The Google Developer Student Clubs Solution Challenge is an annual competition for university students to build solutions for problems in the community using one or more Google technology.
Human Computer Interaction Chapter 3 HCI in the Software Process and Design ...VijiPriya Jeyamani
HCI in the Software Process:
Introduction
The software lifecycle
Usability engineering
Interactive design and prototyping
Design rationale
3.2 Design Rules
Introduction
Principles to support usability
Standards
Guidelines
Golden rules and heuristics
HCI patterns
Oplægget blev holdt ved InfinIT-arrangementet Temadag om integrering af usability-arbejde i agile udviklingsprocesser, der blev afholdt den 6. maj 2014. Læs mere om arrangementet her: http://infinit.dk/dk/hvad_kan_vi_goere_for_dig/viden/reportager/hvordan_kombineres_agil_udvikling_og_usability-arbejde.htm
Human Computer Interaction Chapter 3 HCI in the Software Process and Design ...VijiPriya Jeyamani
HCI in the Software Process:
Introduction
The software lifecycle
Usability engineering
Interactive design and prototyping
Design rationale
3.2 Design Rules
Introduction
Principles to support usability
Standards
Guidelines
Golden rules and heuristics
HCI patterns
Oplægget blev holdt ved InfinIT-arrangementet Temadag om integrering af usability-arbejde i agile udviklingsprocesser, der blev afholdt den 6. maj 2014. Læs mere om arrangementet her: http://infinit.dk/dk/hvad_kan_vi_goere_for_dig/viden/reportager/hvordan_kombineres_agil_udvikling_og_usability-arbejde.htm
HCI LAB MANUAL
1
To understand the trouble of interacting with machines - Redesign interfaces of home
appliances.
2 Design a system based on user-centered approach.
3 Understand the principles of good screen design.
4 Redesign existing Graphical User Interface with screen complexity
5 Design Web User Interface based on Gestalt Theory
6 Implementation of Different Kinds of Menus
7 Implementation of Different Kinds of Windows
8 Design a system with proper guidelines for icons
Heuristic Evaluation adalah salah satu cara mengevaluasi sistem, aplikasi atau produk menggunakan bantuan expert. Ada 10 rules yang harus diuji, apa saja? yuk kita simak
Answers the following questions:
What is prototyping?
What are the different types of prototypes?
What is it used for?
How do you prototype for usability testing?
Axa Hackathon: User Centric Guide to Application PrototypingJay Suthar
Prepared presentation for hackathon participants to communicate key aspects of user centric design process; research (personas, task analysis), design (rapid prototyping to design experience and iterate (collect findings)) and adapting (conducting guerrilla usability testing).
Gesture-based information systems: from DesignOps to DevOpsJean Vanderdonckt
Keynote address for the 29th International Conference on Information Systems Development ISD'2021 (Valencia, Spain, September 8-10, 2021). See https://isd2021.webs.upv.es/program.php#keynotes
This talk promotes the Seven I':
Implementation continuity
Inclusion of end-users
Interaction first
Integration among stakeholders
Iteration short
Incremental progress
Innovation openness
Chapter 7: Design rules
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
Oplægget blev holdt ved InfinIT-arrangementet Temadag om integrering af usability-arbejde i agile udviklingsprocesser, der blev afholdt den 6. maj 2014. Læs mere om arrangementet her: http://infinit.dk/dk/hvad_kan_vi_goere_for_dig/viden/reportager/hvordan_kombineres_agil_udvikling_og_usability-arbejde.htm
Towards an Evaluation of Graphical User Interfaces Aesthetics based on MetricsJean Vanderdonckt
—The graphical user interface (GUI) of an interactive system is nowadays the most frequently used interaction modality. While the contents are of high importance, the Look and Feel is an equally essential factor determining the GUI quality that is impacted by several determinants such as but not limited to aesthetics, pleasurability, fun, etc. Therefore, GUIs aesthetics is a potential element to focus on in order to facilitate communication between device and user. On that basis, one question that comes up is: “Is it possible to evaluate the quality of a GUI by estimating its aesthetics through a series of measurable geometric metrics?”. This paper suggests possible directions to address the previous question by, first, introducing a simplifying model of GUIs aesthetics that captures aesthetics aspects and regions-related metrics. In a second phase, a methodology for the evaluation of GUIs aesthetics is defined based on the underlying model. The paper finally puts forwards a model-based implementation of the aforementioned methodology in the form of a web service tool for metric-based evaluation of GUIs and discuss the results of a survey on users aesthetics perceptions.
This paper has been presented at the IEEE eighth International Conference on Research Challenges in Information Science RCIS'2014 5marrakech, May 28-30, 2014).
We invite students to join the info session on Google Developer Student Clubs 2022 Solution Challenge on 24th January 2022 5 PM to 6 PM! Where students from around the world are invited to solve for one of the United Nations' Sustainable Development Goals using Google technologies.
The 2022 Solution Challenge brings more opportunities for helping each other and giving back to our communities.
⛑The 2022 Solution Challenge is an annual competition that invites university students to develop solutions for real world problems using one or more Google products or platforms.
This year, see how you can use Android, Firebase, TensorFlow, Google Cloud, Flutter, or any of your favorite Google technologies to promote employment for all, economic growth, and climate action, by building a solution for one or more of the UN Sustainable Development Goals.
Created by the United Nations in 2015 to be achieved by 2030, the 17 Sustainable Development Goals (SDGs) agreed upon by all 193 United Nations Member States aim to end poverty, ensure prosperity, and protect the planet.
HCI LAB MANUAL
1
To understand the trouble of interacting with machines - Redesign interfaces of home
appliances.
2 Design a system based on user-centered approach.
3 Understand the principles of good screen design.
4 Redesign existing Graphical User Interface with screen complexity
5 Design Web User Interface based on Gestalt Theory
6 Implementation of Different Kinds of Menus
7 Implementation of Different Kinds of Windows
8 Design a system with proper guidelines for icons
Heuristic Evaluation adalah salah satu cara mengevaluasi sistem, aplikasi atau produk menggunakan bantuan expert. Ada 10 rules yang harus diuji, apa saja? yuk kita simak
Answers the following questions:
What is prototyping?
What are the different types of prototypes?
What is it used for?
How do you prototype for usability testing?
Axa Hackathon: User Centric Guide to Application PrototypingJay Suthar
Prepared presentation for hackathon participants to communicate key aspects of user centric design process; research (personas, task analysis), design (rapid prototyping to design experience and iterate (collect findings)) and adapting (conducting guerrilla usability testing).
Gesture-based information systems: from DesignOps to DevOpsJean Vanderdonckt
Keynote address for the 29th International Conference on Information Systems Development ISD'2021 (Valencia, Spain, September 8-10, 2021). See https://isd2021.webs.upv.es/program.php#keynotes
This talk promotes the Seven I':
Implementation continuity
Inclusion of end-users
Interaction first
Integration among stakeholders
Iteration short
Incremental progress
Innovation openness
Chapter 7: Design rules
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
Oplægget blev holdt ved InfinIT-arrangementet Temadag om integrering af usability-arbejde i agile udviklingsprocesser, der blev afholdt den 6. maj 2014. Læs mere om arrangementet her: http://infinit.dk/dk/hvad_kan_vi_goere_for_dig/viden/reportager/hvordan_kombineres_agil_udvikling_og_usability-arbejde.htm
Towards an Evaluation of Graphical User Interfaces Aesthetics based on MetricsJean Vanderdonckt
—The graphical user interface (GUI) of an interactive system is nowadays the most frequently used interaction modality. While the contents are of high importance, the Look and Feel is an equally essential factor determining the GUI quality that is impacted by several determinants such as but not limited to aesthetics, pleasurability, fun, etc. Therefore, GUIs aesthetics is a potential element to focus on in order to facilitate communication between device and user. On that basis, one question that comes up is: “Is it possible to evaluate the quality of a GUI by estimating its aesthetics through a series of measurable geometric metrics?”. This paper suggests possible directions to address the previous question by, first, introducing a simplifying model of GUIs aesthetics that captures aesthetics aspects and regions-related metrics. In a second phase, a methodology for the evaluation of GUIs aesthetics is defined based on the underlying model. The paper finally puts forwards a model-based implementation of the aforementioned methodology in the form of a web service tool for metric-based evaluation of GUIs and discuss the results of a survey on users aesthetics perceptions.
This paper has been presented at the IEEE eighth International Conference on Research Challenges in Information Science RCIS'2014 5marrakech, May 28-30, 2014).
We invite students to join the info session on Google Developer Student Clubs 2022 Solution Challenge on 24th January 2022 5 PM to 6 PM! Where students from around the world are invited to solve for one of the United Nations' Sustainable Development Goals using Google technologies.
The 2022 Solution Challenge brings more opportunities for helping each other and giving back to our communities.
⛑The 2022 Solution Challenge is an annual competition that invites university students to develop solutions for real world problems using one or more Google products or platforms.
This year, see how you can use Android, Firebase, TensorFlow, Google Cloud, Flutter, or any of your favorite Google technologies to promote employment for all, economic growth, and climate action, by building a solution for one or more of the UN Sustainable Development Goals.
Created by the United Nations in 2015 to be achieved by 2030, the 17 Sustainable Development Goals (SDGs) agreed upon by all 193 United Nations Member States aim to end poverty, ensure prosperity, and protect the planet.
Come join us as we kick off the Google DSC Solution Challenge 2021! You will get to know, the Self Paced Codelabs, Timeline, Judging Criteria and exciting Prizes! Also hear from the previous winners. Ask them about their experience. Get to know your domain, pick local problems, use Google Tech and Solve!
Last year, GDSC IIITA's project INCLUSIVO was selected as one of the global top 50 solutions and was one of the top two from India. We hope to continue the legacy this year and hence planning for an Info cum Kickoff session. We will guide you how to build a hack from ground level and make it into a full project. Also you will get to know about the success/failure stories of our two project INCLUSIVO and CARBON HERO and our experiences with these projects.
Google Developer Student Clubs 2022 Solution ChallengeDSCVSSUT
The Google Developer Student Clubs 2022 Solution Challenge mission is to solve for one of the United Nations’ 17 Sustainable Development Goals using Google technology.
This PPT explains it in a bit detail
How will it feel to build and create something towards the improvement of the world? 樂Are you excited to align your ideas and provide a solution for United Nations’ 17 sustainable development goals? Take part in Google Solution Challenge 2022.
https://gdsc.community.dev/e/m8ru7a/
Solution Challenge Event GDSC TU Berlin.pdfGDSCTUBerlin
Slides from GDSC TU Berlin Info session where we will introduce solution challenge, invite speakers who participated in solution challenge in the past and won globally. At the end we will have a collaborative brainstorm activity together in groups.
In the HACKFEST-GGV INFO SESSION, we will provide you with all the necessary information. We will make sure that all your doubts and queries related to the HACKFEST-GGV gets resolved. Meet you all in the session guys.
To get more details, please visit our website through the following link: https://dscggv.github.io/hackfest.html
HackFest-GGV is going to be a lot thrilling as it will be covering a lot of exciting technologies along with Advanced Google Technologies. The top performers will be awarded with some exciting swags and perks. So, Please Hurry up everyone and Innovate fast.
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2022 solution challenge info session presentation - gdsc fulafia
1.
2. Tasiu Kwaplong
(Ex-lead, GDSC FULafia)
2022 Speaker
Federal University of Lafia
The Google products you can use for your project.
| Share experience.
3. Ismail Umar
(Lead, GDSC FULafia)
2022 Speaker
Federal University of Lafia
Overview of the Solution Challenge
6. 2022 Solution Challenge: Info Session
Overview
Prizes
Judging criteria
Timeline
FAQs
A look back at 2021 Solution
Challenge
Table of contents
7. 2022 Solution Challenge: Info Session
What is the
Solution Challenge?
The Google Developer Student Clubs 2022
Solution Challenge mission is to solve for one of
the United Nations’ 17 Sustainable Development
Goals using Google technology.
Created by the United Nations in 2015 to be achieved by 2030,
the 17 Sustainable Development Goals (SDGs) agreed upon by all
193 United Nations Member States aim to end poverty, ensure
prosperity, and protect the planet.
9. 2022 Solution Challenge: Info Session
All participants receive a Google Developers
digital profile badge and an official certificate.
Prizes
Top 50 teams
Receive customized mentorship from
Googlers and experts to take
solutions to the next level, a branded
T-shirt, and a certificate.
Top 10 finalists
Receive additional mentorship, a swag
box, and the opportunity to showcase
solutions to Googlers and developers
all around the world at Demo Day live
on YouTube.
Contest Finalists
In addition to the swag box, each
individual from the additional seven
recognized teams will receive a Cash
Prize of $1,000 per student.
Winnings for each qualifying team will
not exceed $4,000.
Top 3 winners
In addition to the swag box, each
individual from the top 3 winning
teams will receive a Cash Prize of
$3,000 and a feature on the Google
Developers Blog.
Winnings for each qualifying team will
not exceed $12,000.
10. 2022 Solution Challenge: Info Session
IMPACT - 60 POINTS
1. Does the entry establish a clear challenge focused on one or more
of the United Nations 17 Sustainable Development Goals? Is it
explained in a clear manner with specific Sustainable Development
Goal targets they are looking to solve for? [10]
2. How effectively does the solution address the challenge identified
by the team? [20]
3. Is there evidence of a next step? Does the team display a plan for
future extension if they were to continue? [10]
4. Is there evidence that the solution has been thoroughly tested with
real users? [10]
5. Is there evidence that the solution was iterated upon based on user
feedback? [10]
TECHNOLOGY - 40 POINTS
1. Does the solution implement all the technical components needed
to solve the challenge? [10]
2. Has the team clearly explained what Google technology they used,
why and included guidance on how to run their code? [10]
3. Does the video demonstration show the working solution and how
a user will interact with the solution? Does the demonstration
highlight how the Google technologies are implemented and also
mention the value the technology provides the users? [10]
4. Has the team made effective product and technical decisions for
their solution? [10]
A panel of judges from Google will use the following criteria to
evaluate and score all submissions.
Judging criteria
11. 2022 Solution Challenge: Info Session
Getting Started
❏ Step 1: Join a Google Developer
Student Club
❏ Step 2: Register for the 2022 Solution
Challenge by submitting this form.
❏ Step 3: Form a team
❏ Step 4: Select a United Nations
Sustainable Development Goal
Design & Build
❏ Step 5: Identify a Solution
❏ Step 6: Learn & build
❏ Design the front-end
interface
❏ Design the back-end
technology
❏ Step 7: Test your solution
❏ Step 8: Iterate
Submissions & Judging
❏ Step 9: Record a demo video and submit by
March 31st, 2022
❏ Step 10: Top 50 solutions announced (mid-April)
❏ Step 11: Top 50 mentoring (May)
❏ Step 12: Top 10 finalists announced (June)
❏ Step 13: Top 3 winners announced live on
YouTube (July)
❏ Step 14: Celebrate all the 2022 Solution
Challenge participants!
2022 Timeline
13. 2022 Solution Challenge: Info Session
To read the full list of frequently asked
questions head over to the FAQ page at
goo.gle/solutionchallenge.
If you have a question that is not
answered below, please reach out to
your me..
FAQs
● Can my solution solve a problem
outside of the scope of the 17
Sustainable Developer Goals?
● Can one student or team submit
with multiple submissions if
they’ve contributed to both
projects?
● Can I still participate in the
Solution Challenge if there is no
Developer Student Club at my
university?
14. We can’t wait
to see what
you’ll builds!
goo.gle/solutionchallenge-infosession
16. 2022 Solution Challenge: Info Session
Follow and/or share the below learning paths and codelabs to improve your skills and project. You can find pathways & codelabs links here.
Self-paced codelabs
17. 2022 Solution Challenge: Info Session
One popular method you can use to identify
your solution is an exercise developed at GV
(formerly known as Google Ventures), called
The Design Sprint. Usually done as a 5-day
exercise, The Design Sprint is a flexible
framework for solving problems through
designing, prototyping, and testing ideas
with users. It allows teams to validate ideas
before going through the energy of building
a product.
1. Understand
○ User Journey Mapping
○ User Interviews
○ Experience Mapping
1. Define
○ Design Principles
○ Success Metrics & Signals
1. Sketch
○ Crazy 8's
1. Decide
○ Present Solution Sketches
1. Prototype
○ Storyboard
○ Prototyping Tools
1. Validate
○ Usability Study
○ Cognitive Walkthrough
Design Sprint Kit
18. 2022 Solution Challenge: Info Session
2021 Solution Challenge winners!
Read more about them here.
DementiCare- Singapore
DementiCare is an app equipped with many
features to compliment caregiving for
Dementia patients such as sending urgent
notices, SOS, and creating a patient
dashboard.
Helppier- Canada
Helppier's goal is to encourage a new social
norm of volunteeringin people's’ daily
routines in their local neighbourhoods. The
app facilitates neighbours helping
neighbours through a gamified volunteering
system.
QRegister- Turkey
removes the need of physical paper
receipts upon transactions and instead
encouragesthe use of QR codes for users
to virtually keep track of all their receipts.
E-Owl - Egypt
is a virtual education platform for
professors to be able to create virtual
meetings, exams, posts and for students to
be able to check their grades and
assignments online.
I-RISE - Philippines
(I-RISE) is a disaster risk management
system that aims to bridge the information
gap between local government units,
disaster risk management offices, and the
island communities of Tubigon, Bohol.
Flow - Cameroon
Flow is a mobile application that helps users
easily find clean water sources nearby using
Google Maps.
GameYour Fit - Indonesia
Game Your Fit keeps track of your
movements in real time using your
smartphone's movement sensors to
promote exercising by gamifying the whole
experience.
Eye of God - India
Eye of God” offers an easy-to-use
navigation system for visuallyimpaired
people, acting as their “virtual-cane” to help
them navigate to their destination all by
themselves without needing the assistance
of other people.
Swaasthy- India
Swaasthy is an app made to uplift user's
health. It contains everything from medicine
reminder functionality to make an SOS call
to nearby ambulancesto getting an
appointment with a virtual doc.
SimplAR - Germany
SimplAR assists affected people by
leveraging the power of Natural Language
Processing: the user can take a picture of
any text, which is then simplified into an
understandableversion, following the Plain
Language guidelines.
19. 2022 Solution Challenge: Info Session
20
● “Developing an Android app from Android Studio is so easy and
enjoyable. Android Studio's new features, including Flash Run and
ConstraintLayout, help us to build our app faster, easier, and better.
We develop our app with the aid of Google's CodeLabs, which are so
useful and easy to follow.”
TensorFlow
● “TensorFlow is one of the open source tools we use to perform
supervised learning for detection. TensorFlow is a really easy tool to
use to get started. We chose to use TensorFlow because it is easy to
build neural networks using it. It has a comprehensive, flexible
ecosystem of tools, libraries and community resources that lets
researchers push the state-of-the-art in ML and helps developers to
easily build and deploy ML powered applications.”
Google Cloud Platform
● “GCP allows the apps to be 100% deployable on the cloud. With that
vast features available and readily available integration of machine
learning online, GCP allows us to be ready for every stage of
deployment, ultimately worldwide deployment at multiple regions in
multiple countries.”
Firebase
● “I loved Firebase more because of its easiness and scalability and the
approaches that we can do. It's smooth, fast and amazing. It made me
say goodbye to SQL and move towards the NOSQL database as it's
more robust, easy to use and powerful.”
● “Flutter helped us to become more productive. It helped me to build
these apps with less code, and less worrying about the basic features.
The Hot Reload features saved a lot of my time.”
Flutter
Android
What participants said in the past
Editor's Notes
[IMPORTANT] Please be sure to make a copy of this presentation and add in additional details/slides to tailor it specifically for your community.
[Please read] We want you, your core team, and anyone from your community interested in Solution Challenge to register. Encourage your community members to join the journey and get access to support and resources as they work on their solutions. Even if you have a team already, please register as an individual as goo.gle/solutionchallenge.
[Note] After you and your community members register, please ask them to RSVP to upcoming events from the GDSC Solution Challenge chapter:
Solution Challenge Kick Off Event - January 19th, 2022
Idea: Discuss the United Nations goals with your community and ask them either through chat or live stream which SDG they are most interested to solve for. You can review the UN goals in depth at https://developers.google.com/community/gdsc-solution-challenge/UN-goals
Be sure to share this resource page with your community https://developers.google.com/community/gdsc-solution-challenge/resources