1. HIIGHER EDUCATION DEVELOPMENT & SUPPORT
Teaching and Learning with Technology
Study Buddy@ESPStudy Buddy@ESP
Design PrinciplesDesign Principles
University of Pretoria
13 May 2014
2. HIIGHER EDUCATION DEVELOPMENT & SUPPORT
Teaching and Learning with Technology
Overview
•Design Principles
•Online Demo
•(Screen Shots)
Design Principles for Study Buddy@ESP
4. HIIGHER EDUCATION DEVELOPMENT & SUPPORT
Teaching and Learning with Technology
Design Principles for Study Buddy@ESP
Successive Approximation Model
(SAM)
6. HIIGHER EDUCATION DEVELOPMENT & SUPPORT
Teaching and Learning with Technology
Design Principles for Study Buddy@ESP
Adaptive Release
Simple & Uncluttered
“Clean” look and feel
Easy Navigation (max 3-4 levels deep)
User-friendly
Interactive
7. HIIGHER EDUCATION DEVELOPMENT & SUPPORT
Teaching and Learning with Technology
Design Principles for Study Buddy@ESP
• Determine objectives
• Think ADDIE (not locked into a linear model > SAM)
• Use objectives > how deep do students need to go (Bloom)
• Flow the events (Gagne)
• Interactive
• Chunk, sequence, layer
• Repeat key points where possible
• Repeat key points where possible
• Review for them, assess for us
8. HIIGHER EDUCATION DEVELOPMENT & SUPPORT
Teaching and Learning with Technology
Online DemoOnline Demo
Screen ShotsScreen Shots