2. Ten principles
for Efffective
online-
teaching
• Show Up and Teach
• Practice Proactive Course
Management Strategies
• Establish Patterns of Course
Activities
• Plan for the Unplanned
• Response Requested and Expected
• Think Before You Write
• Help Maintain Forward Progress
• Safe and Secure
• Quality Counts
• (Double) Click a Mile on My
Connection
developed at Penn State’s World
21-02-2023 @sghoshnbu 2
6. Tools: Learning
Management
System (LMS)
February 21, 2023 saptarshi ghosh, nbu 6
Management of content
Tracking students
Administrative features
Integration with various tools such as chat, forum, e-mail,
etc.
Reporting
Demo... of Multimedia Learning System (MMLS)
10. Multimedia Authoring
Tools
A multimedia authoring tool is a program
that helps you write multimedia
applications. A multimedia authoring tool
enables you to create a final application
merely by linking together objects, such
as a paragraph of text, an illustration, or a
song. They are used exclusively for
applications that present a mixture of
textual, graphical, and audio data.
February 21, 2023 saptarshi ghosh, nbu 10
11. Card- or Page-based
Tools
• These authoring systems, elements are organized as
pages of a book or stack of cards. The authoring system
lets you link these pages or cards into organized
sequence, and they also allow you to play sound
elements and launch animations and digital videos.
• Page-based authoring systems are object-oriented: the
objects are the buttons, graphics and etc. Each object
may contain a programming script activated when an
event related to that object occurs.
• EX: VisualNeo Win
February 21, 2023 saptarshi ghosh, nbu 11
13. Time-based
Authoring Tools
Time-based authoring tools are the most common
multimedia authoring tools. In these authoring
systems, elements are organized along a timeline.
They are the best to use when you have a
message with the beginning and an end.
EX: Animation Works Interactive
February 21, 2023 saptarshi ghosh, nbu 13
14. Painting And Drawing
Tools
• Painting and drawing tools are the most
important items in your toolkit because the
impact of the graphics in your project will
likely have the greatest influence on the end
user.
• Painting software is dedicated to producing
excellent bitmapped images .
• Drawing software is dedicated to producing
line art that is easily printed to paper.
Drawing packages include powerful and
expensive computer-aided design (CAD)
software.
• Ex: DeskDraw, DeskPaint, Designer
February 21, 2023 saptarshi ghosh, nbu 14
16. OCR Software
• Optical Character Recognition
• (OCR) software, a flat-bed scanner and
your computer you can save many hours
of typing printed words and get the job
done faster and more accurately.
• Ex: Perceive
February 21, 2023 saptarshi ghosh, nbu 16
17. Tools For Creating Animations
And Digital Movies
• Animations and digital movies are sequences of
bitmapped graphic scenes (frames), rapidly played back.
But animations can also be made within an authoring
system by rapidly changing the location of objects to
generate an appearance of motion.
• Movie-making tools let you edit and assemble video
clips captured from camera, animations, scanned
images, other digitized movie segments. The completed
clip, often with added transition and visual effects can
be played back.
• Ex: Animator Pro
• and Super-Video Windows
February 21, 2023 saptarshi ghosh, nbu 17
18.
19. Learning
models will
need to
change
February 21, 2023 saptarshi ghosh, nbu 19
How do people learn in a digital
environment?
Is e-learning effective?
Are learners ready?
New learning models are needed
20. E-learning
tools: E-mail
February 21, 2023 saptarshi ghosh, nbu 20
Every teacher should have an e-mail account
Communicate with students
Communicate with parents
Students can submit assignment
Can have attachments
Create a paperless environment
Simple but effective
Efficient and cost effective
21. E-learning tools: Online Forum
saptarshi
ghosh,
nbu
February 21, 2023 21
Asynchronous
discussion forum
Teacher can create
discussion groups
Teacher could post
a question and
request students
to comment
Students can post
their comments
Can encourage
community
participation
Collaborative
learning can be
fostered
Feedback from
diverse culture
22. E-learning
Tools: Web
February 21, 2023 saptarshi ghosh, nbu 22
WIDE RANGE OF MATERIALS AVAILABLE
TEACHER WILL NEED TO NARROW DOWN
IT IS A RESOURCE CENTRE
SHARING OF RESOURCES
SUPPORTED BY IMAGES, AUDIO, SIMULATION
AND MULTIMEDIA
23. E-learning tools: Video Conference
February 21, 2023 saptarshi ghosh, nbu 23
Can conduct a live
lecture
Communication
with students
Communication
with parents
Support by audio,
chat and
whiteboard
Support sharing of
applications
Can be recorded
and later be used
for on demand
lectures
Demo…
24. Where to
start?
February 21, 2023 saptarshi ghosh, nbu 24
• Pen and paper
• Personal presentation
• MS Word
• Use Kid pictures
Traditional
• Use MS Publisher
• Use MS Powerpoint
• Use creative writing
• Regularly access the Internet
• Students can navigate your Network
• Students frequently use a Digital Camera
Beginning
• I.C.T. is formally taught to every student
• Students manage the school Internet
• Students and teachers use a wide range of CD ROM
• Student can craft web pages
Evolving
25. SCORM(Sharable
Content Object Reference
Model)
February 21, 2023 saptarshi ghosh, nbu 25
SCORM is a set of technical
standards for eLearning
products.
It provides the communication
method and data models that
allow eLearning content and
LMSs to work together.
It tells programmers how to
write code so that what they
build will “play well” with other
eLearning software.
SCORM is the most widely used
eLearning standard available.