1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title DeadSpace 3 cut Scene
Provide detailed descriptions from chosen examples of
sounds that establish…
Clearly state what production
technique(s) you think have been
used to create specific
soundtrack elements
Setting A snowy setting, wind sounds.Footsteps that crunch in the snow .Futuristic technology
doors opening a spacecraftflyingby .In shelter no sound of environment sounds maybe in a
spaceship.
Snow and wind sound from field recording-ambient
sound to make the crunch and the realistwind
background.
Mood The firstmood is very anxious and scared and confused.The second mood is scared and the
atmosphere is serious toneof voices is deep and commanding. There is dramatic music
playingin the background.
Studio recorded the voices and created a deeper tone
Game genre Sci-fi and action/adventure
Graphic game
Gun shots/radio breakingand voiceover
You can tell its sci-fi becauseof the aircraftsound and spaceship door sounds.
They used software –MIDI to get the sci-fi sound
effects
Narrative Firstthere are to people takingthrough a satellitephonebut there is no signal whilstwalking
through the snow. Meets up with another person and then argues and get shot
Two people talkingon a satellitephone would have
been studio recording –foly artistry and maybe
hardwaresynthesis.
2. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games