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Video 360 in the Library

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discussion about the use of VR, Video 360 in library settings

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Video 360 in the Library

  1. 1. The 10th annual LibraryTechnology Conference March 15-16, 2017, Macalester College in St. Paul, MN. #LTC2017 #vrlib https://www.slideshare.net/aidemoreto/video-360-in-the-library short link: https://tinyurl.com/vr360lib Link to live session: at the end of this presentation
  2. 2. pmiltenoff@stcloudstate.edu mcgill@stcloudstate.edu
  3. 3. 11 EdTechTrends toWatch in 2017 http://pdf.101com.com/CampusTech/2017/701921020/CAM_1702DG.pdf https://ww2.kqed.org/mindshift/2016/07/05/15-tech-tool-favorites-from-iste-2016/ human-computer interaction augmented reality virtual reality mixed reality acclimate new students to campus
  4. 4. …acclimate new students to campus… http://pdf.101com.com/CampusTech/2017/701921020/CAM_1702DG.pdf Self-paced Student-centered Project-based Vygotsky Gamified learning
  5. 5. http://web.stcloudstate.edu/pmiltenoff/bi/ http://bit.ly/ VRlib http://bit.ly/ learnlib
  6. 6. http://bit.ly/VRlib movie set still-image set Google Cardboard
  7. 7. • Same file formats as flat media • (H.264, PNG, JPG) • Video -- 4K Resolution Limit. • Multiple Cameras capture overlapping spheres • Can then be edited with other tools • (Photoshop, Premiere, Gimp) Stereo (3D) Rendered with multiple cameras Provides a sense of 3D depth Each frame is 2 distorted images Player splits the frame into separate eyes Same resolution limits; lower image quality
  8. 8. Samsung Action Director • Metadata in the media informs the player of the frame format • Some tools (e.g., Adobe) will report the frame format • Tools such as Spatial Media Metadata Injector also will do it.
  9. 9. Samsung Gear 360 Vuze
  10. 10. • Youtube, Facebook, Vimeo • Metadata must be injected into media • Mono in browser and Stereo in headsets supported • All provide tools for setup, view analytics. • Viar360.com • Allows mixed media • Link different media files into a ‘story’ • Paid subscription service.
  11. 11. GearVR Google Cardboard-
  12. 12. http://bit.ly/learnlib Gamified BYOD Project-based Self-paced self-directed
  13. 13. http://bit.ly/learnlib Gamified assessment https://goo.gl/EywX4M https://goo.gl/kRpeB3
  14. 14. @SCSUtechinstruc #LTC2017 #vrlib https://www.facebook.com/SCSUVizLab https://www.facebook.com/InforMediaServices/
  15. 15. pmiltenoff@stcloudstate.edu http://web.stcloudstate.edu/pmiltenoff/faculty/ http://blog.stcloudstate.edu/ims https://www.facebook.com/InforMediaServices/ mcgill@stcloudstate.edu https://www.facebook.com/SCSUVizLab @SCSUtechinstruc https://www.slideshare.net/aidemoreto/video-360-in-the-library short link: https://tinyurl.com/vr360lib Link to live session: http://scsu.mn/2mSLKxc

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