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Agile DC Meetup Presentation - Agile UX
1. Making Lean UX + Agile Work
for Enterprise & Startups
John Whalen, Ph.D.
Principal, Strategy & User Experience
Brilliant Experience
jw@brilliantexperience.com
4. Research
Stakeholder Interviews
Field Research
Competitor Reviews
Expert Reviews
Strategy and Ideation
Strategy Workshop
Design Studio
Rapid Prototyping
Iterative Refinement
UX and Design
IA & Flow
Interaction Design
Concept Realization
Visual Design & Branding
5. Fast Facts
‣ Boutique user experience consultancy
‣ Founded 2011
‣ Founders 19+ years experience in the field
‣ Approximately 1/2 clients large enterprise, 1/2 funded
startups
‣ Self-funded, profitable since inception
‣ Annual revenue doubling since founding
9. We find that many clients:
!
- Know they’ve got a market for a product
- Have limited UX/design capabilities
- Were developing a suboptimal experience
- Need to move faster, (not slower) while
introducing UX
10. How do we “cross the chasm” for
User Experience
Design and Research
Great Experience,
Delivered with Agile
Insert
Magical
Process
Here
14. To help you understand what
“this” is, let’s play: ‘Name that
Methodology’
15. 1 2 3 4
Empathize
with the
audience you
are designing
for
Brainstorm
possible
designs
Build a
representation
of one or more
of your ideas
PrototypeIdeateResearch
Test your ideas
for feedback
Test
16. 1 2 3 4
Empathize
with the
audience you
are designing
for
Brainstorm
possible
designs
Build a
representation
of one or more
of your ideas
PrototypeIdeateResearch
Test your ideas
for feedback
Test
Design
Thinking
35. Fundamental Steps
Ultimately stated as
hypotheses, team
works
collaboratively to
create
Assumptions,
Hypotheses,
Outcomes,
Personas, and
Features.
Declare
Assumptions
use
rgr
oup
Prioritized
hypotheses,
personas, and
features are used
by the collaborative
team to create the
smallest thing
possible to test the
hypotheses.
Create an
MVP
mo
nito
r
The sooner you can
find which features
are worth investing
in, the sooner you
can focus your
limited resources
on the best
solutions to your
business problems.
Run an
Experiment
ligh
tbul
b
Test weekly, either
out in the real
world with
consumers or in
your lab.
Feedback &
Research
USE
RS
36. How it Works
2-Week Sprint 2-Week Sprint 2-Week Sprint
Iteration Planning MeetingSketching & Ideation
Theme
42. Strategy Session / Design Studio
Get internal focus
on what matters
and prioritize
business goals.
Prioritize your
audiences, define
them and the
scenarios in which
they would use
your product.
Brainstorm ways to
satisfy 1 & 2.
IdeationAudience
Needs
Business
Needs
Flesh out best
ideas. Get
stakeholders on
board with
conceptual model.
Sketching
1 2 3 4
43. CEO: I know you had an
agenda,
but let’s just sketch our ideas
anyway...
44. Warm Up: Elevator Pitch
For
who
______ is a
that
Unlike
UXPA
(target customer),
(customer need),
(market category)
(one key benefit).
(competition),
(unique differentiator).
idea
need
benefit
46. Business Goals for: ______________
‣ Write down business goals independently
‣ Prioritize through collaborative discussion
‣ Examples:
- Make us all rich! Ka ching!
- Totally wow users!
- Create (opportunity) that provides great value to customers.
- Drive (user behavior) by (strategic design goal).
text
text
text
60. The Sketching Process
Quantity over
visual quality. The
more ideas the
better.
Sell your concept
to the group.
Using prioritized
user scenarios and
business needs.
CritiquePresentIdeate
Creatively based on
feedback.
Refine
1 2 3 4
72. 72
Why is this
empty?
What is a past
hosted events?
Why is the nav so
complicated?
Feels awfully beige
for a fun app.
Is this where I
start?
How do
explore
features and
FAQ differ?
Will drafts show invitations
or greetings or polls?
80. LeanUX Secrets
!
1. Get the stakeholders aligned on prioritized
business goals.
2. Prioritize personas.
3. Sketch personas, don’t over think them.
4. Focus on the experience journey.
5. Debate design direction alternatives early in the
process.
6. Develop conceptual model with stakeholders, not
the design.
7. Rapidly iterate design.
8. Share broadly. Be attentive to internal feedback.
9. Test continuously.
10. Take the time to produce brilliant experiences.
82. Common Questions
!
1. Does this work for a company like mine (Startup,
Enterprise, etc.)?
2. What was the composition of the most successful UX
teams?
3. How did the process differ between Startups and Large
Enterprises?
4. How does the Design Studios work?
5. When/how did you test prototypes with users?
6. How much functional documentation (e.g,. Spec.) did the
client need?
7. How does this work in an Agile development process?
8. What are the risks/benefits of a LeanUX approach vs.
waterfall?
9. Can you do this on a fixed budget and timeline?
83. Research
Stakeholder Interviews
Field Research
Competitor Reviews
Expert Reviews
Strategy and Ideation
Strategy Workshop
Design Studio
Rapid Prototyping
Iterative Refinement
UX and Design
IA & Flow
Interaction Design
Concept Realization
Visual Design & Branding
Thank You!
BrilliantExperience.com