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Inclusive Design and OERs

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This slide deck covers the work of the Floe Project in making OERs more accessible and inclusive.

Published in: Design, Technology
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Inclusive Design and OERs

  1. 1. Inclusive Design and OERs Jess Mitchell | Inclusive Design Research Centre OCAD University | Toronto, Canada
  2. 2. Inclusive, not Universal • Universal -- one-sizefits-all • Inclusive -- one-sizefits-one ! (Photo: Tatyana McFadden; Boston, London, Chicago, NYC) http://upload.wikimedia.org/wikipedia/commons/e/e0/Tatyana_McFadden_Paralympic_World_Cup_2009.jpg
  3. 3. What’s Cool What’s Accessible
  4. 4. Making OERs for everyone • Personalize to meet needs and preferences • Have an impact on barriers to adoption and use • We all benefit http://www.flickr.com/photos/martyn404/5203873918/
  5. 5. Reframing disability Mismatch between the user and the technology http://www.flickr.com/photos/deditos/2478477536/
  6. 6. What is accessibility? Matching unique users with flexible technology ! ! ! http://www.flickr.com/photos/50393252@N02/4822063888/
  7. 7. Commitment + Perspective • Start building inclusivity into your content, interfaces, sites, and apps • It isn’t a task, it is a commitment
  8. 8. Inclusively Designing • Strategies (for content creation) • User Interfaces (for websites and applications) • Tools (content, interface, and getting help)
  9. 9. Creating the Match The Inclusive Learning Design Handbook ! ! ! http://handbook.floeproject.org
  10. 10. Strategies for Content • • Semantic elements • Think about modes (text, audio, images, and video) Text style, size, contrast
  11. 11. Transformations With great content come great possibilities... ! • • ! transform presentation transform content http://www.flickr.com/photos/63794459@N07/6394965487/
  12. 12. Learner Options Users can transform interfaces ! ! HTML, CSS, + JavaScript
  13. 13. HTML 5 Video Player Captions, Interactive Transcripts, Internationalization
  14. 14. Tools Electrons! Learners can discover new ways to interact with content ! ! ! ! GPII, Cloud4All, PGA
  15. 15. Next Steps • These are skills we can teach • Generating metadata • Rating resources + improvement loop • More tools http://www.flickr.com/photos/90585146@N08/8222922317/
  16. 16. We love to collaborate • Join our community @FluidProject • Code: github.com/fluidproject • Learn from our designs: wiki.fluidproject.org

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