7. Life WAS good
• Consistent development environment
• One screen size
• Beautiful/standardized controls
• Guidelines that made sense
• Not a complete story
13. Usability Testing
Traditional Testing:
• Expensive / Time consuming
• Hard to source people
• Not a candid UX
TryMyUI:
· Cost & Time Efficient
· Demographically curated panel
· Remote and Candid
14. Summary
• Desktop paradigms don’t work
• Not enough space to fill up with extra features
• Invest more in usage not features