- The document outlines a school project aimed at enabling and empowering students to have input into how school spaces are used through exploring the built environment.
- Students used "magic glasses" to consider different perspectives, participated in focus groups, and created signs around the school to demonstrate their views using "guerrilla innovation."
- Outcomes included students feeling their voices were better heard, increased confidence, and engagement with professionals and 40% of the school community through digital collaboration and co-construction.
The document summarizes feedback from a focus group of students about their involvement in a project to provide input on improvements to their school. Some key points made by students include that they felt their ideas were not always taken seriously by school administrators and that administrators may have had their own preexisting ideas. However, students also felt they learned a lot through the process about school facilities, design, and working with others. They felt they gained confidence through practicing presentation and communication skills.
The document contains several quotes from participants at a virtual conference discussing their positive experiences. They learned about new career options outside of traditional academic paths, felt reassured after an exercise on imposter syndrome, and were impressed by the engagement and interaction facilitated through the virtual environment. Participants found new tools and ideas to use, including using 360 videos, an app called Rock'd, and ICAP Theory of Cognitive Engagement.
Getting Big Without Getting Bad at DAS, 10/20/14Digiday
This document outlines the history and growth of an agency called Huge from its founding in Brooklyn in 1999 with 7 employees to today with over 1,000 employees worldwide across multiple offices. It discusses how the agency has embraced uncertainty and not relying on process, the importance of doing work over talking about it, being flat in structure and leadership, hiring doers, breaking down disciplines, simplifying work through iterations, not being precious about ideas, and making work with friends to build an important culture. Examples of the agency's work for The Simpsons, Nike, and hashtag World Cup are provided.
UK Schools and the readers of tomorrowBookrepublic
The document discusses how reading is changing in the digital world and how technology can boost reading appeal for reluctant readers. It explores using digital tools more creatively in English classrooms and the future of reading and writing. Some schools are experimenting with different approaches to books using digital formats on iPads or websites for creative reading, writing, and collaborating. The challenges are defining books in new digital forms and helping teachers develop digital skills and imagination.
This document provides a summary of Catharine Delong's background and experience. It identifies her as a leader, creator, songwriter, party planner, and copywriter who enjoys challenges in her work. Her experience includes leading creative teams and writing copy for educational and public health campaigns for NASA, the State Department, and the Ad Council. She has a bachelor's degree in communications from Brigham Young University and certificates in entrepreneurship and protocol. Contact information and three professional references are also included.
Vanessa Lopez discusses several school projects and how they impacted her perspectives. The cell phone project gave her hope that she could enact change in the world, like Martin Luther King Jr. did. It also made her appreciate the hard work that goes into creating ideas and projects. The game board project demonstrated to her the connection between math and science and that she learns best by seeing and doing things simultaneously.
The document summarizes the UXHK 2018 conference held on March 8-9 in Hong Kong. It discusses the keynote speakers on the first day and their talks. The speakers addressed themes around designing for good and considering designers' ethics and responsibilities. They emphasized treating people humanely, building trust, considering language's impact, making choices with love in mind, and reflecting on a design's moral consequences. The second day consisted of workshops that received positive feedback on Twitter.
- The document outlines a school project aimed at enabling and empowering students to have input into how school spaces are used through exploring the built environment.
- Students used "magic glasses" to consider different perspectives, participated in focus groups, and created signs around the school to demonstrate their views using "guerrilla innovation."
- Outcomes included students feeling their voices were better heard, increased confidence, and engagement with professionals and 40% of the school community through digital collaboration and co-construction.
The document summarizes feedback from a focus group of students about their involvement in a project to provide input on improvements to their school. Some key points made by students include that they felt their ideas were not always taken seriously by school administrators and that administrators may have had their own preexisting ideas. However, students also felt they learned a lot through the process about school facilities, design, and working with others. They felt they gained confidence through practicing presentation and communication skills.
The document contains several quotes from participants at a virtual conference discussing their positive experiences. They learned about new career options outside of traditional academic paths, felt reassured after an exercise on imposter syndrome, and were impressed by the engagement and interaction facilitated through the virtual environment. Participants found new tools and ideas to use, including using 360 videos, an app called Rock'd, and ICAP Theory of Cognitive Engagement.
Getting Big Without Getting Bad at DAS, 10/20/14Digiday
This document outlines the history and growth of an agency called Huge from its founding in Brooklyn in 1999 with 7 employees to today with over 1,000 employees worldwide across multiple offices. It discusses how the agency has embraced uncertainty and not relying on process, the importance of doing work over talking about it, being flat in structure and leadership, hiring doers, breaking down disciplines, simplifying work through iterations, not being precious about ideas, and making work with friends to build an important culture. Examples of the agency's work for The Simpsons, Nike, and hashtag World Cup are provided.
UK Schools and the readers of tomorrowBookrepublic
The document discusses how reading is changing in the digital world and how technology can boost reading appeal for reluctant readers. It explores using digital tools more creatively in English classrooms and the future of reading and writing. Some schools are experimenting with different approaches to books using digital formats on iPads or websites for creative reading, writing, and collaborating. The challenges are defining books in new digital forms and helping teachers develop digital skills and imagination.
This document provides a summary of Catharine Delong's background and experience. It identifies her as a leader, creator, songwriter, party planner, and copywriter who enjoys challenges in her work. Her experience includes leading creative teams and writing copy for educational and public health campaigns for NASA, the State Department, and the Ad Council. She has a bachelor's degree in communications from Brigham Young University and certificates in entrepreneurship and protocol. Contact information and three professional references are also included.
Vanessa Lopez discusses several school projects and how they impacted her perspectives. The cell phone project gave her hope that she could enact change in the world, like Martin Luther King Jr. did. It also made her appreciate the hard work that goes into creating ideas and projects. The game board project demonstrated to her the connection between math and science and that she learns best by seeing and doing things simultaneously.
The document summarizes the UXHK 2018 conference held on March 8-9 in Hong Kong. It discusses the keynote speakers on the first day and their talks. The speakers addressed themes around designing for good and considering designers' ethics and responsibilities. They emphasized treating people humanely, building trust, considering language's impact, making choices with love in mind, and reflecting on a design's moral consequences. The second day consisted of workshops that received positive feedback on Twitter.
The best 13 quotes from the late, great Steve Jobs and how he has inspired my approach to product design.
oSnap:
http://osnapapp.com/
Photo Credit:
http://www.fullhdwallpapers3d.com/
13 Steve Jobs Quotes for Creatives and DesignersStinson
Steve Jobs has been an inspiration to many creatives and designers throughout his career and beyond. This presentation is a simple tribute to that inspiration.
Come ready to make things happen. In under one hour we will discuss 5 questions about makerspaces, dive into the importance of focusing on the culture of a makerspace and not the tools. Additionally, the audience will undergo a build, play, and share cycle through a hands on immersive challenge to experience the culture before walking away with your own set of LEGO pieces to get started. Audience will learn how to apply these ideas into any classroom and school.
This document summarizes the writer's 14 week journey, including professional learnings around making meaningful content, using various tools like keyword research and social media graphics, and personal learnings such as taking responsibility for one's work, prioritizing tasks, balancing work and play, asking questions instead of making mistakes, organizing, and enjoying one's work environment. It also expresses gratitude to Niswey for the experiences and new friends made during this time.
This document contains the slides from NAIS President Patrick F. Bassett's presentation at the 2012 NAIS Annual Conference about the need for independent schools to continue innovating and raising standards. The slides discuss how public schools are now leading on formative assessments and measuring 21st century skills through programs like MAP testing. They also note that charter schools are leading the revolution in project-based learning. The final slide excerpt is from a book discussing a student's desire to do something real like carpentry rather than just talking in class.
The document discusses how today's students are not engaged by traditional schooling methods that involve lengthy lectures and individual paper-based assignments, as their brains are better suited for hands-on, collaborative, and technology-based learning. It suggests using Google Earth for student projects that allow interactive exploration and collaboration to make learning more engaging for students accustomed to digital environments. Examples and resources for creating student tours and assignments using Google Earth are provided.
This document contains 25 quotes from Steve Jobs on a variety of topics. Some of the key themes that emerge are Jobs' focus on excellence and innovation, his belief that quality should take priority over quantity, and his vision that technology could be used to change people's lives. He also expressed confidence in Apple's future leadership and his ongoing connection to the company even if he wasn't present at all times.
Critical thinking is the study of clear, reasoned thinking and making well-thought out judgments. It involves skills like rationality, self-awareness, and open-mindedness. Critical thinking is important for success in today's world as it enhances skills like language, creativity, and self-reflection. Implementing technologies like robotics, digital imaging, podcasting, and webquests requires critical thinking to consider aspects like goals, audience, and ensuring activities flow seamlessly. Developing a web show also requires critical thinking as students must consider elements like scripting, camera angles, and editing to effectively convey a story.
Critical thinking is the study of clear, reasoned thinking and making well-thought out judgments. It involves skills like rationality, self-awareness, and open-mindedness. Critical thinking is important for success in today's world as it enhances skills like language, creativity, and self-reflection. Implementing technologies like robotics, digital imaging, podcasting, and webquests requires critical thinking to consider aspects like goals, audience, and ensuring activities flow seamlessly. Developing a web show also requires critical thinking as students must consider elements like scripting, camera angles, and editing to effectively convey a story.
The document discusses a focus group about blogging in kindergarten classes. It notes that the children would prefer play activities like play dough to blogging. It also discusses that the blog currently lacks focus but could improve with better organization of content. Developing parent engagement with blogging was also mentioned.
The document discusses the evolution of the internet from the early 1990s to present day. It describes how the internet was initially used for informational purposes through directories and search engines but is now predominantly used for social and creative activities like social media, online games, video and photo sharing, blogging, and virtual worlds. It also addresses how internet use has shifted from consuming to creating and collaborating online. The document suggests educators embrace this evolution by allowing more student-created and shared content as well as collaborative assignments.
The document provides tips and advice for engaging students in digital learning. It discusses using informational and social software, content creation and sharing, creativity through new forms of sharing content and assignments, and the importance of collaboration through collective teaching efforts and networking. Reeves suggests giving students choice, varied delivery and responses, and student-created rubrics to engage them in learning.
Design Basics for Nashville Software School (full pres)Susan Culkin
The Nashville Software School offers an intensive 6-month bootcamp program to train novice programmers. The agenda for the design basics course includes group exercises on user research, personas, prototyping, and pitching ideas to improve the Nashville B-Cycle bike sharing program. The document provides guidance on good design principles like being user-oriented, intuitive and long-lasting. It also lists resources for design including books, websites and free tools.
If the spaces we use for teaching and learning could speak to us, what would they say? The places and spaces across colleges and universities are some of our biggest investments. But are we using them effectively to enhance and enrich the learning journey? Does the environment in which we learn have impact on the learning journey?
There is an institutional memory within those walls that is inaccessible and lost every time the learners and teachers leave the room. The room doesn’t remember what worked well or what could have been better. The spaces, if they could store experiences and feedback, would know what worked well, and what didn’t, for different learning activities. What if, we could we use data gathered from teachers and students, as well as space usage, to inform and improve teaching and learning?
The hyperbole around AR, VR, artificial intelligence and the internet of things as created a cynical bubble among some staff and institutional decision makers, especially those that have been burned by previous tech fads. But it may be time to put aside the cynicism that this kind of hype generates and look seriously at how we can take advantage of these emerging technologies to improve the student experience, research and the management of our campuses (Clay 2017)
If the walls, our learning and teaching spaces, could talk, what could they tell us, and how would it change what we do?
This presentation was a general session at the 2012 UCDA Design Summit. Summary: The communication paradigm continues to shift. Essentially we're all trying to figure out a way to get a bunch of great people with different skills on the same team doing exceptional work telling the story of our college or university. So how do you take separate organizations and merge them into one high-performance engine of creativity? What steps do you take to blend web and publications into a creative services team? We'll talk about an approach where you forget the past, ignore the present, and imagine the future. And, we'll walk through a case study of a prospective student mailing project that demonstrates how a medium-agnostic team can come together to accomplish incredible creative.
Coworking involves sharing a working environment with others in an open and collaborative space. The document advertises a upcoming coworking space in Yerevan, Armenia that will provide desks, wifi, coffee, and other amenities for a monthly fee. Residents will have access to conference rooms, events, and a community of innovators and entrepreneurs. The coworking house aims to foster networking, collaboration on projects, and involvement in various initiatives happening in the space. It has 20 desks available and encourages questions about registering.
O documento discute a importância dos testes e da refatoração no desenvolvimento de software. É destacado que mais de 1/3 das falhas poderiam ser evitadas com testes e que cerca de 50% das falhas só são descobertas após o software ser lançado. Além disso, falhas de software custam bilhões de dólares à economia global a cada ano. O documento também discute os diferentes tipos de testes como testes unitários, de integração e funcionais.
How to craft a lead generating about me page that also increases your credibi...Jolynn Oblak
Learn how to craft your about me page on your blog or website to be a lead generating machine! learn how you can increase your credibility and connect with your target market in 4 easy steps. Grab my free worksheets that will walk you through the entire process. http://www.jolynnoblak.com/aboutmews
This document appears to be a record of various rounds in a game or survey about different topics. It includes rounds on fruits, Chinese desserts, beauty products found in supermarkets, seafood found in supermarkets, meats Americans like to eat, issues Chinese teachers face in the classroom, topics discussed at Chinese teaching forums from 2008-2009, and foods staff likes. It provides scores or rankings for each option in the various topic categories.
O documento discute os conceitos de beleza no desenvolvimento de software. Resume que beleza é fundamental e que código bonito trás benefícios como menos bugs, melhor manutenibilidade e maior produtividade. Também discute aspectos específicos como nomes expressivos, funções pequenas que fazem uma coisa única e comentários literais.
The document discusses creating a culture of wellness in different zones of life - at work, home, and in the community. It provides tools and strategies for cultivating healthy norms and behaviors within social networks and environments, including peer support programs, leadership initiatives at worksites, and engaging households and families. The goal is to develop shared wellness values and align cultural touchpoints across different life domains to better support lifestyle change efforts.
The best 13 quotes from the late, great Steve Jobs and how he has inspired my approach to product design.
oSnap:
http://osnapapp.com/
Photo Credit:
http://www.fullhdwallpapers3d.com/
13 Steve Jobs Quotes for Creatives and DesignersStinson
Steve Jobs has been an inspiration to many creatives and designers throughout his career and beyond. This presentation is a simple tribute to that inspiration.
Come ready to make things happen. In under one hour we will discuss 5 questions about makerspaces, dive into the importance of focusing on the culture of a makerspace and not the tools. Additionally, the audience will undergo a build, play, and share cycle through a hands on immersive challenge to experience the culture before walking away with your own set of LEGO pieces to get started. Audience will learn how to apply these ideas into any classroom and school.
This document summarizes the writer's 14 week journey, including professional learnings around making meaningful content, using various tools like keyword research and social media graphics, and personal learnings such as taking responsibility for one's work, prioritizing tasks, balancing work and play, asking questions instead of making mistakes, organizing, and enjoying one's work environment. It also expresses gratitude to Niswey for the experiences and new friends made during this time.
This document contains the slides from NAIS President Patrick F. Bassett's presentation at the 2012 NAIS Annual Conference about the need for independent schools to continue innovating and raising standards. The slides discuss how public schools are now leading on formative assessments and measuring 21st century skills through programs like MAP testing. They also note that charter schools are leading the revolution in project-based learning. The final slide excerpt is from a book discussing a student's desire to do something real like carpentry rather than just talking in class.
The document discusses how today's students are not engaged by traditional schooling methods that involve lengthy lectures and individual paper-based assignments, as their brains are better suited for hands-on, collaborative, and technology-based learning. It suggests using Google Earth for student projects that allow interactive exploration and collaboration to make learning more engaging for students accustomed to digital environments. Examples and resources for creating student tours and assignments using Google Earth are provided.
This document contains 25 quotes from Steve Jobs on a variety of topics. Some of the key themes that emerge are Jobs' focus on excellence and innovation, his belief that quality should take priority over quantity, and his vision that technology could be used to change people's lives. He also expressed confidence in Apple's future leadership and his ongoing connection to the company even if he wasn't present at all times.
Critical thinking is the study of clear, reasoned thinking and making well-thought out judgments. It involves skills like rationality, self-awareness, and open-mindedness. Critical thinking is important for success in today's world as it enhances skills like language, creativity, and self-reflection. Implementing technologies like robotics, digital imaging, podcasting, and webquests requires critical thinking to consider aspects like goals, audience, and ensuring activities flow seamlessly. Developing a web show also requires critical thinking as students must consider elements like scripting, camera angles, and editing to effectively convey a story.
Critical thinking is the study of clear, reasoned thinking and making well-thought out judgments. It involves skills like rationality, self-awareness, and open-mindedness. Critical thinking is important for success in today's world as it enhances skills like language, creativity, and self-reflection. Implementing technologies like robotics, digital imaging, podcasting, and webquests requires critical thinking to consider aspects like goals, audience, and ensuring activities flow seamlessly. Developing a web show also requires critical thinking as students must consider elements like scripting, camera angles, and editing to effectively convey a story.
The document discusses a focus group about blogging in kindergarten classes. It notes that the children would prefer play activities like play dough to blogging. It also discusses that the blog currently lacks focus but could improve with better organization of content. Developing parent engagement with blogging was also mentioned.
The document discusses the evolution of the internet from the early 1990s to present day. It describes how the internet was initially used for informational purposes through directories and search engines but is now predominantly used for social and creative activities like social media, online games, video and photo sharing, blogging, and virtual worlds. It also addresses how internet use has shifted from consuming to creating and collaborating online. The document suggests educators embrace this evolution by allowing more student-created and shared content as well as collaborative assignments.
The document provides tips and advice for engaging students in digital learning. It discusses using informational and social software, content creation and sharing, creativity through new forms of sharing content and assignments, and the importance of collaboration through collective teaching efforts and networking. Reeves suggests giving students choice, varied delivery and responses, and student-created rubrics to engage them in learning.
Design Basics for Nashville Software School (full pres)Susan Culkin
The Nashville Software School offers an intensive 6-month bootcamp program to train novice programmers. The agenda for the design basics course includes group exercises on user research, personas, prototyping, and pitching ideas to improve the Nashville B-Cycle bike sharing program. The document provides guidance on good design principles like being user-oriented, intuitive and long-lasting. It also lists resources for design including books, websites and free tools.
If the spaces we use for teaching and learning could speak to us, what would they say? The places and spaces across colleges and universities are some of our biggest investments. But are we using them effectively to enhance and enrich the learning journey? Does the environment in which we learn have impact on the learning journey?
There is an institutional memory within those walls that is inaccessible and lost every time the learners and teachers leave the room. The room doesn’t remember what worked well or what could have been better. The spaces, if they could store experiences and feedback, would know what worked well, and what didn’t, for different learning activities. What if, we could we use data gathered from teachers and students, as well as space usage, to inform and improve teaching and learning?
The hyperbole around AR, VR, artificial intelligence and the internet of things as created a cynical bubble among some staff and institutional decision makers, especially those that have been burned by previous tech fads. But it may be time to put aside the cynicism that this kind of hype generates and look seriously at how we can take advantage of these emerging technologies to improve the student experience, research and the management of our campuses (Clay 2017)
If the walls, our learning and teaching spaces, could talk, what could they tell us, and how would it change what we do?
This presentation was a general session at the 2012 UCDA Design Summit. Summary: The communication paradigm continues to shift. Essentially we're all trying to figure out a way to get a bunch of great people with different skills on the same team doing exceptional work telling the story of our college or university. So how do you take separate organizations and merge them into one high-performance engine of creativity? What steps do you take to blend web and publications into a creative services team? We'll talk about an approach where you forget the past, ignore the present, and imagine the future. And, we'll walk through a case study of a prospective student mailing project that demonstrates how a medium-agnostic team can come together to accomplish incredible creative.
Coworking involves sharing a working environment with others in an open and collaborative space. The document advertises a upcoming coworking space in Yerevan, Armenia that will provide desks, wifi, coffee, and other amenities for a monthly fee. Residents will have access to conference rooms, events, and a community of innovators and entrepreneurs. The coworking house aims to foster networking, collaboration on projects, and involvement in various initiatives happening in the space. It has 20 desks available and encourages questions about registering.
O documento discute a importância dos testes e da refatoração no desenvolvimento de software. É destacado que mais de 1/3 das falhas poderiam ser evitadas com testes e que cerca de 50% das falhas só são descobertas após o software ser lançado. Além disso, falhas de software custam bilhões de dólares à economia global a cada ano. O documento também discute os diferentes tipos de testes como testes unitários, de integração e funcionais.
How to craft a lead generating about me page that also increases your credibi...Jolynn Oblak
Learn how to craft your about me page on your blog or website to be a lead generating machine! learn how you can increase your credibility and connect with your target market in 4 easy steps. Grab my free worksheets that will walk you through the entire process. http://www.jolynnoblak.com/aboutmews
This document appears to be a record of various rounds in a game or survey about different topics. It includes rounds on fruits, Chinese desserts, beauty products found in supermarkets, seafood found in supermarkets, meats Americans like to eat, issues Chinese teachers face in the classroom, topics discussed at Chinese teaching forums from 2008-2009, and foods staff likes. It provides scores or rankings for each option in the various topic categories.
O documento discute os conceitos de beleza no desenvolvimento de software. Resume que beleza é fundamental e que código bonito trás benefícios como menos bugs, melhor manutenibilidade e maior produtividade. Também discute aspectos específicos como nomes expressivos, funções pequenas que fazem uma coisa única e comentários literais.
The document discusses creating a culture of wellness in different zones of life - at work, home, and in the community. It provides tools and strategies for cultivating healthy norms and behaviors within social networks and environments, including peer support programs, leadership initiatives at worksites, and engaging households and families. The goal is to develop shared wellness values and align cultural touchpoints across different life domains to better support lifestyle change efforts.
1. O documento discute a importância de se escrever códigos limpos e de boa qualidade para facilitar a manutenção e compreensão do código.
2. São apresentadas técnicas como usar nomes significativos e pronunciáveis para variáveis e métodos e manter a consistência nos nomes através do código.
3. A apresentação recomenda livros e sites sobre o tema para que desenvolvedores possam aprender mais sobre como escrever códigos limpos.
The document summarizes several updates to the RFS (Request for Services) system, including:
1) A redesigned login page with more support options and information.
2) Improved alerts and notifications functionality, including color-coded indicators for unread messages.
3) Enhancements that make element lists and details easier to view.
4) Redesigned email notifications with condensed formats.
The document summarizes feedback from a focus group of students about their involvement in a project to provide input on improvements to their school. Some key points made by students include that they felt their ideas were not always taken seriously by school administrators and that administrators may have had their own preexisting ideas. However, students also felt they learned a lot through the process about school facilities, design, and working with others. They gained confidence through practicing presentations and talking to important people about their ideas.
Students at Priory School worked on a "Space Explorers" project to provide feedback on the school's spaces to leaders and architects. They created word clouds, collages and 3D models to describe spaces and perceptions. Students met with leaders to discuss ideas for improving the school, including wider corridors, breakout rooms, and better technology access. They learned skills like collaboration, problem solving, and presenting their ideas to adults.
How can school ground be used for fieldwork?David Rogers
1) The document describes a project where students explored and redesigned the spaces around their school to make them more conducive to learning.
2) The goals of the project were to engage students in interpreting their school's built environment, develop students' skills to provide input into redevelopment plans, and investigate how to maximize cross-curricular learning through the school's spaces.
3) Students participated in activities like considering different stakeholders' perspectives on school spaces, designing plans for spaces, and presenting their work to school leadership, gaining confidence in sharing their ideas.
Early Childhood Building +Talking = Engineering + DesignGabrielle Lyon
Design meaningful block play with intentionality to foster STEM learning in early childhood settings. This talk, presented at the Opening Minds Conference in Jan 2016, reviews research about the importance of talk for brain development, developmental block play and how these two ideas are critically important as precursors for the development of STEM & science thinking for young children. The talk describes activities at the Chicago Architecture Foundation designed for young children and families grounded in research about talk, block play and early childhood science literacy.
Whether it’s designing software or the interior of a modern building, Juan Sanchez and Megan Moore must always rely on collaboration to carry things across the finish line. With a mix of skills, Juan and Megan set out alongside other talented individuals with a goal to create a shared workspace that could support local companies. The space, called Assembly, was no small feat, especially when a lot of critical aspects were new challenges to take on.
While the space is built for collaboration, the most impactful lessons came before opening Assembly’s doors. Juan and Megan will discuss their experiences guiding the creation of a shared workspace, how it affected their growth as creative professionals and what lessons they took away working with other talented people.
The document discusses facilitating learner choice and personalized learning through a "detox" process of noticing, dreaming, connecting, and doing. This process aims to return learning to its natural state by empowering learners to own their learning and focus on their interests and passions. It also discusses using various approaches, like blended learning, to optimize learning by matching approaches to individual learners and their styles.
The document summarizes Nancy Fay's presentation at the Brownsburg Public Library about her residency experience. It highlights that she gained valuable professional experience and networking opportunities, saw examples of strong library leadership and community engagement, and believes libraries can offer lifelong learning.
The Active Teaching Lab program provides low-commitment, structured explorations of teaching tools and techniques to help faculty teach more effectively. Faculty tell program organizers that they appreciate the light-touch, playful environment that allows them to learn from peers' experiences in a low-stress way through hands-on activities and discussions. Based on positive feedback, organizers plan to expand offerings to different times and provide deeper training on specific tools and processes to further inspire faculty to incorporate new approaches in their teaching.
This document discusses the importance of creativity in education and how technology can foster creativity. It notes that creativity is as important as literacy and numeracy. While people understand creativity is important, they don't always understand what it is. The document outlines how digital tools can encourage production skills and creativity in instructional environments. It also discusses using failure and diverse instructors to promote creativity. Courses at Seton Hall University focus on innovative student-created projects and encourage risk-taking without fear of failure to develop creativity.
The document discusses collaborative project based learning for classrooms. It outlines 21st century skills like collaboration that are emphasized in Common Core standards. It provides tips for engaging in collaborative discussions and lists potential collaborative classroom activities and projects using technologies like wikis and Google Docs. Requirements for a sample collaborative project on technology trends in higher education are described. Methods for assessing collaboration through rubrics and reflections are also mentioned.
Jess Mitchell discusses inclusive design, which considers the full diversity of humanity in design. Inclusive design results in better experiences for everyone. Mitchell acknowledges the traditional lands they are on and reflects on the need to reconcile past injustices. Complex problems require design thinking and inclusive design thinking to create solutions that work for more people and address existing gaps. Inclusive design recognizes diversity, uses an inclusive process, and aims to have broader beneficial impact. It challenges assumptions and designs for the edges to benefit the majority.
Using Design to Understand Your School's Pandemic ExperienceDavid Jakes
This document summarizes David Jakes' presentation on using design thinking to understand a school's experience during the pandemic. The presentation introduced design thinking and ethnography tools to collect stories about a school community's remote learning experience. It demonstrated paper and digital tools for workshops and interviews. The goals were to learn from the complexity, engage participants, synthesize data, and develop a point of view to guide future efforts. Key takeaways included embracing design, providing time/funding, connecting/listening to stakeholders, iterating solutions, and using design for visioning.
Project-based learning involves students working autonomously on meaningful tasks to solve problems and answer questions. It requires integrating subjects, asking complex questions, and producing realistic outcomes. Effective project design considers elements like scaffolding, student ownership, and reflection. Passion, purpose, independence, and supportive environments help students learn.
This evaluation form provides guidance for evaluating projects at Level 3 of the Extended Diploma. It outlines sections for an overview of the project, research conducted, development of ideas, outcomes, personal response, evaluation of challenges and successes, analysis of skills developed, and an action plan for future improvements. The evaluator used this template to provide a self-evaluation of their group project focused on creating an online platform appealing to their target demographic of 16-24 year olds interested in nature and the future.
2013 june-ccssconf2013-keynote-common core in the cloudVicki Davis
The document discusses collaborative writing and the Common Core writing standards. It defines collaborative writing as the process of writing, editing, and producing with a group of people. It notes that while wikis are collaborative platforms, most student wikis exhibit low levels of true collaboration where students meaningfully engage with each other's work. The benefits of collaborative writing mentioned include developing multiple perspectives, improved learning experiences, and skills needed for today's workplace. An overview of the Common Core writing standards is also provided.
IB Primary Years Programme (PYP) ExhibitionSarah Mead
This presentation will give you an overview of the IB PYP Exhibition that all fourth graders complete at Whitby. This is more than a science fair. This is an inquiry-led project that inspires students to take real-world action.
Creativity for Learning 4: Learning through makingChrissi Nerantzi
This document provides information about a series of workshops on creativity for learning in higher education. It includes:
- Dates and locations for 5 workshops covering topics like creativity in action, using story for learning, and learning through making.
- Information about additional support like action learning sets, showcase events, and conferences to share learning.
- Details of pre-workshop tasks like reading an article and bringing an item they created.
- An outline of activities to be done during the workshops like building models to represent identities and developing creative activity ideas.
- References for further reading on topics like constructionism and the LEGO Serious Play method.
The document provides an overview of getting started with a youth makerspace. It discusses imagining the best possible spaces and involving youth in the planning process. Even the simplest of spaces can foster making through materials like paper, craft supplies, and natural found objects. It emphasizes that tools and equipment are not necessary to qualify as a makerspace. Storytelling, art, and open-ended tinkering are recommended as easy starting points that leverage children's natural curiosity and play. Overall, the document encourages starting simply with available resources and growing the space organically over time.
The document provides an overview of getting started with a youth makerspace. It discusses imagining the best possible spaces and involving youth in the planning process. Even very simple spaces can enable making through flexible use of existing resources like tables, craft supplies, recycled materials, and basic tools. The focus should be on supporting user interests and providing opportunities for artistic expression, play, tinkering and taking things apart.
Similar to 21st Century Learning Alliance Fellowship Report (20)
Getting to grips with enquiry 2018 slideshareDavid Rogers
Slide to support a session that explored the application of Geographical Enquiry to the classroom and sequences of lessons. Given to University of Portsmouth Geography ITT students on 12th October 2018.
Staff room notices - helping to establish an evidence informed cultureDavid Rogers
The document discusses education at universities and how it traditionally worked by bringing together young people and books with the hope that knowledge would pass between them, similar to how young people would gather at inns and taverns to socialize. It notes the similarity in the approaches despite different intentions, with education relying on proximity and socialization to facilitate learning rather than direct instruction.
1. Teachers need a curriculum and schemes of work to guide their lessons and ensure coverage of essential content.
2. Effective teaching strategies include using starters, testing, and retrieval practice to reinforce learning. Teachers should also incorporate extended writing assignments and focus on teaching challenging concepts rather than superficial "pants" work.
3. To achieve excellence, teachers must consider the holistic development of students and ensure their lessons, contacts, experiences and self-image support full growth beyond just academic achievement. Regularly revisiting foundational knowledge is also important.
This document contains a collection of personal anecdotes and accomplishments that demonstrate perseverance in achieving long term goals despite challenges or setbacks. Examples include completing a doctorate through 6 years of part-time study, learning to swim after decades of lessons, running ultra marathons after being told one couldn't, and helping a student reduce anxiety over 3 years. Also mentioned is keeping a beard as a reminder to follow one's dreams.
This document discusses priorities for change and managing that change effectively. It emphasizes identifying the main priority or "main thing", creating a vision and plan to address it, and monitoring impact over time. Key aspects of managing change include understanding the current situation, desired future state, steps to close the gap, and metrics to track progress. Sharing ideas and gaining input from others is also highlighted. The overall message is the importance of keeping the primary focus clear and strategically managing initiatives for progress.
Students were divided into four groups based on their grit scores from the Duckworth grit test: gritty and exceeding expectations, gritty and below expectations, not gritty and exceeding expectations, not gritty and below expectations. Various data about the groups such as their academic progress, attendance, proportion receiving pupil premium funding (likely low-income), and gender proportions is shown in charts. The document examines differences between these grit groups.
Is there a link between extra curricular clubs and attendanceDavid Rogers
This study examines strategies to reduce absenteeism among disadvantaged ("Pupil Premium") students. The researchers hypothesize that an intervention involving weekly meetings between students and administrators, and participation in extracurricular activities, will increase students' connection to school and improve attendance. Preliminary findings show positive correlations between extracurricular participation and higher perceived teacher support, school attendance, and student happiness. The full study will analyze these relationships further and compare the results to existing literature on improving school engagement and outcomes for at-risk youth.
Rapid urbanization can lead to overcrowding, strain on services like schools, unplanned building development, lack of sanitation and clean drinking water, and lack of tax revenue to fund services. Urbanized basins with steep valleys, deforestation, large catchment areas, and saturated soils are more likely to experience flashy hydrographs during rainfall events. Methods to manage flooding include hard engineering solutions like dams, flood walls, and embankments as well as softer strategies like afforestation and flood plain zoning. Coastal erosion can be addressed through hard structures like sea walls and groynes or softer approaches such as managed retreat and beach replenishment.
Lesson exploring Rio's favelas. With thanks to Noel Jenkins for the place description as seen on his blog: http://www.digitalgeography.co.uk/archives/2012/11/describing-place/
The document provides details on 12 case studies related to geography revision. Case Study 5 examines a proposed planned development of 10,000 new homes in Mid Sussex, UK. The private developers aim to meet housing demand while reducing pressure on small villages and larger towns. Advantages include easing housing pressure, limiting urban sprawl, providing infrastructure in one development rather than many additions, and boosting local jobs and services. However, the development would replace low-grade farmland and impact the sparse local population.
Making connections between primary and secondary classroomsDavid Rogers
Slides to support a workshop delivered at the Geographical Association's Conference in April 2016. Exploring the links between primary and secondary classrooms
The document contains lyrics from several songs interspersed with short phrases or sentences. It discusses themes of perseverance, never giving up, keeping one's integrity and individuality, and finding freedom and purpose through believing in oneself.
Teacher Standard 5 - Adapting teaching for all learnersDavid Rogers
This document contains a series of posts by David E Rogers on adapting teaching to meet student needs. It discusses assessing students, supporting literacy and numeracy, engaging students through place-based learning, using images and questions to spark curiosity, and the importance of feedback. It also addresses challenges in adapting schemes of work and how to promote a love of learning geography through fieldwork, current events and using multiple senses.
Slide to accompany a talk around how fieldwork should be approached in response to the 2016 GCSE Geography changes. Given as part of the Geographical Association's New Geography GCSE courses.
This document discusses how every decision you make shapes who you become in the future. It advises the reader to look at who they want to be and start taking actions that sculpt themselves into that person, even if they don't end up exactly where they planned. The key message is for the reader not to just drift through life and randomly become an adult they don't want to be, but to actively work on becoming the person they envision.
Mark scheme for the geographical enquiryDavid Rogers
This document outlines a mark scheme for assessing a geographical enquiry. It provides descriptors for assessing students' knowledge and understanding, application, and skills. For knowledge and understanding, it evaluates the details students recall about their hypothesis, the terms they use, their understanding, and the conclusions they draw. For application, it assesses how students apply their knowledge to geographical ideas, concepts and theories. For skills, it evaluates the techniques students use to collect, present, and analyze data, how they evaluate their methods and data, and their communication skills. It also provides notes advising students that they do not need to write a methodology, and giving strategies for students to access marks related to applying their wider geographical understanding. Finally, it outlines some
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
1. David Rogers Head of Geography @daviderogers drogersmm@me.com http://daviderogers.blogspot.com Jo Debens Geography Teacher @GeoDebs jdebens@priory.portsmouth.sch.uk
10. To engage learners in exploring and interpreting space, especially around school buildings. To develop a core of learners that can actively, confidently and skilfully use their knowledge of the built environment to engage architects and planners during the BSF process. To investigate how space around schools can be developed to maximise cross-curricular learning opportunities. To provide a record of the transformation of Priory School
16. Focus group actually became slightly more interested as they carried out the project...and the group got bigger
17.
18. “They said they were interested but I don't think we were always taken seriously.” “I think sometimes they don't listen if they don’t like the idea.” “We were invited to a council meeting where people seemed interested but I think they thought our ideas were too expensive and not needed.” “I'd like to think that my ideas are being listened to because I work hard to make them unique and useful. But I'm not sure as the people in charge might have their own ideas of how to make Priory better.” “I would like to think so because of all the hard work we have put in.”
19.
20. What is important to consider for the new school? Creating classrooms & spaces that help you learn Having amazing technology Getting good equipment that lasts a long time Creating safe places around school Improving the environment & outdoor learning spaces Learning about spaces Being good to the environment Making the school sustainable Saving money Improving sports facilities
21. “As we did the project I realised that there are a lot of good areas in the school we take for granted that just need improving a little. So it changed my view a little.” “By learning about the building and different groups of people that need to be considered it helped me understand more and empathise.”
22.
23. “I understand how the plans get talked about. And that it costs a lot.” “I didn't know much before so know more now.” “I didn't know much before about the words and plans. Now I have been able to chat to important designers.” “I know lots more words and have more confidence as I have spoken in front of important people including someone from London!” “I know lots more keywords now and how to express myself.”
24.
25. “I am more confident with adultsnow and put my hand up more in class too.” “I was really nervous beforebut we have practised now and they are just human!” “It was easy to talk to them in the end, though we didn’t always understand the words. But they probably didn’t understand me either.” “We had a meeting with the Board of Governors. I felt quite nervous but it got better as the time went on.”
26.
27. What skills have you learnt throughout the project? “Using computers and technology, discussing with people, working in groups, explaining myself.” “Teamwork, using Google Earth and collage, speaking my mind, being creative, discussing bits.” “Teamwork, using Google Earth, Presentation skills, being able to express myself, using a budget, and probably others I can't even remember.” “I learnt to be more creative, to think of how to solve problems, to not waste money, to talk to important people, to teamwork, and lots of other things.”
49. Jo Debens Geography Teacher @GeoDebs jdebens@priory.portsmouth.sch.uk David Rogers Head of Geography @daviderogers drogersmm@me.com http://daviderogers.blogspot.com
Editor's Notes
Introduction – who we are and where we come from
School spaces also affect learning, indeed through the project we found that school space influences how pupils learn.
Aims – we wanted to address the issue that the views of one of the largest groups of stakeholders are often overlooked, or pupil voice is paid lip service. What would happen if we got young people talking directly to the decision makers?
Recap of aims, transferable and applicable to any situation as school space affects learning, changes don’t have to be large.
Lesson sequence explored the interactions between the human and physical environment and interconnections between the pupils, their stuff, trade modern day piracy.Also linked to Personal Learning and thinking Skills – all about developing work related skills in students
Better arguments – access to toilets is a basic human right, as is access to clean drinking water. If the school doesn’t care about this basic right then how can it care about our learning?
Previously 75% said they didn’t understand and felt nervous at the though. Improvement of