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A Methodology for Visually Lossless JPEG2000
Compression of Monochrome Stereo Images
ABSTRACT
 A methodology for visually lossless compression of monochrome
stereoscopic 3D images is proposed.
 Visibility thresholds are measured for quantization distortion in
JPEG2000. These thresholds are found to be functions of not only spatial
frequency, but also of wavelet coefficient variance, as well as the gray
level in both the left and right images.
 To avoid a daunting number of measurements during subjective
experiments, a model for visibility thresholds is developed.
 The left image and right image of a stereo pair are then compressed
jointly using the visibility thresholds obtained from the proposed model
to ensure that quantization errors in each image are imperceptible to both
eyes.
 This methodology is then demonstrated via a particular 3D stereoscopic
display system with an associated viewing condition.
 The resulting images are visually lossless when displayed individually as
2D images, and also when displayed in stereoscopic 3D mode.
ARCHITECTURE
EXISTING SYSTEM
 Presence of crosstalk via stimulus images. Since the crosstalk
observed in one channel is a function of the gray levels in both
channels, it is reasonable to suspect that the resulting VTs depend
not only on the parameters studied previously for 2D images in
and , but also on the combination of gray levels displayed in the
left and right channels.
 Described previously, the maximum absolute error over all
coefficients in a codeblock should be smaller than the VT of the
codeblock in order to obtain a visually lossless encoding.
 In other words, let D(Z) be the maximum absolute error that would
be incurred if only coding passes 0 through Z were decoded.
 The existence of this effect can be understood as an extension of
the fact that noise visibility is a function of background gray level,
as discussed previously for 2D images in conjunction.
PROPOSED SYSTEM
• A methodology for visually lossless compression of monochrome
stereoscopic 3D images is proposed.
• Visibility thresholds are measured for quantization distortion in
JPEG2000.
• These thresholds are found to be functions of not only spatial
frequency, but also of wavelet coefficient variance, as well as the
gray level in both the left and right images.
• To avoid a daunting number of measurements during subjective
experiments, a model for visibility thresholds is developed.
• The left image and right image of a stereo pair are then compressed
jointly using the visibility thresholds obtained from the proposed
model to ensure that quantization errors in each image are
imperceptible to both eyes.
• This methodology is then demonstrated via a particular 3D
stereoscopic display system with an associated viewing condition.
• The resulting images are visually lossless when displayed
individually as 2D images, and also when displayed in stereoscopic
3D mode.
• Based on all relevant parameters, a model for VTs in stereoscopic
3D images is proposed.
• It is worth noting that a straightforward application of the proposed
methodology would result in a fixed design for each display device
and viewing condition.
• On the other hand, results for other display systems and/or lighting
conditions may be obtained via the proposed methodology.
MODULES
Modules
1. User Registration
2. Upload Image
3. Stereoscopic images,
4. Discrete cosine transform
5. JPEG QUANTIZATION NOISE ANALYSIS
A. Notations
B. Quantization Noise
C. General Quantization Noise Distribution
5. Specific Quantization Noise Distribution
6. Identification of decompressed jpeg images based on quantization
noise
Analysis
A. Forward Quantization Noise
B. Noise Variance for Uncompressed Images
C. Noise Variance for Images With Prior JPEG Compression
8. PERFORMANCE EVALUATION
A. Evaluation on Gray-Scale Images With Designated Quality
Factor
B. Evaluation on Color Images
C. Evaluation on JPEG Images From a Database With Random
Quality Factors
7. Forgery Detection Algorithm
Modules Description
Stereoscopic images:
• we investigate here the visually lossless compression of 3D stereoscopic
images. To this end, we consider the contrast sensitivity function (CSF)
for stereoscopic 3D images in the presence of crosstalk.
• Three stereoscopic images are shown on the display concurrently.
• One is placed at the top center of the screen, and the other two are
arranged at the bottom left and bottom right, respectively.
• The other two stereoscopic images contain no noise. the three
stereoscopic images are displayed for 20 seconds.
• stereoscopic images is adapted from the coding method of . In JPEG2000,
a subband is partitioned into rectangular codeblocks.
• The coefficients of each codeblock are then quantized and encoded via
bit-plane coding. The results reported in Table IV are for the latter VTs.
• Evidently, larger bitrates are required to achieve visually lossless coding
for 3D stereoscopic images than for 2D images for the display and
viewing conditions employed.
• but also the various combinations of luminance values in both the left and
right channels of stereoscopic images.
• The VTs obtained via the proposed model were then employed in the
development of a visually lossless coding scheme for monochrome
stereoscopic images.
Visually lossless coding:
• The proposed coding method for visually lossless compression of 8-bit
monochrome stereoscopic images is adapted from the coding method of .
• In JPEG2000, a subband is partitioned into rectangular codeblocks. The
coefficients of each codeblock are then quantized and encoded via bit-
plane coding.
• The actual number of coding passes included in a compressed code
stream can vary from codeblock to codeblock and is typically selected to
optimize mean squared error over the entire image for a given target bit
rate.
• Rather than minimizing mean squared error, the method proposed in
includes the minimum number of coding passes necessary to achieve
visually lossless encoding of a 2D image.
• This is achieved by including a sufficient number of coding passes for a
given codeblock such that the absolute error of every coefficient in that
codeblock is less than the VT for that codeblock. Evidently, larger
bitrates are required to achieve visually lossless coding for 3D
stereoscopic images than for 2D images for the display and viewing
conditions employed.
Discrete wavelet transform
• More recently, the CSF has been modeled using the discrete wavelet
transform . In that work, uniform noise was added to each wavelet
subband (one at a time) of an 8-bit constant 128 grayscale image to
generate a stimulus image.
• The method of was extended to a more realistic noise model in and .
Specifically, a quantization noise model was developed for the dead-zone
quantization of JPEG2000 as applied to wavelet transform coefficients.
• For the 5 level wavelet decomposition employed here, k = 3 represents
the median transform level.
• The nominal thresholds Tθ,3,l(Iθ,3,l , Iθ,3,r ) attempt to model the effect
of crosstalk caused by different intensities in the left and right images for
different orientations, but fixed variance and transform level.
• The inverse wavelet transform is performed, and the result is added to a
constant gray level image having all pixel intensities set to a fixed value
Iθ,3,l between 0 and 255.
• After the addition, the value of each pixel in this stimulus image is
rounded to the closest integer between 0 and 255.
JPEG2000:
• Specifically, a quantization noise model was developed for the dead-zone
quantization of JPEG2000 as applied to wavelet transform coefficients.
Then, rather than adding uniform noise to a wavelet subband as in ,
stimulus images were produced by adding noise generated via the dead-
zone quantization noise model.
• Appropriate VTs derived from this model are then used to design a
JPEG2000 coding scheme which compresses the left and right images of
a stereo pair jointly.
• The performance of the proposed JPEG2000 coding scheme is
demonstrated by compressing monochrome stereo pairs.
• The resulting left and right compressed image files can be decoded
separately by a standard JPEG2000 decoder.
• To facilitate visually losslessly compression via JPEG2000, VT models
are developed in this section, for both the left and right images of stereo
pairs.
• JPEG2000 codeblock of a 2D image is defined as the largest quantization
step size for which quantization distortion remains invisible.
• visually lossless JPEG2000 for 2D images and our proposed visually
lossless JPEG2000 for stereoscopic 3D images.
• Compressed codestreams created via the proposed encoder can be
decompressed using any JPEG2000 compliant decoder.
Identification Of Decompressed Jpeg Images Based On Quantization Noise
Analysis
From above, we know that the quantization noise distributions are
different in two JPEG compression cycles. In the following, we first
define a quantity, call forward quantization noise, and show its relation to
quantization noise. Then, we give the upper bound of its variance, which
depends on whether the image has been compressed before. Finally, we
develop a simple algorithm to differentiate decompressed JPEG images
from uncompressed images.
Evaluation on JPEG Images From a Database With Random Quality
Factors
• Since the decompressed JPEG images encountered in daily life are
coming from different sources, and thus having been compressed with
varying quality factors. We conduct the following experiment to show the
performance on random quality factors.
• Test Image Set: To increase the amount and the diversity of images for
testing, and also to test whether the thresholds of the methods heavily rely
on image database, we use the test image set composed of 9,600 color
JPEG images created by Fontani et al.
A. Internet Image Classification
The first application of our JPEG identification method is Internet
image classification. Internet search engines cur gently allows users to
search by content type, but not by compression history. There may be
some graphic designers who wish to differentiate good-quality
decompressed images from uncompressed images in a set of images
returned by Internet search engines. In this case, searching images by
compression history is important. In this section, we show the feasibility
of such an application.
Image Classification Algorithm: We first convert color images into
gray-scale images. Then we divide each image into non-overlapping
macro-blocks of size B × B (e.g., B = 128, 64, or 32). If the dimension of
the image is not exactly the multiple times of B, the last a few rows or
columns are removed from testing. Next, we perform JPEG identification
on each macro-block. We can use the threshold as given in Table I for
each macro-block size. For a test image I, suppose it contains a total
number of N(B) macro-blocks, and assume a number of D(B) macro-
blocks are identified as decompressed. We use a measuring quantity,
called block hit (BT), to assess the proportion of macro-blocks being
identified, i.e.,
SYSTEM REQUIREMENT SPECIFICATION
HARDWARE REQUIREMENTS
• System : Pentium IV 2.4 GHz.
• Hard Disk : 80 GB.
• Monitor : 15 VGA Color.
• Mouse : Logitech.
• Ram : 512 MB.
SOFTWARE REQUIREMENTS
• Operating system : Windows 7 Ultimate
• Front End : Visual Studio 2010
• Coding Language : C#.NET
• Database : SQL Server 2008

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A methodology for visually lossless jpeg2000 compression of monochrome stereo images

  • 1. A Methodology for Visually Lossless JPEG2000 Compression of Monochrome Stereo Images ABSTRACT  A methodology for visually lossless compression of monochrome stereoscopic 3D images is proposed.  Visibility thresholds are measured for quantization distortion in JPEG2000. These thresholds are found to be functions of not only spatial frequency, but also of wavelet coefficient variance, as well as the gray level in both the left and right images.  To avoid a daunting number of measurements during subjective experiments, a model for visibility thresholds is developed.  The left image and right image of a stereo pair are then compressed jointly using the visibility thresholds obtained from the proposed model to ensure that quantization errors in each image are imperceptible to both eyes.  This methodology is then demonstrated via a particular 3D stereoscopic display system with an associated viewing condition.  The resulting images are visually lossless when displayed individually as 2D images, and also when displayed in stereoscopic 3D mode.
  • 3. EXISTING SYSTEM  Presence of crosstalk via stimulus images. Since the crosstalk observed in one channel is a function of the gray levels in both channels, it is reasonable to suspect that the resulting VTs depend not only on the parameters studied previously for 2D images in and , but also on the combination of gray levels displayed in the left and right channels.  Described previously, the maximum absolute error over all coefficients in a codeblock should be smaller than the VT of the codeblock in order to obtain a visually lossless encoding.  In other words, let D(Z) be the maximum absolute error that would be incurred if only coding passes 0 through Z were decoded.  The existence of this effect can be understood as an extension of the fact that noise visibility is a function of background gray level, as discussed previously for 2D images in conjunction. PROPOSED SYSTEM • A methodology for visually lossless compression of monochrome stereoscopic 3D images is proposed. • Visibility thresholds are measured for quantization distortion in JPEG2000.
  • 4. • These thresholds are found to be functions of not only spatial frequency, but also of wavelet coefficient variance, as well as the gray level in both the left and right images. • To avoid a daunting number of measurements during subjective experiments, a model for visibility thresholds is developed. • The left image and right image of a stereo pair are then compressed jointly using the visibility thresholds obtained from the proposed model to ensure that quantization errors in each image are imperceptible to both eyes. • This methodology is then demonstrated via a particular 3D stereoscopic display system with an associated viewing condition. • The resulting images are visually lossless when displayed individually as 2D images, and also when displayed in stereoscopic 3D mode. • Based on all relevant parameters, a model for VTs in stereoscopic 3D images is proposed. • It is worth noting that a straightforward application of the proposed methodology would result in a fixed design for each display device and viewing condition. • On the other hand, results for other display systems and/or lighting conditions may be obtained via the proposed methodology.
  • 5. MODULES Modules 1. User Registration 2. Upload Image 3. Stereoscopic images, 4. Discrete cosine transform 5. JPEG QUANTIZATION NOISE ANALYSIS A. Notations B. Quantization Noise C. General Quantization Noise Distribution 5. Specific Quantization Noise Distribution 6. Identification of decompressed jpeg images based on quantization noise Analysis A. Forward Quantization Noise B. Noise Variance for Uncompressed Images C. Noise Variance for Images With Prior JPEG Compression 8. PERFORMANCE EVALUATION A. Evaluation on Gray-Scale Images With Designated Quality Factor B. Evaluation on Color Images
  • 6. C. Evaluation on JPEG Images From a Database With Random Quality Factors 7. Forgery Detection Algorithm Modules Description Stereoscopic images: • we investigate here the visually lossless compression of 3D stereoscopic images. To this end, we consider the contrast sensitivity function (CSF) for stereoscopic 3D images in the presence of crosstalk. • Three stereoscopic images are shown on the display concurrently. • One is placed at the top center of the screen, and the other two are arranged at the bottom left and bottom right, respectively. • The other two stereoscopic images contain no noise. the three stereoscopic images are displayed for 20 seconds. • stereoscopic images is adapted from the coding method of . In JPEG2000, a subband is partitioned into rectangular codeblocks. • The coefficients of each codeblock are then quantized and encoded via bit-plane coding. The results reported in Table IV are for the latter VTs. • Evidently, larger bitrates are required to achieve visually lossless coding for 3D stereoscopic images than for 2D images for the display and viewing conditions employed. • but also the various combinations of luminance values in both the left and right channels of stereoscopic images.
  • 7. • The VTs obtained via the proposed model were then employed in the development of a visually lossless coding scheme for monochrome stereoscopic images. Visually lossless coding: • The proposed coding method for visually lossless compression of 8-bit monochrome stereoscopic images is adapted from the coding method of . • In JPEG2000, a subband is partitioned into rectangular codeblocks. The coefficients of each codeblock are then quantized and encoded via bit- plane coding. • The actual number of coding passes included in a compressed code stream can vary from codeblock to codeblock and is typically selected to optimize mean squared error over the entire image for a given target bit rate. • Rather than minimizing mean squared error, the method proposed in includes the minimum number of coding passes necessary to achieve visually lossless encoding of a 2D image. • This is achieved by including a sufficient number of coding passes for a given codeblock such that the absolute error of every coefficient in that codeblock is less than the VT for that codeblock. Evidently, larger bitrates are required to achieve visually lossless coding for 3D stereoscopic images than for 2D images for the display and viewing conditions employed.
  • 8. Discrete wavelet transform • More recently, the CSF has been modeled using the discrete wavelet transform . In that work, uniform noise was added to each wavelet subband (one at a time) of an 8-bit constant 128 grayscale image to generate a stimulus image. • The method of was extended to a more realistic noise model in and . Specifically, a quantization noise model was developed for the dead-zone quantization of JPEG2000 as applied to wavelet transform coefficients. • For the 5 level wavelet decomposition employed here, k = 3 represents the median transform level. • The nominal thresholds Tθ,3,l(Iθ,3,l , Iθ,3,r ) attempt to model the effect of crosstalk caused by different intensities in the left and right images for different orientations, but fixed variance and transform level. • The inverse wavelet transform is performed, and the result is added to a constant gray level image having all pixel intensities set to a fixed value Iθ,3,l between 0 and 255. • After the addition, the value of each pixel in this stimulus image is rounded to the closest integer between 0 and 255. JPEG2000:
  • 9. • Specifically, a quantization noise model was developed for the dead-zone quantization of JPEG2000 as applied to wavelet transform coefficients. Then, rather than adding uniform noise to a wavelet subband as in , stimulus images were produced by adding noise generated via the dead- zone quantization noise model. • Appropriate VTs derived from this model are then used to design a JPEG2000 coding scheme which compresses the left and right images of a stereo pair jointly. • The performance of the proposed JPEG2000 coding scheme is demonstrated by compressing monochrome stereo pairs. • The resulting left and right compressed image files can be decoded separately by a standard JPEG2000 decoder. • To facilitate visually losslessly compression via JPEG2000, VT models are developed in this section, for both the left and right images of stereo pairs. • JPEG2000 codeblock of a 2D image is defined as the largest quantization step size for which quantization distortion remains invisible. • visually lossless JPEG2000 for 2D images and our proposed visually lossless JPEG2000 for stereoscopic 3D images. • Compressed codestreams created via the proposed encoder can be decompressed using any JPEG2000 compliant decoder.
  • 10. Identification Of Decompressed Jpeg Images Based On Quantization Noise Analysis From above, we know that the quantization noise distributions are different in two JPEG compression cycles. In the following, we first define a quantity, call forward quantization noise, and show its relation to quantization noise. Then, we give the upper bound of its variance, which depends on whether the image has been compressed before. Finally, we develop a simple algorithm to differentiate decompressed JPEG images from uncompressed images. Evaluation on JPEG Images From a Database With Random Quality Factors • Since the decompressed JPEG images encountered in daily life are coming from different sources, and thus having been compressed with varying quality factors. We conduct the following experiment to show the performance on random quality factors. • Test Image Set: To increase the amount and the diversity of images for testing, and also to test whether the thresholds of the methods heavily rely on image database, we use the test image set composed of 9,600 color JPEG images created by Fontani et al.
  • 11. A. Internet Image Classification The first application of our JPEG identification method is Internet image classification. Internet search engines cur gently allows users to search by content type, but not by compression history. There may be some graphic designers who wish to differentiate good-quality decompressed images from uncompressed images in a set of images returned by Internet search engines. In this case, searching images by compression history is important. In this section, we show the feasibility of such an application. Image Classification Algorithm: We first convert color images into gray-scale images. Then we divide each image into non-overlapping macro-blocks of size B × B (e.g., B = 128, 64, or 32). If the dimension of the image is not exactly the multiple times of B, the last a few rows or columns are removed from testing. Next, we perform JPEG identification on each macro-block. We can use the threshold as given in Table I for each macro-block size. For a test image I, suppose it contains a total number of N(B) macro-blocks, and assume a number of D(B) macro- blocks are identified as decompressed. We use a measuring quantity, called block hit (BT), to assess the proportion of macro-blocks being identified, i.e., SYSTEM REQUIREMENT SPECIFICATION HARDWARE REQUIREMENTS • System : Pentium IV 2.4 GHz. • Hard Disk : 80 GB. • Monitor : 15 VGA Color.
  • 12. • Mouse : Logitech. • Ram : 512 MB. SOFTWARE REQUIREMENTS • Operating system : Windows 7 Ultimate • Front End : Visual Studio 2010 • Coding Language : C#.NET • Database : SQL Server 2008