This proposal outlines a project to create promotional posters and screenshots for a fictional video game. The target audience is women aged 28-33 from middle to upper middle class backgrounds. Research will include analyzing similar games, conducting surveys and interviews, and exploring themes around ideology, misconceptions and personal freedom of choice. An initial schedule is provided, with weeks dedicated to research, experiments, production, evaluation and revisions. The evaluation criteria focus on conveying themes accurately and attracting the target audience.