2. Style sheetThis image is perfect as the black and white matches the colours
of the tuxedo the main character will be wearing with the gold
also referencing wealth and the money involved in the plot the
font is also what I want because it’s exactly what I was inspired
by. The font uses the correct colour is bold and then lower for
the subtitle which I also plan to do and is clear and pixelized
perfect for my game. The gold is also the colour of the bullets
and ammo the enemy is firing the green is the colour of the
uniform the soldiers are wearing and is the colour of some
environments as well like the forest and the grey is the colour of
the other environments like the military compounds. This image
is almost exactly what I want to capture with clear boundaries
of what the player realistically could be able to see In my
product there will be a fair bit less colour variety the map also
matches what I would like. That is why I chose that image it is
also one of the only examples that I know about which is similar
to my game so is one of the only referenceable images. The
second font may be better as it is much easier to recreate in
photoshop and fits the tone of the game slightly better.
6. Storyboard / Timeline
Members of the C.I.A. suspect that there is a secret coup going on with many of their
operatives mysteriously going missing they only trust one man to stop this evil who is
_____________ he quickly finds out some low ranking members who are trying to
gather recruits so he joins up and from the inside guts the coup by destroying weapons
stealing documents taking out military compounds and killing high ranking officials all in
the name of democracy and freedom. First you go on a stealth mission to steal some
documents second mission is to destroy a prototype weapon and the compound which
holds it last mission is to kill all the high ranking officials when the mysterious leader calls
for a meeting.
11. Production Schedule
Day Plan of Action Resources Required
Day 1
Day 2
Day 3
Day 4
Day 5
Day 6
Day 7
Day 8
Editor's Notes
Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
From beginning to end show what happens in your game and when
List all the kit, equipment, resources, people and hardware needed to make the practical part of your project
What audio will you use and how will you get it? List the internet URL links or describe ho you will record the sound.
What could possibly go wrong during your production? How could you prevent it from happening?
What hazards might be around you during production and how could we avoid them?
Break down a detailed schedule of tasks to do each day (this is for production only, no written work)