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Cartooning
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2. Cartooning OBJECTIVES: The students will learn how to use facial expression as a method of putting emotion and personality into their characters The students will learn about and identify different types and styles of cartoons The students will learn about various types of perspective for cartoon backgrounds The students will learn about foreshortening, overlapping, placement, size, contour line, and shading in order to create depth The students will learn about various lettering styles for captions and headings The students will learn how to use gesture drawing as a method of putting action into their characters VOCABULARY: Foreshortening, overlapping, placement, contour line, shading, shadow, alignment, Marvel style, Manga, control, contrast, emphasis, caption, foreground, background, horizon line, gesture drawing, narrative MATERIALS: Plain white paper, graph paper, pencils, erasers, pencil sharpener, black markers, construction paper EVALUATION: Followed directions Active participation Participation in discussion Completion of daily exercises Craftsmanship of exercises
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4. This is a very simple example of creating an orchestra from 3D numerals .
5. Cartoon Expression OBJECTIVES: The students will learn about facial proportion and feature placement in relationship to the head in space The students will learn how to quickly sketch in the light feature placement lines on cubes, cylinders, and spheres The students will learn how to use facial expression as a method of putting emotion and personality into their characters The students will learn how to use a mirror to observe various facial expressions The students will learn that exaggeration PROCEDURES: Students will sketch a page of cubes, cylinders, and spheres in pencil Teacher will demo proper placement of facial features using quickly sketched light lines Students will lightly sketch in the general facial features based on those lines Students will look at themselves in a mirror and create various facial expressions Students will translate those expressions into a cartoon version and render features more fully over lightly drawn ones
7. OBJECTIVES: The students will learn about various body proportions using the head as a unit of measurement The students will learn how to use geometric shapes as the building blocks of a body The students will learn how various parts of the body relate to others The students will learn that the length of the arms from fingertip to fingertip is the height of the body The students will learn to switch back and forth from simple to complex body proportions to create various styles of cartoons PROCEDURES: Teacher will demo the various body proportions, beginning with the most simple and working up to super hero proportion Students will sketch various bodies based on different numbers of heads Students will practice various body proportions and create simple characters for each Students will create a finished superhero drawing with a horizon line and simple background Proportion
8. Cartoon Action/ Gesture Drawing OBJECTIVES: The students will learn how to do gesture drawing The students will learn that adding action to their cartoons makes them stronger drawings The students will learn that gesture drawing frees them up to quickly capture the action without worrying about perfection The students will learn that gesture drawing is a valuable tool for making their cartoon characters come alive The students will learn to work the whole page The students will learn that they do not need to add the face or other fine details, just the general action of the figure PROCEDURES: Teacher will explain the nature of gesture drawing Students will in turn pose in active poses for 30 seconds Students will work the paper from top to bottom Students will quickly sketch the line of movement from the head to the bottom of the weight bearing leg Students will quickly sketch in the location of the head Students will quickly sketch in the line of movement of the non weight bearing leg Students will quickly sketch in the position of the arms, making sure they are long enough in relation to body proportion Students will quickly sketch in the line connecting the hip joints, making sure it is in the correct angle Students will quickly sketch in the feet to ground the figure Students will have a selection of various poses (pushing, pulling, squashing, ready to run, blocking, batting, holding, etc.) Students will choose one pose and create the following versions: A simple character based on a box, cube, sphere, cylinder, or pyramid A simple character based on an inanimate object (package, appliance, vehicle, tool) A simple character based on an organic object (fruit, plant, flower, animal) A simple character based on a baby Students will choose three poses and create their choice of panel cartoon with some sort of narrative
9. Gesture Drawing Students will have at least two class periods where they each take turns posing in poses that push, pull, etc. Students will take poses and inanimate objects and combine them in order to give life to their creations. Students will see how various scenes can be created with action.
11. Block Letter Samples Students will receive a style sheet with block letters. Older students will have the additional challenge of having to create a specific depth to the letters
12. Lettering Basics OBJECTIVES: The students will learn how to do simple block lettering The students will learn how to plan and measure for headings, titles, and emphasis The students will learn how to add perspective and depth to block lettering The students will learn how to do simple caption lettering The students will work on craftsmanship and control of line PROCEDURES: Teacher will demo step by step Students will choose a word(s) to render in block lettering Students will count out blocks on graph paper in order to plan the word(s) Students will lightly sketch in the block letters and then outline them in black permanent fine line marker Students will design the façade of the word and color in with markers or watercolor pencils Students will choose a vanishing point and put in the perspective lines Students will decide on a depth for the letters and render the thicknesses Students will color in the sides and bottoms or tops of letters in a contrasting color Students will cut out the word(s) and mount on black construction paper
15. Timing is Everything… These are some samples of “ Caricaturtles” that I used to do. They were used for cards, calendars, signs, flyers, coloring books, and even a children’s book. I designed and copyrighted the entire line based on turtles when three years later in 1983, the Ninja Turtle craze kicked in.
16. Computer Graphics Today I can scan my old pen and ink drawings, add drop shadow effects, and colorize them in programs like Photoshop Elements.
17. “ Chef Tom Turtle and His Amazing Seafood Circus” Clyde and Marvin are the main characters in the children’s book I wrote based on a character named Chef Tom. Chef Tom was inspired by my brother Tom who is a very eccentric chef. The Seafood Circus idea came from my sister-in-law Ida during a conversation about Tom opening up his own restaurant someday. I ended up using various aquatic creatures in the book. A slightly animated version of the story can be found online at my website. Chef Tom Online
18. Adaptation & Flexibility When the Teenage Mutant Ninja Turtle craze put a damper on my dreams of my “ Caricaturtles” on sheets, curtains, etc. I decided to turn my turtles into humans. I did a series of T-shirt designs based on humans in a variety of settings and occupations. I kept expanding my repertoire of animals and other objects as cartoons too.
19. Adaptation & Flexibility When the Teenage Mutant Ninja Turtle craze put a damper on my dreams of my “ Caricaturtles” on sheets, curtains, etc. I decided to turn my turtles into humans. I did a series of T-shirt designs based on humans in a variety of settings and occupations. I kept expanding my repertoire of animals and other objects as cartoons too.
20. Adaptation Here are some human cartoon kids I did that lent themselves to personalization.
21. Movement Once you understand how to use gesture drawing as the basis for action, you can quickly capture movements and use them for a series based on a specific sport or activity, such as Tae Kwon Do.
22. Movement Once you understand how to use gesture drawing as the basis for action, you can quickly capture movements and use them for a series based on a specific sport or activity, such as Tae Kwon Do.