This document discusses A-Frame, an open-source web framework for building virtual reality experiences. It outlines the goals of the Mozilla VR team to bring high performance VR to the web. It then summarizes the basics of A-Frame, including how it uses entities and components to build scenes, and supports primitives, animation, and mixins to facilitate development. Platform support is discussed, with A-Frame currently supporting various VR and mobile browsers through different VR APIs and polyfills. The document aims to introduce developers to A-Frame for rapidly creating WebVR content that can run across platforms.