1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Farcry 3
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting Recordings of the dialogue sound like it has been recorded in an open space
meaning the dialogue does not sound like it is being said in a tight or closed space.
To capture the dialogue and the background it all
may have been recording using only one ambient
recording equipment howveer it could be
recorded seperatly meaning the dialogufdgv
Mood
The mood set is quite dark with suspense. The dialogue of the character is very
unpredictable and the voice tonality is loud and angry which helps set the mood.
Professional directional recording equipment
used.
Game genre
Judging by the sounds and dialogue it is hard to tell what the genre of the game is.
However the story told in this short video hints an open world/shooter because
there are gunshiot sounds and sounds of chracters screaming while they are thrown
in some kind of lake or water and they drown.
Professional directional recording equipment
used. Along with water proof recording
equipment.
Narrative
What sounds like the villain, is explaining the meaning of the word insanity to
someone struggling and after a bit of dialogue the person listening is thrown into
some kind of lake or water.
Professional directional recording equipment
used. Along with water proof recording
equipment.
2. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
https://www.youtube.com/watch?v=rKMMCPeiQoc