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Don’t Play the Blame Game
By Michael Schlimbach
Michael Schlimbach
Senior QA Engineer @ Staffbase
New Role: Technical Product Manager
Likes processes
Nerd (Star Trek, Lego,
Magic The Gathering)
Likes test automation
Studied European History and
Communication Science
Patchwork family
@sixdollarman.bsky.so
Substitute teacher for Mathematics
Whatisthe
BlameGame?
A situation in which different individuals or groups
attempt to assign blame to each other for some problem
or failure
Merriam-Webster Dictionary
HowdidI
experiencethe
BlameGame?
 Distributed domains between teams causing discussion
on bug tickets working in a legacy environment
 Reluctancy to self-managed distribution of bug tickets
A story about a bug
Post mortem
 Focus on incident
 Root Cause Analysis
 Action Items to prevent new incidents
 Outcome openly shared
Retrospective
 Focus on processes and cooperation
 Open to more different topics
 Action Items to improve cooperation
 Las Vegas rule
Internal
Bugs
External
Bugs
Crowd
Testing
Bugs
Customer
Bugs
Ourstruggle
1.Team identification
2.Establish pull principle
How not to do it.
HeadofQA
assigningtickets
 Good intentions
 Perceived as overbearing, disturbing
 “Doesn’t he have other things to do?”
Shifts
 2 QA to identify ticket owners and approach them
 Disturbing the daily work
 People tend to ignore the shift
Make it your daily routine
Identifying the team with
the help of AI
Is it possible to avoid discussion on tickets
and help teams to find their bug tickets faster
and more confident?
Theprompt
 Setting description
 Description of all the teams and their domains
 Prompt to act as QA Engineer and decide which
team should own the following bug ticket
 Ticket description
 Name the team and why
Thesetup
 86 tickets (External tickets only)
 Team was already identified
 Tickets with discussion identified
AI was right AI was wrong
Humans were
right
Humans were
wrong
AI was right AI was wrong
Humans were
right
56 % 13 %
Humans were
wrong
0 % 31 %
AI was right AI was wrong
Humans were
right
56 % 13 %
Humans were
wrong
0 % 31 %
69%
AI was right AI was wrong
Humans were
right
56 % 13 %
Humans were
wrong
0 % 31 %
Whatto
improve
 More details in the domains
 Improve domain description by asking to
provide two teams and measure the
discussion
 Run the same prompt multiple times to
determine the accuracy
 Ask for a confidence score
Benefits
 Instant feedback and decision support
 No human is blocked by the task
AI has potential to support in bug triaging,
but needs very accurate descriptions to
support teams and avoid discussions and ping
pong
Engage pull principle
through gamification
Imagine a world, where bugs are Zombies,
lurking around and approaching you front
yard. Sometimes they approach in masses, so
your task is to separate them and get rid of
them.
Teamscollect
pointsfor:
 Moving a bug ticket into a backlog
 Resolving tickets
 Fixed
 Closed as non-fix
Let’s play a game
Don't play the Blame Game

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Don't play the Blame Game