INSTANT PERSONALIZED
3D GAME CHARACTERS
Photo-Realistic or Stylized 3D Reconstruction
www.3D-Avatar-Store.com
2www.3D-Avatar-Store.com
3D Avatar Store technology:
• 3D Reconstructions from photos of real people
• WEB API and WEB App access
• 3D games go from semi-realistic characters to
recognizable photo-realistic characters of actual
game participants
• Maximizes game immersion experience and
game franchise / brand loyalty
EXECUTIVE OVERVIEW
3
The concept of photo realistic personalized 3D Avatars
is not new. How our company has approached the
business and the cutting edge technology behind it is.
In years past, the primary obstacles were the return on
the technological investment; that the technology
created would ultimately prove inflexible; that the end
result would be poor quality; or that the personalized
avatar creation process would take too much time
given today’s consumers need for instant gratification.
Our company has eliminated all of these barriers
creating a service that is platform and device agnostic.
Affordable personalized game characters are used for:
• In-game play
• High resolution cut scenes
• Social interconnectivity
• Personalized merchandising
• Personalized Advertising
www.3D-Avatar-Store.com
4
Why is a Personalized Avatar important?
Personalized avatars give your game a new
dimension and a competitive edge against your
competition. They are a value-add that adds new
revenues to your bottom line. Monetize them on an
per-Avatar sale basis. Gamers playing as
themselves, or alongside others they can visually
recognize (as friend or foe) establish deeper levels of
immersion into your storyline and franchise
universe, significantly increasing brand loyalty in the
process.
Personalized Avatars generate additional media buzz
and increase social interactions between players.
This all adds up to increased time spent on playing
your game and ongoing success with your next
product release.
www.3D-Avatar-Store.com
5
From one 2D
source photo
The entire range of human emotions can be created…
enabling in-game reactions to changing conditions
As social interactions between players becomes increasingly
important, your gamers can receive personalized emoticons as still
images or animated gifs for use on social networks
www.3D-Avatar-Store.com
6
Because we also output STL files,
new revenues can be generated through
the sale of 3D printed game characters
and 3D printed achievement trophies
Source 3d output posed 3d print
www.3D-Avatar-Store.com
Our technology began with the taking of tens of thousands of
high-res laser scans of real people, across all ages, genders and
ethnic backgrounds.
This is the reference geometry our neural nets are trained.
7www.3D-Avatar-Store.com
8
In addition to laser scans, photos of the same people, taken at a
range of angles, varying quality cameras and lighting
conditions, enabled us to generate a neural net link between your
photo and the pieces & parts of the 3-D face geometries in our
database of tens of thousands of real person laser scans
www.3D-Avatar-Store.com
Once the selected facial parts are assembled
your face is the result.
9
Texture map
Created geometry
Animation ready “you”From one 2D
source photo
www.3D-Avatar-Store.com
Neural Net based WebApp & WebAPI
Photo-Realistic 3D Reconstructions
10
From one 2D source photo
uploaded from any
internet enabled device
Trained neural nets
Lightning fast output.
Under one second from source
photo to creation of your
custom game character
All that is required is (1) source photo (2) internet connection
RESTful WebAPI
3D Avatar Store
www.3D-Avatar-Store.com
11
Example #4
Your geometry, in your
game, with your gamer’s faces
Example output #3.
From one front facing
photo, in under one second,
we generate a photo-real
personalized game character
fit to your game engine’s
requirements,
ready for immediate
immersive personalized play
Example output #1 Example output #2 “stunt double”
aimed at film makers, PreVis
and advertising applications
Created for client game studio
for mobile applications
For whenever high precision
accuracy is required
All outputs generate
1024x1024 texture maps
12
Our real-time geometry also
includes full body skin-tone
corrected textures, matched to
the skin tone found in the
gamer’s photo, so your gamer’s
body, arms, hands, legs and feet
all have matching skin tone.
From one 2D
source photo
www.3D-Avatar-Store.com
Our system generates models with identical topologies
As a result all Personalized Characters can morph
• Simplifies in-game facial expression systems
• Allows easier character transformation sequences
• Enables development of “smart” shaders from facial knowledge
13
From one 2D
source photo
www.3D-Avatar-Store.com
www.3D-Avatar-Store.com 14
Due to our technology’s flexibility, we can output 3D
personalized game characters that are:
Photo-realistic Anime Comic book Anthropomorphic Any stylized
representation
your designers
can dream up!
We enable creative freedom as our neural nets
can be retrained to generate your designs
Besides accuracy, speed, and output flexibility, we blow the competition away:
15www.3D-Avatar-Store.com
Source images for 3D personalized game characters can come from:
16Webcams
Tablets
Digital Cameras
Laptops
Gamer’s hard drives
Facebook
albums
Online
picture
albums
Mobile phones
• Single Photo 3D Reconstructions
• Multi-Photo 3D Reconstructions
• Perspective distortion correction
• Facial orientation recovery
• Skin and hair tones recovery
• Facial illumination analysis
17
We provide everything your developers need to have complete
knowledge and control over your gamer’s uploaded photo
Our WebAPI provides:
www.3D-Avatar-Store.com
Our stunt-performer output comes with a professional performance
animation Maya rig with over 120 facial animation morph targets
18www.3D-Avatar-Store.com
Because we’re neural net based, we’re super fast:
•New reconstructions complete in under 1 second
•Refinements complete in under 0.6 seconds
19www.3D-Avatar-Store.com
2020
3D output From one 2D
source photofor theatrical use
On account of skull shape geometry being different between children
(pre-puberty) and adults, we have a separate trained neural net for this
purpose. Children can now see themselves within interactive
games, media content, books and augmented reality applications
alongside stories and characters they identify with.
www.3D-Avatar-Store.com
21
Each of our custom designed “heavy iron” servers handles
25,000 unique avatar creations per hour.
Our technology is scalable so we can meet any demand necessary.
All 3-D character outputs are both platform and device agnostic.
www.3D-Avatar-Store.com
2222
5,542 polygon stunt performer with 1024 x 1024 texture map
Reconstructed in under 1 second
3-D character output
www.3D-Avatar-Store.com
Source 2-D photo
2323
5,542 polygon stunt performer with 1024 x 1024 texture map
Reconstructed in under 1 second
3-D character output Source 2-D photo
www.3D-Avatar-Store.com
24
5,542 polygon stunt performer with 1024 x 1024 texture map
Reconstructed in under 1 second
3D output From one 2D
source photofor theatrical use
www.3D-Avatar-Store.com
25
Real-time model: 780 polygons with a 1024 x 1024 texture map
+ 5 additional full body 1024 x 1024 skin tone corrected texture maps
Reconstructed in under 1 second
3D output From one 2D
source photofor mobile apps
www.3D-Avatar-Store.com
26
Real-time model: 780 polygons with a 1024 x 1024 texture map
+ 5 additional full body 1024 x 1024 skin tone corrected texture maps
Reconstructed in under 1 second
3D output From one 2D
source photofor mobile apps
www.3D-Avatar-Store.com
27
Real-time model: 780 polygons with a 1024 x 1024 texture map
+ 5 additional full body 1024 x 1024 skin tone corrected texture maps
Reconstructed in under 1 second
3D output From one 2D
source photofor mobile apps
www.3D-Avatar-Store.com
Our expert staff have extensive experience in:
• AAA 3-D game title development,
• Major release Hollywood feature film visual effects,
• Internet scaling systems engineering.
We continue to expand and enhance our 3-D avatar
technology integration offerings in areas such as:
• Real-time facial motion capture,
• Text-to-speech facial animation,
• Audio-file to facial animation,
• Custom development to support our business
partnerships.
We look forward to becoming a strategic technology
supplier that can help you reach your business goals.
28www.3D-Avatar-Store.com
29
Thank you!
www.3D-Avatar-Store.com

3DAS presentation july 18 2013

  • 1.
    INSTANT PERSONALIZED 3D GAMECHARACTERS Photo-Realistic or Stylized 3D Reconstruction www.3D-Avatar-Store.com
  • 2.
    2www.3D-Avatar-Store.com 3D Avatar Storetechnology: • 3D Reconstructions from photos of real people • WEB API and WEB App access • 3D games go from semi-realistic characters to recognizable photo-realistic characters of actual game participants • Maximizes game immersion experience and game franchise / brand loyalty EXECUTIVE OVERVIEW
  • 3.
    3 The concept ofphoto realistic personalized 3D Avatars is not new. How our company has approached the business and the cutting edge technology behind it is. In years past, the primary obstacles were the return on the technological investment; that the technology created would ultimately prove inflexible; that the end result would be poor quality; or that the personalized avatar creation process would take too much time given today’s consumers need for instant gratification. Our company has eliminated all of these barriers creating a service that is platform and device agnostic. Affordable personalized game characters are used for: • In-game play • High resolution cut scenes • Social interconnectivity • Personalized merchandising • Personalized Advertising www.3D-Avatar-Store.com
  • 4.
    4 Why is aPersonalized Avatar important? Personalized avatars give your game a new dimension and a competitive edge against your competition. They are a value-add that adds new revenues to your bottom line. Monetize them on an per-Avatar sale basis. Gamers playing as themselves, or alongside others they can visually recognize (as friend or foe) establish deeper levels of immersion into your storyline and franchise universe, significantly increasing brand loyalty in the process. Personalized Avatars generate additional media buzz and increase social interactions between players. This all adds up to increased time spent on playing your game and ongoing success with your next product release. www.3D-Avatar-Store.com
  • 5.
    5 From one 2D sourcephoto The entire range of human emotions can be created… enabling in-game reactions to changing conditions As social interactions between players becomes increasingly important, your gamers can receive personalized emoticons as still images or animated gifs for use on social networks www.3D-Avatar-Store.com
  • 6.
    6 Because we alsooutput STL files, new revenues can be generated through the sale of 3D printed game characters and 3D printed achievement trophies Source 3d output posed 3d print www.3D-Avatar-Store.com
  • 7.
    Our technology beganwith the taking of tens of thousands of high-res laser scans of real people, across all ages, genders and ethnic backgrounds. This is the reference geometry our neural nets are trained. 7www.3D-Avatar-Store.com
  • 8.
    8 In addition tolaser scans, photos of the same people, taken at a range of angles, varying quality cameras and lighting conditions, enabled us to generate a neural net link between your photo and the pieces & parts of the 3-D face geometries in our database of tens of thousands of real person laser scans www.3D-Avatar-Store.com
  • 9.
    Once the selectedfacial parts are assembled your face is the result. 9 Texture map Created geometry Animation ready “you”From one 2D source photo www.3D-Avatar-Store.com
  • 10.
    Neural Net basedWebApp & WebAPI Photo-Realistic 3D Reconstructions 10 From one 2D source photo uploaded from any internet enabled device Trained neural nets Lightning fast output. Under one second from source photo to creation of your custom game character All that is required is (1) source photo (2) internet connection RESTful WebAPI 3D Avatar Store www.3D-Avatar-Store.com
  • 11.
    11 Example #4 Your geometry,in your game, with your gamer’s faces Example output #3. From one front facing photo, in under one second, we generate a photo-real personalized game character fit to your game engine’s requirements, ready for immediate immersive personalized play Example output #1 Example output #2 “stunt double” aimed at film makers, PreVis and advertising applications Created for client game studio for mobile applications For whenever high precision accuracy is required
  • 12.
    All outputs generate 1024x1024texture maps 12 Our real-time geometry also includes full body skin-tone corrected textures, matched to the skin tone found in the gamer’s photo, so your gamer’s body, arms, hands, legs and feet all have matching skin tone. From one 2D source photo www.3D-Avatar-Store.com
  • 13.
    Our system generatesmodels with identical topologies As a result all Personalized Characters can morph • Simplifies in-game facial expression systems • Allows easier character transformation sequences • Enables development of “smart” shaders from facial knowledge 13 From one 2D source photo www.3D-Avatar-Store.com
  • 14.
    www.3D-Avatar-Store.com 14 Due toour technology’s flexibility, we can output 3D personalized game characters that are: Photo-realistic Anime Comic book Anthropomorphic Any stylized representation your designers can dream up! We enable creative freedom as our neural nets can be retrained to generate your designs
  • 15.
    Besides accuracy, speed,and output flexibility, we blow the competition away: 15www.3D-Avatar-Store.com
  • 16.
    Source images for3D personalized game characters can come from: 16Webcams Tablets Digital Cameras Laptops Gamer’s hard drives Facebook albums Online picture albums Mobile phones
  • 17.
    • Single Photo3D Reconstructions • Multi-Photo 3D Reconstructions • Perspective distortion correction • Facial orientation recovery • Skin and hair tones recovery • Facial illumination analysis 17 We provide everything your developers need to have complete knowledge and control over your gamer’s uploaded photo Our WebAPI provides: www.3D-Avatar-Store.com
  • 18.
    Our stunt-performer outputcomes with a professional performance animation Maya rig with over 120 facial animation morph targets 18www.3D-Avatar-Store.com
  • 19.
    Because we’re neuralnet based, we’re super fast: •New reconstructions complete in under 1 second •Refinements complete in under 0.6 seconds 19www.3D-Avatar-Store.com
  • 20.
    2020 3D output Fromone 2D source photofor theatrical use On account of skull shape geometry being different between children (pre-puberty) and adults, we have a separate trained neural net for this purpose. Children can now see themselves within interactive games, media content, books and augmented reality applications alongside stories and characters they identify with. www.3D-Avatar-Store.com
  • 21.
    21 Each of ourcustom designed “heavy iron” servers handles 25,000 unique avatar creations per hour. Our technology is scalable so we can meet any demand necessary. All 3-D character outputs are both platform and device agnostic. www.3D-Avatar-Store.com
  • 22.
    2222 5,542 polygon stuntperformer with 1024 x 1024 texture map Reconstructed in under 1 second 3-D character output www.3D-Avatar-Store.com Source 2-D photo
  • 23.
    2323 5,542 polygon stuntperformer with 1024 x 1024 texture map Reconstructed in under 1 second 3-D character output Source 2-D photo www.3D-Avatar-Store.com
  • 24.
    24 5,542 polygon stuntperformer with 1024 x 1024 texture map Reconstructed in under 1 second 3D output From one 2D source photofor theatrical use www.3D-Avatar-Store.com
  • 25.
    25 Real-time model: 780polygons with a 1024 x 1024 texture map + 5 additional full body 1024 x 1024 skin tone corrected texture maps Reconstructed in under 1 second 3D output From one 2D source photofor mobile apps www.3D-Avatar-Store.com
  • 26.
    26 Real-time model: 780polygons with a 1024 x 1024 texture map + 5 additional full body 1024 x 1024 skin tone corrected texture maps Reconstructed in under 1 second 3D output From one 2D source photofor mobile apps www.3D-Avatar-Store.com
  • 27.
    27 Real-time model: 780polygons with a 1024 x 1024 texture map + 5 additional full body 1024 x 1024 skin tone corrected texture maps Reconstructed in under 1 second 3D output From one 2D source photofor mobile apps www.3D-Avatar-Store.com
  • 28.
    Our expert staffhave extensive experience in: • AAA 3-D game title development, • Major release Hollywood feature film visual effects, • Internet scaling systems engineering. We continue to expand and enhance our 3-D avatar technology integration offerings in areas such as: • Real-time facial motion capture, • Text-to-speech facial animation, • Audio-file to facial animation, • Custom development to support our business partnerships. We look forward to becoming a strategic technology supplier that can help you reach your business goals. 28www.3D-Avatar-Store.com
  • 29.