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@freyadutta 
THE PRESENCE 
OF ABSENCE 
Observing the Political in Play Mohini Dutta
MOHINI DUTTA 
@freyadutta
MOHINI DUTTA 
@freyadutta 
GAMES
@freyadutta 
IT WAS ALL SO NEW TO ME. 
GAMES COULD DO POTENTIALLY 
ANYTHING. IT WAS 
INTOXICATING. 
GAMES 
image/ M.C. Escher: Metamorphose
GAMES 
PROVIDE 
A TERRAIN 
FROM 
WHICH 
MEANING 
CAN 
EMERGE 
@freyadutta GAMES 
image/Archigram: Walking Cities
I FELT THE LOVE 
NOT THE NOSTALGIA 
@freyadutta GAMES
TETRIS @freyadutta GAMES 
A DARK 
MORALITY 
TALE ABOUT 
PIECES THAT 
DIDN’T FIT 
IN, AND SO 
DESTROYED 
SOCIETY AS 
WE KNOW IT
@freyadutta GAMES 
GAMES 
FOUND 
ME AT
@freyadutta GAMES 
WHERE 
ANYTHING GOES
@freyadutta GAMES 
SYSTEMS DESIGN 
OPTIMISES THE 
CHANCES OF 
MEANINGFUL 
ENGAGEMENT 
BETWEEN PLAYERS & 
THE SYSTEMS THEY 
INHABIT 
image/Wanderer above the Sea of Fog by Caspar David Friedrich.
@helloAntidote image/Bottleneck @ CoAP
@helloAntidote image/Sandwich Shop @ the UN
@freyadutta GAMES 
WE PUSH BOUNDARIES WHEN WE PLAY
@freyadutta GAMES 
WE PUSH BOUNDARIES WHEN WE PLAY 
...HOW IS THAT NOT A POLITICAL ACT?
@freyadutta GAMES 
IS PLAY POLITICAL?
@freyadutta GAMES 
PLAY 
DISRUPTS THE 
WAY WE 
INTERACT 
WITH OTHER 
PEOPLE 
image/May Day's Grecian Dance [Postcard 1917]
PLAY 
RE APPROPRIATES 
SPACE 
@freyadutta GAMES 
image/ Painted video game cabinet by Nick Kuszyk @ Babycastles | 3D PacMan
DIGITAL PLAY: 
CREATING SPACES BY 
PLACING PARAMETERS TO 
DEFINE IT 
PLAY 
RE APPROPRIATES 
SPACE 
@freyadutta GAMES 
ANALOG PLAY: 
CHANGING THE RULES AND 
BOUNDARIES OF EXISTING 
SPACES TO ALLOW FOR NEW 
INTERACTIONS 
image/ Painted video game cabinet by Nick Kuszyk @ Babycastles | 3D PacMan
@freyadutta GAMES 
GAMES CREATE A VIRTUALITY INSPIRED BY A 
“REAL” BUT DO SO BY BREAKING DOWN & RE-MAKING 
THE VALUE SYSTEMS OF THE “REAL”
@freyadutta GAMES 
SIMULACRA 
A COPY THAT IS MORE REAL 
THAN THAT WHICH IT COPIES 
HYPERREAL
@freyadutta GAMES 
GAMES CREATE A VIRTUALITY INSPIRED BY A 
“REAL” BUT DO SO BY BREAKING DOWN & RE-MAKING 
THE VALUE SYSTEMS OF THE “REAL” 
MORE “REAL” THAN THE “REAL”, 
ARE GAMES HYPERREAL OBJECTS?
SIMULACRA @freyadutta GAMES 
OBJECTS NOT BASED IN 
A REALITY OR HIDING IT, 
INSTEAD CONCEALING 
image/ Jean Baudrillard | WoW Funeral Raid 
THE IRRELEVANCE OF 
REALITY TO OUR LIVES
SIMULACRA 
@freyadutta GAMES 
image/ Gilles Deleuze | Triad & Lesbian 
Spider Queens of Mars by Anna Anthropy 
A NEW SPACE 
WHERE THE 
ACCEPTED IDEAL 
CAN BE 
CHALLENGED & 
OVERTURNED
@freyadutta GAMES 
BAUDRILLARD SEES 
ENTROPY IN THE 
SIMULACRA
@freyadutta GAMES 
BAUDRILLARD SEES 
ENTROPY IN THE 
SIMULACRA 
DELEUZE 
SEES 
POTENTIAL
@freyadutta GAMES 
WHAT ABOUT GAMES THEN?
@freyadutta GAMES 
THE OUTSIDE IS 
NOT A SPACE 
ONE CAN 
OCCUPY 
TO BE OUTSIDE 
SOMETHING IS TO 
OCCUPY 
SOMETHING ELSE 
FROM WITHIN 
image/ Elizabeth Grosz
@freyadutta GAMES 
GAMES MIGHT EXIST OUTSIDE OF A 
POPULAR POLITICAL SPECTRUM
@freyadutta GAMES 
GAMES MIGHT EXIST OUTSIDE OF A 
POPULAR POLITICAL SPECTRUM 
THEY MIGHT EVEN HAVE A POLITICS THAT IS 
NOT ESTABLISHED YET
@freyadutta GAMES 
GAMES MIGHT EXIST OUTSIDE OF A 
POPULAR POLITICAL SPECTRUM 
THEY MIGHT EVEN HAVE A POLITICS THAT IS 
NOT ESTABLISHED YET 
BUT THEY CANNOT EXIST OUTSIDE OF 
POLITICS
@freyadutta GAMES 
image+ quote / Elizabeth Grosz | Illustration by Tom Leytham 
“BODIES ARE ABSENT IN 
ARCHITECTURE, BUT 
THEY REMAIN 
ARCHITECTURE'S 
UNSPOKEN CONDITION”
@freyadutta GAMES 
THE ABSENCE OF SOMETHING IS 
ANOTHER FORM OF PRESENCE
@freyadutta GAMES 
THE ABSENCE OF THE 
POLITICAL IN 
POPULAR GAMES 
CULTURE REVEALS 
THE PRESENCE OF A 
DEEPLY CHARGED 
POLITICS
@freyadutta GAMES 
“THE GENERATION OF 
MODELS OF A REAL 
WITHOUT ORIGIN OR 
REALITY” 
image + quote / Jean Baudrillard 
GAMES CREATE A 
WORLD WHERE 
REALITY IS 
REPRESENTED AS AN 
UNREALISTICALLY 
PERFECT IDEAL
@freyadutta GAMES 
DO OUR CHOICES IN 
GAMES MATTER? 
WE ARE TOLD THEY 
DO... 
SUPER-HONED 
FEEDBACK LOOPS 
REASSURE US WHEN 
IN DOUBT.
@freyadutta GAMES 
OVERSTIMULATION 
IS A REPLACEMENT FOR 
EMPATHY
@freyadutta GAMES 
GAMES DO NOT NEED TO PARSE 
KNOWLEDGE, 
BUT MUST PERPETUALLY ADD DATA 
TO THE SYSTEM TO EXIST 
image / Twine tech tree
@freyadutta GAMES 
THE COMMUNITY 
AROUND A 
COMMODITY IS 
ALWAYS A 
CAPITALISTIC 
ENTITY 
image + quote / Jean Baudrillard
@freyadutta GAMES 
WHAT POLITICS 
CARRY FORWARD 
INTO A COMMUNITY 
BORN OUT OF & 
SUSTAINED BY A 
COMMODIFIED 
ENVIRONMENT? 
image / GTA V release queues in Walsall
@freyadutta GAMES 
THE FORM OF GAMES IMPACTS THE 
NATURE OF GAMES [AND THEIR 
INHABITANTS]
@freyadutta GAMES 
AS LONG AS GAMES ARE LIMITED TO 
A SINGULARITY OF FORM, THE 
COMMUNITIES AROUND IT WILL 
REMAIN STATIC
@freyadutta GAMES 
DECLARING UNIQUENESS IS NOT THE 
SAME AS BEING UNIQUE
@freyadutta GAMES 
GAMES ARE NOT UNIQUE, AND 
NEITHER ARE THEIR PROBLEMS
@freyadutta GAMES 
THE TRUTH OF GAMES IS LIMITED TO 
WHAT THEY HAVE BEEN
“The “possible” is an already @freyadutta GAMES 
performed version of the real while 
the “virtual” promises something 
different to the actual it produces; 
and always contains in it, the 
potential for something other than 
the actual.” 
image + quote / Elizabeth Grosz
@freyadutta GAMES 
GAMES CAN BE SO MUCH MORE 
...ONLY IF WE DEMAND MORE 
IT IS INTOXICATING.
WILL THE @freyadutta GAMES 
POTENTIAL OF 
GAMES SURVIVE 
THEIR CRUTCH OF 
STATICITY? 
OR WILL ENTROPY 
CONSUME OUR 
MEDIUM TOO?
MOHINI DUTTA 
@freyadutta 
@helloAntidote

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The Presence of Absence: Observing the Political in Play