Subject:
Media and Information Literacy
Watch on YouTube: https://www.youtube.com/watch?v=n0vtXiPpKN8
Topic:
Current and Future Trends of Media and Information (Part 2)
Senior High School
Presentation by: Marylie Noran, LPT
4. Current and Future Trends in Media and Information
a) Massive open online content
b) Wearable Technology
c) 3D Environment
d) Ubiquitous Learning
5. 3D Environment
3D Environment – a computer-controlled digital
setting. The concept of 3D environment is explored to
mimic the physical world in media. Films are among
the most common media offerings that incorporate
3D.
Source: E-Learning Guide
9. 3D Environment
3D Visualizations are the best way of representing
creative ideas from various fields and industries. The
latest tools and gadgets for visualization enabled an
even better user experience.
Source: easyrender.com
10. 3D Environment
At first, 3D printers were reserved for some branches
of architecture, design and 3D art, but the fastest-
growing discovery spread over all verticals of society.
Visualized textures can now be touched and felt.
Source: easyrender.com
11. 3D Environment
3D Printer
- Designs and builds 3D models; it
creates the end product by directly
building them using computer
aided design (CAD) or software-
created 3D design diagrams.
Source: techopedia.com
13. 3D Environment
Hologram
- A three-dimensional image
formed by the interference
of light beams from a laser
or other coherent light
source.
Source: techopedia.com
14. 3D Environment
The latest medium for displaying 3D visualizations
using holographic imagery is helpful in various
industries including military, retail, medicine, and other
commercial efforts. Hologram might become our
primary tool for visualization.
Source: easyrender.com
16. Current and Future Trends in Media and Information
a) Massive open online content
b) Wearable Technology
c) 3D Environment
d) Ubiquitous Learning
17. Ubiquitous Learning
Ubiquitous learning, labeled as u–learning, takes
advantage of digital content, physical surroundings,
mobile devices, pervasive components, and wireless
communication to deliver teaching–learning
experiences to users at anytime, anywhere, and
anyway.
Source: sciencedirect.com
19. Ubiquitous Learning
Ubiquitous Learning transcends the old pedagogical
separations of space (the walls of the classrooms)
and time (scheduling, timetable).
Source: Education at Illinois
22. What do you think
will be the future
media innovation?
23. Thank you!
Marylie Noran, LPT
marylienoran@gmail.com
Media and Information Literacy
Senior High School
Editor's Notes
Hello everybody! This is a new video after a very long time. I have finally decided to make another recorded lesson for Media and Information Literacy.
Today, we are going to learn the current and future trends. What are the recent changes? Are there any development in communication and technology? Should we anticipate more changes and development in the future?
Today, we are going to learn the current and future trends. What are the recent changes? Are there any development in communication and technology? Should we anticipate more changes and development in the future?