2. E-NEWSGAZINES
E-magazine use real life front page pictures such
as a car driving off. For photographers this is
harder because they have to be able to capture
the whole surrounding so the audience have a
more clear understanding of what is going on
without having to read the news paper so they
will them be more intrigued to read the news
paper. The have to work very slowly and
carefully with taking the pictures and cant be
rushed so they are able to take the right picture
where you can see everything that is going on it
is harder working on these types of images for a
photographer because its not all about the model
be about the surroundings as well whereas with
a model it is easier to tell them what to do and
how to pose. Also it intrigues the target audience
is older adults and these types of pictures will
apply to them.
3. E-MAGAZINES
Photographers take pictures of celebrities to put on
the front page of a magazine and also for inside a
magazine they use high quality and expensive
cameras so they can capture every single feature
of the model which in this case is ‘’Kim
Kardashian’’ this so the audience are more likely to
buy the magazine because of the person on it and
how clear and well captured the model on the front
cover and inside the magazine is.also because the
target audience for e-magazine is teenagers and
young adults the front cover being more well
captured and with a famous model will appeal to
the target audience even more. Some online
magazines distributed through the World Wide
Web call themselves webzines. An e-magazine is a
more specialized term appropriately used for small
magazines and newsletters distributed by any
electronic method, for example, by electronic mail.
4. CD COVERS- THUMBNAIL
For cd covers the photographer will not
have to do all the work for the picture
because most of the time the editor will
then edit it if not then the photographer has
to make sure he captures everything and
make sure the audience are aware of what
kind of genre the cd cover is for and make
sure that all the colours that the stylists has
picked fit into the genre that the cd is for.
Compact disc (CD) is a digital optical disc
data storage format released in 1982 and
co-developed by Philips and Sony. The
format was originally developed to store
and play only sound recordings but was
later adapted for storage of data (CD-
ROM).
5. DVD- COVERS
For dvd covers the
photographer has to make
sure the models intrigue the
audience with what is going
on in the dvd cover but not
give to much away. a type of
compact disc able to store
large amounts of data,
especially high-resolution
audio-visual material.
7. INSTRUCTION MANUALS
Make sure the photographs
gives a clear
understanding of what you
have to do so if the person
does not understand the
instructions the picture may
be able to help them. a
book or booklet giving
detailed information about
how something should be
done or operated.
"always read the instruction
manual before operating
your washing machine“.
8. ADVERTS- BILLBOARDS
A billboard (also called a
hoarding in the UK and
many other parts of the
world) is a large outdoor
advertising structure (a
billing board), typically found
in high-traffic areas such as
alongside busy roads.
Billboards present large
advertisements to passing
pedestrians and drivers.
Photographers in this case have to make sure that everything that is going on in the
picture is going to look good printed out big so passengers by can see it and also
make sure that for example if it was about mc Donald's the photographer has to make
sure that everything is captured into the picture and it is clear to see exactly what the
bill board is about without having to think about it because drivers and people are
going to be passing it in a few seconds.
9. INTERACTIVE MEDIAS
Interactive media normally refers
to products and services on digital
computer-based systems which
respond to the user's actions by
presenting content such as text,
moving image, animation, video,
audio, and video games.
10. INTERACTIVE MEDIAS
Interactive media normally refers
to products and services on digital
computer-based systems which
respond to the user's actions by
presenting content such as text,
moving image, animation, video,
audio, and video games.