This document provides guidance for rookie FIRST Robotics Competition teams on interacting with judges at regional competitions. It outlines that judges will assess both technical and non-technical aspects and encourages teams to prepare elevator pitches highlighting their unique stories. Teams are advised to familiarize themselves with their Chairman's Essay and marketing materials. The document emphasizes displaying gracious professionalism at all times through cooperation with other teams, good sportsmanship, and following all safety protocols.
Cardiac catheterization involves inserting thin plastic tubes called catheters into arteries and veins in the heart to take X-ray images and measure pressures. It can be used for diagnostic or therapeutic purposes to evaluate conditions like coronary artery disease. The history of the procedure began in the 1920s and it has evolved with developments like balloon angioplasty. It involves accessing the arteries or veins to pass catheters into the heart chambers and coronary arteries to visualize structures and take measurements. Potential complications include infection, bleeding, reaction to contrast dye, and damage to blood vessels or heart. The procedure ends with removing the catheters and closing the arterial access point.
CABG (coronary artery bypass graft) surgery reestablishes blood flow to the heart by grafting vessels around blocked coronary arteries. It is used to treat angina and relieve chest pain in patients with coronary artery blockages who cannot be treated with other methods. The procedure involves opening the chest, placing the patient on bypass to circulate blood, grafting vessels to bypass blockages, and closing the chest. Post-operative care requires intensive monitoring in ICU until stable. Complications can include irregular heart rhythms, infections, and death in rare cases.
The document provides guidance on fundraising for a high school robotics team. It recommends creating a business plan with an executive summary, team profile, and product description. Potential fundraising targets are identified, including local engineering companies, community influencers, and sponsorship levels. Key messages and a fundraising packet with materials like a budget and sponsor benefits are also suggested. The team is advised to start fundraising early, stay organized, and have fun.
The document provides information about the 33rd Annual Ohio High School Mock Trial Competition. It summarizes the goals of the mock trial program, which aims to educate students about the legal system and build skills like critical thinking. Each year, volunteer attorneys write an original case involving a constitutional issue. The case this year involves a police officer who shot a student with a toy bow and arrow. The trial will focus solely on the officer's affirmative defense of justified use of force. The document outlines the procedures, scoring guidelines, and roles for the competition.
1. The document provides guidance on organizing a new FIRST Tech Challenge team, including assigning roles, determining leadership, and getting started on activities like building a practice field.
2. It recommends assigning roles like captain, builders, programmers, and materials specialist and providing ways those roles could be determined like letting the team vote or having competitions.
3. The document also provides random advice and lessons learned, such as encouraging parental involvement, avoiding strong personalities dominating decisions, and not giving up as a coach despite the challenges.
High School Speech + Debate Class Intro.pptxbdaniel8
What it means to be in the class/on a High School Speech and Debate team, Tournaments overview, earning state and national points, important resources
Overview of different events
This document provides guidance on writing reviews for other judges in the Judge Center. It explains that the purpose of a review is to recognize good work and provide constructive advice for improvement. It emphasizes being helpful, tactful, and specific when writing about strengths and areas for growth. The document also offers tips for observing other judges, things to include in a review, and perspectives for both writing and receiving reviews.
Cardiac catheterization involves inserting thin plastic tubes called catheters into arteries and veins in the heart to take X-ray images and measure pressures. It can be used for diagnostic or therapeutic purposes to evaluate conditions like coronary artery disease. The history of the procedure began in the 1920s and it has evolved with developments like balloon angioplasty. It involves accessing the arteries or veins to pass catheters into the heart chambers and coronary arteries to visualize structures and take measurements. Potential complications include infection, bleeding, reaction to contrast dye, and damage to blood vessels or heart. The procedure ends with removing the catheters and closing the arterial access point.
CABG (coronary artery bypass graft) surgery reestablishes blood flow to the heart by grafting vessels around blocked coronary arteries. It is used to treat angina and relieve chest pain in patients with coronary artery blockages who cannot be treated with other methods. The procedure involves opening the chest, placing the patient on bypass to circulate blood, grafting vessels to bypass blockages, and closing the chest. Post-operative care requires intensive monitoring in ICU until stable. Complications can include irregular heart rhythms, infections, and death in rare cases.
The document provides guidance on fundraising for a high school robotics team. It recommends creating a business plan with an executive summary, team profile, and product description. Potential fundraising targets are identified, including local engineering companies, community influencers, and sponsorship levels. Key messages and a fundraising packet with materials like a budget and sponsor benefits are also suggested. The team is advised to start fundraising early, stay organized, and have fun.
The document provides information about the 33rd Annual Ohio High School Mock Trial Competition. It summarizes the goals of the mock trial program, which aims to educate students about the legal system and build skills like critical thinking. Each year, volunteer attorneys write an original case involving a constitutional issue. The case this year involves a police officer who shot a student with a toy bow and arrow. The trial will focus solely on the officer's affirmative defense of justified use of force. The document outlines the procedures, scoring guidelines, and roles for the competition.
1. The document provides guidance on organizing a new FIRST Tech Challenge team, including assigning roles, determining leadership, and getting started on activities like building a practice field.
2. It recommends assigning roles like captain, builders, programmers, and materials specialist and providing ways those roles could be determined like letting the team vote or having competitions.
3. The document also provides random advice and lessons learned, such as encouraging parental involvement, avoiding strong personalities dominating decisions, and not giving up as a coach despite the challenges.
High School Speech + Debate Class Intro.pptxbdaniel8
What it means to be in the class/on a High School Speech and Debate team, Tournaments overview, earning state and national points, important resources
Overview of different events
This document provides guidance on writing reviews for other judges in the Judge Center. It explains that the purpose of a review is to recognize good work and provide constructive advice for improvement. It emphasizes being helpful, tactful, and specific when writing about strengths and areas for growth. The document also offers tips for observing other judges, things to include in a review, and perspectives for both writing and receiving reviews.
This document provides guidance on writing reviews for other judges in the Judge Center. It explains that the purpose of a review is to recognize good work and provide constructive advice for improvement. It emphasizes being helpful, tactful, and specific when writing about strengths and areas for growth. The document also offers tips for observing other judges, things to include in a review, and perspectives for both writing and receiving reviews.
This document provides guidance on writing reviews for other judges in the Judge Center. It explains that the purpose of a review is to recognize good work and provide constructive advice for improvement. It emphasizes being helpful, tactful, and specific when writing about strengths and areas for growth. The document also offers tips for observing other judges, things to include in a review, and perspectives for both writing and receiving reviews.
Conflict in Agile Teams - Sydney Agile & Scrum user group MeetupJeremie Benazra
This document discusses conflict in agile teams. It begins by acknowledging that conflict is inevitable in teams and outlines some common causes of conflict such as competitive goals, misunderstandings, and lack of focus. It then discusses how to transform conflict into constructive disagreement and asks questions to help teams better understand problems and perspectives. The document provides objectives to help teams understand perceptions of conflict, consider different perspectives, learn conflict handling techniques, and build trust. It includes discussion questions and activities for teams to discuss their views and experiences with conflict.
LAFS SVI Level 3 - Game Design and AnalysisDavid Mullich
The document discusses the core elements of game design, including the roles of players and designers. It outlines the iterative design process that designers go through, from initial ideas and prototyping to playtesting and refinement. Key aspects covered include brainstorming ideas, creating game documentation, pitching concepts, and defining core elements like objectives, rules, and resources. The document provides an overview of different genres and explains how genres can be combined.
The document provides guidance for FLL teams on developing effective research presentations. It covers choosing a topic and format, conducting research from varied sources, incorporating a robotic solution, rehearsing, and tips for the presentation itself such as using props, assigning roles, and handling questions from judges. The goal is for teams to demonstrate skills in organization, public speaking, creativity and teamwork through their presentation.
Team Membership - Focus on your style to find successMike Cardus
1. The document provides instructions and questions for an activity involving team roles and communication. Participants are asked to complete tasks based on their assigned team role from the Team Dimensions Profile.
2. Questions prompt reflection on communication styles used in the activity, effectiveness of idea generation and implementation based on roles, and how well roles aligned with individual preferences.
3. The goal is to better understand team dynamics, communication, and how roles contribute to success through an interactive group exercise.
Slides from Scrum Master as a Facilitator. During this workshop we learn and practice some basic meeting facilitation skills, focus on tips and tricks for Scrum ceremonies, and simulate a Scrum cycle using our learning
This document provides an overview of key aspects of game design for a class project. It discusses gameplay elements like objectives, progression, and mechanics. It also covers structural roles in game development such as game designer, art designer, and level designer. The document aims to help students understand the process of designing a game and provides examples and resources to support building a game design document.
The document outlines plans for the CEO Council conference at Cairo University. It discusses improving the conference based on lessons learned from the previous year. Key points include:
1) The conference aims to help students develop leadership and business skills through practical sessions.
2) There were some disadvantages like lack of cooperation between organizers and not enough engagement from delegates.
3) The new plan is to make sessions more practical and interactive while avoiding conflicts between organizers.
4) Criteria for selecting delegates include strong English, willingness to work in teams, and leadership potential.
Mind Melds and BattleBots: Creating the Right Kind of Designer/Developer DynamicWebVisions
Improving the designer/developer relationship is an ardent wish on a lot of project teams. And yet, a lot of excuses seem to be made for bad relationships between designers and developers… several of which are tied to when and how each are involved.
Do these sound familiar?
“There’s not enough budget to involve all members of the team from beginning to end.”
“We don’t want to limit designer creativity too soon by bringing tech into the process.”
“We don’t want to waste developer time at the beginning when there’s nothing fully defined yet.”
“If we design a detailed enough style guide, development should be able to implement without retaining a designer through implementation.”
How do you find the right balance of involvement without breaking the budget - and make the most of the skills that each team member can bring to the table?
In this presentation, Carolyn Chandler (Experience Designer and instructor) and Don Bora (Developer and iconic tech mentor) will take you on a journey through the main stages of a project from both sides of the divide.
The kick-off meeting is the team’s first introduction to the project
and It’s the formal beginning of both the planning phase of the project management process and the forming stage of the team-development process.
The document provides guidance on forming and managing a dissertation committee. It recommends first choosing an advisor carefully based on their research, availability, and personal connection. The rest of the committee should complement the advisor with a diversity of skills. Larger committees provide more feedback but also increase coordination costs. Managing the committee well includes setting clear expectations, meeting regularly, and taking responsibility for staying on track to complete the dissertation.
Software design as a cooperative game with EventStormingAlberto Brandolini
You got the stickies and the paper roll, and possibly already run a large Big Picture workshop to highlight where the problem is. Now you're in a room with business, software and UX experts hungry for a solution.
How do you make the magic happen?
In this talk, we'll explore some strategies about how to deliver with collaborative modeling, and how to narrow the gap between stickies and working code.
Self-Organization in Agile & Digital Transformation PALO IT
Get an Agile mindset!
One of the key success factors in Agile & Digital transformation is the self-organizing maturity of the team. However, there are many shades of grey between no delegation and full self-organization and different challenges to embrace in a traditional command & control mindset.
Through this workshop, we will introduce a game that has become increasingly popular around the world over the past years, to discover how to effectively empower your teams to be self-organizing!
The document summarizes the softball team's accomplishments, including winning their first conference tournament game and having 5 players honored in the all-conference selections. Haley Miller was named first team all-conference utility player. Freshman Wendy Gillet was named second team first baseman. Freshman Nichole Aldridge, sophomore Michelle Tasin, and senior Emily Sexton received honorable mentions. The team will continue play in the conference tournament on Saturday.
The document discusses techniques for teams to become self-organized through gradual delegation of authority from managers. It describes playing a delegation poker game to demonstrate different levels of authority. Key points discussed include the need for empowerment and four types of trust for effective delegation. Delegation boards are presented as a tool to map out a roadmap for teams to move along seven levels of authority towards self-organization. The takeaway emphasizes that delegation requires consideration of team maturity and experience, and happens gradually through empowerment and building trust.
The document provides an overview of research techniques, computer game design, and pre-production techniques. It discusses different forms of primary and secondary research methods and their purposes. It also includes screenshots and maps from an early computer game as examples. Finally, it outlines next steps for students' game projects, including conducting focus groups, creating budgets, and writing treatments.
This document outlines Jack Doyle's seminar on judging skills beyond just running events. The seminar discusses the importance of developing both hard skills like rules knowledge and soft skills like empathy. It encourages judges to get involved in their local and international communities through activities like writing articles, blogs, or projects. Networking with other judges is also emphasized as a way to improve one's judging abilities.
The document describes a remote gamification workshop designed by the author based on Yu-kai Chou's Tedx talk. The 2 hour workshop uses Miro for collaboration and consists of an introduction, theory, group tasks, and conclusion. It has been conducted 3 times so far. The author seeks feedback to improve user engagement and develop their expertise in gamification. Metrics for success include increased recognition, workshop participation and connections on LinkedIn. The document also analyzes player types and desired player actions, and provides an Octalysis analysis and brainstorm of potential improvements to the workshop.
This document provides guidance on writing reviews for other judges in the Judge Center. It explains that the purpose of a review is to recognize good work and provide constructive advice for improvement. It emphasizes being helpful, tactful, and specific when writing about strengths and areas for growth. The document also offers tips for observing other judges, things to include in a review, and perspectives for both writing and receiving reviews.
This document provides guidance on writing reviews for other judges in the Judge Center. It explains that the purpose of a review is to recognize good work and provide constructive advice for improvement. It emphasizes being helpful, tactful, and specific when writing about strengths and areas for growth. The document also offers tips for observing other judges, things to include in a review, and perspectives for both writing and receiving reviews.
Conflict in Agile Teams - Sydney Agile & Scrum user group MeetupJeremie Benazra
This document discusses conflict in agile teams. It begins by acknowledging that conflict is inevitable in teams and outlines some common causes of conflict such as competitive goals, misunderstandings, and lack of focus. It then discusses how to transform conflict into constructive disagreement and asks questions to help teams better understand problems and perspectives. The document provides objectives to help teams understand perceptions of conflict, consider different perspectives, learn conflict handling techniques, and build trust. It includes discussion questions and activities for teams to discuss their views and experiences with conflict.
LAFS SVI Level 3 - Game Design and AnalysisDavid Mullich
The document discusses the core elements of game design, including the roles of players and designers. It outlines the iterative design process that designers go through, from initial ideas and prototyping to playtesting and refinement. Key aspects covered include brainstorming ideas, creating game documentation, pitching concepts, and defining core elements like objectives, rules, and resources. The document provides an overview of different genres and explains how genres can be combined.
The document provides guidance for FLL teams on developing effective research presentations. It covers choosing a topic and format, conducting research from varied sources, incorporating a robotic solution, rehearsing, and tips for the presentation itself such as using props, assigning roles, and handling questions from judges. The goal is for teams to demonstrate skills in organization, public speaking, creativity and teamwork through their presentation.
Team Membership - Focus on your style to find successMike Cardus
1. The document provides instructions and questions for an activity involving team roles and communication. Participants are asked to complete tasks based on their assigned team role from the Team Dimensions Profile.
2. Questions prompt reflection on communication styles used in the activity, effectiveness of idea generation and implementation based on roles, and how well roles aligned with individual preferences.
3. The goal is to better understand team dynamics, communication, and how roles contribute to success through an interactive group exercise.
Slides from Scrum Master as a Facilitator. During this workshop we learn and practice some basic meeting facilitation skills, focus on tips and tricks for Scrum ceremonies, and simulate a Scrum cycle using our learning
This document provides an overview of key aspects of game design for a class project. It discusses gameplay elements like objectives, progression, and mechanics. It also covers structural roles in game development such as game designer, art designer, and level designer. The document aims to help students understand the process of designing a game and provides examples and resources to support building a game design document.
The document outlines plans for the CEO Council conference at Cairo University. It discusses improving the conference based on lessons learned from the previous year. Key points include:
1) The conference aims to help students develop leadership and business skills through practical sessions.
2) There were some disadvantages like lack of cooperation between organizers and not enough engagement from delegates.
3) The new plan is to make sessions more practical and interactive while avoiding conflicts between organizers.
4) Criteria for selecting delegates include strong English, willingness to work in teams, and leadership potential.
Mind Melds and BattleBots: Creating the Right Kind of Designer/Developer DynamicWebVisions
Improving the designer/developer relationship is an ardent wish on a lot of project teams. And yet, a lot of excuses seem to be made for bad relationships between designers and developers… several of which are tied to when and how each are involved.
Do these sound familiar?
“There’s not enough budget to involve all members of the team from beginning to end.”
“We don’t want to limit designer creativity too soon by bringing tech into the process.”
“We don’t want to waste developer time at the beginning when there’s nothing fully defined yet.”
“If we design a detailed enough style guide, development should be able to implement without retaining a designer through implementation.”
How do you find the right balance of involvement without breaking the budget - and make the most of the skills that each team member can bring to the table?
In this presentation, Carolyn Chandler (Experience Designer and instructor) and Don Bora (Developer and iconic tech mentor) will take you on a journey through the main stages of a project from both sides of the divide.
The kick-off meeting is the team’s first introduction to the project
and It’s the formal beginning of both the planning phase of the project management process and the forming stage of the team-development process.
The document provides guidance on forming and managing a dissertation committee. It recommends first choosing an advisor carefully based on their research, availability, and personal connection. The rest of the committee should complement the advisor with a diversity of skills. Larger committees provide more feedback but also increase coordination costs. Managing the committee well includes setting clear expectations, meeting regularly, and taking responsibility for staying on track to complete the dissertation.
Software design as a cooperative game with EventStormingAlberto Brandolini
You got the stickies and the paper roll, and possibly already run a large Big Picture workshop to highlight where the problem is. Now you're in a room with business, software and UX experts hungry for a solution.
How do you make the magic happen?
In this talk, we'll explore some strategies about how to deliver with collaborative modeling, and how to narrow the gap between stickies and working code.
Self-Organization in Agile & Digital Transformation PALO IT
Get an Agile mindset!
One of the key success factors in Agile & Digital transformation is the self-organizing maturity of the team. However, there are many shades of grey between no delegation and full self-organization and different challenges to embrace in a traditional command & control mindset.
Through this workshop, we will introduce a game that has become increasingly popular around the world over the past years, to discover how to effectively empower your teams to be self-organizing!
The document summarizes the softball team's accomplishments, including winning their first conference tournament game and having 5 players honored in the all-conference selections. Haley Miller was named first team all-conference utility player. Freshman Wendy Gillet was named second team first baseman. Freshman Nichole Aldridge, sophomore Michelle Tasin, and senior Emily Sexton received honorable mentions. The team will continue play in the conference tournament on Saturday.
The document discusses techniques for teams to become self-organized through gradual delegation of authority from managers. It describes playing a delegation poker game to demonstrate different levels of authority. Key points discussed include the need for empowerment and four types of trust for effective delegation. Delegation boards are presented as a tool to map out a roadmap for teams to move along seven levels of authority towards self-organization. The takeaway emphasizes that delegation requires consideration of team maturity and experience, and happens gradually through empowerment and building trust.
The document provides an overview of research techniques, computer game design, and pre-production techniques. It discusses different forms of primary and secondary research methods and their purposes. It also includes screenshots and maps from an early computer game as examples. Finally, it outlines next steps for students' game projects, including conducting focus groups, creating budgets, and writing treatments.
This document outlines Jack Doyle's seminar on judging skills beyond just running events. The seminar discusses the importance of developing both hard skills like rules knowledge and soft skills like empathy. It encourages judges to get involved in their local and international communities through activities like writing articles, blogs, or projects. Networking with other judges is also emphasized as a way to improve one's judging abilities.
The document describes a remote gamification workshop designed by the author based on Yu-kai Chou's Tedx talk. The 2 hour workshop uses Miro for collaboration and consists of an introduction, theory, group tasks, and conclusion. It has been conducted 3 times so far. The author seeks feedback to improve user engagement and develop their expertise in gamification. Metrics for success include increased recognition, workshop participation and connections on LinkedIn. The document also analyzes player types and desired player actions, and provides an Octalysis analysis and brainstorm of potential improvements to the workshop.
Similar to A Rookie's Perspective: FRC Judging 101 (20)
How to Manage Reception Report in Odoo 17Celine George
A business may deal with both sales and purchases occasionally. They buy things from vendors and then sell them to their customers. Such dealings can be confusing at times. Because multiple clients may inquire about the same product at the same time, after purchasing those products, customers must be assigned to them. Odoo has a tool called Reception Report that can be used to complete this assignment. By enabling this, a reception report comes automatically after confirming a receipt, from which we can assign products to orders.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
🔥🔥🔥🔥🔥🔥🔥🔥🔥
إضغ بين إيديكم من أقوى الملازم التي صممتها
ملزمة تشريح الجهاز الهيكلي (نظري 3)
💀💀💀💀💀💀💀💀💀💀
تتميز هذهِ الملزمة بعِدة مُميزات :
1- مُترجمة ترجمة تُناسب جميع المستويات
2- تحتوي على 78 رسم توضيحي لكل كلمة موجودة بالملزمة (لكل كلمة !!!!)
#فهم_ماكو_درخ
3- دقة الكتابة والصور عالية جداً جداً جداً
4- هُنالك بعض المعلومات تم توضيحها بشكل تفصيلي جداً (تُعتبر لدى الطالب أو الطالبة بإنها معلومات مُبهمة ومع ذلك تم توضيح هذهِ المعلومات المُبهمة بشكل تفصيلي جداً
5- الملزمة تشرح نفسها ب نفسها بس تكلك تعال اقراني
6- تحتوي الملزمة في اول سلايد على خارطة تتضمن جميع تفرُعات معلومات الجهاز الهيكلي المذكورة في هذهِ الملزمة
واخيراً هذهِ الملزمة حلالٌ عليكم وإتمنى منكم إن تدعولي بالخير والصحة والعافية فقط
كل التوفيق زملائي وزميلاتي ، زميلكم محمد الذهبي 💊💊
🔥🔥🔥🔥🔥🔥🔥🔥🔥
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
1. Orlando Regionals - A Rookie’s Perspective:
FRC Judging 101
Original Presentation by Jenny Beatty
Original Title: FRC Judging and Awards 101, Baltimore Area Alliance Workshop Day Presentation
http://www.mdfirst.org/images/stories/documents2011/2012_Judging_101.pdf
3. Usually Technical Judges &
Non-technical/Attributes Judges
Yet many different types of awards
4. If you’re wearing an InZombiacs
Team Shirt, be prepared to answer
Judges’ questions…
5. Technical Judge
Technical Judge asks…
Tell me about the design of your robot.
What are the special features of your robot?
Tell me about programming your robot.
What obstacles did you encounter when
building, (wiring, programing, designing, etc.) your robot?
How did you overcome the obstacles you encountered when
building (wiring, programing, designing, etc.) the robot?
6. Non-Technical Judge
Non-Technical Judge asks…
Tell me about your business plan.
How did you handle Fundraising?
What obstacles did you have to overcome as a team?
What is your Mission Statement?
How did you find your sponsors?
What type of outreach have you done?
How did or do you recruit team members?
Non-technical Judges will also be observing how you
interact as a team (team members and other teams)
7. Help the Judges understand what
your team is all about - Tell YOUR
unique story.
How you may ask?
Everyone should read and be
familiar with the team Chairman’s
Essay/Executive Summary
8. Executive Summary &
Chairman’s Essay
1. Know Team Name and Number
2. Know Your Corporate Sponsors
3. Briefly describe the impact of the FIRST program on team
participants
4. Provide Examples of role model characteristics of your team
5. Describe the impact of the FIRST program on your team and
community
6. Innovative methods used to spread the FIRST message
7. Describe the strength of your partnership
8. Describe the Team’s communication methods and results
9. Other matters of interest to the FIRST judges – Your unique story…
9. Often the judges will
only have 5 minutes
to spend in the pit
with the team. Have
the students jump in
and “sell” the team.
Learn to do the
“Elevator Pitch”
10. Everyone should Practice an
Elevator Pitch
Chairman’s Essay
about FIRST,
the drive system,
the control system,
your community,
your partners,
your appreciation for engineering,
why you designed something the
way you did,
your biggest challenge this year,
your fundraising strategies,
etc.
12. Remember…
Judges will also observe your team in the stands or walking
through the venue.
Judges will watch your interaction with other teams on and off
the field.
Generally, judges want to wrap up most of their team duties
by lunch on Saturday so that they can deliberate which team
should be given an award.
13. Judges work under a very tight time schedule.
If there is a minor crisis going on (something needs to be fixed fast), be
polite and ask the judges if they can stop back after the next match.
If the judges want to ask technical questions, and your technical
spokesperson is not in the pit, ask the judges if they can return in xx
minutes and go get this person.
Judges will not expect that every member of the team know everything.
14.
15. Practice speaking up.
When a judge enters the pit, stand up. Get rid of the gum.
Eye contact.
Offer to shake hands (some judges may not want to).
Smile.
Wait for the judges to ask the leading questions and then answer in short
answers, allowing time for the judges to ask follow-up questions. Introduce yourself and
speak enthusiastically. Be honest about the challenges - but even better - if you can talk
about how you figured out how to overcome certain challenges.
Don’t forget the “Judging Packet” and point out the “Chairman’s Essay”!
17. There are field judges watching both performance and attitude on the field.
What the team members say in the halls, stands, and restrooms will reflect
back on the team. Judges may also ask the other volunteers, such as the
referees, field crew, and team queuers for their input.
Gracious Professionalism” - means all the time!
18. Gracious Professionalism
knowledge, competition, and empathy blended together
compete like crazy, but treat one another with respect and kindness during
the process
go up to other teams and talk to them
help other teams
be personable with the judges
be “a presence in the stands”
no tough talk, no sticky-sweet platitudes
19. “Coopertition”
displaying unqualified kindness and respect in the face of fierce competition
concept and a philosophy that teams can and should help and cooperate with each
other even as they compete
involves learning from teammates
it is teaching teammates
it is learning from mentors
it is managing and being managed
competing always, but assisting and enabling others when you can
20. Review the FRC Manual
http://www.usfirst.org/roboticsprograms/frc/co
mpetition-manual-and-related-documents
Know the Rules of the Game
Some examples:
How do we score points...
What could we be penalized for...
How do you form alliances…
21. InZombiacs Are Here!
Giving Away Team Buttons
Buttons per team member
If some one ask for a button have them…
Walk like a Zombie?
Team Cheer
Pit Area
Mr. Egitto’s InZombiacs Stand-up
InZombiacs Team Flag
Judging Packets
Audience Participation
Invite Friends and Family
Bring Signs
Mascot?
T-Shirts and Pajama Bottoms
Jeans only when working in Pit Area
22. Final Word…
Marketing, Marketing, Marketing
Network, Network, Network
Specialize before you arrive (including Pit Area Spokepeople)
Always scout your competition and alliances. Scout teams, not
matches. Sometimes very good teams run into very bad luck.
Scout early rather than late
Be enthusiastic. Yell, cheer, chant, and dance!
Don’t be afraid to ask for help
Make sure everyone knows about the robot. Being able to have any
team member speak eloquently to the judges is a huge plus!
Safety First!
Keep Pit Area neat and organized
http://www.firstnemo.org/PDF/first_competition_tips.pdf