J and Bailenson, J (2011) Infinite
Reality : Avatars, Eternal Life, New Worlds,
and the Dawn of the Virtual Revolution,
HarperCollins e-books
• De Frietes, S (2008) Serious Virtual Worlds:
A scoping study (Jisc)
http://www.jisc.ac.uk/media/documents/publications/seriousvirtua