This document contains slides about making online games with Unity and Photon. It discusses using Photon to create multiplayer functionality in Unity games. It includes code examples for connecting to Photon, joining and creating rooms, instantiating player characters, handling input, and synchronizing player positions across the network through interpolation. The slides progress from basic connectivity through rooms and spawning players to adding chat and movement synchronization.
The document discusses Unity GUI (UGUI) and audio components. It provides code examples for playing audio clips using AudioSource and changing volume with a slider. It also covers using AudioMixer to adjust audio properties like dry mix with sliders. The document demonstrates various UGUI components like buttons, sliders, masks, layout groups and scroll rects.