The document provides an evaluation of Harry Taylor's research, planning, production, and technical qualities for a video game project. Some key points:
- Research included a case study of Call of Duty WW2 to understand important game areas. Primary research through interviews helped generate ideas.
- Planning consisted of mind maps, mood boards, style sheets, and schedules. This provided foundations for the work but could have been more detailed.
- Production saw some changes from initial plans, like changing the background color. The game concept was simple but colors and menus could be improved.
- Technical qualities like audio were different than the similar game Dune, providing some originality, but Dune had smoother gameplay and