1. Código GS-FR-084 C
QUARTERLY EVALUATION
Fecha de Versión
2011-09-22
Elaboró: Edith Ceferino Revisó: Luis Fernando Contreras Aprobó: Edith Ceferino
Cargo: Coordinadora Cargo: Coordinador Gestión de Calidad Cargo: Coordinadora Académica Primaria
Académica Primaria
Fecha: Sept. 22 de 2011 Fecha: Sep. 22 de 2011 Fecha: Sept. 22 de 2011
DEPARTMENT: ART SUBJECT: ARTISTIC EDUCATION WEEK: October 2 2012 GRADE: 8th
LCE SESSION (Learning, Creation, Evidence Session) PLANNER
Teacher: Alejandra Diaz Quarter: II
COMPETENCE
TYPE OF S TO BE
DESCRIPTION OF ACTIVITY
ACTIVITY GRADED
Self – Co and Hetero Evaluation format on their creative product. Check List.
MD1
MD2
x ART
DISCOVERY
JOURNAL
2. ART
NETWORK
Presentation on WESTERN COMICS IMD2
x ARTISTS’ As examples for creative structures for the creation for their own comic- Interdisciplinary project
LOUNGE
3. According to the information received of Graphic Novels IMD2
Sketch the structure of the Comic htat will be the Final product of their Interdisciplinary C D1
X Project- English-Art- C D2
CREATION LAB
In a Cardboard, according to their previous skect –make the structure in real size, taking as
an starting point the creative products made during the quarter:
• Haiku- Title of the Comic
• Ukiyo-e – setting of the Story or an specific scene selected
• Calligraphy- signature of the artist- appropriation made by themselves.
They needed to include
• Principal Character
• Character in motion
• Close up of the character
4. • 10 scenes
CULTURAL
EXPERIENCE
LIBRARY
WORKSHOP
SENSORY
EXPERIMENTATIO
N LAB
TECH -
STUDIO
5. Presentation on Graphic Novels IMD2
x
TECH
-TOOL WORKSHOP
Indicators to be evaluated
Artistic references Examples CT D1
Instructions CT D2
X On the Written Workshop the students write down an essay, according to the structure given: IMD1
WRITTEN introductory paragraph, development and self opinion
WORKSHOP
The essay was about the artistic references reviewed during the quarter, the influence they made on
Art of the XX century and their spiritual importance.
6. The student had at all times, their creative products and their Creative Logbooks, where they had
their metacognitive process to use as reference, specially the appropriation part of the Logbook.