The document describes Samuel Schoettner's process over 12 days creating posters and working on sound design and filming for a film trailer, noting challenges with blending images, finding appropriate music, difficulties with actors not following direction that required retakes, and progress made with sound design, color grading, and improved second day of filming.
Samuel created several posters and title cards for a horror film project over 7 days. On day 1, he edited photos and used blending modes to create his first poster. On day 2, he made minor adjustments to the first poster based on feedback. On day 3, he started a second poster using additional images and textures. Over subsequent days, he continued refining the posters, adding details like eyes, grids, and borders. He also created sound effects and found music. His initial teaser poster did not fit the style of the other posters. On day 7, he began a title card tutorial but had issues. On day 8, he reworked the title text to have a metallic look instead of stone to better match the
The document provides an evaluation of Jay Birkin's production process for their final project. It summarizes the research conducted, including analyzing existing products and films to gather ideas. Planning involved mind maps and mood boards to develop ideas and choose a thriller film concept involving a time loop and masked man. Time was well managed according to a schedule, though more time would have allowed improvements. Shots were generally well composed to suit the thriller genre despite some continuity errors. Sound effects added mystery and realism. Editing took a week and resulted in a unique, original thriller, though color grading and layout could be improved with more time.
Jay Birkin experimented with filming and editing techniques for an upcoming video project. He filmed with a camera and got comfortable with camera settings like focus and lighting. In editing, he organized video clips and added effects like black and white colorization. For research, Jay conducted surveys and used secondary sources like Google to inform his video concept. He created documents like a proposal, schedule, storyboard, and risk assessment to plan the project. During production, Jay filmed on location and added effects in editing like speed adjustments. He finished the video, which included looping footage to extend the length within time constraints.
Ewan Wild documents their work over several days producing posters and filming for a project. On day 1, an actor had to isolate, pushing back filming. Ewan instead worked on posters, tracing windows and adding lighting effects in Photoshop. Filming occurred on day 6 with just one actor, requiring Ewan to also operate the camera. Ewan then began work on a trailer, carefully editing footage to music beats to draw viewers in without revealing too much about the neighbor character.
Grace Gilbert documents her progress over 8 days working on a production log for her project. On day 1, she works on introducing her project by narrating background on Melanie and Grayson Perry while waiting for images. On day 2, she edits interviews and works on the introduction visuals. On day 3, she works on the introduction in After Effects to add movement. Over subsequent days, she continues editing interviews, works on audio editing and mixing, and reworks her introduction based on feedback to include a full image of the sculpture.
Ewan Wild evaluated his production process for creating an animation. Through research, he gained an understanding of animation techniques and conventions for film posters. Weaknesses in his primary research were addressed with suggestions for improvement. Planning included initial ideas, shot lists, and timelines, though some areas like shot lists could have been more detailed. Production time management was inconsistent, leading to a shorter final trailer than intended. Technical aspects like lighting and stop motion were well-executed in the trailer, while the black and white poster format had limitations. Overall the evaluation provided lessons for strengthening research, planning, and time management in future projects.
Ewan Wild conducted research and planning for an animation project. Some strengths of his research included analyzing existing products and secondary research. However, some primary research through surveys and interviews had weaknesses since responses could not be fully verified. Planning strengths were putting detail into fonts and music selection. Weaknesses included a brief shot list and minimal resource planning. During production, time management suffered as work took longer than expected, limiting footage. The finished trailer utilized stop motion and had strengths like lighting matching ceiling lights. However, the black and white poster lacked color impact of others. Room for improvement included charcoal technique and proportion of background elements.
The document contains reflections from a student on their adventure project work. Over the course of 14 reflections, the student worked on various tasks including referrals, case studies, character designs, level designs, logos, menus, soundtracks, and finalizing their production work. They felt their work went well overall, with successes in improving referrals, writing a synopsis, researching menus, and finalizing designs. Areas for improvement included adding more detail to designs and watching tutorials to improve pixel art skills. Their next steps were to finish the soundtrack, cut scene, and ensure their production work was complete.
Samuel created several posters and title cards for a horror film project over 7 days. On day 1, he edited photos and used blending modes to create his first poster. On day 2, he made minor adjustments to the first poster based on feedback. On day 3, he started a second poster using additional images and textures. Over subsequent days, he continued refining the posters, adding details like eyes, grids, and borders. He also created sound effects and found music. His initial teaser poster did not fit the style of the other posters. On day 7, he began a title card tutorial but had issues. On day 8, he reworked the title text to have a metallic look instead of stone to better match the
The document provides an evaluation of Jay Birkin's production process for their final project. It summarizes the research conducted, including analyzing existing products and films to gather ideas. Planning involved mind maps and mood boards to develop ideas and choose a thriller film concept involving a time loop and masked man. Time was well managed according to a schedule, though more time would have allowed improvements. Shots were generally well composed to suit the thriller genre despite some continuity errors. Sound effects added mystery and realism. Editing took a week and resulted in a unique, original thriller, though color grading and layout could be improved with more time.
Jay Birkin experimented with filming and editing techniques for an upcoming video project. He filmed with a camera and got comfortable with camera settings like focus and lighting. In editing, he organized video clips and added effects like black and white colorization. For research, Jay conducted surveys and used secondary sources like Google to inform his video concept. He created documents like a proposal, schedule, storyboard, and risk assessment to plan the project. During production, Jay filmed on location and added effects in editing like speed adjustments. He finished the video, which included looping footage to extend the length within time constraints.
Ewan Wild documents their work over several days producing posters and filming for a project. On day 1, an actor had to isolate, pushing back filming. Ewan instead worked on posters, tracing windows and adding lighting effects in Photoshop. Filming occurred on day 6 with just one actor, requiring Ewan to also operate the camera. Ewan then began work on a trailer, carefully editing footage to music beats to draw viewers in without revealing too much about the neighbor character.
Grace Gilbert documents her progress over 8 days working on a production log for her project. On day 1, she works on introducing her project by narrating background on Melanie and Grayson Perry while waiting for images. On day 2, she edits interviews and works on the introduction visuals. On day 3, she works on the introduction in After Effects to add movement. Over subsequent days, she continues editing interviews, works on audio editing and mixing, and reworks her introduction based on feedback to include a full image of the sculpture.
Ewan Wild evaluated his production process for creating an animation. Through research, he gained an understanding of animation techniques and conventions for film posters. Weaknesses in his primary research were addressed with suggestions for improvement. Planning included initial ideas, shot lists, and timelines, though some areas like shot lists could have been more detailed. Production time management was inconsistent, leading to a shorter final trailer than intended. Technical aspects like lighting and stop motion were well-executed in the trailer, while the black and white poster format had limitations. Overall the evaluation provided lessons for strengthening research, planning, and time management in future projects.
Ewan Wild conducted research and planning for an animation project. Some strengths of his research included analyzing existing products and secondary research. However, some primary research through surveys and interviews had weaknesses since responses could not be fully verified. Planning strengths were putting detail into fonts and music selection. Weaknesses included a brief shot list and minimal resource planning. During production, time management suffered as work took longer than expected, limiting footage. The finished trailer utilized stop motion and had strengths like lighting matching ceiling lights. However, the black and white poster lacked color impact of others. Room for improvement included charcoal technique and proportion of background elements.
The document contains reflections from a student on their adventure project work. Over the course of 14 reflections, the student worked on various tasks including referrals, case studies, character designs, level designs, logos, menus, soundtracks, and finalizing their production work. They felt their work went well overall, with successes in improving referrals, writing a synopsis, researching menus, and finalizing designs. Areas for improvement included adding more detail to designs and watching tutorials to improve pixel art skills. Their next steps were to finish the soundtrack, cut scene, and ensure their production work was complete.
The document provides an evaluation of the student's music video production project for the song "Supalonely" by Gus Dapperton. Some key points:
- The student felt their research was good but could have been more detailed. Planning went well initially but backup plans were lacking.
- Time management was impacted by filming issues, cancellations from helpers, and college closures during editing.
- Specific technical elements like masking, lighting effects, and color grading were highlighted. Peer feedback praised effects but noted some unclear narrative elements.
- The student agreed effects worked well but could have added more footage for clarity, and wishes for more constructive criticism from peers.
Kieran has been working on producing a final major project. On September 3rd, Kieran created a logo for the project using a horror-themed font and adding splattered paint effects. Kieran continued working on integrating cast photos onto a poster and started editing footage for a trailer. On March 18th, Kieran began filming scenes and taking portraits to include in the poster. Kieran has since been editing footage, adding sound effects, and working to complete the trailer and poster.
The document discusses an experimental photography project exploring multiple exposure techniques. The photographer created two images by overlaying a photo of trees onto portraits of a model. They preferred the first image in color over monochrome as the varied patterns and colors were more vibrant. They felt the second image with a pure white background was more successful than the first with patches of the overlay in assessing the qualities and evaluating opportunities for developing the techniques further.
The document provides an evaluation of the student's music video project. It includes sections on audience research, contextual research, existing products research, production research, idea development, set layouts, storyboards, props and equipment, technical qualities of production and editing, audience appeal, and time management. The student conducted audience surveys to understand their target demographic, researched music video techniques and styles, and storyboarded their ideas. Their production utilized lighting, effects, and color grading in editing to make the video visually interesting while managing their budget and timeline.
Tom Batty created a 4 minute and 30 second presentation using Adobe Premiere Pro to summarize his final project for class. He collected relevant images, added transitions between them, and included text slides to explain what would come next. Once completed, he exported the presentation and began working on his script and evaluation. For his second day of work, he focused on writing the introduction and describing his target audience for the brief presentation. The document provides rough notes on the various design elements and effects used in Tom's music-inspired products for his final project, including mastheads, images, fonts, colors, and more.
The document provides an evaluation of the production process for a music video. Key strengths included thorough research of genre conventions and technical elements. Strengths of planning included detailed equipment and location lists. Strengths of time management included completing filming during holidays and finishing editing on schedule. Peer feedback praised visual effects and imagery but noted some footage was pixelated and suggested getting more complex shots. The evaluation identifies weaknesses in research questionnaires, planning storyboards and contingency plans, and not collecting all audience data.
Mv production assignment evaluation form 2019JoshuaMeredith2
This document contains an evaluation of a student's animated music video project. It discusses the student's research, planning, time management, technical qualities, aesthetic qualities, audience appeal, peer feedback, and lessons learned. The student acknowledges weaknesses in the level of animation, consistency of artwork style, and overall smoothness of the final product. Peer feedback noted the rushed nature of some elements and need for more animation. The student agrees improvements could be made to address technical issues and include more animation.
The document describes the process of creating a DVD cover. Key steps included choosing colors for the background, selecting a main photo and adding layered effects to make it stand out, experimenting with additional photos and effects to complement the main photo, and ensuring consistency across the front and back covers. It was a challenging process that required testing multiple designs and photos to achieve the right look and balance across all elements of the DVD cover.
The student created a music video for their final major project. They chose the song "Hopeless Wanderer" by Mumford and Sons after initially selecting a different song. Footage was shot over two days using techniques like depth of field and rule of thirds. Some shots had to be changed due to technical issues. The video was edited in Adobe Premier. The student received positive feedback from their target audience praising the editing and camera work.
The document describes the process of editing an original image in Photoshop for use on a digipak. Several edits were made to enhance features like contrast, brightness and saturation. Actions were added to manipulate the images further. Colors were adjusted and overlays were used to darken corners and edges. The edits created cohesion across images while emphasizing focal points and tying the visual design to the overall theme and message.
The document summarizes a student's final major project for creating their own music video. It discusses choosing Mumford and Sons' "Hopeless Wanderer" as the song, shooting techniques like using a tripod and applying rules of thirds. Some footage was unusable, requiring changes from the storyboard. Adobe Premiere was used to edit clips into sequence. Feedback was positive about editing matching the song. Time management was key, and the lead actor cancelling last minute required improvising by the student performing instead. The student believes the project met the brief and engaged the target audience.
The document describes a student's process for completing their final major project of creating a music video. They chose to make a video for the song "Hopeless Wanderer" by Mumford and Sons. They used techniques like mounting the camera on a tripod, depth of field, and rule of thirds to get high quality shots. Some footage was unusable, requiring changes to the storyboard. The student edited the video in Adobe Premiere, learning new skills. Though their lead actor cancelled, they acted in the video themselves. Feedback was positive about the editing matching the song. Overall the project met the brief and the student felt it was successful.
The document provides daily reflections from a student (the author) about their work on an FMP (Film Magazine Project) over several weeks. On the first day, the author planned out their contents page and began work on it in Photoshop. They felt the work went well and their main success was completing most of the contents page. The next days involve working on double page spreads and covers for the magazine. The reflections note the tasks completed each day and any difficulties, as well as plans for next steps on the project.
The document summarizes the process of creating a music video as a final major project. It discusses choosing Mumford and Sons' "Hopeless Wanderer" as the song, shooting footage over two days using techniques like depth of field and rule of thirds. Editing was done in Adobe Premiere, including shortening the song length and arranging shots. Feedback was positive about the editing matching the song and genre. Time management was key, and acting as the lead after the scheduled actor fell through was a challenge that was overcome. Overall the project was deemed a success at engaging the target audience.
The document discusses Benjamin Lawrenson's experiments with different design mediums, including graphic design, radio production, and video game production. It provides details on projects created in Photoshop and Premier Pro software. It outlines advantages like acquiring new skills, but also disadvantages such as things taking time and mistakes being possible when learning new software. Comparisons are made between the student's works and professional examples in terms of elements like audio quality, visual aesthetics, and storytelling abilities. Overall reflections are provided on strengths and weaknesses of the projects and how they could be improved.
The document summarizes the process of creating a music video for a final major project. Key points include:
- Choosing Mumford and Sons' "Hopeless Wanderer" as the song after initially selecting a different track. Some footage had to be changed to fit the new song.
- Using techniques like depth of field, rule of thirds, and varying angles to make shots more interesting and tell the story. Footage was edited in Adobe Premiere.
- The biggest challenge was the lead actor calling out sick on the day of filming, so the creator had to perform the role instead.
- Feedback on the final project was positive, praising the editing and how it
The document summarizes the student's work on their reflective journal for their final major project (FMP) in film school. In Week 1, the student created an initial proposal and plans presentation, writing about inspirations, research needs, and a production schedule. They completed tasks like setting up a blog to upload work and researching skills required. In Week 2, they researched existing film merchandise like posters and surveyed peers. In Week 3, they analyzed common features of researched products and surveyed results. They created interview questions related to poster preferences. In Week 4, they started pre-production by creating basic layouts and style sheets for planned products like posters and merchandise. In Week 5, they created a production schedule and risk assessment
The student created two horror movie-style posters over the course of a week. For the first poster, they edited photos by adding color, blood, and shadows. They layered images and adjusted blending modes to refine highlights and tones. For the second poster, they combined two images and blood textures, then copied text from the first poster. Both posters required fine-tuning colors, blending modes, and positioning of elements. The student was pleased with the first poster but felt the second needed more polish to look professional. They aimed to create a few high-quality posters rather than many average ones.
Tom Haase reflects on the first week of production for his film project. He created a logo to brand his products and spent time refining it through several iterations. He settled on a simple design that could be applied across different products and backgrounds. For his film cover, he worked on developing a "sewn mouth" effect for the character and added a scar to the eye. He experimented with fonts for the title and taglines. By the end of the week he had made progress on the cover design but still had work to do on integrating the character into the background and refining some design elements.
The document provides a 10-day summary of a graphic designer's work creating various assets for a client. Over the 10 days, the designer created stat graphic templates, goal celebration gifs, and a social media banner. The work involved heavy photo editing, learning new techniques from tutorials, and making adjustments based on client feedback. While satisfied with the final products, the designer notes room for improving technical skills and allowing more planning time.
The document describes the process of editing multiple images in Photoshop for use in a digipak design. Key edits included adjusting brightness, contrast, saturation, color levels and hue, adding photo effects and actions, and using tools like dodge and burn to enhance specific elements. The goal was to manipulate each image so they worked together aesthetically with a cohesive color palette and retro/vintage style while remaining suitable for their intended informational or background purposes on the different pages.
Ewan evaluated his production process for an animated short film. His research provided useful information about film posters and animation styles. Some primary research like surveys had weaknesses due to untrustworthy responses. Planning strengths included detailed fonts and music, but weaknesses were a brief shot list and resource planning. Limited time during production impacted the quality and length of the final trailer. Peer feedback praised the unique style but suggested improvements like adding color and smoothing transitions.
The document provides an evaluation of the student's music video production project for the song "Supalonely" by Gus Dapperton. Some key points:
- The student felt their research was good but could have been more detailed. Planning went well initially but backup plans were lacking.
- Time management was impacted by filming issues, cancellations from helpers, and college closures during editing.
- Specific technical elements like masking, lighting effects, and color grading were highlighted. Peer feedback praised effects but noted some unclear narrative elements.
- The student agreed effects worked well but could have added more footage for clarity, and wishes for more constructive criticism from peers.
Kieran has been working on producing a final major project. On September 3rd, Kieran created a logo for the project using a horror-themed font and adding splattered paint effects. Kieran continued working on integrating cast photos onto a poster and started editing footage for a trailer. On March 18th, Kieran began filming scenes and taking portraits to include in the poster. Kieran has since been editing footage, adding sound effects, and working to complete the trailer and poster.
The document discusses an experimental photography project exploring multiple exposure techniques. The photographer created two images by overlaying a photo of trees onto portraits of a model. They preferred the first image in color over monochrome as the varied patterns and colors were more vibrant. They felt the second image with a pure white background was more successful than the first with patches of the overlay in assessing the qualities and evaluating opportunities for developing the techniques further.
The document provides an evaluation of the student's music video project. It includes sections on audience research, contextual research, existing products research, production research, idea development, set layouts, storyboards, props and equipment, technical qualities of production and editing, audience appeal, and time management. The student conducted audience surveys to understand their target demographic, researched music video techniques and styles, and storyboarded their ideas. Their production utilized lighting, effects, and color grading in editing to make the video visually interesting while managing their budget and timeline.
Tom Batty created a 4 minute and 30 second presentation using Adobe Premiere Pro to summarize his final project for class. He collected relevant images, added transitions between them, and included text slides to explain what would come next. Once completed, he exported the presentation and began working on his script and evaluation. For his second day of work, he focused on writing the introduction and describing his target audience for the brief presentation. The document provides rough notes on the various design elements and effects used in Tom's music-inspired products for his final project, including mastheads, images, fonts, colors, and more.
The document provides an evaluation of the production process for a music video. Key strengths included thorough research of genre conventions and technical elements. Strengths of planning included detailed equipment and location lists. Strengths of time management included completing filming during holidays and finishing editing on schedule. Peer feedback praised visual effects and imagery but noted some footage was pixelated and suggested getting more complex shots. The evaluation identifies weaknesses in research questionnaires, planning storyboards and contingency plans, and not collecting all audience data.
Mv production assignment evaluation form 2019JoshuaMeredith2
This document contains an evaluation of a student's animated music video project. It discusses the student's research, planning, time management, technical qualities, aesthetic qualities, audience appeal, peer feedback, and lessons learned. The student acknowledges weaknesses in the level of animation, consistency of artwork style, and overall smoothness of the final product. Peer feedback noted the rushed nature of some elements and need for more animation. The student agrees improvements could be made to address technical issues and include more animation.
The document describes the process of creating a DVD cover. Key steps included choosing colors for the background, selecting a main photo and adding layered effects to make it stand out, experimenting with additional photos and effects to complement the main photo, and ensuring consistency across the front and back covers. It was a challenging process that required testing multiple designs and photos to achieve the right look and balance across all elements of the DVD cover.
The student created a music video for their final major project. They chose the song "Hopeless Wanderer" by Mumford and Sons after initially selecting a different song. Footage was shot over two days using techniques like depth of field and rule of thirds. Some shots had to be changed due to technical issues. The video was edited in Adobe Premier. The student received positive feedback from their target audience praising the editing and camera work.
The document describes the process of editing an original image in Photoshop for use on a digipak. Several edits were made to enhance features like contrast, brightness and saturation. Actions were added to manipulate the images further. Colors were adjusted and overlays were used to darken corners and edges. The edits created cohesion across images while emphasizing focal points and tying the visual design to the overall theme and message.
The document summarizes a student's final major project for creating their own music video. It discusses choosing Mumford and Sons' "Hopeless Wanderer" as the song, shooting techniques like using a tripod and applying rules of thirds. Some footage was unusable, requiring changes from the storyboard. Adobe Premiere was used to edit clips into sequence. Feedback was positive about editing matching the song. Time management was key, and the lead actor cancelling last minute required improvising by the student performing instead. The student believes the project met the brief and engaged the target audience.
The document describes a student's process for completing their final major project of creating a music video. They chose to make a video for the song "Hopeless Wanderer" by Mumford and Sons. They used techniques like mounting the camera on a tripod, depth of field, and rule of thirds to get high quality shots. Some footage was unusable, requiring changes to the storyboard. The student edited the video in Adobe Premiere, learning new skills. Though their lead actor cancelled, they acted in the video themselves. Feedback was positive about the editing matching the song. Overall the project met the brief and the student felt it was successful.
The document provides daily reflections from a student (the author) about their work on an FMP (Film Magazine Project) over several weeks. On the first day, the author planned out their contents page and began work on it in Photoshop. They felt the work went well and their main success was completing most of the contents page. The next days involve working on double page spreads and covers for the magazine. The reflections note the tasks completed each day and any difficulties, as well as plans for next steps on the project.
The document summarizes the process of creating a music video as a final major project. It discusses choosing Mumford and Sons' "Hopeless Wanderer" as the song, shooting footage over two days using techniques like depth of field and rule of thirds. Editing was done in Adobe Premiere, including shortening the song length and arranging shots. Feedback was positive about the editing matching the song and genre. Time management was key, and acting as the lead after the scheduled actor fell through was a challenge that was overcome. Overall the project was deemed a success at engaging the target audience.
The document discusses Benjamin Lawrenson's experiments with different design mediums, including graphic design, radio production, and video game production. It provides details on projects created in Photoshop and Premier Pro software. It outlines advantages like acquiring new skills, but also disadvantages such as things taking time and mistakes being possible when learning new software. Comparisons are made between the student's works and professional examples in terms of elements like audio quality, visual aesthetics, and storytelling abilities. Overall reflections are provided on strengths and weaknesses of the projects and how they could be improved.
The document summarizes the process of creating a music video for a final major project. Key points include:
- Choosing Mumford and Sons' "Hopeless Wanderer" as the song after initially selecting a different track. Some footage had to be changed to fit the new song.
- Using techniques like depth of field, rule of thirds, and varying angles to make shots more interesting and tell the story. Footage was edited in Adobe Premiere.
- The biggest challenge was the lead actor calling out sick on the day of filming, so the creator had to perform the role instead.
- Feedback on the final project was positive, praising the editing and how it
The document summarizes the student's work on their reflective journal for their final major project (FMP) in film school. In Week 1, the student created an initial proposal and plans presentation, writing about inspirations, research needs, and a production schedule. They completed tasks like setting up a blog to upload work and researching skills required. In Week 2, they researched existing film merchandise like posters and surveyed peers. In Week 3, they analyzed common features of researched products and surveyed results. They created interview questions related to poster preferences. In Week 4, they started pre-production by creating basic layouts and style sheets for planned products like posters and merchandise. In Week 5, they created a production schedule and risk assessment
The student created two horror movie-style posters over the course of a week. For the first poster, they edited photos by adding color, blood, and shadows. They layered images and adjusted blending modes to refine highlights and tones. For the second poster, they combined two images and blood textures, then copied text from the first poster. Both posters required fine-tuning colors, blending modes, and positioning of elements. The student was pleased with the first poster but felt the second needed more polish to look professional. They aimed to create a few high-quality posters rather than many average ones.
Tom Haase reflects on the first week of production for his film project. He created a logo to brand his products and spent time refining it through several iterations. He settled on a simple design that could be applied across different products and backgrounds. For his film cover, he worked on developing a "sewn mouth" effect for the character and added a scar to the eye. He experimented with fonts for the title and taglines. By the end of the week he had made progress on the cover design but still had work to do on integrating the character into the background and refining some design elements.
The document provides a 10-day summary of a graphic designer's work creating various assets for a client. Over the 10 days, the designer created stat graphic templates, goal celebration gifs, and a social media banner. The work involved heavy photo editing, learning new techniques from tutorials, and making adjustments based on client feedback. While satisfied with the final products, the designer notes room for improving technical skills and allowing more planning time.
The document describes the process of editing multiple images in Photoshop for use in a digipak design. Key edits included adjusting brightness, contrast, saturation, color levels and hue, adding photo effects and actions, and using tools like dodge and burn to enhance specific elements. The goal was to manipulate each image so they worked together aesthetically with a cohesive color palette and retro/vintage style while remaining suitable for their intended informational or background purposes on the different pages.
Ewan evaluated his production process for an animated short film. His research provided useful information about film posters and animation styles. Some primary research like surveys had weaknesses due to untrustworthy responses. Planning strengths included detailed fonts and music, but weaknesses were a brief shot list and resource planning. Limited time during production impacted the quality and length of the final trailer. Peer feedback praised the unique style but suggested improvements like adding color and smoothing transitions.
The document summarizes the creator's process for designing a double page spread. It describes 4 stages: 1) Adding images in a film strip layout. 2) Adding text, which was difficult to place precisely. 3) Using different colors and sizes of text to draw attention and distinguish elements. 4) Adjusting the brightness/contrast of some images, though one adjustment was rejected for making the image subject look unnatural. In the end, the creator produced the final double page design.
The document summarizes experiments the author conducted to design magazine covers and double page spreads. For the magazine covers, the author experimented with traditional and blurred photographic styles, and found adjusting brightness, contrast and layer positioning helped make the designs look like real magazines. For the double page spread, the author kept the design simple with a background photo and writing over top, learning this created a realistic magazine look. The experiments informed elements the author will include in their final magazine product design.
The document describes the process of creating a magazine cover design. It involved taking a photo of a brick wall for the background, converting it to grayscale, and selectively coloring some of the bricks. Images were edited and cut out in Photoshop before being arranged on the background in InDesign. Text size and placement took some adjustments to balance with the large background image. Multiple layers were used in InDesign to structure the overlapping images and text.
The document describes the process of creating a magazine cover design for a genre called "Grime". The designer took a photo of a brick wall for the background and experimented with different effects in Photoshop to give it a smoother, grey look. Images for the cover were edited and colors were adjusted to match the color palette. Bricks around the main image were colored to draw attention. Additional editing and layout work was done in InDesign, including adding layers, glow effects, and adjusting text sizes. The designer found creating the background and layout challenging but was pleased with the final magazine design.
Tom practiced different camera angles and settings to improve his photography skills for an upcoming production. He took multiple shots of different angles and experimented with ISO settings to understand how they impact lighting. Tom also completed several Photoshop tutorials, some more successfully than others. The tutorials covered techniques like 3D text, neon lighting effects, and double exposures. While some designs were challenging, Tom felt the tutorials provided creative inspiration and advanced his skills compared to earlier work. He believed regular practice would help him implement these styles effectively in future projects.
Tom Batty reflects on his production process for his FMP project over several weeks. In week 2, he completes his research presentation and production experiments, doing tutorials on font and image effects. In week 3, he finishes 4 experiments and his proposal. He enjoys this week the most as it involves production. In week 4, he creates pre-production materials like fonts, colors, and layout plans. He finds this week enjoyable as well. In the following weeks, he makes progress on his magazine front cover, website, and merchandise. He learns new skills from tutorials and finds taking photos in the studio helpful. While he still has work left, he is confident and enjoying the hands-on production process.
Ewan Wild spent 4 weeks producing a music video. In week 1, he created the song by adding instruments, finding a drum beat, and adding a calm melody and sampled dialogue. In week 2, he began editing and created transitions like color-changing filters and sliding columns. Week 3 involved improving the beginning and end, like adding a zooming logo and iris fade. The final week focused on refinements like split-screen cuts and color corrections to improve continuity. Though not fully satisfied with his original idea, Ewan felt the production process helped him learn Premiere Pro skills for future projects.
The document discusses the process of creating a film poster. It summarizes three potential images being considered and the editing experiments done to each one. The best image is selected and further edited on Adobe Illustrator, including adding typography. Different fonts are tested before selecting Times New Roman. Additional alterations are made, like adjusting the color, before a final poster design is completed.
In this reflective diary entry, the student discusses working on their film poster in Photoshop and Premier Pro. For the poster, they created a black background and experimented with different title and billing block texts before settling on designs. Shots for their film trailer were also imported and the edit was changed to incorporate new shots and improve older ones. Title cards in the trailer were changed to match the poster theme and build more suspense.
This document provides an evaluation and reflection on the production of a movie trailer. It discusses the strengths of the author's research, including analyzing conventions across different genres of trailers. Technical aspects that helped the trailer and posters were shooting raw files to allow flexible editing, changing the aspect ratio to feel more cinematic, and using color grading techniques like adjustment layers. The author reflects on time management challenges with actors' schedules and describes improvements like filming more footage and adding more dialogue if given more time.
The document provides details about the production process for a magazine article and fanzine. It describes selecting images, editing photos, designing layouts, and writing content. The author experiments with different fonts, backgrounds, filters and arrangements to refine the visual design and organization. Key details like word counts, photo issues, and layout revisions are noted to track progress. The goal is to create a vibrant, creative fanzine that combines different styles while honoring the source material.
The document provides a reflection on Amy Foster's process for creating a magazine production. Over several weeks, Amy worked on various elements of the production including backgrounds, mastheads, page layouts, images, and editing photos. She experimented with different editing techniques like filters, overlays, and effects. Amy incorporated feedback from peers which led her to make changes like updating fonts and positioning. The reflection demonstrates Amy's iterative process of creating, receiving feedback, and refining elements of the magazine production.
The document discusses Amy Foster's process for creating different elements of her magazine production including a front cover, back cover, and double page spread. She describes editing photos in Photoshop, choosing fonts, arranging layouts, and using techniques like cutouts and overlays to create cohesive designs that follow a futuristic neon theme. Amy reflects on experiments she would try if given the opportunity to rework elements, such as additional photo editing approaches and making contest details more prominent.
The document describes several experiments the author conducted using various digital tools to edit images, create animations, and work with sound.
In the first example, the author describes editing a photo of the Maldives by increasing saturation to make the water and trees more vibrant, and adding shadow to make the sky darker.
In the second example, the author experiments with adding glow, bevel, and emboss effects to text in Photoshop to make the font stand out against different colored backgrounds.
The third example discusses using BeepBox to create background music for a video game by layering different repetitive sounds into a pattern.
Subsequent examples describe creating pixel art using different apps, making basic anim
The document provides a summary of Leah Ellis' process in creating an animation project over multiple sessions. It describes tasks like scanning drawings, adding color in Photoshop, animating words and explosions, dealing with technical issues, recording voiceovers, designing logos and title screens, editing clips together, and adding sound effects. The process involved learning new techniques, getting help with software, fixing mistakes, and working within time constraints.
Samuel Schoettner is making a fiction drama film that explores themes of human connection and isolation through technology. The film follows an unlikable character who is obsessed with his phone and ignores those around him. When he is isolated, the audience starts to feel empathy for him as his mental state deteriorates. Schoettner analyzes two existing films and a TV show that effectively portray isolation and changing mental states over time through visual elements like physical transformations, set design, and unconventional storytelling techniques.
Samuel Schoettner is applying to film production and filmmaking degree programs. He has studied film studies at GCSE level and completed a level 3 diploma in creative media and production technologies, where he gained experience making short films and improving his technical skills. He achieved distinction grades. Schoettner is passionate about filmmaking and wants to pursue it further through a university degree to expand his knowledge and skills and ultimately work as a director or cinematographer. He believes university can help him determine which specialization is the best fit and provide opportunities to work on ambitious projects.
Samuel Schoettner proposes a short film project titled "Monotony" exploring themes of addiction and isolation. He will focus on developing the character and using camera techniques like match cuts to show the passage of time. The main character will undergo mental changes after being trapped alone in a room, meant to represent how one can feel trapped by addiction. Over 20 weeks, Samuel will complete pre-production tasks like research, experiments, and planning, then production including filming, editing, and post-production, followed by evaluation, presentation, and a final screening. He aims to submit the film to festivals and publish it online.
This document discusses several key aspects of the film production process, including costs, actors/cast, lighting, and focus. To estimate costs, the author created a spreadsheet listing estimated and actual expenses for various production elements, as well as estimated and actual income sources. They then booked professional actors for the lead and supporting roles. The author experimented with different lighting techniques to prepare, trying setups like three-point lighting, high key, and low key lighting. Proper lighting will be important to help move the story and age the characters visually without props or makeup. Finally, focus is addressed, with manual focus preferred but auto-focus may be necessary for moving camera shots without a dedicated focus puller.
The document discusses plans for the cinematography, equipment, finances, time management, facilities, music, and editing for an upcoming film production. Cinematography will use wider lenses later in the film to represent the character's change in perspective. Finances include estimated costs for set materials, props, actor travel reimbursement, and equipment rental. Shooting is planned for 10 days over 6 weeks to allow time for intermittent editing. Key equipment includes a Canon C100 camera, tripod, Steadicam, lighting, and audio gear. Music licensing is secured from Karaoke Version and Artlist. Editing will begin during shooting and include sound design and mixing.
Samuel Schoettner proposes a short film project titled "Monotony" exploring themes of addiction and isolation. The film will focus on a character who is taken from his normal environment and imprisoned alone in a room, undergoing severe mental changes. When he leaves, he appreciates the world around him. The room represents being trapped by one's own decisions. While the logistics are unclear, the themes focus on how connected people are to social media and the damage of addiction. Schoettner will publish the film online and submit to festivals to get feedback to improve his storytelling skills. He outlines a 20-week production schedule including research, experiments, production, evaluation and presentation.
The document discusses plans for the cinematography, equipment, editing, music, and finances for an upcoming film production. Cinematography will use wider lenses later in the film to represent the character's change in perspective. Equipment like a tripod, steadicam, lighting, and audio gear are outlined. Editing will involve cutting dailies during filming and devoting two weeks post-production. Stock music sources are identified to avoid costs. A budget tracks anticipated expenses and income to end with a small profit. Timelines aim to finish filming in 10 days and editing within 6 weeks.
This document discusses several key aspects of the film production process, including costs, actors/cast, lighting, and focus. To estimate costs, the author created a spreadsheet listing estimated and actual expenses for various production elements, as well as estimated and actual income sources. They then booked professional actors for the lead and supporting roles. The author experimented with different lighting techniques to get experience and find looks that further the story. Finally, they discussed the benefits of manual focus but also situations where auto-focus may be necessary, such as when the camera is mounted on a rig. The overall goal is to produce a professional-looking film on a limited budget by planning costs, hiring experienced actors, learning lighting skills, and considering focus options.
The document discusses potential problems that could arise during a film production and solutions to address them. It identifies issues such as equipment failure, weather problems, location access issues, and personnel issues. To control for these, the document recommends bringing backup equipment, checking weather, securing location permissions in advance, and having contingency dates and backup crew. It emphasizes the importance of preparation, organization, and planning to minimize risks and ensure the shoot goes smoothly. The person responsible for overseeing all problem solving and controls is identified as the filmmaker, Sam Schoettner.
The document discusses various challenges and considerations for a student film project, including cost, actors/cast, and lighting. It describes creating a spreadsheet to track estimated vs. actual costs. Several actors were found through online casting calls. Lighting experiments were conducted to practice different techniques like high key, split, and double back lighting. Focus is also addressed, noting the limitations of auto-focus and benefits of manual focus, though a focus puller would be ideal but unavailable. Overall the document shows thorough planning around finances, crew, and technical aspects to help make the student film feel as professional as possible.
This document outlines a proposed fiction film project about the pain of boredom and how people act in abnormal ways when bored. The filmmaker was inspired by watching the Stanford prison experiment and a documentary about boredom. They feel this project could showcase their filmmaking skills while telling an interesting story. Influences include films about the Stanford prison experiment and isolation. The goal is to educate audiences while telling a story about a person trapped by boredom who finds stimulation through pain. The filmmaker wants a somber, slow style with stark contrasts in sound and image to convey feelings of slow time and impending boredom for the audience. This exaggerated style will highlight the contrast between boredom and other elements.
Samuel Schoettner is making a fiction drama film that explores themes of human interaction and social media usage. The film's plot focuses on a character who is overly engaged with his phone and ignores people around him, but his sanity deteriorates when he is placed in isolation. Schoettner analyzes existing films and TV shows like 3096 Tage, Black Mirror, and The Grand Budapest Hotel to inform his filmmaking style and storytelling techniques. He also discusses research on isolation and surveys audience social media usage to ensure his film resonates with target demographics.
Samuel is making a fiction drama film that explores themes of human interaction and social media usage. The film follows a character who is overly focused on his phone and ignores those around him, making him unlikable to the audience. However, after being isolated, the audience starts to feel empathy for him as his mental state deteriorates and he hurts himself to stay sane. Samuel conducted research on isolation experiments and social media usage to inform his film and ensure it will resonate with its target younger audience.
Samuel Schoettner proposes a short film called "Monotony" about a character confined alone in a featureless white room over time. As the character's mental state declines in isolation, strange objects are provided through a door, which he uses to harm himself for stimulation. The film aims to show how people constantly seek stimulation to avoid boredom through social media addiction. Samuel will film over 20 weeks, getting feedback and submitting to festivals. He has researched film techniques, audiences and refined his storyboarding.
This document discusses inspirations and context for the concept of exploring human psychology through an inhumane experiment. It references the Stanford prison experiment film and a Harvard study on boredom as origins of the concept. It discusses how removing the constraints of reality allows for more aggressive exploration of topics. Black Mirror episodes with similar concepts are mentioned. The document discusses how music, Quentin Tarantino films, and the short films of Acim Vasic have inspired the filmmaker's style and storytelling techniques without dialogue. It reflects on the filmmaker's own early work and how it has improved their skills and understanding of layered storytelling.
1. Samuel Schoettner proposes a short film called "Monotony" about a character confined alone in a white room with no windows or indication of day or night. Over time with no external stimulation, his mental state declines.
2. The film will explore how we are constantly plugged in to avoid boredom and how this can be damaging. It will be submitted to film festivals and published online.
3. Samuel will evaluate the project through self-reflection, peer and external feedback, and comparing his work to other films to assess his improvements. He has planned all aspects of pre-production, production, post-production, evaluation and presentation over 20 weeks.
This document discusses inspirations for a film concept exploring human psychology and social isolation. It begins by outlining the concept's origins in the Stanford prison experiment and a Harvard study on boredom. It discusses how removing the constraints of reality allows more aggressive exploration of topics. Black Mirror is cited as comparable for pushing the edges of society's beliefs. Music is described as hugely inspirational for developing ideas. Quentin Tarantino's tendency toward violence in film is discussed, arguing it sells an experience rather than reflecting reality. A documentary on social media and isolation further inspired thinking about removing people from social connection.
The document discusses Samuel Schoettner's process for a promotional video project for the National Trust, including thorough preparation such as location scouting, equipment testing, and client research; the challenging two-day production shoot; and lessons learned around asking the client about using paid music, expanding creative options beyond the initial plan, and using color grading software.
Hadj Ounis's most notable work is his sculpture titled "Metamorphosis." This piece showcases Ounis's mastery of form and texture, as he seamlessly combines metal and wood to create a dynamic and visually striking composition. The juxtaposition of the two materials creates a sense of tension and harmony, inviting viewers to contemplate the relationship between nature and industry.
The cherry: beauty, softness, its heart-shaped plastic has inspired artists since Antiquity. Cherries and strawberries were considered the fruits of paradise and thus represented the souls of men.
This tutorial offers a step-by-step guide on how to effectively use Pinterest. It covers the basics such as account creation and navigation, as well as advanced techniques including creating eye-catching pins and optimizing your profile. The tutorial also explores collaboration and networking on the platform. With visual illustrations and clear instructions, this tutorial will equip you with the skills to navigate Pinterest confidently and achieve your goals.
Heart Touching Romantic Love Shayari In English with ImagesShort Good Quotes
Explore our beautiful collection of Romantic Love Shayari in English to express your love. These heartfelt shayaris are perfect for sharing with your loved one. Get the best words to show your love and care.
2. Process DAY 1
Today I Began and nearly finished my first poster The pictures I used in the poster I
took at home over the course of the weekend. Editing the picture mostly consisted
of adding colouring, more blood and shading to the axe as well as removing the
writing from the axe handle and some other small things.
The sort of main tool I used while creating this image was the blending mode
‘Overlay’ I created new layers and painted of parts of the image in a certain colour
or shade (for example I would paint white over highlights) then set the layer mode
to ‘Overlay’ this essentially just brightens up that area of the Image, you can also
do this with colours and it will place the chosen colour over the image, like I did on
the tip of the axe with red. Brightening and darkening my image like this instead of
using brightness and contrast/the levels tool, gave me a lot more flexibility and I
could fine tune what I really wanted to stand out a lot easier.
Overall I would say everything went very well the only things I had trouble with was
blending the text aspects of the image so that they showed up well. However it just
took a little while and little headache, to duplicate text layers and mess around
with blending modes as well as using layer masks to erase certain parts of the text
so that a darker/lighter text could show through from below and contrast with the
underlaying image.
Link to process: https://www.youtube.com/watch?v=yWvnMLovxd0&feature=youtu.be
3.
4. Process DAY 2
Today I finished editing the first poster, though it may appear as though
the poster didn’t change a lot, there were a lot of little things that I
adjusted, for example the text, this was the recommendation of a tutor
they didn’t think that the thick bevel around the text looked very good so
I decided to thin it out a bit. After printing the poster out in college I also
adjusted some of the colours within the picture, so that the colour
temperature and over all theme matched, then adding some
purple/violet tones as I was/an going for a sort of 90s classic horror
movie poster. I also used the camera raw editor to sharpen the image, as
well as changing the lens width a little so that image was slightly more
concave. Overall I am very pleased with the poster at the moment as it
has more or less become what I wanted it to be. I still am a bit weary of
the title text however I have decided to leave it for now and come back
to it another time with a fresh eye.
5.
6.
7.
8. Process DAY 3
Today I began my second poster, I used two main images to create this poster
as well as some blood textures that I shot at home.
The first thing I did was add some more blood textures to the face using the
brush tool as well as the blood textures I photographed at home. I then added
the face to the axe using a clipping mask, and added the blood splatters over
the top cropping out the paper using blending modes and contrast/brightness
etc. The whole process was quite simple, as I already had text from the previous
poster I more or less just needed to copy and paste the text into this poster
project and readjust colours, blending modes and position but it was a lot faster
as I wasn’t starting from scratch.
So far I prefer this poster for being a poster however I am much more pleased
with the way my other poster looks compared to this one, the other one feels a
lot more professional and high quality, where as this one looks and feels less
professional but I am not too bothered by it.
Overall I think I have made good progress, I was hoping to already be done
with my second poster so I could move onto my third poster, however I would
rather make a few really good posters than many ok ones.
9.
10.
11. Process DAY 4
Today I again fine tuned the image a little more. The first thing I did was edit the subjects
eyes. Though his face showed that he was scared/in horror I kind of wanted him to look
truly horrified so I added some redness to his eyes as well as add highlights at the bottom
of his eyes so that it looked as though there were tears. I also made his eyes a little bluer as
it made them look more watery, as well as helping add colour contrast.
I also added a ruler guide to break the image up properly, I used an 8x9 grid as I wanted
the poster to have lots of dividing points. This was extremely helpful as it allowed me to
properly match up all the text properly so that it would be visually appealing.
I then added a white boarder around the poster by simply cropping the image outwards.
This gave the poster more depth as the blood splatters covered both the edge and inside
of the poster, and overall I think framed the picture very well.
I added a layer of grain, I like to do this to a lot of pictures as it gives it a vintage film feel as
well as giving the whole image unity.
The last thing I changed was make the ‘reflection’ of the face on the axe head blend in a
little more, this was easily done all I needed to do was duplicate the axe layer and then
paint it away using a layer mask so that the face would appear underneath.
Overall these weren’t big changes but I think they made a huge difference as they really
tied the poster together and tidied it up nicely.
12.
13.
14.
15. Process DAY 5
Today I created my 3rd and final poster, this is a teaser poster so It has far less detail than
the other posters, only the title and the release date. I do like the simple and minimalistic
design of this poster as it is very subtle, which really is the point of a teaser poster. The only
problem I have with it is unfortunately a very big one. It doesn’t work, let me explain why.
The two previous posters are (subjectively) very 1960-1990s style movie poster, there's is
plenty going, on the colours are vivid, the subject is very obvious and they have a ‘messier’
style, now compare it to this poster and you will see very quickly why this poster doesn’t fit
in. This is unfortunate as I was very happy with this poster and this poster concept was one
of my first, however it wasn’t meant to be. This poster would simply be an anomaly and
incoherent of it was placed next to the other products.
Overall I really like the poster but in its current state it will not work for my final products as
it will throw of the theme.
16.
17.
18. Process DAY 6
Today I tried making one more poster of a typography nature as I am not sure how
well the teaser poster works in comparison to the other two main posters, as the
other posters are quite vibrant and bright but this poster is very dark and
desaturated. However I was not enjoying making the typography poster as I got
stuck quiet a lot, I tried out two different styles however I still couldn’t get a grip
with it, so I decided to just move onto the music and sound design. I created a few
risers and the crashing sound effect for the car crash, this didn’t take all too long so I
also started listening to music to find a song that I could use as the soundtrack for
the trailer. The song I decided was perfect was ‘Painting the day’ by the Cowsills,
now I will contact them and ask for permission to use the song for the trailer this
evening. Overall today was not as productive as I would have liked I was hoping to
get a lot more done however the typography poster really cost me a lot of time,
which is especially frustrating as it doesn’t look good whatsoever. For now I think I
will start working on the audio/video production part of my product/project. As I
think I need to move on and return to the posters with a fresh set of eyes and look
at them objectively to figure out what's bad what's good etc.
19.
20. Process DAY 7
Today I began working on a title card for the film trailer I used (again) a
tutorial from ‘VideoCopilot’. Creating this was fairly straightforward I
followed the tutorial step by step however occasionally I added in things
I learned myself from other.
I ran into a problem while editing where the text and the effects did not
work together, meaning I had to delete a whole bunch of layers (and
work) and essentially start from scratch. This was very annoying however
necessary as I couldn’t find the source that was causing the problem.
Another thing I am not too sure about is the actual text itself, though it
looks good, I’m not sure whether the rugged, stone look really fits the
theme of the product, granted I am not yet done with the text but I am
not sure if it will really be the right choice.
I will need to see whether I can make the text shinier or if using a
different font will fix the issue.
21.
22.
23.
24.
25. Process DAY 8
Today I re worked the title text I created yesterday, as the text was quite rough and had
stone textures I realised it didn’t really fit the tone of my film, so I changed the texture to
be far more metallic as I felt this would reflect the tone and mood of the film much more.
The metal definitely ended up looking better, I also decided to use a different font, this was
because the font I used before (surfing capital) was not a serif font, which meant it was
more difficult to create embossing and reflections. I added a scratched texture to make the
metal look worn as well as giving the text a red tint. The metal effect was easier to create
than the rugged rough, ‘decay’ effect I worked on yesterday, which was good as it meant I
could save time while creating something the better suited the product. The biggest
advantage I found using this method was that the lighting/text effect is 100% procedural,
meaning I could change the font, the content of the text, the weight, size etc at any point
and the effect would simply update. This was hugely beneficial as I could play with
different fonts and change weigh, spacing etc, without loosing any work/progress. Also
when it comes to creating other cards that showcase lets say the names of the actors or
release date, I can again simply use this as almost a template, as I will simply need to go
into the text composition, edit the text, and it will update everywhere else.
I had one minor hiccup as I wanted to use an After Effects plugin however it did not work
on the college computers, so I needed to do it at home. The plugin is called ‘Saber’ which
enabled me to create the light effect at the beginning of the text. I am not 100% sure if I
am going to keep this effect, however I found it looked really cool though there is not
much justification for having it in terms of what it means to the story, so I will probably
need to remove it.
26. What I mean by procedural effect.
(see next slide)
29. YouTube link to title card:
https://www.youtube.com/watch?v=BziYLhG7y6o&feature=youtu.be
30. Process DAY 9
Today I didn’t really do much in the direction of production. I mostly
refined my research by creating a list of potential SFX and sounds I
will need as well as filling out the story development word
document. I really should have done this during the allocated pre-
production time but I thought it would make far more sense to do it
now so I know what I need to do and what I need to do it. Rather
than just figuring it out as I go along.
I am personally not bothered about using production time to do this
as I think it will just make it far easier and quicker when it comes to
producing the product. Plus I am very certain that once I have filmed
all the footage I need I will not need vast amounts of time to edit
everything together.
I think the thing that will take the longest will be the colour grading
and the VFX work (if there is any)
31. Process DAY 10
Today I worked some more on the sound track, I was planning on
using garage band to create some drums beats as well as some small
cut in SFX, however I found garage band very awkward to use as I
didn’t like the way you had to ‘play’ the instruments. Further more I
couldn’t figure out how to import my own music(if there is even a way
to do that) which meant I couldn’t listen to the soundtrack as I was
adding to it. So instead I looked for Royalty free drum sounds as well
as instruments. That I could download as MP3/WAV files and drop
them into Premier Pro. Here I could simple move them around and
adjust the way the sounded by editing the sound using Adobe
Audition, as it would automatically update in my Premier Pro
sequence. I found this way of working a lot easier and faster. I could
have the main audio file onto, adding all the drums snares, hi hats etc.
underneath. I am happy with my progress as I nearly finished half of
the sound track and found a vast collection of sounds that I can use to
create the rest of the sound track. This will make the whole process
easier and faster, as I wont need to look for the sound effects, because
they will already all be here, ready and waiting to be used.
32.
33.
34. Process DAY 11
I carried on with music production, I added further drum beats to give the music more of a core
as well as give it more structure which I can use to influence cuts for the trailer. I have somewhat
started to use the drums to build tension, and will do more of this once I have the video footage
as I will be able to really understand how much footage I have, how often I can cut, how
long/short the clips will be etc. I think the drums have added a lot of auditory interest to the
soundtrack. They gave the music texture as well as provide the mentioned rhythm that will help
influence cuts. By adding the drum beat I also gave myself the option the pace the music myself
and speed the song up/slow it down when I needed to. At the moment the progress is quite
slow however it is important progress and (subjectively) it is of high-quality.
I think that I need to film before I can really carry on as without footage it is going to be very
difficult to create the sound track for the second half of the trailer. I will be able to do some
work (for example carrying on with the music) however I will need to re-jig the music once I
assemble the trailer.
I would also like to potentially change the title card I have created I don’t know why but I find it
really does not fit the product so that will take some time but it will be an important change.
Did some colour grading to create some ‘LUTs’ that I can use later on in my production to make
the colour grading process easier, as I will have a roughly finished colour grade that I just need
to fine tune/adapt for the clip I am using it on.
35.
36. Process DAY 12
Today I Finally began filming, to be quite honest it went horribly. Firstly I forgot to turn on
my microphone for the first half of the day, which meant I had to go back and re-shoot a lot
of footage, this was draining for both myself and the cast. The second problem had to do
with the actors themselves. One of the actors was happy to do their job of acting, doing what
I said and taking direction, however the other actor repetitively refused to do anything but
their own improv, this in of itself is not to big of a deal for most of the scenes but there was a
few shots where it was vital that they did what I said but they simply did not do it, trying to
find excuses for why it didn’t make sense. This of course lead to a lot of footage that simply
looked very amateur. Furthermore it means I have to find a way of covering up their acting
through editing. The second problem it brings is the actor who was not willing to follow
direction, makes the rest of the actors look bad as the scene will not make sense.
Overall I am very disappointed with this shoot, as I will probably need to re-shoot a lot of it,
and if I do I will attempt to find another actor to replace the one that did co-operate.
37. Process DAY 12
Today marked the second day of shooting and it went far, far better. It was only myself and the actor
who was cooperative as well as inventive this meant we could closely work together and as we were
both motivate to create a good product the shots I ended up capturing were a lot better. Furthermore
the actor himself wanted to think of it as though what shots would be powerful and good to use within
a trailer, this meant I rethought a lot of shots as well as including a lot of his ideas as some were very
good. One of his ideas has tremendously improved the product. My initial idea was to let the audience
know that the protagonist was in love and had a girlfriend and then kill her, he then gets a phone call
etc. Now in this phone call I wanted him to scream in anger/sorrow at the end.
However he said he personally would find it more powerful if in a trailer the audience heard the person
on the other end of the line saying ‘I am sorry for your loss’ and then the shot fades to black.
This was 100% true, as not only does it give the audience initiative the feel upset, it also makes the
audience curious for the next shot. If the protagonist had just screamed ‘NOOOO’ that would have
been the climax, but instead we are given a sort of cliff hanger that entices the audience.
This accidentally gave me a new idea to approach the trailer. Instead of the trailer starting how I said,
shots of them being in love, she gets killed, he is sad. Instead I have re-jigged the whole thing.
The trailer starts of quite with only diegetic sound, the protagonist gets the phone call letting him
know his girlfriend has passed away. The operator says ‘I’m sorry for your loss’ and the scene dips to
black as the soundtrack begins, then the shots of him and her being in love come onto screen and
finally she is killed.
This new version is far more powerful than the old one was or ever could be, the audience is enticed
and therefore wants to carry on watching the trailer, we get a huge clue towards the story. It makes it
more exciting as by knowing she dies we are aware and waiting for the climax in the trailer. We are also
still curious, as we know she dies, but we do not know how she dies.