This document provides a 3-page user manual summary for Atoll 3.1.0 radio network planning and optimization software. It includes sections on the working environment, explorer window, working with objects, maps, and LTE technology specifications. The manual aims to familiarize users with Atoll's interface and enable efficient use of its features and functions for radio network design.
NETWORK PROBLEM IDENTIFICATION
REQUIREMENT FOR DRIVE TESTING
DRIVE TEST PROCESS
DRIVE TEST OUTPUTS
MEASUREMENT METRICS
DRIVE TEST ANALYSIS
NEPTUNE AND PROBE
Drive Test
OMC Statistics
Customer feedback
NETWORK PROBLEM IDENTIFICATION
REQUIREMENT FOR DRIVE TESTING
DRIVE TEST PROCESS
DRIVE TEST OUTPUTS
MEASUREMENT METRICS
DRIVE TEST ANALYSIS
NEPTUNE AND PROBE
Drive Test
OMC Statistics
Customer feedback
Igo Primo Navigation Software User ManualWilliamS78
User manual for Igo primo navigation software, including all settings for igo primo, primo.exe. Download igo primo software from https://www.mygpsmaps.com/
About
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
• Remote control: Parallel or serial interface.
• Compatible with MAFI CCR system.
• Compatible with IDM8000 CCR.
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
• Easy in configuration using DIP switches.
Technical Specifications
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
Key Features
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
• Remote control: Parallel or serial interface
• Compatible with MAFI CCR system
• Copatiable with IDM8000 CCR
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
Application
• Remote control: Parallel or serial interface.
• Compatible with MAFI CCR system.
• Compatible with IDM8000 CCR.
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
• Easy in configuration using DIP switches.
Water scarcity is the lack of fresh water resources to meet the standard water demand. There are two type of water scarcity. One is physical. The other is economic water scarcity.
Final project report on grocery store management system..pdfKamal Acharya
In today’s fast-changing business environment, it’s extremely important to be able to respond to client needs in the most effective and timely manner. If your customers wish to see your business online and have instant access to your products or services.
Online Grocery Store is an e-commerce website, which retails various grocery products. This project allows viewing various products available enables registered users to purchase desired products instantly using Paytm, UPI payment processor (Instant Pay) and also can place order by using Cash on Delivery (Pay Later) option. This project provides an easy access to Administrators and Managers to view orders placed using Pay Later and Instant Pay options.
In order to develop an e-commerce website, a number of Technologies must be studied and understood. These include multi-tiered architecture, server and client-side scripting techniques, implementation technologies, programming language (such as PHP, HTML, CSS, JavaScript) and MySQL relational databases. This is a project with the objective to develop a basic website where a consumer is provided with a shopping cart website and also to know about the technologies used to develop such a website.
This document will discuss each of the underlying technologies to create and implement an e- commerce website.
Explore the innovative world of trenchless pipe repair with our comprehensive guide, "The Benefits and Techniques of Trenchless Pipe Repair." This document delves into the modern methods of repairing underground pipes without the need for extensive excavation, highlighting the numerous advantages and the latest techniques used in the industry.
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Sachpazis:Terzaghi Bearing Capacity Estimation in simple terms with Calculati...Dr.Costas Sachpazis
Terzaghi's soil bearing capacity theory, developed by Karl Terzaghi, is a fundamental principle in geotechnical engineering used to determine the bearing capacity of shallow foundations. This theory provides a method to calculate the ultimate bearing capacity of soil, which is the maximum load per unit area that the soil can support without undergoing shear failure. The Calculation HTML Code included.
Immunizing Image Classifiers Against Localized Adversary Attacksgerogepatton
This paper addresses the vulnerability of deep learning models, particularly convolutional neural networks
(CNN)s, to adversarial attacks and presents a proactive training technique designed to counter them. We
introduce a novel volumization algorithm, which transforms 2D images into 3D volumetric representations.
When combined with 3D convolution and deep curriculum learning optimization (CLO), itsignificantly improves
the immunity of models against localized universal attacks by up to 40%. We evaluate our proposed approach
using contemporary CNN architectures and the modified Canadian Institute for Advanced Research (CIFAR-10
and CIFAR-100) and ImageNet Large Scale Visual Recognition Challenge (ILSVRC12) datasets, showcasing
accuracy improvements over previous techniques. The results indicate that the combination of the volumetric
input and curriculum learning holds significant promise for mitigating adversarial attacks without necessitating
adversary training.
Welcome to WIPAC Monthly the magazine brought to you by the LinkedIn Group Water Industry Process Automation & Control.
In this month's edition, along with this month's industry news to celebrate the 13 years since the group was created we have articles including
A case study of the used of Advanced Process Control at the Wastewater Treatment works at Lleida in Spain
A look back on an article on smart wastewater networks in order to see how the industry has measured up in the interim around the adoption of Digital Transformation in the Water Industry.
Overview of the fundamental roles in Hydropower generation and the components involved in wider Electrical Engineering.
This paper presents the design and construction of hydroelectric dams from the hydrologist’s survey of the valley before construction, all aspects and involved disciplines, fluid dynamics, structural engineering, generation and mains frequency regulation to the very transmission of power through the network in the United Kingdom.
Author: Robbie Edward Sayers
Collaborators and co editors: Charlie Sims and Connor Healey.
(C) 2024 Robbie E. Sayers
13. Chapter 1
The Working
Environment
This chapter presents the Atoll working environment and
explains the tools and shortcuts available.
In this chapter, the following are explained:
• "The Atoll Work Area" on page 15
• "The Explorer Window" on page 17
• "Working with Objects" on page 19
• "Working with Maps" on page 29
• "Working with Data Tables" on page 47
• "Printing in Atoll" on page 60
• "Grouping, Sorting, and Filtering Data" on page 65
• "Tips and Tricks" on page 82
15. Atoll 3.1.0 User Manual
AT310_UML_E0 Chapter 1: The Working Environment
15
1 The Working Environment
The Atoll working environment is both powerful and flexible. It provides a comprehensive and integrated set of tools and
features that allow you to create and define your radio-planning project in a single application. Atoll includes advanced multi-
technology network planning features (e.g., CDMA/LTE), and a combined single-RAN, multi-RAT GSM/UMTS/LTE Monte Carlo
simulator and traffic model. You can save the entire project as a single file, or you can link your project to external files.
The Atoll working environment uses familiar Windows interface elements, with the ability to have several document windows
open at the same time, support for drag-and-drop, context menus, and support for standard Windows shortcuts, for example,
for cutting and pasting. Atoll not only enables you to create and work on your planning project, but also offers you a wide
range of options for creating and exporting results based on your project. The working environment provides a wide selection
of tools to facilitate radio-planning, such as a search tool to locate either a site, a point on the map, or a vector.
The Explorer window plays a central role in Atoll. The Explorer window contains most of the objects in a document arranged
in folders.
Using the Explorer window, you can manage all objects in the Atoll document: sites, transmitters, calculations, etc., as well
as geographic data such as the Digital Terrain Model (DTM), traffic maps, and clutter classes. You can, for example, define vari-
ous coverage predictions or configure the parameters or display of data objects.
The content of the folders in the Explorer window can be displayed in tables, allowing you to manage large amounts of data.
You can sort and filter the data in a table, or change how the data is displayed. You can also use the table feature to enter
large amounts of information by importing data or by cutting and pasting the information from any Windows spreadsheet into
the table.
The map is the working area for your document and Atoll provides many tools for working with the map. You can change the
view by moving or zooming in or out and you can choose which objects are displayed and how they are displayed. You can
also export the current display definition, or configuration, to use it in other documents.
This chapter provides an overview of the Atoll working environment.
This chapter explains the following topics:
• "The Atoll Work Area" on page 15
• "The Explorer Window" on page 17
• "Working with Objects" on page 19
• "Printing in Atoll" on page 60
• "Working with Maps" on page 29
• "Working with Data Tables" on page 47
• "Grouping, Sorting, and Filtering Data" on page 65
• "Tips and Tricks" on page 82.
1.1 The Atoll Work Area
The Atoll work area, shown in Figure 1.1 on page 16, consists of the main window where the map window and data tables and
reports are displayed and the Explorer window. The Explorer window contains the data and objects of a document, arranged
in folders. It is presented in detail in "The Explorer Window" on page 17.
Atoll offers a variety of tools to help you plan a network. The tools open in separate windows, some of which can be docked
into the work area or floated over the work area (see Figure 1.1 on page 16).
17. Atoll 3.1.0 User Manual
AT310_UML_E0 Chapter 1: The Working Environment
17
To maximise a window in its docking area:
• Click the Maximise button ( ) near the corner of the window. Depending on the position of the window, this button
can be in the upper-left or upper-right corner.
To minimise a window in its docking area:
• Click the Minimise button ( ) near the corner of the window. Depending on the position of the window, this button
can be in the upper-left or upper-right corner.
You can leave a window in its docking area, or you can have it float over the working environment, allowing you to maximise
the amount of area for document windows or other windows.
To float a window:
• Double-click the docking window title bar. The docking window leaves the docking area and floats over the working
environment.
To dock a window:
• To return the window to its previous docked location, double-click the docking window title bar.
Or
• Click the title bar of the docking window and drag the window to a different docking area.
1.2 The Explorer Window
The Explorer window plays a central role in Atoll. The Explorer window contains the data and objects of a document, arranged
in folders. Each object and folder has a context-specific menu that you can access by right-clicking. You can modify items at
the folder level, with changes affecting all items in the folder, or you can access and edit items individually. As well, most folder
contents can also be accessed in a table, allowing you to easily manage large amounts of information. For information on
working with tables, see "Working with Data Tables" on page 47.
In this section, the following are described:
• "Working with the Explorer Window Tabs" on page 17
• "Displaying or Hiding Objects on the Map Using the Explorer" on page 18
• "Working with Layers Using the Explorer" on page 19.
1.2.1 Working with the Explorer Window Tabs
The Explorer window has three tabs; each tab has objects and folders containing objects.
To move from one tab to another:
• Click the tab at the bottom of the Explorer window.
You can open a folder on a tab to view its contents. Each folder containing at least one object has an Expand ( ) or Contract
button ( ) to the left of its name.
To expand a folder to display its contents:
• Click the Expand button ( ) to the left of its name.
The tabs in the Explorer window are:
• The Network tab: The Network tab allows you to manage radio data and calculations. Depending on the modules
installed with Atoll, the Network tab has the following folders:
- Sites
- Transmitters
- Predictions
- UMTS Simulations, CDMA2000 Simulations , WiMAX 802.16e simulations, or LTE Simulations
- Traffic analysis (GSM/GPRS/EDGE projects only)
You can move the docking window by clicking the title bar and dragging it. To prevent the
window from docking as you move it, press CTRL as you drag the docking window.
The window positions for docking windows are not associated with the current document;
they remain the same no matter which document you open.
19. Atoll 3.1.0 User Manual
AT310_UML_E0 Chapter 1: The Working Environment
19
1.2.3 Working with Layers Using the Explorer
In Atoll, the map is made of objects arranged in layers. The layers on the top (as arranged on the Network and Geo tabs) are
the most visible on the screen and in print. The visibility of the lower layers depends on which layers are above and visible (see
"Displaying or Hiding Objects on the Map Using the Explorer" on page 18) and on the transparency of these layers (see "Defin-
ing the Transparency of Objects and Object Types" on page 25).
To move a layer up or down:
1. Select the tab of the Explorer window that contains that object.
2. Click and drag the object to its new position. As you drag the object, a horizontal black line indicates where the object
will remain when you release the mouse button (see Figure 1.2).
1.3 Working with Objects
In Atoll, the items found in the Explorer window and displayed on the map are referred to as objects. Most objects in Atoll
belong to an object type. For example, a transmitter is an object of the type transmitter.
Atoll enables you to carry out many operations on objects by clicking the object directly or by right-clicking the object and
selecting the operation from the context menu.
In this section, the following are explained:
• "Using the Object Context Menu" on page 19
• "Modifying Sites and Transmitters Directly on the Map" on page 21
• "Display Properties of Objects" on page 23.
1.3.1 Using the Object Context Menu
In Atoll, an object’s context menu gives you access to commands specific to that object as well as to commands that are
common to most objects. In this section, the following context menu commands common to all objects types are explained:
• Rename: "Renaming an Object" on page 19.
• Delete: "Deleting an Object" on page 20.
• Properties: "Displaying the Properties of an Object" on page 20.
1.3.1.1 Renaming an Object
You can change the name of an object in Atoll.
To rename an object:
1. Right-click the object either in the Explorer window or on the map. The context menu appears.
2. Select Rename from the context menu.
3. Enter the new name and press ENTER to change the name.
Figure 1.2: Moving a layer
Before you print a map, you should pay attention to the arrangement of the layers. For
more information, see "Printing Recommendations" on page 61.