This document provides summaries of existing video games to help inform the design of the author's own video game idea. Key details summarized include:
- Monkey Island has a dark, detailed art style that provides atmosphere for an adventure game. Its bottom menu bar is compact.
- Maniac Mansion uses brighter colors but lacks engagement. It has a character select menu but the author thinks a character creation menu would be better.
- A simpler game shows an interactive menu and heads-up display done well in a pixelated, blocky style that would be easier to create. The character looks out of place.